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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Welcome to Miyu's Comprehensive mage guide!</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Welcome to Miyu's Comprehensive mage guide!</span></span></h2> | ||
<p><i>Let's learn magic together! </i></p> | |||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem;">About Me</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem;">About Me</span></span></h2> | ||
<p><i>Magic phone ring ring~</i></p> | |||
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<h2><span class="mw-headline" id="Disclaimers"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2.5rem;">Disclaimers</span></span></h2> | <h2><span class="mw-headline" id="Disclaimers"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2.5rem;">Disclaimers</span></span></h2> | ||
<p><i>I respect you, you respect me~</i></p> | |||
<p | |||
</p> | |||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Pros and Cons</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Pros and Cons</span></span></h2> | ||
< | <p><i>Things that you should know what we're good and bad at.</i></p> | ||
>Things that you should know what we're good and bad at. | |||
</ | |||
</ | |||
<h3><span class="mw-headline" id="Pros" style="font-size: 1.6em;">Pros ✅</span></h3> | <h3><span class="mw-headline" id="Pros" style="font-size: 1.6em;">Pros ✅</span></h3> | ||
<ul style="font-size: 1.2em;"> | <ul style="font-size: 1.2em;"> | ||
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<table class="wikitable" style="width:100%"> | <table class="wikitable" style="width:100%"> | ||
<tr> | <tr> | ||
<th style="background-color:#8A6444; color:#fad67d; width: 100%; font-size: 1. | <th style="background-color:#8A6444; color:#fad67d; width: 100%; font-size: 1.0rem;" colspan="3">[ Stats ]</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>STR</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">1-16+</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">This stat is primarily for increasing weight capacity. (Mages, by default, cannot carry heavy loads.)</td> | <td style="background-color:#faf6ed; font-size: 1.1rem;">This stat is primarily for increasing weight capacity. (Mages, by default, cannot carry heavy loads.)</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>AGI</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">90-130</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">Attack Speed (AtkSpd/ASPD) helps you cast spells faster and continuously spam skills. (It also reduces animation delays.)</td> | <td style="background-color:#faf6ed; font-size: 1.1rem;">Attack Speed (AtkSpd/ASPD) helps you cast spells faster and continuously spam skills. (It also reduces animation delays.)</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>VIT</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">90-130</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">Vitality (VIT) enhances survivability, but you can trade some VIT for Agility (AGI) or Luck (LUK). (Aim for at least 120 if using the Fallen Warrior Manteau and Vicious Mind Aura.)</td> | <td style="background-color:#faf6ed; font-size: 1.1rem;">Vitality (VIT) enhances survivability, but you can trade some VIT for Agility (AGI) or Luck (LUK). (Aim for at least 120 if using the Fallen Warrior Manteau and Vicious Mind Aura.)</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>INT</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">90-130</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">Intelligence (INT) increases Matk and serves as your main source of damage and SP regeneration. (At least 120 INT is recommended if using Temporal INT Boots.)</td> | <td style="background-color:#faf6ed; font-size: 1.1rem;">Intelligence (INT) increases Matk and serves as your main source of damage and SP regeneration. (At least 120 INT is recommended if using Temporal INT Boots.)</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>DEX</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">0-120+</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">Dexterity (DEX) also boosts Matk. Investing in DEX can help achieve instant-cast through stats. (If relying on gear for Variable Cast Time (VCT) reduction, you can skip DEX entirely. Aim for at least 120 DEX when using Temporal DEX Boots.)</td> | <td style="background-color:#faf6ed; font-size: 1.1rem;">Dexterity (DEX) also boosts Matk. Investing in DEX can help achieve instant-cast through stats. (If relying on gear for Variable Cast Time (VCT) reduction, you can skip DEX entirely. Aim for at least 120 DEX when using Temporal DEX Boots.)</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>LUK</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">1-100+</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">Luck (LUK) is a situational stat, useful only if you have spare points for additional resistance and Matk.</td> | <td style="background-color:#faf6ed; font-size: 1.1rem;">Luck (LUK) is a situational stat, useful only if you have spare points for additional resistance and Matk.</td> | ||
</tr> | </tr> | ||
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<table class="wikitable" style="width:100%"> | <table class="wikitable" style="width:100%"> | ||
<tr> | <tr> | ||
