Biolab Gear: Difference between revisions

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===Equipment List===
===Equipment List===
{| class="wikitable" style="text-align: center;width: 100%;"
{| class="wikitable mw-collapsible " style="text-align: center;width: 80%;"
! colspan="4" style="background-color:#BDB76B;" |Armors
|- style="background-color:#BDB76B;"
| colspan="3" |Armors
|- style="background-color:#BDB76B;"
| style="width: 20%;" |Name
| style="width: 20%;" |Price
| style="width: 40%;" |Description
|-
|-
! style="background-color:#BDB76B;width: 10%;" |Image
! style="background-color:#BDB76B;width: 20%;" |Name
! style="background-color:#BDB76B;width: 20%;" |Price
! style="background-color:#BDB76B;width: 50%;" |Stats
|-
||[[File:Giantshield.png|link=Special:FilePath/Giantshield.png]]
||{{#item:2160| Giant Shield [1] }}
||{{#item:2160| Giant Shield [1] }}
||100 {{#item:6469 | Warrior's Will}}
||100 {{#item:6469 | Warrior's Will}}
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35 {{#item:6471 | Chills of Death}}
35 {{#item:6471 | Chills of Death}}
||Reduces damage from big monsters by 5%.
| {{#itemDesc:2160}}
If upgraded to Level 9 or higher, adds
 
additional 5% reduction.
|-
|-
||[[File:Geffeniawaterbook.png|link=Special:FilePath/Geffeniawaterbook.png]]
||{{#item:2161 |Geffenia Water Book [1] }}
||{{#item:2161 |Geffenia Water Book [1] }}
||100 {{#item:6469 | Warrior's Will}}
||100 {{#item:6469 | Warrior's Will}}
Line 42: Line 37:


22 {{#item:6471 | Chills of Death}}
22 {{#item:6471 | Chills of Death}}
||INT +1, MDEF +2.
| {{#itemDesc:2161}}
If the pure INT is 120, MATK +10, MaxHP +800.
 
When equipped with {{#item:1646| La'cryma Stick|slots=2}},
 
the Floating Casting for Jack Frost, Frost
 
Misty, and Storm Gust will be reduced 4 times %
 
more than shield refining rate.
|-
|-
||[[File:Bibleofpromisev2.png|link=Special:FilePath/Bibleofpromisev2.png]]
||{{#item:2162| Bible of Promise (2nd Vol.)  [1] }}
||{{#item:2162| Bible of Promise (2nd Vol.)  [1] }}
||100 {{#item:6469 | Warrior's Will}}
||100 {{#item:6469 | Warrior's Will}}
Line 60: Line 45:


22 {{#item:6471 | Chills of Death}}
22 {{#item:6471 | Chills of Death}}
||MDEF +5.
| {{#itemDesc:2162}}
Allows the user to use Level 2 Odin's
 
Power which increases Atk and Matk by
 
100 while lowering defense and Mdef
 
by 20.
 
Increases effectiveness of your Heal,
 
Sanctuary and Potion Pitcher by 5%.
|-
|-
||[[File:Salvagecape.png]]
||{{#item:2582 |Salvage Cape}}
||{{#item:2582 |Salvage Cape}}
||300 {{#item:6469 | Warrior's Will}}
||300 {{#item:6469 | Warrior's Will}}
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400 {{#item:6471 | Chills of Death}}
400 {{#item:6471 | Chills of Death}}
||Possible to use Cicada Skin Shed
| {{#itemDesc:2582}}
Level 1.
 
Increase cooldown by 30sec of the skill,
 
2 times more on SP consumption of all
 
skills when equipped.
 
Upon de-equipping SP -1200.
|-
|-
||[[File:Assassin_Handcuffs.png|link=Special:FilePath/Assassin_Handcuffs.png]]
||{{#item:2892| Assassin Handcuffs [1] }}
||{{#item:2892| Assassin Handcuffs [1] }}
||100 {{#item:6469 | Warrior's Will}}
||100 {{#item:6469 | Warrior's Will}}
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35 {{#item:6471 | Chills of Death}}
35 {{#item:6471 | Chills of Death}}
||MaxSP +20, CRIT +3.
| {{#itemDesc:2892}}
When equipped with Krishna, increases
 
ATK +50, attack power 50% increase on
 
Sonic Blow, FLEE - 30.
 
