Crimson Weapons: Difference between revisions

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Crimson weapons are easy to farm and are a good starting weapon for some classes, as they are equipped with various elements. Also, you can sell them to the NPC for good zeny.
Crimson weapons are easy to farm and are a good starting weapon for some classes, as they are equipped with various elements.<br> Also, you can sell them to the NPC for good zeny.
{| class="wikitable"
{| class="wikitable"
|+
|- style="background-color:#AEF;"
!Weapon
|Weapon
!Description
|Description
|-
|-
| {{#item:28705|Crimson Dagger [2]}}
| {{#item:28705|Crimson Dagger [2]}}

Revision as of 09:49, 23 August 2021

Crimson weapons are easy to farm and are a good starting weapon for some classes, as they are equipped with various elements.
Also, you can sell them to the NPC for good zeny.

Weapon Description
28705.png Crimson Dagger [2] (28705) ItemID: 28705
_______________________
Dagger that emitting red aura.
_______________________
Increases ATK by (Refine*Refine)
up to +15 Refine Level.
_______________________
Increases MATK by (Refine*Refine)/2
up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Type: Dagger
Attack: 55
Weight: 55
Weapon Level: 3
_______________________
Requirement:
Base Level 70
Novice, Swordsman, Magician, Archer, Merchant, Thief, Ninja and Soul Linker
13454.png Crimson Saber [2] (13454) ItemID: 13454
_______________________
One-handed sword that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Type: One-Handed Sword
Attack: 85
Weight: 85
Weapon Level: 3
_______________________
Requirement:
Base Level 70
Novice, Swordsman, Merchant and Thief classes
21015.png Crimson Two-Handed Sword [2] (21015) ItemID: 21015
_______________________
Two-Handed Sword that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv)
up to +15 Refine Level.
MATK increased by (RefineLv*RefineLv)/2
up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Type: Two-Handed Sword
Attack: 170
Weight: 170
Weapon Level: 3
_______________________
Requirement:
Base Level 70
Swordman classes
28106.png Crimson Two-Handed Axe [2] (28106) ItemID: 28106
_______________________
Two-Handed axe that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Indestructible in battle
_______________________
Type: Two-Handed Axe
Attack: 200
Weight: 200
Weapon Level: 3
_______________________
Requirement:
Base Level 70
Swordsman and Merchant
16040.png Crimson Mace [2] (16040) ItemID: 16040
_______________________
Mace that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Indestructible in battle
_______________________
Type: Mace
Attack: 80
Weight: 80
Weapon Level: 3
_______________________
Requirement:
Base Level 70
Novice, Swordsman, Merchant and Acolyte
1443.png Crimson Spear [2] (1443) ItemID: 1443
_______________________
One handed spear that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
For each 10 Base Level above 70:
ATK +5
_______________________
Type: One-Handed Spear
Attack: 90
Weight: 90
Weapon Level: 3
_______________________
Requirement:
Base Level 70
Swordman classes
1498.png Crimson Lance [2] (1498) ItemID: 1498
_______________________
A Two-Handed spear that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Type: Two-Handed Spear
Attack: 175
Weight: 175
Weapon Level: 3
_______________________
Requirement:
Base Level 70
Swordman classes
18130.png Crimson Bow [2] (18130) ItemID: 18130
_______________________
Bow that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
Base Level at least 70:Per 10 BaseLevel,ATK +5.
_______________________
Type: Bow
Attack: 120
Weight: 120
Weapon Level: 3
_______________________
Requirement:
Base Level 70
Archer, Thief and Rogue
28007.png Crimson Katar [2] (28007) ItemID: 28007
_______________________
Katar that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Type: Katar
Attack: 130
Weight: 130
Weapon Level: 3
_______________________
Requirement:
Base Level 70
Assassin classes
1839.png Crimson Knuckle [2] (1839) ItemID: 1839
_______________________
Knuckle that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
For each 10 Base Level above 70:
ATK +5
_______________________
Type: Knuckle
Attack: 100
Weight: 100
Weapon Level: 3
_______________________
Requirement:
Base Level 70
Priest and Monk classes
28604.png Crimson Bible [2] (28604) ItemID: 28604
_______________________
Book that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
MATK increased by (RefineLv*RefineLv)/2, up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Type: Book
Attack: 45
Weight: 45
Weapon Level: 3
_______________________
Requirement:
Base Level 70
Priest, Sage and Star Gladiator
1680.png Crimson Rod [2] (1680) ItemID: 1680
_______________________
Rod that emitting red aura.
_______________________
INT +4
MATK +70
_______________________
MATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
MATK +5
_______________________
Type: One-Handed Staff
Attack: 60
Weight: 60
Weapon Level: 3
_______________________
Requirement:
Base Level 70
Novice, Magician, Acolyte and Soul Linker
2025.png Crimson Staff [2] (2025) ItemID: 2025
_______________________
Two-Handed staff that emitting red aura.
_______________________
INT +5
MATK +150
_______________________
MATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
MATK +5
_______________________
Indestructible in battle
_______________________
Type: Two-Handed Staff
Attack: 100
Weight: 100
Weapon Level: 3
_______________________
Requirement:
Base Level 70
Wizard and Soul Linker classes
1939.png Crimson Violin [2] (1939) ItemID: 1939
_______________________
Violin that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Type: Musical Instrument
Attack: 80
Weight: 80
Weapon Level: 3
_______________________
Requirement:
Base Level 70
Bard classes
1995.png Crimson Wire [2] (1995) ItemID: 1995
_______________________
Whip that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Type: Whip
Attack: 80
Weight: 80
Weapon Level: 3
_______________________
Requirement:
Base Level 70
Dancer classes
13327.png Crimson Huuma Shuriken [2] (13327) ItemID: 13327
_______________________
Huuma shuriken that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
MATK increased by (RefineLv*RefineLv)/2, up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Indestructible in battle
_______________________
Type: Huuma Shuriken
Attack: 100
Weight: 100
Weapon Level: 3
_______________________
Requirement:
Base Level 70
Ninja
13127.png Crimson Revolver [2] (13127) ItemID: 13127
_______________________
Pistol that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Type: Pistol
Attack: 100
Weight: 100
Weapon Level: 3
_______________________
Requirement:
Base Level 70
Gunslinger