XoSofiya's (Let's Get) Physical Performer Guide: Difference between revisions
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== '''Late Game''' == | == '''Late Game''' == | ||
Very expensive and '''can be skipped''' depending on your goals. I needed the Time Dimension Crown and Weapon combo to solo Depth 2 til 265 on 1x rate. It might be faster to just join UBH (Unknown Blue Hole) parties to level and you might be able to just use the mid game gears while working towards the end game Frontier set. | |||
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|+ style="white-space:nowrap; border:1px solid; padding:3px; | Late Game Equipment | |+ style="white-space:nowrap; border:1px solid; padding:3px; | Late Game Equipment | ||
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! ♡♡♡ !! Item!! Notes | ! ♡♡♡ !! Item!! Notes | ||
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| Upper Head Gear || +12 A {{#item: | | Upper Head Gear || +12 A {{#item:400540}} || Best enchants are {{#item:314263}} and {{#item:314248}} since non-crit physical damage is a really good modifier | ||
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| Mid Head Gear || | {{#item:410233}} || {{#item:300363}} (damage) or {{#item:300174}} (HP) . You can use one or 2 of these cards for Upper and Mid gear. Whatever you prefer | | Mid Head Gear || | {{#item:410233}} or {{#item:19117}} || {{#item:300363}} (damage) or {{#item:300174}} (HP) . You can use one or 2 of these cards for Upper and Mid gear. Whatever you prefer | ||
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| Low Head Gear || | {{#item:420220}} || Best enchants should Dex + 5 and Long Range Physical attack + 7% | | Low Head Gear || | {{#item:420220}} or {{#item:19095}} || Best enchants for {{#item:420220}} should Dex + 5 and Long Range Physical attack + 7%. Luxury enchants. You can just use exp/drop rate gears for Mid and Low. | ||
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| Armor || | +12 A {{#item:450283}} / +12 A {{#item:450171}} || | | Armor || | +12 A {{#item:450283}} / +12 A {{#item:450171}} || The {{#item:450171}} is the best in slot when used with the whole set from Hall of Life. It's also our end game armor | ||
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| Weapon || | +12 A {{#item:580062}} || For the enchants, it's up to you to decide what you want to get. For cards, we can use 2x {{#item:27361}} or 1x {{#item:27361}} and the {{#item:300455}}. You'd need the {{#item:300457}} as your shoe card for the full combo effect tho | | Weapon || | +12 A {{#item:580062}} || For the enchants, it's up to you to decide what you want to get. For cards, we can use 2x {{#item:27361}} or 1x {{#item:27361}} and the {{#item:300455}}. You'd need the {{#item:300457}} as your shoe card for the full combo effect tho | ||
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| Shield || | | | Shield || | +11 C {{#item:460040}} || Best in slot for both (all-around) survivability and damage depending on the enchants you decide to get. Also the cheapest among end game shields. <br>''Specialized elemental reductions and builds might require other shields*'' | ||
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| Garment || | +11 A {{#item:480283 | | Garment || | +11 A/C {{#item:480283}} || {{#item:480283}} versatile option with its 20% all enemy element bonus and +25% ranged physical damage. No RNG with enchants and very easy to refine. You can leave it at +11 C since the bonuses for B and A are kinda small. | ||
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| Shoes || | +11 A {{#item:470197}} > +11 A {{#item:470174}} > +11 A {{#item:470175}} || Again, the {{#item:470197}} is more versatile with its all race damage bonus. But if you are targetting specific enemy elements, Varmundt Boots are ok too, and {{#item:470174}} has bonus HP% for survivability. Priority enchants for the Varmundt boots are {{#item:310922}} and {{#item:4723}}. {{#item:300177}} or {{#item:300184}} you can choose between these 2. I like the {{#item:300177}} because of the additional HP and Flee it gives me. Also, sometimes the Ranged Damage % modifier is too high already and doesn't seem to give a good boost. Remember to try checking and balancing your modifiers using the @bs command. You can also use {{#item:300457}} if you're using a Copo card for your weapon | | Shoes || | +11 A {{#item:470197}} > +11 A {{#item:470174}} > +11 A {{#item:470175}} || Again, the {{#item:470197}} is more versatile with its all race damage bonus. But if you are targetting specific enemy elements, Varmundt Boots are ok too, and {{#item:470174}} has bonus HP% for survivability. Priority enchants for the Varmundt boots are {{#item:310922}} and {{#item:4723}}. {{#item:300177}} or {{#item:300184}} you can choose between these 2. I like the {{#item:300177}} because of the additional HP and Flee it gives me. Also, sometimes the Ranged Damage % modifier is too high already and doesn't seem to give a good boost. Remember to try checking and balancing your modifiers using the @bs command. You can also use {{#item:300457}} if you're using a Copo card for your weapon | ||
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== '''End Game''' == | == '''End Game''' == | ||
These are improved equipment from Late Game Gears because of the recent update with [[https://wiki.muhro.eu/Garden_of_Time| Hall of Life]] and [[https://wiki.muhro.eu/21_Age_of_Heroes| Episode 21: Age of Heroes]] gears | These are improved equipment from Late Game Gears because of the recent update with [[https://wiki.muhro.eu/Garden_of_Time| Hall of Life]] and [[https://wiki.muhro.eu/21_Age_of_Heroes| Episode 21: Age of Heroes]] gears | ||