Charleston Crisis: Difference between revisions

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===<span style="color: #B0C4DE;">Equipment and Enchantments</span>===
===<span style="color: #B0C4DE;">Equipment and Enchantments</span>===
For more informations [[Verus Gear|click here.]]
For more informations [[Verus Gear|click here.]]
===<span style="color: #B0C4DE;">Enchants</span>===
It's possible to enchant the Mechanic Items by talking with Mass Charleston {{#navi:verus04|71|106}}.
Enchanting requires  {{#item:6752|1 Charleston Component}} and 100,000 zeny.
Enchants can be reset by paying  {{#item:6752|1 Charleston Component}} and 100,000 zeny.
Enchantment can be done in 3 slots and items refined to +9 and above have wider options.
4th slot has 100% success chance, 3rd slot has chance of failure (resetting all enchant when failed), 2nd slot has chance of failure (either resetting all enchant or breaking the gear).
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#B0C4DE;text-align:center;"
|rowspan="2" |Items
|rowspan="2" | Enchants Possible 
|rowspan="2" | +8 below Enchantment list option
|colspan="2" | +9 Enchantment list options
|-
|style="background-color:#B0C4DE;"| Regular Upgrade
|style="background-color:#B0C4DE;"| Superior Upgrade
|-
| {{#item:22044|Reinforced Parts - Booster [1]}}
| rowspan="6" style="text-align:center;" | 3
|{{#item:4700|STR +1}} or {{#linkitem:4701|STR +2}} <br>
{{#item:4730|AGI +1}} or {{#linkitem:4731|AGI +2}} <br>
{{#item:4740|VIT +1}} or {{#linkitem:4741|VIT +2}}<br>
{{#item:4720|DEX +1}} or {{#linkitem:4721|DEX +2}}<br>
{{#item:4815|Spell 1}}<br>
{{#item:4869|ASPD Lv.1}}
| colspan="2" |
{{#item:4701|STR +2}} or {{#linkitem:4702|STR +3}} <br>
{{#item:4731|AGI +2}} or {{#linkitem:4732|AGI +3}} <br>
{{#item:4741|VIT +2}} or {{#linkitem:4742|VIT +3}}<br>
{{#item:4721|DEX +2}} or {{#linkitem:4722|DEX +3}}<br>
{{#item:4815|Spell 1}} or {{#linkitem:4816|Spell 2}}<br>
{{#item:4869|ASPD Lv.1}} or {{#linkitem:4872|ASPD Lv.2}}
|-
|{{#item: 22043|AGI Supplement Equipment[1]}}
|{{#item:4700|STR +1}} or {{#linkitem:4701|STR +2}} <br>
{{#item:4730|AGI +1}} or {{#linkitem:4731|AGI +2}} <br>
{{#item:4740|VIT +1}} or {{#linkitem:4741|VIT +2}}<br>
{{#item:4720|DEX +1}} or {{#linkitem:4721|DEX +2}}<br>
{{#item:4869|ASPD Lv.1}}
| colspan="2" |
{{#item:4701|STR +2}} or {{#linkitem:4702|STR +3}} <br>
{{#item:4731|AGI +2}} or {{#linkitem:4732|AGI +3}} <br>
{{#item:4741|VIT +2}} or {{#linkitem:4742|VIT +3}}<br>
{{#item:4721|DEX +2}} or {{#linkitem:4722|DEX +3}}<br>
{{#item:4869|ASPD Lv.1}} or {{#linkitem:4872|ASPD Lv.2}}
|-
| {{#item:20733|Reinforced Parts - Engine[1]}}
|{{#item:4700|STR +1}} or {{#linkitem:4701|STR +2}} <br>
{{#item:4730|AGI +1}} or {{#linkitem:4731|AGI +2}} <br>
{{#item:4740|VIT +1}} or {{#linkitem:4741|VIT +2}}<br>
{{#item:4720|DEX +1}} or {{#linkitem:4721|DEX +2}}<br>
{{#item:4750|LUK +1}} or {{#linkitem:4751|LUK +2}}<br>
{{#item:4832|Expert Archer 1}}
| colspan="2" |
{{#item:4701|STR +2}} or {{#linkitem:4702|STR +3}} <br>
{{#item:4731|AGI +2}} or {{#linkitem:4732|AGI +3}} <br>
{{#item:4741|VIT +2}} or {{#linkitem:4742|VIT +3}}<br>
{{#item:4721|DEX +2}} or {{#linkitem:4722|DEX +3}}<br>
{{#item:4711|INT +2}} or {{#linkitem:4712|INT +3}}<br>
{{#item:4751|LUK +2}} or {{#linkitem:4752|LUK +3}}<br>
{{#item:4832|Expert Archer 1}}, {{#linkitem:4833|Expert Archer 2}} or {{#linkitem:4834|Expert Archer 3}}
|-
|{{#item:20732|Supplement Part Con[1]}}
