The Mayhemic way of the Biolo by Meep: Difference between revisions
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==== Relevant Skills ==== | ==== Relevant Skills ==== | ||
* '''{{#skill:6006}}''': The skill that you would be using a lot. It is a 9x9 AoE range skill that the damage can be boosted by {{#skill:5346}} and {{#skill:5348}}. Every skill cast recovers 2 AP so make sure to use it (or else you wont do damage)! | * '''{{#skill:6006}}''': The skill that you would be using a lot. It is a 9x9 AoE range skill that the damage can be boosted by {{#skill:5346}} and {{#skill:5348}}. Every skill cast recovers 2 AP so make sure to use it (or else you wont do damage)! | ||
* '''{{#skill:5346}}''': Makes your {{#skill:6006}} damage bigger. Try to have this active at all times. | * '''{{#skill:5346}}''': Makes your {{#skill:6006}} damage bigger. Buffs Acidified damage against formless and plants. Try to have this active at all times. | ||
* '''{{#skill:5348}}''': Buffs your range damage and against formless. I don't usually use this unless I'm killing MvPs or for High end dungeons | * '''{{#skill:5348}}''': Buffs your range damage and against formless. I don't usually use this unless I'm killing MvPs or for High end dungeons. | ||
* '''{{#skill:2480}}''': Gives you a chance to absorb the damage you dealt as HP. Basically like a {{#item:9055}} | * '''{{#skill:2480}}''': Gives you a chance to absorb the damage you dealt as HP. Basically like a {{#item:9055}} | ||
* '''{{#skill:2478}}''': The best movement skill we got. This basically has the same speed as {{#item:12710}} | * '''{{#skill:2478}}''': The best movement skill we got. This basically has the same speed as {{#item:12710}} | ||
Revision as of 09:28, 18 March 2025
Still WIP
Introduction
Hello, I am Meep, and I've been playing MuhRO for months now. I started as a Biolo and still am one. I'm not very good at anything math-related, so if you have any questions about math, I'm not the guy for that—lmao. I'm making this guide to help beginners navigate from the early game to the endgame. This guide will not cover all gear options, especially those I deem wasteful, as acquiring such gear wouldn’t significantly improve farming efficiency in the areas I'll be mentioning. This guide focuses on Biolo, starting with the Mayhemic Thorns build. I may add more builds in the future (or when Time Gap comes).
Why play Biolo?
Play what ever you think is fun. You may or may not like Biolo gameplay so I would list down some pros and cons
So why play Biolo?
- As a Merchant class, Biolo grants us many quality-of-life skills like
Enlarge Weight Limit. - Has free Guyak from Cart Boost and a massive weight capacity, making farming easier and more efficient.
- Can create potions and food that provide stat buffs.
- Generally easy to gear, and its equipment can be shared with other crit-build jobs.
- It is a good farmer, even in the latest dungeons.
- Has a homunculus that provides buffs and helps with tanking.
So why not play Biolo?
- The damage of Biolo cannot compete with other magic-class jobs or other physical-class jobs in the late game.
- Some skills require a consumable to be used.
- Not magic
Skills
Active Skills
Relevant Skills
Mayhemic Thorns: The skill that you would be using a lot. It is a 9x9 AoE range skill that the damage can be boosted by
Creeper and
Hell Tree. Every skill cast recovers 2 AP so make sure to use it (or else you wont do damage)!
Creeper: Makes your
Mayhemic Thorns damage bigger. Buffs Acidified damage against formless and plants. Try to have this active at all times.
Hell Tree: Buffs your range damage and against formless. I don't usually use this unless I'm killing MvPs or for High end dungeons.
Blood Sucker: Gives you a chance to absorb the damage you dealt as HP. Basically like a
Succubus Egg (9055)
Cart Boost: The best movement skill we got. This basically has the same speed as
Guyak Pudding (12710)
Call Homunculus: Calls out your Homunculus. It can take aggro from mobs whenever you TP for efficient farming. This consumes
Seed of Life (7140) and only last for 30 minutes unless it dies which in that case you can use
Resurrect Homunculus to call it for free.
Situational Skills
Full Shadow Protection: Protects shadow equipment of the target from being stripped or destroyed. Useful for certain instances
The Whole Protection: Protects weapons and equipment of the caster and nearby party members from being stripped or destroyed. Only useful for party plays.
Full Chemical Protection: Protects your gears from being destroyed.
Acidified Zone Fire or any Acidified Skills: For monsters that requires multi-hitting damage. Can also be used to regain fast AP.
Wall of Thorn: Can remove Spider Webs in Depth 2 and reveal hidden enemies.
Stats and Traits
Stats
- STR: This is multiplied with your Weapon ATK increasing your damage.
- AGI: Increases your attack speed but we don't really need that much attack speed unless you're in a high density map.
- VIT: Gives us defensives stats and having it at 92(?) would give us stun immunity
- INT: Provides the second-highest reduction in Variable casting time. Useful for faster cast times.
- DEX: Primary stats for range damages. Increases our hit chance and the highest reduction in Variable Casting Time.
- LUK: This scales with C.rate and gives us CRIT for a higher chance to do critical damage. Increase this if you need more Crit so you can try and hit 100.
Traits
- POW: Has the biggest boost towards our damage. Have this at 100.
- STA: Provides MRes.
- WIS: Provides Res.
- CON: Provides P.Atk but the damage is underwhelming and you can get it from your gears.
- CRT: Our main way of getting C.rate. I usually have this maxed.
| Stats | Allocation | Traits | Allocation |
|---|---|---|---|
| STR | 110 | POW | 100 |
| AGI | 3 | STA | 0 |
| VIT | 90 | WIS | 45 |
| INT | 100 | CON | 47 |
| DEX | 130 | CRT | 100 |
| LUK | 106 |
Gear Progression
why are you here its still WIP >_>
Beginner
stuff
Gears(Table This)
Where to Farm(Table This)
Early Game
stuff
Gears (Table This)
Newbie Friendly Farming (Table This)
Mid Game
Gears
Mid Game Farming (Table This)
Late Game
stuff
Gears(Table This)
Late Game Farming(Table This)