<th style="background-color:#8A6444; color:#fad67d; width: 100%; font-size: 1. | <th style="background-color:#8A6444; color:#fad67d; width: 100%; font-size: 1.0rem;" colspan="3">[ 4th Job Trait Stats ]</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>POW</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">0</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">Mages neither deal nor scale with physical damage, so this stat provides no benefit.</td> | <td style="background-color:#faf6ed; font-size: 1.1rem;">Mages neither deal nor scale with physical damage, so this stat provides no benefit.</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>STA</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">30+</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">Although Mages aren't naturally tanky, this stat can be useful for hybrid builds to reduce physical damage.</td> | <td style="background-color:#faf6ed; font-size: 1.1rem;">Although Mages aren't naturally tanky, this stat can be useful for hybrid builds to reduce physical damage.</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>WIS</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">30+</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">Similarly, while Mages lack natural tankiness, this stat can help hybrid builds reduce magic damage.</td> | <td style="background-color:#faf6ed; font-size: 1.1rem;">Similarly, while Mages lack natural tankiness, this stat can help hybrid builds reduce magic damage.</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>SPL</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">110</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">This is the primary core stat, providing the highest damage boost for every 3 points. (For example, 100 SPL grants 34 S.MATK.)</td> | <td style="background-color:#faf6ed; font-size: 1.1rem;">This is the primary core stat, providing the highest damage boost for every 3 points. (For example, 100 SPL grants 34 S.MATK.)</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>CON</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">110</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">This is the secondary core stat, offering damage increases every 5 points. (For instance, 97 CON provides 20 S.MATK.)</td> | <td style="background-color:#faf6ed; font-size: 1.1rem;">This is the secondary core stat, offering damage increases every 5 points. (For instance, 97 CON provides 20 S.MATK.)</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>CRT</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">0</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">Mage skills and magic, in general, do not crit, so this stat provides no benefit.</td> | <td style="background-color:#faf6ed; font-size: 1.1rem;">Mage skills and magic, in general, do not crit, so this stat provides no benefit.</td> | ||
</tr> | </tr> | ||
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<h3><span class="mw-headline" id="Stats_2" style="font-size: 1.6rem;">Stats 📀</span></h3> | <h3><span class="mw-headline" id="Stats_2" style="font-size: 1.6rem;">Stats 📀</span></h3> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Strength (STR)</b> <b><span style="color:blue;"> [Optional]</span></b><br> | ||
▷ This stat primarily increases your weight capacity (in addition to Gym Passes). It also contributes to Masquerade resistance in PvP/WoE. If you have extra points to allocate, a STR range of 10-40 is sufficient. | ▷ This stat primarily increases your weight capacity (in addition to Gym Passes). It also contributes to Masquerade resistance in PvP/WoE. If you have extra points to allocate, a STR range of 10-40 is sufficient. | ||
</p> | </p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Agility (AGI)</b> <b><span style="color:red;"> [Essential]</span></b><br> | ||
▷ Agility reduces ASPD delays, grants +1 Flee per point, and increases ASPD. Every 5 points in AGI also provides 1 SoftDEF. AGI boosts your attack speed, which significantly enhances skill spam. For most builds, aiming for [90+ AGI or higher] is recommended, and I suggest achieving at least 175+ ASPD to eliminate delays.<br> | ▷ Agility reduces ASPD delays, grants +1 Flee per point, and increases ASPD. Every 5 points in AGI also provides 1 SoftDEF. AGI boosts your attack speed, which significantly enhances skill spam. For most builds, aiming for [90+ AGI or higher] is recommended, and I suggest achieving at least 175+ ASPD to eliminate delays.<br> | ||
It also shortens the duration of Masquerades in PvP/WoE. | It also shortens the duration of Masquerades in PvP/WoE. | ||
</p> | </p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Vitality (VIT)</b> <b><span style="color:red;"> [Essential]</span></b><br> | ||
▷ Vitality increases your Max HP by +1% per point and boosts the effectiveness of potions. Mages have the lowest HP modifier among classes (though not as low as Super Novices), and they can be quite fragile in both PvE and PvP scenarios. For improved survivability, it's recommended to invest in [70-90+ total VIT].<br> | ▷ Vitality increases your Max HP by +1% per point and boosts the effectiveness of potions. Mages have the lowest HP modifier among classes (though not as low as Super Novices), and they can be quite fragile in both PvE and PvP scenarios. For improved survivability, it's recommended to invest in [70-90+ total VIT].<br> | ||
VIT also provides protection against Crystallization, Freezing, and Mandragora Howling in PvP/WoE. | VIT also provides protection against Crystallization, Freezing, and Mandragora Howling in PvP/WoE. | ||
