Illusion of Teddy Bear: Difference between revisions

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===<span style="color: rgb(204, 153, 255);" data-mce-style="color: #cc99ff;">Illusion of Teddy Bear</span>===
===<span style="color: rgb(204, 153, 255);" data-mce-style="color: #cc99ff;">Illusion of Teddy Bear</span>===
<span style="color: rgb(204, 153, 255);" data-mce-style="color: #cc99ff;"></span>
Base Level 120+
====<span style="color: rgb(204, 153, 255);" data-mce-style="color: #cc99ff;">MVP Spawn</span>====
====<span style="color: rgb(204, 153, 255);" data-mce-style="color: #cc99ff;">MVP Spawn</span>====
To spawn the Shinny Teddy Bear MVP, you have to kill 2500 mobs in the dungeon. There will then be an announce on the map when he appears.
To spawn the Shinny Teddy Bear MVP, you have to kill 2500 mobs in the dungeon. There will then be an announce on the map when he appears.

Revision as of 09:59, 20 June 2021

Illusion of Teddy Bear

Base Level 120+

MVP Spawn

To spawn the Shinny Teddy Bear MVP, you have to kill 2500 mobs in the dungeon. There will then be an announce on the map when he appears.

Illusion Gear

  • Speak with Illusion Teddy Bear (ein_d02_i 177, 158) inside the Illusion of Teddy Bear dungeon, south of the entrance.
  • You need to equip the base item to be able to craft its Illusion counterpart.
  • More information about these Illusion Enchants can be found in this page.
Image Name Description Crafting
28745.png Illusion Counter Dagger [2] (28745) CRIT + 90.
Increases critical damage by 3% per 2 refine rate.
If the refine rate is 7 or higher, ATK + 5%.
If the refine rate is 9 or higher, increases physical damage against all size monsters by 20%.
If the refine rate is 11 or higher, further increases physical damage against all size monsters by 20%.
+ 20847.png Illusion Survivor's Manteau [1] (20847)
Increases attack speed by 10% (reduces after attack delay by 10%).
If the refine rate of both is 7 or higher, increases critical damage by 15%.
If the sum of their refine rates is 18 or higher, further increases attack speed by 15% (reduces after attack delay by 15%).
If the sum of their refine rates is 22 or higher, enables the use Double Attack level 4.
Class: Dagger
Attack: 170
Weight: 90
Weapon Level: 4
Required Level: 120
Usable Jobs: Mage classes, Soul Linker classes.

+7 1242.png Counter Dagger (1242)
95 25271.png Illusion Stone (25271)
75 25616.png Green Bearopy (25616)
50 25617.png Fine Chonchon Doll (25617)

28244.png Illusion Gate Keeper-DD [2] (28244) Splash Attack, DEX + 1.
Increases long ranged physical damage by 5% per 2 refine rates.
If the refine rate is 7 or higher, increases attack speed by 15% (reduces after attack delay by 15%).
If the refine rate is 9 or higher, further increases long ranged physical damage by 5%.
If the refine rate is 11 or higher, has a chance to auto-cast Spread Attack level 6 when dealing long ranged physical damage (If user has learned a higher level of the skill, that level will be auto-cast instead).
+ 19344.png Illusion Hot-Blooded Headband [1] (19344)
ATK + 10%.
If refine rate of both is 7 or higher, ASPD + 2.
If the sum of their refine rates is 18 or higher, increases long ranged physical damage by 10%.
If the sum of their refine rates is 22 or higher, increases the damage of Spread Attack by 30%.
Class: Shotgun
Attack: 240
Weight: 130
Weapon Level: 4
Required Level: 120
Usable Jobs: Rebellion.

