Muqaddas Weapons
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Weapons
Muqaddas Sasyiir [2] (500074) ItemID: 500074 _______________________ A holy sword created by combining holy relics and magical powers. _______________________ MATK +230 _______________________ MATK +5% Increases damage of Cross Rain by 10%. _______________________ Refine Level +7: Decreases Cooldown of Genesis Ray by 1 second. _______________________ Refine Level +9: Increases damage of Cross Rain by additional 10%. _______________________ Refine Level +11: Increases damage of Cross Rain by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 Cooldown of Genesis Ray -0.5 seconds. _______________________ Type: One-Handed Sword Attack: 100 Weight: 150 Weapon Level: 5 _______________________ Requirement: Base Level 250 Imperial Guard |
Muqaddas Banjiiraa [2] (630028) ItemID: 630028 _______________________ An two-handed spear created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Madness Crusher by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Madness Crusher by additional 10%. _______________________ Refine Level +11: Increases damage of Madness Crusher by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Two-Handed Spear Attack: 310 Weight: 500 Weapon Level: 5 _______________________ Requirement: Base Level 250 Dragon Knight |
Muqaddas Jaydukhar [2] (640046) ItemID: 640046 _______________________ An two-handed staff created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ MATK +330 MATK +5% Increases damage of Rock Down, Violent Quake, Frozen Slash and Crystal Impact by 10%. _______________________ Refine Level +7: Increases Magical Damage with Earth and Water element by 10%. _______________________ Refine Level +9: Increases damage of Rock Down, Violent Quake, Frozen Slash and Crystal Impact by additional 10%. _______________________ Refine Level +11: Increases damage of Rock Down, Violent Quake, Frozen Slash and Crystal Impact by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 _______________________ Type: Two-Handed Staff Attack: 80 Weight: 200 Weapon Level: 5 _______________________ Requirement: Base Level 250 Arch Mage |
Muqaddas Kitab [2] (540074) ItemID: 540074 _______________________ A book created by combining holy relics and magical powers. _______________________ MATK +230 _______________________ MATK +5% Increases damage of Lightling Land and Diamond Storm by 10%. _______________________ Refine Level +7: Increases Magical Damage with Water and Wind element by 10%. _______________________ Refine Level +9: Increases damage of Lightling Land and Diamond Storm by additional 10%. _______________________ Refine Level +11: Increases damage of Lightling Land and Diamond Storm by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 _______________________ Type: Book Attack: 60 Weight: 80 Weapon Level: 5 _______________________ Requirement: Base Level 250 Elemental Master |
Muqaddas Tasyiribatiy [2] (510102) ItemID: 510102 _______________________ A dagger created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Deft Stab by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Deft Stab by additional 10%. _______________________ Refine Level +11: Increases damage of Deft Stab by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Dagger Attack: 215 Weight: 125 Weapon Level: 5 _______________________ Requirement: Base Level 250 Abyss Chaser |
Muqaddas Dayats [2] (610054) ItemID: 610054 _______________________ An katar created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Savage Impact by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Savage Impact by additional 10%. _______________________ Refine Level +11: Increases damage of Savage Impact by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Katar Attack: 300 Weight: 125 Weapon Level: 5 _______________________ Requirement: Base Level 250 Shadow Cross |
Muqaddas Tabar [2] (520031) ItemID: 520031 _______________________ A axe created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ ATK +5% Increases damage of Triple Laser by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Triple Laser by additional 10%. _______________________ Refine Level +11: Increases damage of Triple Laser by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: One-Handed Axe Attack: 250 Weight: 600 Weapon Level: 5 _______________________ Requirement: Base Level 250 Meister |
Muqaddas Daablunta [2] (590062) ItemID: 590062 _______________________ An scepter created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ ATK +5% Increases damage of Explosive Powder by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Explosive Powder by additional 10%. _______________________ Refine Level +11: Increases damage of Explosive Powder by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Mace Attack: 220 Weight: 120 Weapon Level: 5 _______________________ Requirement: Base Level 250 Biolo |