</p> | </p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Intelligence (INT)</b> <b><span style="color:red;"> [Essential]</span></b><br> | ||
▷ Intelligence directly increases your MATK by +1.5 per point and is your primary source of SP regeneration. It also reduces cast time. INT is your core stat for maximizing damage output, and it is recommended to have [120+ INT], or 130 if aiming for instant-cast via stat.<br> | ▷ Intelligence directly increases your MATK by +1.5 per point and is your primary source of SP regeneration. It also reduces cast time. INT is your core stat for maximizing damage output, and it is recommended to have [120+ INT], or 130 if aiming for instant-cast via stat.<br> | ||
Additionally, INT helps reduce the duration of debuffs like Sleep, Deep Sleep, and Oblivion Curse. | Additionally, INT helps reduce the duration of debuffs like Sleep, Deep Sleep, and Oblivion Curse. | ||
</p> | </p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Dexterity (DEX)</b> <b><span style="color:blue;"> [Optional]</span></b><br> | ||
▷ Dexterity helps reduce cast time, boosts ASPD by a small amount, and increases MATK by 1/5 per point. It is ideal to keep your DEX in multiples of 5 for efficiency. A minimum of [90-100+ DEX] and a maximum of 120-130 DEX are recommended, or 0 DEX if using VCT% gear for instant-cast.<br> | ▷ Dexterity helps reduce cast time, boosts ASPD by a small amount, and increases MATK by 1/5 per point. It is ideal to keep your DEX in multiples of 5 for efficiency. A minimum of [90-100+ DEX] and a maximum of 120-130 DEX are recommended, or 0 DEX if using VCT% gear for instant-cast.<br> | ||
DEX also helps reduce the duration of Freezing effects. | DEX also helps reduce the duration of Freezing effects. | ||
</p> | </p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Luck (LUK)</b> <b><span style="color:blue;"> [Optional]</span></b><br> | ||
▷ Every 3 points of LUK provide +1 MATK, making it a valuable option for increasing MATK in the later stages of the game. Raising INT from 120 to 130 requires 340 stat points and grants +15 MATK, whereas increasing LUK from 1 to 30 only requires 86 stat points for a +10 MATK boost. Glass Cannon and damage-focused builds typically invest in 30 or 60 LUK, depending on personal preference. | ▷ Every 3 points of LUK provide +1 MATK, making it a valuable option for increasing MATK in the later stages of the game. Raising INT from 120 to 130 requires 340 stat points and grants +15 MATK, whereas increasing LUK from 1 to 30 only requires 86 stat points for a +10 MATK boost. Glass Cannon and damage-focused builds typically invest in 30 or 60 LUK, depending on personal preference. | ||
</p> | </p> | ||
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<h3><span class="mw-headline" id="Traits" style="font-size: 1.6rem;">Traits 💿</span></h3> | <h3><span class="mw-headline" id="Traits" style="font-size: 1.6rem;">Traits 💿</span></h3> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Power (POW)</b> <b><span style="color:Purple;"> [Useless]</span></b><br> | ||
▷ As mentioned earlier, this stat offers no practical benefit for Mages, so it's best to avoid investing in it. <br> | ▷ As mentioned earlier, this stat offers no practical benefit for Mages, so it's best to avoid investing in it. <br> | ||
Status physical attack increases by 5 per point. <br> | Status physical attack increases by 5 per point. <br> | ||
P.ATK increases by 1 per 3 points. | P.ATK increases by 1 per 3 points. | ||
</p> | </p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Stamina (STA)</b> <b><span style="color:blue;"> [Optional]</span></b><br> | ||
▷ This trait stat boosts physical resistance (RES). While not highly recommended, it can be useful for hybrid builds. <br> | ▷ This trait stat boosts physical resistance (RES). While not highly recommended, it can be useful for hybrid builds. <br> | ||
RES increases by 1 per point.<br> | RES increases by 1 per point.<br> | ||
RES increases by 5 per 3 points. | RES increases by 5 per 3 points. | ||
</p> | </p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Wisdom (WIS)</b> <b><span style="color:blue;"> [Optional]</span></b><br> | ||
▷ This trait stat increases magic resistance (MRES). Similar to Stamina, it's not highly recommended but can be useful for hybrid builds. <br> | ▷ This trait stat increases magic resistance (MRES). Similar to Stamina, it's not highly recommended but can be useful for hybrid builds. <br> | ||
MRES increases by 1 per point.<br> | MRES increases by 1 per point.<br> | ||
MRES increases by 5 per 3 points. | MRES increases by 5 per 3 points. | ||
</p> | </p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Spell (SPL)</b> <b><span style="color:red;"> [Essential]</span></b><br> | ||
▷ This is your primary trait stat, directly increasing your status magic attack and Spell Magic Attack (S.MATK). <br> | ▷ This is your primary trait stat, directly increasing your status magic attack and Spell Magic Attack (S.MATK). <br> | ||
Status Magic Attack increases by 5 per point.<br> | Status Magic Attack increases by 5 per point.<br> | ||
S.MATK increases by 1 per 3 points. | S.MATK increases by 1 per 3 points. | ||
</p> | </p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Concentration (CON)</b> <b><span style="color:red;"> [Essential]</span></b><br> | ||