When equipped with Chakram, increases
 
CRI +4, and 40% of critical attack power,
 
MaxHP - 10%.
|-
|-
||[[File:Greenoperationcoat.png|link=Special:FilePath/Greenoperationcoat.png]]
||{{#item:15044 |Green Operation Coat [1] }}
||{{#item:15044 |Green Operation Coat [1] }}
||100 {{#item:6469 | Warrior's Will}}
||100 {{#item:6469 | Warrior's Will}}
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30 {{#item:6471 | Chills of Death}}
30 {{#item:6471 | Chills of Death}}
||DEX + 1, MaxSP + 30.
| {{#itemDesc:15044}}
When equipped a Scalpel while killing
 
Demi-human or Animal enemies, drops
 
'Immortal Heart' or 'Alcohol' at a certain rate.
 
This rate increases depending on the refine level.
|-
|-
||[[File:Ancientgoldornament.png]]
||{{#item:18570 |Ancient Gold Ornament [1] }}
||{{#item:18570 |Ancient Gold Ornament [1] }}
||300 {{#item:6469 | Warrior's Will}}
||300 {{#item:6469 | Warrior's Will}}
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400 {{#item:6471 | Chills of Death}}
400 {{#item:6471 | Chills of Death}}
||If base Lv. 150, All Stats +2.
| {{#itemDesc:18570}}
If Swordsman, Merchant, Thief class, ATK + 8%.
 
If Mage or Acolyte, MATK + 8%, increase 7%
 
of heal amount.
 
If Archer, DEX +3, increase long distance
 
physical attack power 10%.
|-
|-
|}
|}


{| class="wikitable" style="text-align: center;width: 100%;"
{| class="wikitable mw-collapsible" style="text-align: center;width: 80%;"
! colspan="4" style="background-color:#BDB76B;" |Armors
|- | style="background-color:#BDB76B;"
| colspan="3" |Armors
|-
|-
! style="background-color:#BDB76B;width: 10%;" |Image
| style="background-color:#BDB76B;width: 20%;" |Name
! style="background-color:#BDB76B;width: 20%;" |Name
| style="background-color:#BDB76B;width: 20%;" |Price
! style="background-color:#BDB76B;width: 20%;" |Price
| style="background-color:#BDB76B;width: 40%;" |Description
! style="background-color:#BDB76B;width: 50%;" |Stats
|-
|-
||[[File:Agentkatar.png|link=Special:FilePath/Agentkatar.png]]
||{{#item:1290| Agent Katar [1] }}
||{{#item:1290| Agent Katar [1] }}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
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10 {{#item:6471 | Chills of Death}}
10 {{#item:6471 | Chills of Death}}
||Increases Hit Success rate depending on Base Luck.
| {{#itemDesc:1290}}
|-
|-
||[[File:Guillotinekatar.png]]
||{{#item:1291| Guillotine Katar [1] }}
||{{#item:1291| Guillotine Katar [1] }}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
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85 {{#item:6471 | Chills of Death}}
85 {{#item:6471 | Chills of Death}}
||Increases damage to Demihuman monsters by 50%.
| {{#itemDesc:1291}}
 
Increases damage of Cross Impact by 30%.
 
Decreases Flee by 30.
|-
|-
||[[File:Ignusstale.png|link=Special:FilePath/Ignusstale.png]]
||{{#item:1392|Ygnus Stale [1] }}
||{{#item:1392|Ygnus Stale [1] }}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
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35 {{#item:6471 | Chills of Death}}
35 {{#item:6471 | Chills of Death}}
||Adds Ignition status while attacking
| {{#itemDesc:1392}}
 
physically while risking being burned as well.
 
Not possible to destroy.
|-
|-
||[[File:Endsektura.png|link=Special:FilePath/Endsektura.png]]
||{{#item:1393| End Sektura [1] }}
||{{#item:1393| End Sektura [1] }}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
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35 {{#item:6471 | Chills of Death}}
35 {{#item:6471 | Chills of Death}}
||Has a chance of casting Cold slower on
| {{#itemDesc:1393}}
 
the target while physically attacking
 
while risking being cast on yourself.
|-
|-
||[[File:Cannonspear.png|link=Special:FilePath/Cannonspear.png]]
||{{#item:1435| Cannon Spear [1] }}
||{{#item:1435| Cannon Spear [1] }}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
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40 {{#item:6471 | Chills of Death}}
40 {{#item:6471 | Chills of Death}}
||Decreases MaxSP by 100.
| {{#itemDesc:1435}}
 
