Tower of Trials: Difference between revisions
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== Mechanics == | == Mechanics == | ||
* Monster attack and defense increases each floor | |||
* Monsters gain additional damage reduction every 25 floors (1-25 - 0% | 26-50 - 90% | 51-75 - 99% | 76-100 - 99.9%) | |||
* Player's size, element and race resistance is capped at 90% | |||
=== Trials === | === Trials === | ||
Revision as of 17:39, 2 April 2025
Overview
- Entrance: (e_tower 83, 79)
- Time limit: 4 Hours
- Cooldown: 1 day
Instance
Mechanics
- Monster attack and defense increases each floor
- Monsters gain additional damage reduction every 25 floors (1-25 - 0% | 26-50 - 90% | 51-75 - 99% | 76-100 - 99.9%)
- Player's size, element and race resistance is capped at 90%
Trials
At the start of each floor a new trial is chosen at random.
| Trial | Effect |
| Normality | No additional effect |
| Life | Portal to the next floor is open. Monsters are stronger. |
| Death | Portal to the next floor is open. Monsters are stronger. On Death, you will be warped out of the instance |
| Close Combat | Monsters only take damage from melee attacks |
| Distant Onslaught | Monsters only take damage from ranged attacks |
| Spell Casting | Monsters only take damage from magic attacks |