Illusion of Vampire
Illusion of Vampire
- Base Level 130+
MVP Spawn
To spawn the Dracula of Rage, you have to kill 120 Black Mushroom. There will be an announcement on the map when he appears.
Illusion Gear

- Speak with the Great Merchant in the Geffen Dungeon map.
- You need to equip the base item to be able to craft its Illusion counterpart.
- More information about these Illusion Enchants can be found in this page.
Item | Description | Crafting |
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A lethal Katar that has been perfectly designed to carry out quick assasinations. _______________________ Increases Physical Damage against Demi-Human race by 60%. _______________________ DEF +3 FLEE +5 Perfect Dodge +2. _______________________ Refine Level +9: FLEE +5 Pefect Dodge +2 _______________________ Refine Level +10: ATK +5% _______________________ When equipped with Illusion Ring: Decreases After Attack Delay by 10%. _______________________ Refine Level of Illusion Infiltrator is +9 or higher: Increases Critical Damage by 10%. _______________________ If Refine Level of Illusion Infiltrator is +11 or higher: Increases Physical Damage against Brute race by 25%. _______________________ Class Restrictions: Guillotine Cross _______________________ Type: Katar Position: Right Hand Physical Attack: 200 Weapon Level: 4 Refinable Weight: 150 Required Level: 100 |
+7 ![]() 80 ![]() 10 ![]() |
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A katar crafted from a ghoul's femur that still radiates a dark, death aura. _______________________ Adds a 4% chance of transforming the user into Ghoul for 6 seconds when performing melee physical attack. During transformation: Wielder's element changed to Undead. Enables Endure effect. _______________________ Class Restrictions: Guillotine Cross _______________________ Type: Katar Position: Right Hand Physical Attack: 220 Weapon Level: 3 Refinable Weight: 170 Required Level: 100 |
+7 ![]() 10 ![]() 100 ![]() |
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Rumored to have been crafted by an ancient wizard, this staff contains awesome energies. _______________________ INT +6, DEX +2. MATK +250 _______________________ For each 2 Refine Levels: INT +1, DEX +1. (Up to Refine Level +10) _______________________ Class Restrictions: Warlock _______________________ Type: 2hStaff Position: Right Hand Physical Attack: 150 Magic Attack: 250 Weapon Level: 4 Refinable Weight: 240 Required Level: 100 |
+7 ![]() 40 ![]() 100 ![]() |
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A giant bow which was used in the ancient battles. It is been said, the bow was designed to storm through fortress walls and gates, but now it is reduced in size and damage, perhaps for a remodel. _______________________ For each Refine Level: Increases long range physical attack by 1%. _______________________ When equipped with Illusion Apple of Archer: ATK +50, Increases Ranged Physical Damage by 5%. _______________________ Refine Level of Illusion Ballista and Illusion Apple of Archer each is +7 or higher: Increases damage of Arrow Storm by 20%. _______________________ Total Refine Level of entire set at least +18: ATK +10% _______________________ Total Refine Level of entire set at least +22: Increases damage of Arrow Storm damage by additional 30%. _______________________ Class Restrictions: 3rd Archer classes _______________________ Type: Bow Position: Right Hand Physical Attack: 200 Weapon Level: 4 Refinable Weight: 350 Required Level: 100 |
+7 ![]() 50 ![]() 100 ![]() |
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An end-of-the-life report about the fearful and terrible story of the end of the world. _______________________ Increases Physical Damage against Water, Earth, Fire and Wind elemental enemies by 10%. _______________________ For each 3 Refine Levels: Increases Physical Damage against Water, Earth, Fire and Wind elemental enemies by additional 10% (Up to Refine Level +10). _______________________ Increases damage taken from Holy elemental attacks by 30%. _______________________ When equipped with Illusion Skull Ring: Decreases After Attack Delay by 8%. _______________________ For each 3 Refine Levels of Illusion Apocalypse: Increases Critical Damage by 5%. _______________________ Refine Level of Illusion Apocalypse is +9 or higher: CRI +15, Prevents Curse status. _______________________ Refine Level of Illusion Apocalypse is +11 or higher: ATK +100 _______________________ Element: Shadow _______________________ Class Restrictions: Sorcerer, Arc Bishop and Taekwon _______________________ Type: Book Position: Right Hand Physical Attack: 170 Weapon Level: 4 Refinable Weight: 80 Required Level: 100 |