▷ This secondary trait stat increases accuracy (HIT), evasion (FLEE), physical attack (P.ATK), and Spell Magic Attack (S.MATK). <br> | ▷ This secondary trait stat increases accuracy (HIT), evasion (FLEE), physical attack (P.ATK), and Spell Magic Attack (S.MATK). <br> | ||
S.MATK increases by 1 per 5 points. | S.MATK increases by 1 per 5 points. | ||
</p> | </p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Creative (CRT)</b> <b><span style="color:Purple;"> [Useless]</span></b><br> | ||
▷ As with Power, this stat provides no significant benefit for Mages, so it is best to avoid it. <br> | ▷ As with Power, this stat provides no significant benefit for Mages, so it is best to avoid it. <br> | ||
H.PLUS increases by 1 per point.<br> | H.PLUS increases by 1 per point.<br> | ||
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<div style="border-bottom:1px solid #fad67d; background:#8A6444; color:#fad67d; padding:0.2em 0.5em; font-size:1.1rem; font-weight:bold;">[ About 4th Job Trait Stats ]</div> | <div style="border-bottom:1px solid #fad67d; background:#8A6444; color:#fad67d; padding:0.2em 0.5em; font-size:1.1rem; font-weight:bold;">[ About 4th Job Trait Stats ]</div> | ||
<div style="border-bottom:1px solid #fad67d; padding:0.4em 1em 1em;"> | <div style="border-bottom:1px solid #fad67d; padding:0.4em 1em 1em;"> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">★ There are <b>6 main trait stats</b> that a player can allocate towards:<br> | ||
</p> | </p> | ||
<pre style="font-size:1. | <pre style="font-size:1.0rem;">(POW, STA, WIS, SPL, CON and CRT) | ||
</pre> | </pre> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">★ Each of these main trait stats can grant various sub-trait stats:<br> | ||
</p> | </p> | ||
<pre style="font-size:1. | <pre style="font-size:1.0rem;">(P.ATK, S.MATK, RES, MRES, H.PLUS,and C.RATE) | ||
</pre> | </pre> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">★ Any levels from <b>200</b> and beyond will grant Trait Stats instead of the normal Primary Stats.</p> | ||
<ul style="font-size:1. | <ul style="font-size:1.0rem;"> | ||
<li>A max level 4th job (lvl-250) has 197 Trait Status Points to use.</li> | <li>A max level 4th job (lvl-250) has 197 Trait Status Points to use.</li> | ||
<li>Turning to 4th job gives you 7 Trait Status Points.</li> | <li>Turning to 4th job gives you 7 Trait Status Points.</li> | ||
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<div style="border-bottom:1px solid #fad67d; background:#8A6444; color:#fad67d; padding:0.2em 0.5em; font-size:1.1rem; font-weight:bold;">[ About 4th Job Sub-Trait stat ]</div> | <div style="border-bottom:1px solid #fad67d; background:#8A6444; color:#fad67d; padding:0.2em 0.5em; font-size:1.1rem; font-weight:bold;">[ About 4th Job Sub-Trait stat ]</div> | ||
<div style="border-bottom:1px solid #fad67d; padding:0.4em 1em 1em;"> | <div style="border-bottom:1px solid #fad67d; padding:0.4em 1em 1em;"> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">▶ <b>Physical Power</b> <b><span style="color:Red;">(P.ATK)</span></b> | ||
</p> | </p> | ||
<dl style="font-size:1. | <dl style="font-size:1.0rem;"><dd>Final status physical attack and final equipment attack increases by %.<br></dd></dl> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">▶ <b>Spell Magical Attack</b> <b><span style="color:Blue;">(S.MATK)</span></b> | ||
</p> | </p> | ||
<dl style="font-size:1. | <dl style="font-size:1.0rem;"><dd>Final status magic attack and final equipment magic attack increases by %.<br></dd></dl> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">▶ <b>Physical Resistance</b> <b><span style="color:Purple;">(RES)</span></b> | ||
</p> | </p> | ||
<dl style="font-size:1. | <dl style="font-size:1.0rem;"><dd>Before calculating physical defense, it reduces normal physical damage taken by %. (Only up to 50%)<br></dd></dl> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">▶ <b>Magic Resistance</b> <b><span style="color:Orange;">(MRES)</span></b> | ||
</p> | </p> | ||
<dl style="font-size:1. | <dl style="font-size:1.0rem;"><dd>Before calculating the magic defense, it reduces the normal magic damage received by %. (Only up to 50%)<br></dd></dl> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">▶ <b>Heal Plus</b> <b><span style="color:Green;">(H.PLUS)</span></b> | ||
</p> | </p> | ||
<dl style="font-size:1. | <dl style="font-size:1.0rem;"><dd>Increases the final heal recovery by %. This increase is applied after normal heal recovery increasing effects.<br></dd></dl> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">▶ <b>Critical Rate</b> <b><span style="color:Brown;">(C.RATE)</span></b> | ||
</p> | </p> | ||
<dl style="font-size:1. | <dl style="font-size:1.0rem;"><dd>Increases the critical damage percent by %.<br></dd></dl> | ||
</div></td> | </div></td> | ||
<td style="padding:0 0.5em;"> | <td style="padding:0 0.5em;"> | ||