Increases damage of Cannon Spear by 13%
 
and increases with each refine level.
|-
|-
||[[File:Giganticlance.png]]
||{{#item:1490| Giant Lance}}
||{{#item:1490| Giant Lance}}
||300 {{#item:6469 | Warrior's Will}}
||300 {{#item:6469 | Warrior's Will}}
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400 {{#item:6471 | Chills of Death}}
400 {{#item:6471 | Chills of Death}}
||ASPD -10, when you de-equip SP -600.
| {{#itemDesc:1490}}
 
Adds 20 sec on delay for reuse of
 
Clashing Spiral.
 
When pure STR is over 120, adds ATK 300.
|-
|-
||[[File:Chillyspellbook.png]]
||{{#item:1584| Chilly Spell Book [2] }}
||{{#item:1584| Chilly Spell Book [2] }}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
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40 {{#item:6471 | Chills of Death}}
40 {{#item:6471 | Chills of Death}}
||Increases damage from Diamond Dust
| {{#itemDesc:1584}}
 
and Cold Bolt spells depending on
 
refine level as well as increasing
 
SP consumption.
 
MATK +160.
|-
|-
||[[File:Recoverylight.png|link=Special:FilePath/Recoverylight.png]]
||{{#item:1659| Light of Recovery}}
||{{#item:1659| Light of Recovery}}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
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40 {{#item:6471 | Chills of Death}}
40 {{#item:6471 | Chills of Death}}
||A staff that increases the potency of
| {{#itemDesc:1659}}
 
Heal and Archbishop Healing skills while
 
increasing SP consumption depending on
 
refine level.
 
MATK +160.
|-
|-
||[[File:Aztoenail.png|link=Special:FilePath/Aztoenail.png]]
||{{#item:13069| Aztoe Nail}}
||{{#item:13069| Aztoe Nail}}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
Line 272: Line 159:


35 {{#item:6471 | Chills of Death}}
35 {{#item:6471 | Chills of Death}}
||Has a chance of activating freeze status
| {{#itemDesc:13069}}
 
while physically attacking and increases
 
the chance with each refine level.
 
MATK +80.
|-
|-
||[[File:Scarlettonail.png|link=Special:FilePath/Scarlettonail.png]]
||{{#item:13070| Scarletto Nail}}
||{{#item:13070| Scarletto Nail}}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
Line 287: Line 167:


35 {{#item:6471 | Chills of Death}}
35 {{#item:6471 | Chills of Death}}
||Has a chance of activating curse status
| {{#itemDesc:1370}}
 
while physically attacking and increases
 
the chance with each refine level.
 
MATK +80.
|-
|-
||[[File:Bloodycross.png]]
||{{#item:16017| Bloody Cross}}
||{{#item:16017| Bloody Cross}}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
Line 302: Line 175:


40 {{#item:6471 | Chills of Death}}
40 {{#item:6471 | Chills of Death}}
||When dealing melee physical damage,
| {{#itemDesc:16017}}
 
has a chance to autospell Hell Inferno Lv1.
 
Increased refine rate increases the chance
 
of activation.
|-
|-
||[[File:Catapult.png|link=Special:FilePath/Catapult.png]]
||{{#item:18109| Catapult [2] }}
||{{#item:18109| Catapult [2] }}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
Line 317: Line 183:


35 {{#item:6471 | Chills of Death}}
35 {{#item:6471 | Chills of Death}}
||Increases the damage of Triangle Shot
| {{#itemDesc:18109}}
 
depending on refine level as well as
 
increasing SP consumption of the skill.
|-
|-
||[[File:Bigcrossbow.png|link=Special:FilePath/Bigcrossbow.png]]
||{{#item:18110| Big CrossBow [2] }}
||{{#item:18110| Big CrossBow [2] }}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
Line 330: Line 191:


35 {{#item:6471 | Chills of Death}}
35 {{#item:6471 | Chills of Death}}
||Increases the damage of Arrow Storm depending
| {{#itemDesc:18110}}
 
on refine level as well as increasing SP
 
consumption of the skill.
 
