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'''Note:''' Grading at +16 increases grade chance by an additional 10% and returns 1 more {{#item:1000337}} on fail. | '''Note:''' Grading at +16 increases grade chance by an additional 10% and returns 1 more {{#item:1000337}} on fail. | ||
===Which Weapons and Armors can be graded? === <!--T:8--> | |||
===Which Weapons and Armors can be graded? === | |||
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* Only Lv 5 Weapons and Lv 2 Armors! | * Only Lv 5 Weapons and Lv 2 Armors! | ||
===Do I lose my refine?=== | ===Do I lose my refine?=== <!--T:15--> | ||
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* Yes, when a Grade is successful, refine resets to +0. | * Yes, when a Grade is successful, refine resets to +0. | ||
===Do I lose my cards or enchants?=== | ===Do I lose my cards or enchants?=== <!--T:17--> | ||
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* No, grading preserves enchants, cards and line options. | * No, grading preserves enchants, cards and line options. | ||
===What is the maximum bonus I can reach and how? === | ===What is the maximum bonus I can reach and how? === <!--T:19--> | ||
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* Maximum of +100.00% success chance can be acquired from {{#item:1000337}}. | * Maximum of +100.00% success chance can be acquired from {{#item:1000337}}. | ||
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** Example: | ** Example: | ||
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If you use 6x {{#item:1000337}}, you will have 70% Base Success Chance + 30% Bonus Success Chance = 100% Success Chance. | If you use 6x {{#item:1000337}}, you will have 70% Base Success Chance + 30% Bonus Success Chance = 100% Success Chance. | ||