Illusion of Teddy Bear/de: Difference between revisions
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(Created page with "{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%; text-align:center;" |- style="background-color:#9370DB;" | style="width: 22%"|Card | style="width: 38%"|Description |- |{{#item:27286}} | {{#itemDesc:27286}} |- |{{#item:27288}} | {{#itemDesc:27288}} |- |{{#item:27289}} | {{#itemDesc:27289}} |- |{{#item:27290}} | {{#itemDesc:27290}} |- |{{#item:27287}} | {{#itemDesc:27287}} |}") Tags: Mobile edit Mobile web edit |
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Latest revision as of 09:52, 28 May 2025
Illusion of Teddy Bear
Base Level 150+
MVP Spawn
Um den Shinny Teddy Bear MVP zu spawnen, musst du 2200 Mobs im Dungeon töten. Wenn er erscheint, wird er auf der Karte angekündigt.
Illusion Gear

- Sprich mit Illusionsteddybär (ein_d02_i 177, 158) im Dungeon „Illusion des Teddybärs“, südlich des Eingangs.
- Du musst den Basisgegenstand ausrüsten, um sein Illusionsgegenstück herstellen zu können.
- Weitere Informationen zu diesen Illusionsverzauberungen findest du auf this Seite.
| Item | Description | Crafting |
| A dagger that has a high chance to do critical damage to a target. _______________________ CRI +90 _______________________ For each 2 Refine Levels: Increases Critical Damage by 3%. _______________________ Refine Level +7: ATK +5% _______________________ Refine Level +9: Increases Physical Damage against all sizes by 20%. _______________________ Refine Level +11: Increases Physical Damage against enemies of every element by 20%. _______________________ When equipped with Illusion Cloak Of Survival: Decreases After Attack Delay by 10%. _______________________ Refine Level of Illusion Counter Dagger and Illusion Cloak Of Survival each is +7 or higher: Increases Critical Damage by 15%. _______________________ Total Refine Level of entire set at least +18: Decreases After Attack Delay by 15%. _______________________ Total Refine Level of entire set at least +22: Enables Level 4 Double Attack. _______________________ Class Restrictions: Magician and Soul Linker classes _______________________ Type: Dagger Position: Right Hand Physical Attack: 170 Weapon Level: 4 Refinable Weight: 90 Required Level: 120 |
+7 | |
| The original Gatekeeper's barrel is made of Oridecon. Considerable durability and reliability is enough to bounce the flying bullets. _______________________ Deals Splash Damage. _______________________ DEX +1 _______________________ For each 2 Refine Levels: Increases Ranged Physical Damage by 5%. _______________________ Refine Level +7: Increases Attack Speed by 15%. _______________________ Refine Level +9: Increases Ranged Physical Damage by additional 5%. _______________________ Refine Level +11: When dealing Ranged Physical Damage, has a chance to auto-cast Spread Attack Level 6. (If user has higher Level, that Level will be auto-cast instead). _______________________ When equipped with Illusion Hot-blooed Headband: ATK +10% _______________________ Refine Level of Illusion Hot-blooed Headband and Illusion Gate Keeper-DD each is +7 or higher: ASPD +2 _______________________ Total Refine Level of entire set at least +18: Increases Ranged Physical Damage by additional 10%. _______________________ Total Refine Level of entire set at least +22: Increases damage of Spread Attack damage by 30%. _______________________ Class Restrictions: Rebellion _______________________ Type: Shotgun Position: Right Hand Physical Attack: 240 Weapon Level: 4 Refinable Weight: 130 Required Level: 120 |
+7 | |