If Base AGI is 120, adds 1 ASPD.
|-
|-
||[[File:Creeperbow.png|link=Special:FilePath/Creeperbow.png]]
||{{#item:18111| Creeper Bow [2] }}
||{{#item:18111| Creeper Bow [2] }}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
Line 345: Line 199:


35 {{#item:6471 | Chills of Death}}
35 {{#item:6471 | Chills of Death}}
||Has a chance of activating Fiber Lock
| {{#itemDesc:18111}}
 
while attacking.
|-
|-
|}
|}

Revision as of 08:27, 23 June 2021

You can obtain several items and enchantments via the Bio Labs. Below you can read about the details.

Equipment

  1. Go to Lighthalzen and walk to the Guard. lighthalzen 267/200 Talk to him until a blue text appears, and he lets you through.
  2. Find the Weird Old Man lighthalzen 342/290 and choose Talk with him.

Currency

To obtain these equipment, you need three type of currencies.

They are dropped by the monsters on Bio Lab Level 2, Level 3 and Level 4.

6471.png Ghost Chill (6471) 6469.png Will of Warrior (6469) (Level 3) 6470.png Blood Thirst (6470) (Level 4)

Equipment List

Armors
Name Price Description
2160.png Giant Shield [1] (2160) 100 6469.png Will of Warrior (6469)

50 6470.png Blood Thirst (6470)

35 6471.png Ghost Chill (6471)

ItemID: 2160
_______________________
Made similar to a Giant's shield that was an Ancient Temple guardian.
_______________________
Decreases damage taken from Large size by 5%.
_______________________
Refine Level +9:
Decreases damage taken from Large size by 5%.
_______________________
Type: Shield
Defense: 130
Weight: 280
Armor Level: 1
Enchantable: Yes
_______________________
Requirement:
Base Level 100
Rune Knight and Royal Guard
2161.png Geffenia Water Book [1] (2161) 100 6469.png Will of Warrior (6469)

50 6470.png Blood Thirst (6470)

22 6471.png Ghost Chill (6471)

ItemID: 2161
_______________________
One of Geffenia's secret treasures. There are not many people who can use this shield's magic.
_______________________
INT +1
MDEF +2
_______________________
Base INT at least 120:
MATK +10
MaxHP +800
_______________________
When equipped with Lacryma Stick:
Decreases Variable Casting Time of Jack Frost, Frost Misty and Storm Gust by (4*Shield Refine Level)%.
_______________________
Type: Shield
Defense: 30
Weight: 100
Armor Level: 1
Enchantable: Yes
_______________________
Requirement:
Base Level 100
Warlock
2162.png Bible of Promise Vol.2 [1] (2162) 100 6469.png Will of Warrior (6469)

50 6470.png Blood Thirst (6470)

22 6471.png Ghost Chill (6471)

ItemID: 2162
_______________________
An ancient book of sacred songs handed down in the cathedral.
_______________________
MDEF +5
_______________________
Enables the use of Level 2 Odin's Power.
_______________________
Increases Healing skills effectiveness by 5%.
_______________________
Type: Shield
Defense: 20
Weight: 50
Armor Level: 1
Enchantable: Yes
_______________________
Requirement:
Base Level 140
Archbishop
2582.png Salvage Cape (2582) 300 6469.png Will of Warrior (6469)

300 6470.png Blood Thirst (6470)

400 6471.png Ghost Chill (6471)

ItemID: 2582
_______________________
This wide Manteau carries with it the meaning of Salvation.
_______________________
Enables the use of Level 1 Cicada Skin Shed.
Increases Cicada Skin Shed skill cooldown by 30 secs.
_______________________
Increases SP Consumption by 100%.
Drains SP by 1200 when this garment unequipped.
_______________________
Type: Garment
Defense: 1
Weight: 40
Armor Level: 1
Enchantable: Yes
_______________________
Requirement:
Base Level 130
Warlock and Archbishop
2892.png Assassin's Handcuffs [1] (2892) 100 6469.png Will of Warrior (6469)

50 6470.png Blood Thirst (6470)

35 6471.png Ghost Chill (6471)

ItemID: 2892
_______________________
A glove designed to defend and attack at the same time.
_______________________
MaxSP +20
DEF +3
CRI +3
_______________________
When equipped with Krishna:
ATK +50
FLEE -30
Increases damage of Sonic Blow by 50%.
_______________________
When equipped with Cakram:
MaxHP -10%
CRI +4
Increases Critical Damage by 40%.
_______________________
Type: Accessory
Weight: 40
Armor Level: 1
Enchantable: Yes
_______________________
Requirement:
Base Level 100
Guillotine Cross
15044.png Green Operation Coat [1] (15044) 100 6469.png Will of Warrior (6469)

