Sky Emperor
Taekwon
Skills | ||
Sprint Max Level: 10 Skill Form: Active Type: Supportive Target: Caster Cast Time: (Lv7+)None After Cast Delay: 0.3s Cool Down: None Description: Enables the caster to run with incredible speed. At levels 7 and above, this skill endows the caster with the Spurt status, which will temporarily increase STR for 150 seconds, if the caster stops running and is barehanded. Spurt status is canceled if the caster equips a weapon. Each level of the Run skill increases its caster's barehanded Mastery ATK by +10. [Lv 1]: 6 Sec cast time, 100 SP [Lv 2]: 5 Sec cast time, 90 SP [Lv 3]: 4 Sec cast time, 80 SP [Lv 4]: 3 Sec cast time, 70 SP [Lv 5]: 2 Sec cast time, 60 SP [Lv 6]: 1 Sec cast time, 50 SP [Lv 7]: 0 Sec cast time, 40 SP [Lv 8]: 0 Sec cast time, 30 SP [Lv 9]: 0 Sec cast time, 20 SP [Lv 10]: 0 Sec cast time, 10 SP |
Tornado Stance Max Level: 1 Requirement: Tornado Kick 1 Skill Form: Active Type: Stance Skill Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: Enables a 15% chance of automatically entering Tornado Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill. [Lv 1]: 0 Sec Cast Time, 1 SP |
Tornado Kick Max Level: 7 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Cast Time: None After Cast Delay: None Cool Down: None Description: Caster must be in Tornado Stance to perform this skill which will attack all enemies within a 5x5 cell area around the caster. Soul Linkers cannot perform this skill. [Lv 1]: 14 SP, 180% damage [Lv 2]: 12 SP, 200% damage [Lv 3]: 10 SP, 220% damage [Lv 4]: 8 SP, 240% damage [Lv 5]: 6 SP, 260% damage [Lv 6]: 4 SP, 280% damage [Lv 7]: 2 SP, 300% damage |
Heel Drop Stance Max Level: 1 Requirement: Heel Drop 1 Skill Form: Active Type: Stance Skill Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: Enables a 15% chance of automatically entering Heel Drop Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill. [Lv 1]: 0 Sec Cast Time, 1 SP |
Heel Drop Max Level: 7 Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Caster must be in Heel Drop Stance to perform this skill which will inflict damage and cause the Stun effect for 3 seconds on the targeted enemy. Soul Linkers cannot perform this skill. [Lv 1]: 14 SP, 180% damage [Lv 2]: 12 SP, 200% damage [Lv 3]: 10 SP, 220% damage [Lv 4]: 8 SP, 240% damage [Lv 5]: 6 SP, 260% damage [Lv 6]: 4 SP, 280% damage [Lv 7]: 2 SP, 300% damage |
Roundhouse Stance Max Level: 1 Requirement: Roundhouse 1 Skill Form: Active Type: Stance Skill Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: Enables a 15% chance of automatically entering Roundhouse Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill. [Lv 1]: 0 Sec Cast Time, 1 SP |
Roundhouse Kick Max Level: 7 Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Caster must be in Roundhouse Stance to perform this skill which will damage it's target and push back enemies around the target. Enemies that are pushed do not receive any damage. Soul Linkers cannot perform this skill. [Lv 1]: 14 SP, 220% damage [Lv 2]: 12 SP, 250% damage [Lv 3]: 10 SP, 280% damage [Lv 4]: 8 SP, 310% damage [Lv 5]: 6 SP, 340% damage [Lv 6]: 4 SP, 370% damage [Lv 7]: 2 SP, 400% damage |
Counter Kick Stance Max Level: 1 Requirement: Counter Kick 1 Skill Form: Active Type: Stance Skill Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: Enables a 20% chance of automatically entering Counter Kick Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill. [Lv 1]: 0 Sec Cast Time, 1 SP |
Counter Kick Max Level: 7 Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Caster must be in Counter Kick Stance to perform this skill which will always hit its target. Soul Linkers cannot perform this skill. [Lv 1]: 14 SP, 220% damage [Lv 2]: 12 SP, 250% damage [Lv 3]: 10 SP, 280% damage [Lv 4]: 8 SP, 310% damage [Lv 5]: 6 SP, 340% damage [Lv 6]: 4 SP, 370% damage [Lv 7]: 2 SP, 400% damage0 |
Tumbling Max Level: 1 Requirement: Flying Kick 7 Skill Form: Active Type: Supportive Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: Enables a 20% chance of blocking long ranged physical attacks. When caster is in Spurt status (after performing [Lv 7] Sprint or higher), Tumbling will also block other kinds of attacks. [Lv 1]: 0 Sec Cast Time, 1 SP |