+7 13167.png Gate Keeper-DD (13167)
95 25271.png Illusion Stone (25271)
75 25618.png Gothic Porcelain Doll (25618)
150 25615.png Nasarin's Soul Stone (25615)

Illusion Survivor's Staff [2] INT + 2, DEX + 2.
MATK + 240, MaxHP + 600.
MATK + 1% per 2 refine rate.
If the refine rate is 7 or higher, increases magical damage against small and medium size monsters by 15%.
If the refine rate is 9 or higher, reduces damage taken from small and medium size monsters by 15%.
If the refine rate is 11 or higher, reduces damage taken from water, wind, earth and fire property monsters by 15%.
+ 20847.png Illusion Survivor's Manteau [1] (20847)
MATK + 50.
If the refine rate of both is 7 or higher, increases water, wind, earth and fire magical damage by 10%.
If the sum of their refine rates is 18 or higher, increases magical damage against water, wind, earth and fire property monsters by 15%.
If the sum of their refine rates is 22 or higher, reduces after cast delay by 15%.
Class: Two-handed Staff
Attack: 100
Weight: 120
Weapon Level: 4
Required Level: 120
Usable Jobs: Mage classes, Soul Linker classes, Acolyte classes.

+7 1618.png Staff of Survival [1] (1618)
+7 1620.png Staff of Survival [1] (1620)
125 25271.png Illusion Stone (25271)
4 25619.png Clay Doll (25619)
100 25618.png Gothic Porcelain Doll (25618)
100 25617.png Fine Chonchon Doll (25617)

22190.png Illusion Boots [1] (22190) Increases attack speed by 1% (reduces after attack delay by 1%) per refine rate.
CRIT + 5 per 3 refine rate.
Class: Shoes
Defense: 16
Weight: 60
Required Level: 100
Usable Jobs: Swordsman classes, Merchant classes, Thief classes, Archer classes, Gunslinger classes, Star Gladiator classes.

+7 2406.png Boots [1] (2406)
85 25271.png Illusion Stone (25271)
50 25616.png Green Bearopy (25616)
50 25618.png Gothic Porcelain Doll (25618)

19344.png Illusion Hot-Blooded Headband [1] (19344) STR + 2.
ATK + 10 per 2 refine rate.
If the refine rate is 7 or higher, increases physical damage against water, wind, earth and neutral property monsters by 10%. If the refine rate is 9 or higher, increases physical damage against small and large size monsters by 15%.
Class: Headgear
Defense: 3
Location: Upper
Weight: 10
Required Level: 120
Usable Jobs: All except Novice.

+7 5070.png Hot-blooded Headband (5070)
115 25271.png Illusion Stone (25271)
2 25619.png Clay Doll (25619)
50 25617.png Fine Chonchon Doll (25617)
100 25615.png Nasarin's Soul Stone (25615)

Monsters

Image Name Level HP Size/Race/Element
Red Teddy Bear 155 328,072 Small / Formless / Fire 1
YellowTeddy Bear 155 294,044 Small / Formless / Wind 1
GreenTeddy Bear 157 331,960 Small / Formless / Poison 1
WhiteTeddy Bear 155 311,841 Small / Formless / Neutral 1
BlueTeddy Bear 152 280,657 Small / Formless / Water 1
Hardworking Pitman 154 305,605 Large / Demon / Earth 2
Soul Fragment 153 290,324 Small / Formless / Neutral 2
Haunted Obsidian 156 318,593 Small / Formless / Earth 2
Shining Teddy Bear (MVP) 160 10,724,874 Large / Formless / Holy 4

Cards

Card Type Effect
27286.png Colorful Teddy Bear Card (27286) Weapon MATK + 5.
Increases magical damage against large size monsters by 15%.
27288.png Pitman Worker Card (27288) Armor HIT + 10, ATK + 5%.
If the refine rate is 10 or higher, additional Hit + 5.
27289.png Fragment of Soul Card (27289) Weapon MATK + 5.
Increases magical damage against medium size monsters by 15%.
27290.png Sinister Obsidian Card (27290) Garment FLEE + 3, increases attack speed by 1% (reduces delay after attack by 1%) for every 10 base AGI.
If base AGI is 120 or higher, ASPD + 1.
27287.png [MVP] Shiny Teddy Bear Card (27287) Shoes Increases the SP consumption of skills by 10%. Increases holy property magical damage by 3% per refine rate.