50 6470.png Blood Thirst (6470)

30 6471.png Ghost Chill (6471)

ItemID: 15044
_______________________
A lab outfit from a student who went crazy while studying Homunculi for too long.
_______________________
DEX +1
MaxSP +30
_______________________
When equipped with Scalpel:
Random chance a defeated Demi-Human or Brute race will drop Immortal Heart or Alcohol.
This rate increases depending on the Refine Level.
_______________________
Type: Armor
Defense: 66
Weight: 66
Armor Level: 1
Enchantable: Yes
_______________________
Requirement:
Base Level 100
Genetic
18570.png Ancient Gold Ornament [1] (18570) 300 6469.png Will of Warrior (6469)

300 6470.png Blood Thirst (6470)

400 6471.png Ghost Chill (6471)

ItemID: 18570
_______________________
A beautiful golden ornament created with ancient magic. It changes its power depending on the owner's class.
_______________________
Base Level at least 150:
All Basic Stats +2
_______________________
When equipped by Swordman, Merchant or Thief classes:
Increases physical damage against all classes by 8%
_______________________
When equipped by Mage or Acolyte classes:
MATK +8%.
Increases Healing skills effectiveness by 7%.
_______________________
When equipped by Archer classes:
DEX +3
Increases Ranged Physical Damage by 10%.
_______________________
Type: Headgear
Defense: 7
Position: Top
Weight: 40
Armor Level: 1
Enchantable: Yes
_______________________
Requirement:
Base Level 100
3rd classes
Armors
Name Price Description
1290.png Agent Katar [1] (1290) 50 6469.png Will of Warrior (6469)

100 6470.png Blood Thirst (6470)

10 6471.png Ghost Chill (6471)

ItemID: 1290
_______________________
The Katar used by an assassin who never lose targets in any situation used. He even used his luck to focus on the target.
_______________________
Increases HIT by 1 for every 2 LUK.
_______________________
Type: Katar
Attack: 170
Weight: 120
Weapon Level: 3
_______________________
Requirement:
Base Level 100
Guillotine Cross
1291.png Guillotine Katar [1] (1291) 50 6469.png Will of Warrior (6469)

100 6470.png Blood Thirst (6470)

85 6471.png Ghost Chill (6471)

ItemID: 1291
_______________________
Long ago, a Guillotine Cross used this to kill his betrayer.
_______________________
DEX +2
FLEE -30
_______________________
Increases Physical Damage against Demi-Human race by 50%.
_______________________
Increases damage of Cross Impact by 30%.
_______________________
Type: Katar
Attack: 200
Weight: 150
Weapon Level: 4
Enchantable: Yes
_______________________
Requirement:
Base Level 140
Guillotine Cross
1392.png Ygnus Stale [1] (1392) 50 6469.png Will of Warrior (6469)

100 6470.png Blood Thirst (6470)

35 6471.png Ghost Chill (6471)

ItemID: 1392
_______________________
A large axe made by a blacksmith from the fires of a volcano.
_______________________
Random chance to inflict Burning status on the target or wielder when dealing physical damage.
_______________________
Indestructible in battle
_______________________
Type: Two-Handed Axe
Attack: 250
Weight: 190
Element: Fire
Weapon Level: 4
Enchantable: Yes
_______________________
Requirement:
Base Level 95
Transcendent Swordsman and Merchant
1393.png End Sektura [1] (1393) 50 6469.png Will of Warrior (6469)

100 6470.png Blood Thirst (6470)

35 6471.png Ghost Chill (6471)

ItemID: 1393
_______________________
An axe made of arctic ice.
_______________________
Random chance to inflict Crystallization status on the target or wielder when dealing physical damage.
_______________________
Indestructible in battle
_______________________
Type: Two-Handed Axe
Attack: 250
Weight: 190
Element: Water
Weapon Level: 4
Enchantable: Yes
_______________________
Requirement:
Base Level 95
Transcendent Swordsman and Merchant
1435.png Cannon Spear [1] (1435) 50 6469.png Will of Warrior (6469)

100 6470.png Blood Thirst (6470)

40 6471.png Ghost Chill (6471)