Flying Kick Max Level: 7 Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Attacks a distant enemy with a kick that instantly close the gap between the target and the player. When in Tumbling status, the caster's Base Level affects the amount of inflicted damage. Flying Kick7777 will have increased damage affected by Base Level during Sprint status. If Spurt and Sprint statuses are both active, Flying Kick will inflict enhanced damage. Flying Kick will also cancel most positive statuses on the target, which include Spirit statuses endowed by Soul Linkers, One-Hand Quicken, Kaahi, Kaite and the Berserk Potion effect. However, Stalkers can protect themselves from this positive status removal effect with their Preserve skill. Soul Linkers cannot perform this skill. [Lv 1]: 70 SP, 40% damage [Lv 2]: 60 SP, 50% damage [Lv 3]: 50 SP, 60% damage [Lv 4]: 40 SP, 70% damage [Lv 5]: 30 SP, 80% damage [Lv 6]: 20 SP, 90% damage [Lv 7]: 10 SP, 100% damage |
Peaceful Break Max Level: 10 Skill Form: Passive Description: When two or more Taekwon class characters sit next to each other, HP will be restored for both characters. This HP restoration is affected by VIT and enhanced by an additional 30 HP with the /doridori command. [Lv 1]: HP +30 [Lv 2]: HP +60 [Lv 3]: HP +90 [Lv 4]: HP +120 [Lv 5]: HP +150 [Lv 6]: HP +180 [Lv 7]: HP +210 [Lv 8]: HP +240 [Lv 9]: HP +270 [Lv 10]: HP +300 |
Happy Break Max Level: 10 Skill Form: Passive Description: When two or more Taekwon class characters sit next to each other, SP will be restored for both characters. This SP restoration is affected by MaxSP and enhanced by an additional 3 SP with the /doridori command. Using the /doridori command while in Happy Break status will make it last for 30 minutes. During this status, the caster will have a low chance of using the Earth Spike spell scroll, with a 10% chance at Skill Level 1, and a 1% chance at Skill Level 10. Using the Earth Spike scroll during this status will consume 10 SP. [Lv 1]: SP +3 [Lv 2]: SP +6 [Lv 3]: SP +9 [Lv 4]: SP +12 [Lv 5]: SP +15 [Lv 6]: SP +18 [Lv 7]: SP +21 [Lv 8]: SP +24 [Lv 9]: SP +27 [Lv 10]: SP +30 |
Kihop Max Level: 5 Skill Form: Passive Description: Increases Attack Power. Normal attacks and skills inflict additional damage according to the skill's level. [Lv 1]: ATK+20% [Lv 2]: ATK+40% [Lv 3]: ATK+60% [Lv 4]: ATK+80% [Lv 5]: ATK+100% |
Mild Wind Max Level: 7 Requirement: Peaceful Break 5, Happy Break 5, Kihop 5 Skill Form: Active Type: Supportive Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: Summons a wind that will enchant the caster's attacks for 5 minutes with an elemental property based on the level of the casted skill. [Lv 1]: Earth (20 SP) [Lv 2]: Wind (20 SP) [Lv 3]: Water (20 SP) [Lv 4]: Fire (20 SP) [Lv 5]: Ghost (50 SP) [Lv 6]: Shadow (50 SP) [Lv 7]: Holy (50 SP) |
Leap Max Level: 5 Skill Form: Active Type: Supportive Target: Caster Cast Time: (Lv6+)None After Cast Delay: None Cool Down: None Description: Leaps to a targeted cell within the skill's range. So long as the targeted cell is accessable, the caster can leap over walls and obstacles. Leap cannot be used in areas where Fly Wings are disabled, except for WoE maps. Cast Time & Skill Range per Level [Lv 1]: 5 sec, 2 cells [Lv 2]: 4 sec, 4 cells [Lv 3]: 3 sec, 6 cells [Lv 4]: 2 sec, 8 cells [Lv 5]: 1 sec, 10 cells |
Star Gladiator
Skills | ||
Feeling of Sun Moon Star Max Level: 3 Skill Form: Active Type: Designation Target: Caster Cast Time: 3s Fixed / 0s Variable After Cast Delay: None Cool Down: None Description: Designate the current map with one of the cosmic alignments, Sun, Moon or Star, for the use of certain skills. It is impossible to change a map's cosmic alignment once it is designated. Using this skill on a cosmically aligned map will display a list of map designations. Only 1 map may be designated for each cosmic alignment. [Lv 1]: Designate current map with Sun alignment [Lv 2]: Designate current map with Moon alignment [Lv 3]: Designate current map with Star alignment |