|{{#item:4700|STR +1}} or {{#linkitem:4701|STR +2}}
{{#item:4730|AGI +1}} or {{#linkitem:4731|AGI +2}} <br>
{{#item:4740|VIT +1}} or {{#linkitem:4741|VIT +2}}<br>
{{#item:4720|DEX +1}} or {{#linkitem:4721|DEX +2}}<br>
{{#item:4710|INT +1}} or {{#linkitem:4711|INT +2}}<br>
{{#item:4750|LUK +1}} or {{#linkitem:4751|LUK +2}}<br>
{{#item:4832|Expert Archer 1}}
| colspan="2" |
{{#item:4701|STR +2}} or {{#linkitem:4702|STR +3}} <br>
{{#item:4731|AGI +2}} or {{#linkitem:4732|AGI +3}} <br>
{{#item:4741|VIT +2}} or {{#linkitem:4742|VIT +3}}<br>
{{#item:4721|DEX +2}} or {{#linkitem:4722|DEX +3}}<br>
{{#item:4711|INT +2}} or {{#linkitem:4712|INT +3}}<br>
{{#item:4751|LUK +2}} or {{#linkitem:4752|LUK +3}}<br>
{{#item:4832|Expert Archer 1}}, {{#linkitem:4833|Expert Archer 2}} or {{#linkitem:4834|Expert Archer 3}}
|-
|{{#item:15111|Reinforced Parts - Gloves}}
|{{#item:4730|AGI +1}} or {{#linkitem:4731|AGI +2}}<br>
{{#item:4750|LUK +1}} or {{#linkitem:4751|LUK +2}}<br>
{{#item:4869|ASPD Lv.1}} or {{#linkitem:4872|ASPD Lv.2}}<br>
{{#item:4762|FLEE +6}} or {{#linkitem:4763|FLEE +12}}
| '''Speed''':<br>
{{#item:4731|AGI +2}} or {{#linkitem:4732|AGI +3}} <br> 
{{#item:4751|LUK +2}} or {{#linkitem:4752|LUK +3}}<br>
{{#item:4869|ASPD Lv.1}} or {{#linkitem:4870|ASPD Lv.2}}<br>
{{#item:4762|FLEE +6}} or {{#linkitem:4763|FLEE +12}}
| '''Attack''':<br>
{{#item:4701|STR +2}} or {{#linkitem:4702|STR +3}} <br>
{{#item:4721|DEX +2}} or {{#linkitem:4722|DEX +3}}<br>
{{#item:4811|Fighting Spirit 1}} or {{#linkitem:4810|Fighting Spirit 2}}<br>
{{#item:4832|Expert Archer 1}}, {{#linkitem:4833|Expert Archer 2}} or {{#linkitem:4834|Expert Archer 3}}
|-
|{{#item:15110|STR Supplement Equipment}}
| {{#item:4730|AGI +1}}, {{#linkitem:4731|AGI +2}} or {{#linkitem:4732|AGI +3}}<br>
{{#item:4750|LUK +1}}, {{#linkitem:4751|LUK +2}} or {{#linkitem:4752|LUK +3}}<br>
{{#item:4869|ASPD Lv.1}} or {{#linkitem:4872|ASPD Lv.2}}<br>
{{#item:4762|FLEE +6}} or {{#linkitem:4763|FLEE +12}}
| '''Speed''':<br>
{{#item:4731|AGI +2}} or {{#linkitem:4732|AGI +3}} <br>
{{#item:4751|Luk +2}} or {{#linkitem:4752|Luk +3}}<br>
{{#item:4869|ASPD Lv.1}} or {{#linkitem:4872|ASPD Lv.2}}<br>
{{#item:4762|FLEE +6}} or {{#linkitem:4763|FLEE +12}}
| '''Defense''':<br>
{{#item:4741|VIT +2}} or {{#linkitem:4742|VIT +3}}<br>
{{#item:4861|MHP 1%}}, {{#linkitem:4862|MHP 2%}} or {{#linkitem:4863|MHP 3%}}<br>
{{#item:4933|Neutral Resistance 1}} or {{#item:4934|Neutral Resistance 2}}<br>
{{#item:4792|DEF +6}} or {{#linkitem:4793|DEF +9}}
|-
|{{#item:2996|Reinforced Parts - Gun Barrel[1]}}
| rowspan="2" style="text-align:center;" | 2
|{{#item:4700|STR +1}} or {{#linkitem:4701|STR +2}} <br>
{{#item:4730|AGI +1}} or {{#linkitem:4731|AGI +2}} <br>
{{#item:4740|VIT +1}} or {{#linkitem:4741|VIT +2}}<br>
{{#item:4720|DEX +1}} or {{#linkitem:4721|DEX +2}}<br>
{{#item:4710|INT +1}} or {{#linkitem:4711|INT +2}}<br>
{{#item:4815|Spell 1}} or {{#linkitem:4816|Spell 2}}<br><br>
{{#item:4869|ASPD Lv.1}}
| colspan="2" | n/a
|-
|{{#item:2995|DEX Supplement Equipment[1]}}
| {{#item:4700|STR +1}} or {{#linkitem:4701|STR +2}} <br>
{{#item:4730|AGI +1}} or {{#linkitem:4731|AGI +2}} <br>
{{#item:4740|VIT +1}} or {{#linkitem:4741|VIT +2}}<br>
{{#item:4720|DEX +1}} or {{#linkitem:4721|DEX +2}}<br>
{{#item:4710|INT +1}} or {{#linkitem:4711|INT +2}}<br>
{{#item:4815|Spell 1}} or {{#linkitem:4816|Spell 2}}<br>
{{#item:4869|ASPD Lv.1}}
| colspan="2" | n/a
|}
<br clear="both">