ItemID: 1435
_______________________
A very sharp spear made from cranium.
_______________________
MaxSP -100
_______________________
Increases damage of Cannon Spear by 10%.
_______________________
For each Refine Level:
Increases damage of Cannon Spear by 3%.
_______________________
Type: One-Handed Spear
Attack: 180
Weight: 160
Weapon Level: 4
Enchantable: Yes
_______________________
Requirement:
Base Level 100
Royal Guard
1490.png Giant Lance (1490) 300 6469.png Will of Warrior (6469)

300 6470.png Blood Thirst (6470)

400 6471.png Ghost Chill (6471)

ItemID: 1490
_______________________
The mini sized version of a spear from the Giants who were guardians in an Ancient temple.
_______________________
ASPD -10
_______________________
When you unequip this weapon it will drain SP by 600.
_______________________
Increases skill cooldown of Spiral Pierce by 20 seconds.
_______________________
Base STR at least 120:
ATK +300
_______________________
Type: Two-Handed Spear
Attack: 20
Weight: 2000
Weapon Level: 4
Enchantable: Yes
_______________________
Requirement:
Base Level 140
Rune Knight
1584.png Chilly Spell Book [2] (1584) 50 6469.png Will of Warrior (6469)

100 6470.png Blood Thirst (6470)

40 6471.png Ghost Chill (6471)

ItemID: 1584
_______________________
One of the 4 element magic books which have a High Socerer's study. [Part. ice]
_______________________
DEX +1
MATK +160
_______________________
Increases damage of Diamond Dust and Cold Bolt by (3*Refine Level)%.
_______________________
Increases SP Consumption of Diamond Dust and Cold Bolt by 5*Refine Level.
_______________________
Indestructible in battle
_______________________
Type: Book
Attack: 100
Weight: 100
Element: Water
Weapon Level: 4
Enchantable: Yes
_______________________
Requirement:
Base Level 100
Sorcerer
1659.png Light of Recovery [1] (1659) 50 6469.png Will of Warrior (6469)

100 6470.png Blood Thirst (6470)

40 6471.png Ghost Chill (6471)

ItemID: 1659
_______________________
A staff used for healing skill.
_______________________
MATK +160
_______________________
Increases Healing skills effectiveness by (6*Refine Level)%.
Increases SP Consumption of Heal, Coluceo Heal and Highness Heal based on Refine Level.
_______________________
Indestructible in battle
_______________________
Type: One-Handed Staff
Attack: 30
Weight: 40
Element: Holy
Weapon Level: 4
Enchantable: Yes
_______________________
Requirement:
Base Level 110
Archbishop
13069.png Aztoe Nail (13069) 50 6469.png Will of Warrior (6469)

100 6470.png Blood Thirst (6470)

35 6471.png Ghost Chill (6471)

ItemID: 13069
_______________________
Blue dagger that has opposite magic power in.
_______________________
MATK +80
_______________________
Random chance to inflict Frozen status when dealing physical damage.
Increases the chance with each Refine Level.
_______________________
Type: Dagger
Attack: 160
Weight: 50
Element: Wind
Weapon Level: 4
Enchantable: Yes
_______________________
Requirement:
Base Level 110
Transcendent Novice, Swordsman, Merchant and Thief
13070.png Scarletto Nail (13070) 50 6469.png Will of Warrior (6469)

100 6470.png Blood Thirst (6470)

35 6471.png Ghost Chill (6471)

ItemID: 1370
_______________________
A gigantic and ridiculously heavy axe that requires great strength to use it properly.
_______________________
Increases After Attack Delay by 40%.
_______________________
Increases SP Consumption by 100%.
_______________________
Base STR at least 95:
ATK +340
Random chance to inflict Stun status on the target when dealing physical damage.
Random chance to destroy target's armor when dealing physical damage.
_______________________
Type: Two-Handed Axe
Attack: 10
Weight: 600
Weapon Level: 4
Can be enchanted by:
<NAVI>Mayomayo<INFO>malangdo,213,167,0,100,0,0</INFO></NAVI>
_______________________
Requirement:
Base Level 80
Swordsman and Merchant
16017.png Bloody Cross (16017) 50 6469.png Will of Warrior (6469)

100 6470.png Blood Thirst (6470)

40 6471.png Ghost Chill (6471)