+7 ![]() 50 ![]() 5 ![]() |
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A fancy cape said to have once been worn by marquises long ago. _______________________ AGI +2 _______________________ For each 2 Refine Levels: AGI +1 (Up to Refine Level +10) _______________________ When equipped by Rogue classes: When equipped with Illusion Moonlight Dagger: MATK +80 Refine Level of Illusion Ancient Cape and Illusion Moonlight Dagger each is +7 or higher: MATK +80 Total Refine Level of entire set at least +18: MATK +40 Total Refine Level of entire set at least +22: Increases Magical Damage with Fire element by 15%. _______________________ Class Restrictions: All Jobs except Novice _______________________ Type: Armor Position: Garment Defense: 18 Armor Level: 1 Refinable Weight: 60 Required Level: 100 |
+7 ![]() 30 ![]() 200 ![]() |
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A weird ring adorned with a skull in which the words, “Forever, until death...“ are engraved. Giving this as a gift might send a mixed message. _______________________ Random chance to inflict Curse status on wearer or attacker when receiving melee physical attacks. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 100 |
![]() 50 ![]() 400 ![]() |
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An ancient ring. _______________________ STR +3 _______________________ Base STR at least 100: ATK +30 _______________________ Class Restrictions: All Jobs except Novice _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 20 Required Level: 100 |
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Unique Item Drops
Unique Item Drops |
All of the following items: Have a low fixed drop chance
This item only drops from Enraged Dracula MvP |
Monsters
Monster | Level | HP | Size/Race/Element |
![]() Starving Living Dead (3752) |
139 | 240,984 | Medium / Undead / Undead 1 |
![]() Living Dead (3751) |
139 | 253,926 | Medium / Undead / Undead 1 |
![]() Living Dead (3753) |
142 | 267,379 | Medium / Undead / Undead 2 |
![]() Matt Drainliar (3750) |
137 | 242,246 | Small / Brute / Shadow 2 |
![]() Sweet Nightmare (3754) |
141 | 261,334 | Large / Demon / Ghost 2 |
![]() Black Mushroom (3755) |
130 | 150,000 | Small / Plant / Earth 1 |
![]() Bomi (3756) |
142 | 408,510 | Medium / Demi-Human / Undead 2 |
![]() Dracula of Rage (3757) |
142 | 7,509,690 | Large / Demon / Shadow 4 |
Cards
Card | Description |
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ATK +20 _______________________ Weapon and Armor becomes indestructible. _______________________ When equipped with Vampire's Minion: For each 3 Refine Levels: ATK +1% _______________________ Type: Card Compound on: Armor Weight: 1 |
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Prevents Burn status. _______________________ When equipped with Vampire's Minion: Perfect Dodge +5 _______________________ Type: Card Compound on: Head Top Weight: 1 |
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MATK +20 _______________________ Protects from skill cast interruption. _______________________ When equipped with Vampire's Minion: For each 2 Refine Levels: MATK +1% _______________________ Type: Card Compound on: Armor Weight: 1 |
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Enables the use of Level 4 Napalm Vulkan. _______________________ When equipped with Vampire's Minion: MATK +30 _______________________ Type: Card Compound on: Right Accessory Weight: 1 |
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Enables the use of Level 1 Life Drain. _______________________ When equipped with Vampire's Minion: Restores 30 HP and 1 SP every 3 seconds. _______________________ When equipped with Bomi Card: MaxHP +1000 MaxSP +50 Refine Level +9: MaxHP +1000 MaxSP +50 _______________________ Type: Card Compound on: Garment Weight: 1 |