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<ul><li><b>New status system!</b></li></ul> | <ul><li><b>New status system!</b></li></ul> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">▶ When you reach the 4th job level, status points for existing <b><span style="color:Brown;">(STR , AGI , VIT , INT , DEX , LUK )</span></b> are not given. But new trait status points are given instead, and those six new status trait stats are <b><span style="color:Brown;">(POW, STA, WIS, SPL, CON and CRT)</span></b>.</p> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">▶ Talent status points do not increase the amount of additional points gradually as the level increases. A certain point is given per level up, and bonus points are given for each specific unit level.</p> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">▶ Each new characteristic status has a fixed point investment cost of 1 point, unlike the existing status. Gravity made it possible to check the point investment more intuitively.</p> | ||
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<pre style="font-size:1. | <pre style="font-size:1.0rem;">Power (POW)</pre> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;"><b>Main Trait for Physical, melee and ranged, Damage Dealers.</b> <br> | ||
⇒ Adds Power Attack (P.ATK) and Stat ATK (ATK). <br> | ⇒ Adds Power Attack (P.ATK) and Stat ATK (ATK). <br> | ||
⇒ Power Attack is a final % increase that boosts Weapon and Status Attack by that same value. <br> | ⇒ Power Attack is a final % increase that boosts Weapon and Status Attack by that same value. <br> | ||
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<pre style="font-size:1. | <pre style="font-size:1.0rem;">Stamina (STA)</pre> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;"><b>Main Trait for players that want more survival against physical damage.</b> <br> | ||
⇒ Adds Resistance (RES). <br> | ⇒ Adds Resistance (RES). <br> | ||
⇒ Resistance works like Steel Body, as a percentage value, against the damage you would take, but before anything else. <br> | ⇒ Resistance works like Steel Body, as a percentage value, against the damage you would take, but before anything else. <br> | ||
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<pre style="font-size:1. | <pre style="font-size:1.0rem;">Wisdom (WIS)</pre> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;"><b>Main Trait for players that want more survival against magical damage.</b> <br> | ||
⇒ Wisdom works like Steel Body, as a percentage value, against the damage you would take, but before anything else. <br> | ⇒ Wisdom works like Steel Body, as a percentage value, against the damage you would take, but before anything else. <br> | ||
⇒ Wisdom has a hard cap of 50 points, so anything above that means 0. <br> | ⇒ Wisdom has a hard cap of 50 points, so anything above that means 0. <br> | ||
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<pre style="font-size:1. | <pre style="font-size:1.0rem;">Spell (SPL)</pre> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;"><b>Main Trait for Magical Damage Dealers.</b> <br> | ||
⇒ Adds Spell Magic Attack (S.MATK) and Magical Attack (MATK). <br> | ⇒ Adds Spell Magic Attack (S.MATK) and Magical Attack (MATK). <br> | ||
⇒ Spell Magic Attack is a final % increase that boosts the total of your MATK by that same value. <br> | ⇒ Spell Magic Attack is a final % increase that boosts the total of your MATK by that same value. <br> | ||
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<pre style="font-size:1. | <pre style="font-size:1.0rem;">Concentration (CON)</pre> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;"><b>Secondary Trait for players that need HIT to deal damage. <br></b> Also useful for players that have extra points to spend somewhere and want a bit of extra damage.<b> <br></b> | ||
⇒ CON adds HIT, FLEE, P.ATK, and S.MATK. <br> | ⇒ CON adds HIT, FLEE, P.ATK, and S.MATK. <br> | ||
⇒ It's very useful if your skills depend on HIT to cause damage or you want a bit of extra FLEE to dodge some physical damage. <br> | ⇒ It's very useful if your skills depend on HIT to cause damage or you want a bit of extra FLEE to dodge some physical damage. <br> | ||
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<pre style="font-size:1. | <pre style="font-size:1.0rem;">Creative (CRT)</pre> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;"><b>Main Trait for players that have skills that deal Critical Hits or play Heal builds.</b> <br> | ||
⇒ CRT adds Critical Rate (C.RATE) and Heal Plus (H.PLUS). <br> | ⇒ CRT adds Critical Rate (C.RATE) and Heal Plus (H.PLUS). <br> | ||
<b>C.RATE</b><br> | <b>C.RATE</b><br> | ||
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<h3><span class="mw-headline" id="Traits" style="font-size: 1.6rem;">Personal Allocations 📋</span></h3> | <h3><span class="mw-headline" id="Traits" style="font-size: 1.6rem;">Personal Allocations 📋</span></h3> | ||
[[File:stats1.png|300px]][[File:stats2.png|300px]][[File:stats3.png|300px]] | [[File:stats1.png|300px]][[File:stats2.png|300px]][[File:stats3.png|300px]] | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">💡<b>[1st Image]</b>: This 1st Build Mostly focuses on Damage or Matk stacking while having decent enough Vit/Agi/Luk. <u>(Max SPL/CON for damage and a balance of STA and WIS for defense)</u></p> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">💡<b>[2nd Image]</b>: This 2nd Build Mostly focuses on HP stacking/Tank and ASPD stacking while having decent enough Int/Luk. <u>(Max SPL/CON for damage and a balance of STA and WIS for defense)</u></p> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">💡<b>[3rd Image]</b>: This 3rd Build Mostly focuses on ASPD/Spamming while still having decent Agi/Vit/Int. <u>(Max SPL/CON for damage and a balance of STA and WIS for defense)</u></p> | ||