Warmth of The Sun Max Level: 3 Requirement: Feeling of Sun Moon Star 1 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Cast Time: None After Cast Delay: None Cool Down: None Description: This skill is only enabled in Sun areas. Inflict damage, drain 2 SP and push back monsters around the caster. On other players, this skill will only have the push back effect and continuously drain SP. SP Consumption & Duration By Level [Lv 1]: 20 SP, 10 sec [Lv 2]: 20 SP, 20 sec [Lv 3]: 20 SP, 60 sec |
Warmth of The Moon Max Level: 3 Requirement: Feeling of Sun Moon Star 2 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Cast Time: None After Cast Delay: None Cool Down: None Description: This skill is only enabled in Moon areas. Inflict damage, drain 2 SP and push back monsters around the caster. On other players, this skill will only have the push back effect and continuously drain SP. SP Consumption & Cast Time By Level [Lv 1]: 20 SP, 10 sec [Lv 2]: 20 SP, 20 sec [Lv 3]: 20 SP, 60 sec |
Warmth of The Star Max Level: 3 Requirement: Feeling of Sun Moon Star 3 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Cast Time: None After Cast Delay: None Cool Down: None Description: This skill is only enabled in Star areas. Inflict damage, drain 2 SP and push back monsters around the caster. On other players, this skill will only have the push back effect and continuously drain SP. SP Consumption & Cast Time By Level [Lv 1]: 10 SP, 10 sec [Lv 2]: 10 SP, 20 sec [Lv 3]: 10 SP, 60 sec |
Comfort of The Sun Max Level: 4 Requirement: Feeling of Sun Moon Star 1 Skill Form: Active Type: Supportive Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: This skill is only enabled on Sun (even numbered) days in a Sun aligned map. Reduces damage from enemies by a set amount calculated by this formula: (Base Level+DEX+LUK)/2 SP Consumption & Duration by Level [Lv 1]: 70 SP, 80 sec [Lv 2]: 60 SP, 160 sec [Lv 3]: 50 SP, 240 sec [Lv 4]: 40 SP, 320 sec |
Comfort of The Moon Max Level: 4 Requirement: Feeling of Sun Moon Star 2 Skill Form: Active Type: Supportive Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: This skill is only enabled on Moon (odd numbered) days in a Moon aligned map. Increases FLEE rate by a set amount that can be calculated by this formula: (Base Level+DEX+LUK)/10% SP Consumption & Duration by Level [Lv 1]: 70 SP, 80 sec [Lv 2]: 60 SP, 160 sec [Lv 3]: 50 SP, 240 sec [Lv 4]: 40 SP, 320 sec |
Comfort of The Star Max Level: 4 Requirement: Feeling of Sun Moon Star 3 Skill Form: Active Type: Supportive Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: This skill is only enabled on Star (multiple of five) days in a Star aligned map. Increases Attack Speed by a set amount that can be calculated by this formula: (Base Level+DEX+LUK)/10% SP Consumption & Duration by Level [Lv 1]: 70 SP, 80 sec [Lv 2]: 60 SP, 160 sec [Lv 3]: 50 SP, 240 sec [Lv 4]: 40 SP, 320 sec |
Hatred of Sun Moon Star Max Level: 3 Skill Form: Active Type: Designation Target: 1 Character Cast Time: 3s Fixed / 0s Variable After Cast Delay: None Cool Down: None Description: Designates the targeted monster with one of the cosmic alignments, Sun, Moon or Star, for the use of certain skills. It is impossible to change a monster's cosmic alignment once it is designated. Using this skill on a cosmically aligned monster will display a list of monster designations. Only 1 monster can be designated for each cosmic alignment. [Lv 1]: Designate monster with Sun alignment. Limited to Small sized monsters. [Lv 2]: Designate monster with Moon alignment. Limited to Medium sized monsters with MaxHP of 6,000 or more. [Lv 3]: Designate monster with Star alignment. Limited to Large sized monsters with MaxHP of 20,000 or more. On players, character jobs can be designated without regarding size and MaxHP. |
Anger of The Sun Max Level: 3 Requirement: Hatred of Sun Moon Star 1 Skill Form: Passive Description: Increases Attack Power against Sun aligned monsters. Character's Base Level, LUK, DEX and skill's level affect the damage increase. The amount of amplification cannot exceed the maximum value determined by the skill level. [Lv 1] Maximum Amplification: 25% [Lv 2] Maximum Amplification: 50% [Lv 3] Maximum Amplification: 75% |