Revision as of 16:58, 16 August 2021

Requirements and Rewards

  • Base Level 130+
  • Go in Verus and find Charleston (verus04 75, 114). She needs replacement parts from the factory.
  • After gaining her permission, you will be able to use the Machine next to her.
  • The party leader has to create the instance and the other members can join afterwards.

Instance

Destroying the Zone Security Devices

  • Walk towards Charleston 1 and she'll ask you to destroy the Zone Security Devices to move forward within the factory.
  • Go left and kill the first Zone Security Device (it's a mob). A portal will appear allowing to move forward.
  • Repeat the same process 3 more times until Charleston 1 asks you to meet her at the lab.
  • The lab is found in the middle (2@mcd 141, 199) of the map.
  • Moving there might be tricky, it's not easy to navigate.

Lab Requests

  • Inside the lab, go near Dr. Vee to trigger the next scene (you must be really close to him). Accept to help him.
  • The party leader has to speak with Charleston 1 (2@mcd 121, 217) and she'll ask you to kill 3 Rock Steps.
  • You can see their locations on the minimap.
  • Return to Charleston 1 after killing 3 Rock Steps. She tells you there's a problem with the generators, you have to investigate them.
  • You only have to go near the generators, you don't have to kill the Kick Step.
  • (2@mcd 175, 195)
  • (2@mcd 127, 81)
  • (2@mcd 87, 230)
  • Return to the lab once you've investigated all 3 generators.
  • Talk with Charleston 1 again and then follow her to the right.
  • Note: For the next part, the portals will get closed so it is recommended to bring everyone in the lab before proceeding.
  • Speak with Charleston 2 and a new scene will begin. The portals will close.
  • You will get waves of mobs, they are fairly easy to kill. You must kill all of them to proceed and the portals will re-open.

The Core

  • Walk out of the lab and go all the way south below the middle /navi (2@mcd 130, 127). Charleston 1 and 2 will be waiting for you.
  • Move near Charleston 2 to trigger the next dialogues.
  • Charleston 1 wants you to gather  1 6213.png Explosive Powder (6213) . These drop from the Step found in the instance.
  • Return to her and she will warp you inside the Core.
  • Walk near the NPCs to trigger the next scene. You have to defeat Charleston 3.

Charleston Parts

  • Once the scene between 1 and 2 is over, move downward and go back to Dr. Vee in the lab. A dialogue will trigger once you get close.
  • Talk to Shalosh (2@mcd 77, 167) and select I want to go back.
  • You will be rewarded with  3 6752.png Charleston Component (6752) .

Monsters

Monster Level HP Size/Race/Element
3125.gif
Step (3125)
130 55,403 Small / Demon / Neutral 1
3126.gif
Rock Step (3126)
131 71,056 Medium / Demon / Neutral 2
3127.gif
Kick Step (3127)
132 73,644 Medium / Demon / Neutral 1
3128.gif
Kick And Kick (3128)
133 68,018 Medium / Demon / Neutral 2
3124.gif
Charleston 3 (3124)
145 23,671,401 Large / Demon / Neutral 3


Cards

Card Description
4698.png Step Card (4698) ItemID: 4698
_______________________
Increases damage of Axe Boomerang by 30%.
_______________________
Refine Level +10:
Increases damage of Axe Boomerang by additional 30%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
4699.png Rock Step Card (4699) ItemID: 4699
_______________________
Increases damage of Arms Canon by 20%.
_______________________
Refine Level +10:
Increases damage of Arms Canon by 20%.
_______________________
When equipped with Kick Step Card:
Nullifies Mado Gear's Fuel Consumption.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
27012.png Kick Step Card (27012) ItemID: 27012
_______________________
MaxHP +8%
_______________________
When equipped by Mechanic:
Decreases damage taken from Ranged Physical Damage by 30%.
_______________________
Type: Card
Compound on: Armor
Weight: 1
27013.png Kick & Kick Card (27013) ItemID: 27013
_______________________
Increases damage of Vulcan Arm by 10%.
_______________________
Refine Level +10:
Increases damage of Vulcan Arm by 20%.
_______________________
When equipped with Kick Step Card:
Nullifies Mado Gear's Fuel Consumption.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
4697.png [MVP] Charleston3 Card (4697) ItemID: 4697
_______________________
MaxSP -300
Random chance to destroy target's equipped Armor when dealing physical damage.
_______________________
When equipped with Kick Step Card:
Nullifies Mado Gear's Fuel Consumption.
_______________________
Type: Card
Compound on: Weapon
Weight: 1

Equipment and Enchantments

For more informations click here.