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<h2><span class="mw-headline" id="Stats"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2.2rem">Activity Point (AP)</span></span></h2> | <h2><span class="mw-headline" id="Stats"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2.2rem">Activity Point (AP)</span></span></h2> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem"><i>If you die, your stored AP will be lost. Hmph!</i></p> | ||
<h3><span class="mw-headline" id="Traits" style="font-size: 1.6rem;">Activity Point 📈</span></h3> | <h3><span class="mw-headline" id="Traits" style="font-size: 1.6rem;">Activity Point 📈</span></h3> | ||
<pre style="font-size: 1. | <pre style="font-size: 1.0rem">▶ Activity Point (AP) is a new resource mechanic exclusive to 4th job skills. | ||
It is visible in your HUD and appears under your SP Bar as a third resource pool. | It is visible in your HUD and appears under your SP Bar as a third resource pool. | ||
By default, an unfilled AP pool is shaded in transparent black, and a filled AP pool bar is colored beige. | By default, an unfilled AP pool is shaded in transparent black, and a filled AP pool bar is colored beige. | ||
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[[File:Miyu AP explanation.png|600px]] | [[File:Miyu AP explanation.png|600px]] | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">💡<b>[Ragnarok and Tekken Similarities]</b>: Easiest explanation of AP from RO is the Super bar from the famous Tekken Game! <u>(You accumulate and get enough to fill the bar to cast your ultimate skill)</u></p> | ||
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<p style="font-size: 1. | <p style="font-size: 1.0rem">▶ Ragnarok's version of <b><span style="color:Brown;">Super/Special Moves</span></b>. | ||
Every 4th job has skills that build up AP (such as gaining a few AP per cast of specific skills) and special skills that consume AP, costing around 150~200 AP per cast.</p> | Every 4th job has skills that build up AP (such as gaining a few AP per cast of specific skills) and special skills that consume AP, costing around 150~200 AP per cast.</p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem">The idea is to use the skills that charge AP, and once you've accumulated enough AP, you use it for one big, powerful special skill. Many of these skills are extremely strong, but some are particularly unique, like the Archmage's ability to change the functions of their skills, such as <b>Climax</b>.</p> | ||
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<ul style="font-size: 1. | <ul style="font-size: 1.0rem"> | ||
<li>There are usually two <b><span style="color:Brown;">Super / Special</span></b> skills that consume the majority of your AP.</li> | <li>There are usually two <b><span style="color:Brown;">Super / Special</span></b> skills that consume the majority of your AP.</li> | ||
<li>The maximum amount of AP you can hold is <b><span style="color:Red;">200 AP</span></b>, regardless of class.</li> | <li>The maximum amount of AP you can hold is <b><span style="color:Red;">200 AP</span></b>, regardless of class.</li> | ||
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<p style="font-size: 1. | <p style="font-size: 1.0rem">▶ Example: Arch Mage's <b>Frozen Slash</b> Skill gives <b><span style="color:Blue;">2 AP</span></b> per cast (low cooldown).<br> | ||
▶ Example: Arch Mage's <b>Climax</b> Skill consumes <b><span style="color:Red;">125 AP</span></b> per cast (high cooldown).</p> | ▶ Example: Arch Mage's <b>Climax</b> Skill consumes <b><span style="color:Red;">125 AP</span></b> per cast (high cooldown).</p> | ||
<h3><span class="mw-headline" id="Cons" style="font-size: 1.6em;">AP Gains and Lost 🧺</span></h3> | <h3><span class="mw-headline" id="Cons" style="font-size: 1.6em;">AP Gains and Lost 🧺</span></h3> | ||
<ul style="font-size: 1. | <ul style="font-size: 1.0rem"> | ||
<li>Dying resets your AP to <b><span style="color:brown;">0%</span></b>. Unlike HP or SP, AP does not regenerate passively, but it can be recovered from a Healer NPC.</li> | <li>Dying resets your AP to <b><span style="color:brown;">0%</span></b>. Unlike HP or SP, AP does not regenerate passively, but it can be recovered from a Healer NPC.</li> | ||
<li>There are two skills that other class can use to give AP as well like: EM's'''{{#skill:5368}}''' and SH's'''{{#skill:5442}}''' </li> | <li>There are two skills that other class can use to give AP as well like: EM's'''{{#skill:5368}}''' and SH's'''{{#skill:5442}}''' </li> | ||
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</pre> | </pre> | ||
<h3><span class="mw-headline" id="Cons" style="font-size: 1.6em;">AP Skills 🔮</span></h3> | <h3><span class="mw-headline" id="Cons" style="font-size: 1.6em;">AP Skills 🔮</span></h3> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem">▶ List of all ArchMage's AP-related skills and their AP recovery/consume amounts:</p> | ||
<ul style="font-size: 1. | <ul style="font-size: 1.0rem"> | ||
<li>'''{{#skill:5217}}'''= Recovers <b><span style="color:Blue;">5 AP</span></b></li> | <li>'''{{#skill:5217}}'''= Recovers <b><span style="color:Blue;">5 AP</span></b></li> | ||
<li>'''{{#skill:5235}}'''= Recovers <b><span style="color:Blue;">2 AP</span></b></li> | <li>'''{{#skill:5235}}'''= Recovers <b><span style="color:Blue;">2 AP</span></b></li> | ||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Reading Spell Books / Mind Slots / Releasing</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Reading Spell Books / Mind Slots / Releasing</span></span></h2> | ||