ItemID: 16017
_______________________
A bloodly red cross mace with dark power. The red color looks creepy as if has absorbed blood.
_______________________
When dealing melee physical attacks, Random chance to auto-cast Level 1 Hell Inferno.
Increases the casting rate of the skill by the Refine Level.
_______________________
Type: Mace
Attack: 170
Weight: 150
Element: Shadow
Weapon Level: 4
Enchantable: Yes
_______________________
Requirement:
Base Level 100
Transcendent Acolyte
18109.png Catapult [2] (18109) 50 6469.png Will of Warrior (6469)

100 6470.png Blood Thirst (6470)

35 6471.png Ghost Chill (6471)

ItemID: 18109
_______________________
A bow developed by thief guild, especially made to fire multiple arrows at a time.
_______________________
Increases damage of Triangle Shot by (2*Refine Level)%.
Increases SP Consumption of Triangle Shot based on Refine Level.
_______________________
Type: Bow
Attack: 150
Weight: 110
Weapon Level: 4
Enchantable: Yes
_______________________
Requirement:
Base Level 100
Shadow Chaser
18110.png Big Crossbow [2] (18110) 50 6469.png Will of Warrior (6469)

100 6470.png Blood Thirst (6470)

35 6471.png Ghost Chill (6471)

ItemID: 18110
_______________________
A very sensitive bow to use and it is specialized on fusillade.
_______________________
Increases damage of Arrow Storm by (Refine Level*5)%.
_______________________
Increases SP Consumption by (Refine Level*5)%.
_______________________
Base AGI at least 120:
ASPD +1
_______________________
Type: Bow
Attack: 160
Weight: 90
Weapon Level: 4
Enchantable: Yes
_______________________
Requirement:
Base Level 110
Ranger
18111.png Creeper Bow [2] (18111) 50 6469.png Will of Warrior (6469)

100 6470.png Blood Thirst (6470)

35 6471.png Ghost Chill (6471)

ItemID: 18111
_______________________
A bow made with a strong stem from the devildom. By using spider web arrow, it ties enemies.
_______________________
DEX +1
_______________________
When using physical attacks, it has a chance to auto-cast Level 1 Spider Web with a certain rate.
_______________________
Type: Bow
Attack: 150
Weight: 150
Weapon Level: 3
Enchantable: Yes
_______________________
Requirement:
Base Level 120
Ranger, Minstrel and Wanderer

Enchantment

  1. Warp to Dungeons > Bio Lab. Go to the second floor.
  2. Go to the south-east dormitories lhz_dun02 206/33. (See map on the right.)
  3. There will be a tunnel in the south-west corner.
  4. Enter the tunnel, go south, east and enter the warp.
  5. Talk to the Sorcerer lhz_cube 233/24 and choose Here you are, sir.

There are a few rules you must keep in mind:

  • You can enchant your items with up to 2 random Enchants (hidden 3rd and 4th slots).
  • Enchants can be reset separately.
  • You must be wearing the equipment to enchant it.
  • Can't Break.
  • Can be reset.
  • Cost's 6470.png Blood Thirst (6470) and 6469.png Will of Warrior (6469) .

Currency

Name Description
10 6471.png Ghost Chill (6471) Reset enchantment.
10 6470.png Blood Thirst (6470) Enchants the 3rd slot.
10 6469.png Will of Warrior (6469) Enchants the 4th slot.

Enchant List

Weapon Enchants
Type Level
4700.png STR+1 (4700) 1~3
4730.png AGI+1 (4730) 1~3
4740.png VIT+1 (4740) 1~3
4710.png INT+1 (4710) 1~3
4720.png DEX+1 (4720) 1~3
4750.png LUK+1 (4750) 1~3
4811.png Fighting Spirit Lv1 (4811) 1~3
4818.png Sharp Lv1 (4818) 1~3
4832.png Expert Archer Lv1 (4832) 1~3
4815.png Spell Lv1 (4815) 1~3
4807.png ASPD+1 (4807) 1
Armor Enchants
Type Level
4700.png STR+1 (4700) 1~3
4730.png AGI+1 (4730) 1~3
4740.png VIT+1 (4740) 1~3
4710.png INT+1 (4710) 1~3
4720.png DEX+1 (4720) 1~3
4750.png LUK+1 (4750) 1~3
4791.png DEF+3 (4791) 3, 6, 9, 12
4786.png MDEF+2 (4786) 2, 4, 6, 8, 10
4795.png HP+100 (4795) 100, 200, 300
4800.png SP+50 (4800) 50
4859.png FLEE+1 (4859) 1, 3, 6