| A staff made for survival purposes. _______________________ DEX +2 INT +2 MATK +240 MaxHP +600 _______________________ For each 2 Refine Levels: MATK +1% _______________________ Refine Level +7: Increases Magical Damage against Small and Medium size by 15%. _______________________ Refine Level +9: Decreases Damage taken from Small and Medium size by 15%. _______________________ Refine Level +11: Decreases Damage taken from Fire, Wind, Water and Earth elemental enemies by 15%. _______________________ When equipped with Illusion Cloak Of Survival: ATK +50 _______________________ Refine Level of Illusion Staff of Survival and Illusion Cloak Of Survival each is +7 or higher: Increases Magical Damage with Fire, Wind, Water and Earth element by 10%. _______________________ If total Refine Level of entire set at least +18: Increases Magical Damage against Fire, Wind, Water and Earth elemental enemies by 15%. _______________________ Total Refine Level of entire set at least +22: Decreases After Cast Delay by 15%. _______________________ Indestructible in battle _______________________ Class Restrictions: Magician and Soul Linker classes _______________________ Type: 2hStaff Position: Right Hand Physical Attack: 100 Magic Attack: 240 Weapon Level: 4 Refinable Weight: 120 Required Level: 120 |
+7 | |
| Excellent shoes made of sturdy materials that provides plenty of defense as well as activity. _______________________ For each Refine Level: Increases Attack Speed by 1%. _______________________ For each 3 Refine Levels: CRI +5 _______________________ Class Restrictions: Swordsman , Merchant, Thief, Archer, Gunslinger and Star Gladiator classes _______________________ Type: Armor Position: Shoes Defense: 16 Armor Level: 1 Refinable Weight: 60 Required Level: 100 |
+7 | |
| The preparedness and will of the burning heart were captured in one headband. Using this makes me want to clench my fist. _______________________ STR +2 _______________________ For each 2 Refine Levels: ATK +10 _______________________ Refine Level +7: Increases Physical Damage against Water, Wind, Earth and Neutral elemental enemies by 10%. _______________________ Refine Level +9: Increases Physical Damage against Small and Large size by 15%. _______________________ Class Restrictions: All Jobs except Novice _______________________ Type: Armor Position: Head Top Defense: 3 Armor Level: 1 Refinable Weight: 10 Required Level: 120 |
+7 |
Unique Item Drops
| Unique Item Drops |
| Alle der folgenden Gegenstände: Haben eine niedrige Drop-Chance Werden von jedem Monster im Dungeon „Teddybär-Illusion“ fallen gelassen
|
|
| Dieser Gegenstand fällt nur beim Shining Teddy Bear MvP
|
Monsters
| Monster | Level | HP | Size/Race/Element |
![]() Red Teddy Bear (20255) |
155 | 328,072 | Small / Formless / Fire 1 |
![]() Yellow Teddy Bear (20256) |
155 | 294,044 | Small / Formless / Wind 1 |
![]() Green Teddy Bear (20257) |
157 | 331,960 | Small / Formless / Poison 1 |
![]() White Teddy Bear (20258) |
155 | 311,841 | Small / Formless / Neutral 1 |
![]() Blue Teddy Bear (20259) |
152 | 280,657 | Small / Formless / Water 1 |
![]() Pitman Worker (20261) |
159 | 335,605 | Large / Demon / Earth 2 |
![]() Sinister Obsidian (20263) |
161 | 348,593 | Small / Formless / Earth 2 |
![]() Shining Teddy Bear (20260) (MVP) |
160 | 10,724,874 | Large / Formless / Holy 4 |
Cards
| Card | Description |
| MATK +5 Increases Magical Damage against Large size by 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| ATK +5% HIT +10 _______________________ Refine Level +10: HIT +5 _______________________ Type: Card Compound on: Armor Weight: 1 | |
| MATK +5 Increases Magical Damage against Medium size by 15%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| For each 10 base AGI: FLEE +3 Increases Attack Speed by 1%. _______________________ Base AGI at least 120: ASPD +1 _______________________ Type: Card Compound on: Garment Weight: 1 | |
| Increases SP Consumption by 10% . _______________________ For each Refine Level: Increases Magical Damage with Holy element by 3%. _______________________ Type: Card Compound on: Shoes Weight: 1 |