<p><i>I love reading novels! *cough* i mean spell books!</i></p> | |||
<h3><span class="mw-headline" id="Reading_Spell_Book" style="font-size: 1.5em;">Reading Spell Book 📚</span></h3> | <h3><span class="mw-headline" id="Reading_Spell_Book" style="font-size: 1.5em;">Reading Spell Book 📚</span></h3> | ||
<ul> | <ul> | ||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Soft Mdef / Hard Mdef / Mres / Magic Penetrations</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Soft Mdef / Hard Mdef / Mres / Magic Penetrations</span></span></h2> | ||
<p><i>Did you know flee's are useless against mages?</i></p> | |||
<h3><span class="mw-headline" id="Magic_Defense" style="font-size: 1.5rem;">Magic Defense 🔰</span></h3> | <h3><span class="mw-headline" id="Magic_Defense" style="font-size: 1.5rem;">Magic Defense 🔰</span></h3> | ||
<ul style="font-size: 1.2rem;"> | <ul style="font-size: 1.2rem;"> | ||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Modifier stacking</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Modifier stacking</span></span></h2> | ||
<p><i>To spread and not to stack, got it!</i></p> | |||
<h3><span id="How_Does_Diminishing_Return_Work_in_Ragnarok_Online.3F"></span><span class="mw-headline" id="How_Does_Diminishing_Return_Work_in_Ragnarok_Online?" style="font-size: 1.6em;">How Does Diminishing Return Work in Ragnarok Online? 🔎</span></h3> | <h3><span id="How_Does_Diminishing_Return_Work_in_Ragnarok_Online.3F"></span><span class="mw-headline" id="How_Does_Diminishing_Return_Work_in_Ragnarok_Online?" style="font-size: 1.6em;">How Does Diminishing Return Work in Ragnarok Online? 🔎</span></h3> | ||
<ul style="font-size: 1.2em;"> | <ul style="font-size: 1.2em;"> | ||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Game Commands and Settings</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Game Commands and Settings</span></span></h2> | ||
<p><i>Did you know !vysnc helps alot when you are on Directx7?</i></p> | |||
<h3><span class="mw-headline" id="Magic_Resistance_Penetration" style="font-size: 1.6em;">Game Commands for Mages ⚙️</span></h3> | <h3><span class="mw-headline" id="Magic_Resistance_Penetration" style="font-size: 1.6em;">Game Commands for Mages ⚙️</span></h3> | ||
{| class="wikitable" style="width:60%; font-size: larger;" | {| class="wikitable" style="width:60%; font-size: larger;" | ||
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|- | |- | ||
|@lgp | |@lgp | ||
| - | | - | ||
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|- | |- | ||
|@cooldown | |@cooldown | ||
| - | | - | ||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Elemental Tables</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Elemental Tables</span></span></h2> | ||
<p><i>Overcome the weakness!</i></p> | |||
<ul style="font-size: 1.2em;"> | <ul style="font-size: 1.2em;"> | ||
Mastering the elemental system in Renewal is key to maximizing damage output and reducing incoming damage. Whether you're battling through dungeons, fighting bosses, or engaging in PvP, </br> | Mastering the elemental system in Renewal is key to maximizing damage output and reducing incoming damage. Whether you're battling through dungeons, fighting bosses, or engaging in PvP, </br> | ||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Cards</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Cards</span></span></h2> | ||
<p><i>Blue eyes white dragon on attack mode! oops wrong game~</i></p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Elemental Cards 🃏</h3> | <h3 style="font-size: 1.7em; color: #8A6444;">Elemental Cards 🃏</h3> | ||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Skills</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Skills</span></span></h2> | ||
<p><i>So much skills to choose from... T - T</i></p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Mage 1️⃣</h3> | <h3 style="font-size: 1.7em; color: #8A6444;">Mage 1️⃣</h3> | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | ||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Gear Stages</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Gear Stages</span></span></h2> | ||
<p><i>Light the kindle and be the best Wizard there is!</i></p> | |||
===STAGE 1 🕐(Early Tier)=== | ===STAGE 1 🕐(Early Tier)=== | ||
Suitable for early stages or initial progress. | Suitable for early stages or initial progress. | ||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Builds</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Builds</span></span></h2> | ||
< | <p><i>Elemental Builds 🌈</i></p> | ||
<h3 style="font-size: 1.7em; color: #8A6444;">Ghost Build ⚫️</h3> | <h3 style="font-size: 1.7em; color: #8A6444;">Ghost Build ⚫️</h3> | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | ||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Rune Tablet</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Rune Tablet</span></span></h2> | ||
<p><i>We are now called Rune Mages muhahahahaha~</i></p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Tablets 🧩</h3> | <h3 style="font-size: 1.7em; color: #8A6444;">Tablets 🧩</h3> | ||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Consumables</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Consumables</span></span></h2> | ||