Muqaddas Mashts [2] (560048) ItemID: 560048 _______________________ Knuckles created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Third Flame Bomb by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Third Flame Bomb by additional 10%. _______________________ Refine Level +11: Increases damage of Third Flame Bomb by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Knuckle Attack: 220 Weight: 200 Weapon Level: 5 _______________________ Requirement: Base Level 250 Inquisitor |
Muqaddas Baru [2] (550117) ItemID: 550117 _______________________ A staff created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ MATK +230 MATK +5% Increases damage of Framen by 10%. _______________________ Refine Level +7: Increases Magical Damage with Holy element by 10%. _______________________ Refine Level +9: Increases damage of Framen by additional 10%. _______________________ Refine Level +11: Increases damage of Framen by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. [Grade A]: S.MATK +5 _______________________ Type: One-Handed Staff Attack: 70 Weight: 125 Weapon Level: 5 _______________________ Requirement: Base Level 250 Cardinal |
Muqaddas Kahassu [2] (700076) ItemID: 700076 _______________________ An bow created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Hawk Rush by 10%. _______________________ Refine Level +7: Ranged Physical attacks have a certain chance (15%) to auto cast Level 1 Sharp Shooting. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ Refine Level +9: Increases damage of Hawk Rush by additional 10%. _______________________ Refine Level +11: Increases damage of Hawk Rush by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Bow Attack: 300 Weight: 150 Weapon Level: 5 _______________________ Requirement: Base Level 250 Windhawk |
Muqaddas Saz [2] (570045) ItemID: 570045 _______________________ An instrument created by combining holy relics and magical powers. _______________________ MATK +230 MATK +5% Increases damage of Metallic Fury by 10%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: Increases damage of Metallic Fury by additional 10%. _______________________ Refine Level +11: Increases damage of Metallic Fury by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 _______________________ Type: Musical Instrument Attack: 120 Weight: 110 Weapon Level: 5 _______________________ Requirement: Base Level 250 Troubadour |
Muqaddas Syaraq [2] (580046) ItemID: 580046 _______________________ An whip created by combining holy relics and magical powers. _______________________ MATK +230 MATK +5% Increases damage of Metallic Fury by 10%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: Increases damage of Metallic Fury by additional 10%. _______________________ Refine Level +11: Increases damage of Metallic Fury by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 _______________________ Type: Whip Attack: 100 Weight: 110 Weapon Level: 5 _______________________ Requirement: Base Level 250 Trouvere |
Muqaddas Sharman [2] (550118) ItemID: 550118 _______________________ A foxtail created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ MATK +340 ATK/MATK +5% Increases damage of Chulho Sonic Claw and Hyunrok Cannon by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: Increases damage of Chulho Sonic Claw and Hyunrok Cannon by additional 10%. _______________________ Refine Level +11: Increases damage of Chulho Sonic Claw and Hyunrok Cannon by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Damage against enemies of Small size +15%. _______________________ [Grade C]: Damage against enemies of Medium size +15%. _______________________ [Grade B]: Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 S.MATK +5. _______________________ Type: One-Handed Staff Attack: 290 Weight: 125 Weapon Level: 5 _______________________ Requirement: Base Level 250 Spirit Handler |
Muqaddas Kharawasu [2] (550119) ItemID: 550119 _______________________ A staff created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ MATK +230 MATK +5% Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by 10%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by additional 10%. _______________________ Refine Level +11: Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 _______________________ Type: One-Handed Staff Attack: 90 Weight: 110 Weapon Level: 5 _______________________ Requirement: Base Level 250 Soul Ascetic |
Muqaddas Kajuza [2] (540075) ItemID: 540075 _______________________ A book created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Midnight Kick and Dawn Break by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Midnight Kick and Dawn Break by additional 10%. _______________________ Refine Level +11: Increases damage of Midnight Kick and Dawn Break by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Book Attack: 210 Weight: 120 Weapon Level: 5 _______________________ Requirement: Base Level 250 Sky Emperor |
Muqaddas Nazar [2] (510103) ItemID: 510103 _______________________ A dagger created by combining holy relics and magical powers. It must be equipped with Mocadas Nanjar to display it's true power. _______________________ When equipped with Muqaddas Kanjar: ATK +5% Increases damage of Shadow Flash by 10%. Refine Level +7: Increases Melee Physical Damage by 10%. Refine Level +9: Increases damage of Shadow Flash by additional 10%. Refine Level +11: Increases damage of Shadow Flash by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Dagger Attack: 215 Weight: 125 Weapon Level: 5 _______________________ Requirement: Base Level 250 Shinkiro, Shiranui |