Anger of The Moon Max Level: 3 Requirement: Hatred of Sun Moon Star 2 Skill Form: Passive Description: Increases Attack Power against Moon aligned monsters. Character's Base Level, LUK, DEX and skill's level affect the damage increase. The amount of amplification cannot exceed the maximum value determined by the skill level. [Lv 1] Maximum Amplification: 25% [Lv 2] Maximum Amplification: 50% [Lv 3] Maximum Amplification: 75% |
Anger of The Star Max Level: 3 Requirement: Hatred of Sun Moon Star 3 Skill Form: Passive Description: Increases Attack Power against Star aligned monsters. Character's Base Level, LUK, DEX, STR and skill's level affect the damage increase. The amount of amplification cannot exceed the maximum value determined by the skill level. [Lv 1] Maximum Amplification: 25% [Lv 2] Maximum Amplification: 50% [Lv 3] Maximum Amplification: 75% |
Blessing of The Sun Max Level: 5 Requirement: Feeling of Sun Moon Star 1, Hatred of Sun Moon Star 1 Skill Form: Passive Description: Increases the EXP reward from defeating Sun aligned monsters on Sun (even numbered) days. [Lv 1]: EXP +10% [Lv 2]: EXP +20% [Lv 3]: EXP +30% [Lv 4]: EXP +40% [Lv 5]: EXP +50% |
Blessing of The Moon Max Level: 5 Requirement: Feeling of Sun Moon Star 2, Hatred of Sun Moon Star 2 Skill Form: Passive Description: Increases the EXP reward from defeating Moon aligned monsters on Moon (odd numbered) days. [Lv 1]: EXP +10% [Lv 2]: EXP +20% [Lv 3]: EXP +30% [Lv 4]: EXP +40% [Lv 5]: EXP +50% |
Blessing of The Star Max Level: 5 Requirement: Feeling of Sun Moon Star 3, Hatred of Sun Moon Star 3 Skill Form: Passive Description: Increases the EXP reward from defeating Star aligned monsters on Star (multiple of five) days. [Lv 1]: EXP +20% [Lv 2]: EXP +40% [Lv 3]: EXP +60% [Lv 4]: EXP +80% [Lv 5]: EXP +100% |
Demon of Sun Moon Star Max Level: 10 Requirement: Job Level 50 Skill Form: Passive Description: This skill's effects will only activate for Job Lv. 50 characters. Increasing this skills' level will permanently increase Attack Speed and reduce character's vision, similarly to the Blind effect. [Lv 1]: Attack Speed +3% [Lv 2]: Attack Speed +6% [Lv 3]: Attack Speed +9% [Lv 4]: Attack Speed +12% [Lv 5]: Attack Speed +15% [Lv 6]: Attack Speed +18% [Lv 7]: Attack Speed +21% [Lv 8]: Attack Speed +24% [Lv 9]: Attack Speed +27% [Lv 10]: Attack Speed +30% |
Friend of Sun Moon Star Max Level: 3 Skill Form: Passive Target: Monk Class Party Member Cast Time: None After Cast Delay: None Cool Down: None Description: Increases a Monk class character's chance of casting Triple Attack when using Counter Kick, while Monk's Combo Finish will increase the Star Gladiator's chance of casting Counter Kick. [Lv 1]: Chance +100% [Lv 2]: Chance +150% [Lv 3]: Chance +200% |
Knowledge of Sun Moon Star Max Level: 10 Skill Form: Passive Description: Increases Maximum Weight Limit when in Sun Moon or Star areas. The effect of this skill is canceled when it's caster leaves the Sun, Moon or Star designated area. [Lv 1]: Maximum Weight +10% [Lv 2]: Maximum Weight +20% [Lv 3]: Maximum Weight +30% [Lv 4]: Maximum Weight +40% [Lv 5]: Maximum Weight +50% [Lv 6]: Maximum Weight +60% [Lv 7]: Maximum Weight +70% [Lv 8]: Maximum Weight +80% [Lv 9]: Maximum Weight +90% [Lv 10]: Maximum Weight +100% |
Fusion of Sun Moon Star Requirement: Knowledge of Sun Moon Star 9, Spirit State Skill Form: Active Type: Supportive Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: Awakens the caster's hidden potential for 10 minutes while in a spirit status, endowing the caster with attacks that have 100% HIT rate and will ignore enemy's Defense, and increased Movement Speed. However, 2% of caster's HP will be drained with each attack on monsters and 8% will be drained with each attack on other players. In this status, attacking when the caster's remaining HP is less that 20% of MaxHP will instantly kill the caster. |