<p><i>Mages looooooooves potions, which one is your favorite?~</i></p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Consumables 🥃</h3> | <h3 style="font-size: 1.7em; color: #8A6444;">Consumables 🥃</h3> | ||
<p style="font-size: 1.5em;"><b>🍾 These are all the Consumables that would favor us more into the winning battle!</b></p> | <p style="font-size: 1.5em;"><b>🍾 These are all the Consumables that would favor us more into the winning battle!</b></p> | ||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Pets</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Pets</span></span></h2> | ||
<p><i>If you die, you'll lose intimancy D:</i></p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Companions 🐶</h3> | <h3 style="font-size: 1.7em; color: #8A6444;">Companions 🐶</h3> | ||
<p style="font-size: 1.5em;"><b>🐈 Make sure to keep your pets well fed, I've listed all the companions that is well suited for us mages!</b></p> | <p style="font-size: 1.5em;"><b>🐈 Make sure to keep your pets well fed, I've listed all the companions that is well suited for us mages!</b></p> | ||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Leveling</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Leveling</span></span></h2> | ||
<p><i>Dying Loses Experience points becareful!~</i></p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Leveling Locations 💡</h3> | <h3 style="font-size: 1.7em; color: #8A6444;">Leveling Locations 💡</h3> | ||
<p style="font-size: 1.5em;"><b>Don't forget to bring and use {{#item:12208}}</b></p> | <p style="font-size: 1.5em;"><b>Don't forget to bring and use {{#item:12208}}</b></p> | ||
{| class="wikitable" style="text-align: center; margin: left; width: 60%; font-size: larger; border-collapse: collapse;" | {| class="wikitable" style="text-align: center; margin: left; width: 60%; font-size: larger; border-collapse: collapse;" | ||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Gameplay</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Gameplay</span></span></h2> | ||
<p><i>Thanks for Watching owo</i></p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Mage Gameplays 🎥</h3> | <h3 style="font-size: 1.7em; color: #8A6444;">Mage Gameplays 🎥</h3> | ||
Here's a lil Videos that i had with the class | Here's a lil Videos that i had with the class | ||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Gallery</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Gallery</span></span></h2> | ||
<p><i>The beauty and the brains~</i></p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Mage Arts 📸</h3> | <h3 style="font-size: 1.7em; color: #8A6444;">Mage Arts 📸</h3> | ||
The Beauty and the Magestic Spell Wielders of Midgard! | The Beauty and the Magestic Spell Wielders of Midgard! | ||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Acronyms</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Acronyms</span></span></h2> | ||
<p><i>You are a wizard! Memorize!</i></p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Glossary 📝</h3> | <h3 style="font-size: 1.7em; color: #8A6444;">Glossary 📝</h3> | ||
<div style="font-size:1.2em"> | <div style="font-size:1.2em"> | ||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Tips and Tricks</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Tips and Tricks</span></span></h2> | ||
<p><i>Tricks up my sleeve ey?</i></p> | |||
<h3><span class="mw-headline" id="Pros" style="font-size: 1.6em;">Pro Tips 📌</span></h3> | <h3><span class="mw-headline" id="Pros" style="font-size: 1.6em;">Pro Tips 📌</span></h3> | ||
<ul style="font-size: 1.4em;"> | <ul style="font-size: 1.4em;"> | ||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Attack Speed Modifiers</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Attack Speed Modifiers</span></span></h2> | ||
<p><i>We Shall Cast and Spam faster!</i></p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Mage ASPD 🎈</h3> | |||
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<h2><span id="FAQ_.28frequently_asked_questions.29"></span> | <h2><span id="FAQ_.28frequently_asked_questions.29"></span> | ||
<span class="mw-headline" id="FAQ_(frequently_asked_questions)"> | <span class="mw-headline" id="FAQ_(frequently_asked_questions)"> | ||
<span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem"> | <span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Frequently Asked Questions</span></span></h2> | ||
<p><i>Why is the female mage not called Witch?...</i> (・_・;)</p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">FAQ 🔍</h3> | |||
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<table class="wikitable" style="width: 60%; border-collapse: collapse; text-align: left; margin: 10px 0;"> | <table class="wikitable" style="width: 60%; border-collapse: collapse; text-align: left; margin: 10px 0;"> | ||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Special Mentions</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Special Mentions</span></span></h2> | ||
<p><i>감사합니다! </i></p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Special Thanks 🎁</h3> | |||
<p style="font-size: 1.2em;"> | |||
<i><b><span style="color:red;">A big thank you to everyone who helped in creating this guide! You know who you are! Nyaa~</span></b></i> | |||
</p> | |||
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<h2><span class="mw-headline" id="About_Arch_Mage"> | <h2><span class="mw-headline" id="About_Arch_Mage"> | ||
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