Muqaddas Ayyasy [2] (590063) ItemID: 590063 _______________________ An cross created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ ATK +5% Increases damage of Mega Sonic Blow by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Mega Sonic Blow by additional 10%. _______________________ Refine Level +11: Increases damage of Mega Sonic Blow by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Mace Attack: 220 Weight: 150 Weapon Level: 5 _______________________ Requirement: Base Level 250 Hyper Novice |
Muqaddas Naranzak [2] (840028) ItemID: 840028 _______________________ An grenade launcher created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Spiral Shooting by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Spiral Shooting by additional 10%. _______________________ Refine Level +11: Increases damage of Spiral Shooting by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Grenade Launcher Attack: 340 Weight: 250 Weapon Level: 5 _______________________ Requirement: Base Level 250 Night Watch |
Muqaddas Tabanji [2] (810034) ItemID: 810034 _______________________ An rifle created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Only One Bullet by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Only One Bullet by additional 10%. _______________________ Refine Level +11: Increases damage of Only One Bullet by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Rifle Attack: 275 Weight: 220 Weapon Level: 5 _______________________ Requirement: Base Level 250 Night Watch |
Muqaddas Saka [2] (820028) ItemID: 820028 _______________________ An shotgun created by combining holy relics and magical powers. _______________________ Deals Splash Damage. _______________________ ATK +5% Increases damage of Wild Fire by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Wild Fire by additional 10%. _______________________ Refine Level +11: Increases damage of Wild Fire by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Shotgun Attack: 290 Weight: 250 Weapon Level: 5 _______________________ Requirement: Base Level 250 Night Watch |
Muqaddas Taliin [2] (830033) ItemID: 830033 _______________________ An gatling gun created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of The Vigilante at Night by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of The Vigilante at Night by additional 10%. _______________________ Refine Level +11: Increases damage of The Vigilante at Night by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Gatling Gun Attack: 305 Weight: 320 Weapon Level: 5 _______________________ Requirement: Base Level 250 Night Watch |
Enchantment
Target Items | Slot 3 | Slot 4 | Reset Process |
All Muqaddas Weapons | 300x Priest's Relic (1001201) 300x Priest's Holy Water (1001202) and 5,000,000 zeny |
200x Priest's Relic (1001201) 200x Priest's Holy Water (1001202) and 3,000,000 zeny |
150x Priest's Relic (1001201) 150x Priest's Holy Water (1001202) and 3,000,000 zeny 100% Chance |
Slot 3 Perfect Enchants
Warped Spell(Melee) (312009) ItemID: 312009 _______________________ Increases Melee Physical Damage by 5%. _______________________ Depending on the Grade of the enchanted Weapon: Increases Melee Physical Damage by additional 5%. |
Warped Spell(Magic) (312010) ItemID: 312010 _______________________ Increases Magical Damage with every element by 5%. _______________________ Depending on the Grade of the enchanted Weapon: Increases Magical Damage with every element by additional 5%. |
Warped Spell(Long Ranged) (312011) ItemID: 312011 _______________________ Increases Ranged Physical Damage by 5%. _______________________ Depending on the Grade of the enchanted Weapon: Increases Ranged Physical Damage by additional 5%. |
Slot 4 Perfect Enchants
Bishop's Blessing(Attack Speed) (312004) ItemID: 312004 _______________________ Increases Attack Speed by 3%. _______________________ Depending on the Grade of the enchanted Weapon: Increases Attack Speed (Decreases After Attack Delay by additional 3%). |
Bishop's Blessing(Variable Casting) (312005) ItemID: 312005 _______________________ Decreases Variable Casting Time by 3%. _______________________ Depending on the Grade of the enchanted Weapon: Decreases Variable Casting Time by additional 3%. |
Bishop's Blessing(After Cast Delay) (312006) ItemID: 312006 _______________________ Decreases After Cast Delay by 3%. _______________________ Depending on the Grade of the enchanted Weapon: Decreases After Cast Delay by additional 3%. |
Bishop's Blessing(Perfect Hit) (312007) ItemID: 312007 _______________________ Perfect HIT +3% _______________________ Depending on the Grade of the enchanted Weapon: Perfect HIT +3% |
Bishop's Blessing(Critical) (312008) ItemID: 312008 _______________________ CRI +3 _______________________ Depending on the Grade of the enchanted Weapon: CRI +3 |
For the 4th Slot enchant you can also use the random enchant option: 50x Priest's Relic (1001201) 50x Priest's Holy Water (1001202) and 300,000 zeny.