Mad Bunny: Difference between revisions

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=== Item ===
=== Item ===
Mad Bunny can be turned into LT version using [[Item Reform - Overview|Item Reform]]
{| class="wikitable mw-collapsible " style="width: 100%;text-align:center;background-color:#F0E0E5;"  
{| class="wikitable mw-collapsible " style="width: 100%;text-align:center;background-color:#F0E0E5;"  
|-  
|-  
|Item
|Item
|{{#item:28902}}{{#itemDesc:28902}}
| {{#item:460020 }} <br> {{#itemDesc:460020 }}
| {{#item:460020 }} <br> {{#itemDesc:460020 }}
|-
|-
|Enchant Items
|Enchant Items
|None
| {{#item:1000874}}  
| {{#item:1000874}}  
You can obtain the [[Enchant_Ticket| Enchant Ticket here]].
You can obtain the [[Enchant_Ticket| Enchant Ticket here]].
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|}
|}


===Upgrade===
===Upgrade/Reset===
Each enchant can be upgraded into better version, or resetted with 100% success rate.
{| class="wikitable mw-collapsible " style="width: 100%;text-align:center;"  
{| class="wikitable mw-collapsible " style="width: 100%;text-align:center;"  
|- style="background-color:#F0E0E5;"
|- style="background-color:#F0E0E5;"
| colspan="2" |Enchant
| colspan="2" |Enchant
| colspan="2" |Enchantment Process
| colspan="2" |Enchantment Process
|-style="background-color:#F0E0E5;"
|- style="background-color:#F0E0E5;"
|From  
|From  
|To
|To
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|Zeny
|Zeny
|-
|-
|
|any Lv.1 enchant
|
|same enchant but Lv.2
|
|3  {{#item:1000874}}
|
50  {{#item:25731}}
50  {{#item:25729}}
|0
|-
|any Lv.2 enchant
|same enchant but Lv.3
|5  {{#item:1000874}}
150 {{#item:25731}}
150 {{#item:25729}}
|0
|-
|-
|
|any enchant of any Lv.
|
|empty enchant socket
|
| -
|
|500,000
|}
|}

Revision as of 06:54, 25 October 2023


Mad Bunny

Item

Mad Bunny can be turned into LT version using Item Reform

Item 28902.png Mad Bunny [1] (28902) A rag doll that Piamette uses for both attack and defense?
It looks so real and alive!
_______________________
ATK +5%
MATK +5%
_______________________
Reflects 10% of Melee Physical Damage.
_______________________
When hit by a magic attack, there is a 10% chance for 2 seconds to reflect the magic attack with a 60% chance.
_______________________
Refine Level +7:
ATK +5
MATK +5
_______________________
Refine Level +9:
ATK +15
MATK +15
_______________________
Refine Level +12:
CRI +10
Protects from skill cast interruption.

_______________________
Type: Armor
Position: Left Hand
Armor Level: 1
Refinable
Weight: 10
460020.png Mad Bunny-LT [1] (460020)
A stuffed toy that Piamette conveniently uses for attack and defense?
Apparently it's moving...
_______________________
ATK +5%, MATK +5%.
ASPD +3
_______________________
For each 2 Refine Levels:
ATK +2%, MATK +2%.
_______________________
Refine Level +7:
Increases Attack Speed by 5%.
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +9:
Increases Melee and Ranged Physical Damage by 7%.
Increases Magical Damage with every element by 7%.
_______________________
Refine Level +12:
Skill casting cannot be interrupted.
CRI +15
_______________________
[Bonus by Grade]
[Grade D]:
Decreases damage taken from enemies of every element by 10%.
_______________________
[Grade C]:
POW +2
SPL +2.
_______________________
[Grade B]:
S.MATK +2
P.ATK +2
_______________________
[Grade A]:
Decreases After Cast Delay by 5%.

_______________________
Type: Armor
Position: Left Hand
Armor Level: 2
Refinable / Gradable
Weight: 10
Required Level: 160
Enchant Items None 1000874.png Enchant Ticket (1000874)

You can obtain the Enchant Ticket here.

Enchants

Enchants
Level 1 Level 2 Level 3
310851.png After Cast Delay Lv.1 (310851)
Decreases After Cast Delay by 1%.
_______________________
Type: Enchant
Position: Unknown
310852.png After Cast Delay Lv.2 (310852)
Decreases After Cast Delay by 3%.
_______________________
Type: Enchant
Position: Unknown
310853.png After Cast Delay Lv.3 (310853)
Decreases After Cast Delay by 5%.
_______________________
Type: Enchant
Position: Unknown
310854.png Attack Speed Lv.1 (310854)
Increases Attack Speed by 5%.
_______________________
Type: Enchant
Position: Unknown
310855.png Attack Speed Lv.2 (310855)
Increases Attack Speed by 7%.
_______________________
Type: Enchant
Position: Unknown
310856.png Attack Speed Lv.3 (310856)
Increases Attack Speed by 10%.
ASPD +1
_______________________
Type: Enchant
Position: Unknown
310857.png Variable Casting (Physical) Lv.1 (310857)
Decreases Variable Casting Time by 5%.
ATK +3
_______________________
Type: Enchant
Position: Unknown
310858.png Variable Casting (Physical) Lv.2 (310858)
Decreases Variable Casting Time by 7%.
ATK +5
_______________________
Type: Enchant
Position: Unknown
310859.png Variable Casting (Physical) Lv.3 (310859)
Decreases Variable Casting Time by 10%.
P.ATK +1
_______________________
Type: Enchant
Position: Unknown
310880.png Variable Casting (Magical) Lv.1 (310880)
Decreases Variable Casting Time by 5%.
MATK +3
_______________________
Type: Enchant
Position: Unknown
310879.png Variable Casting (Magical) Lv.2 (310879)
Decreases Variable Casting Time by 7%.
MATK +5
_______________________
Type: Enchant
Position: Unknown
310860.png Variable Casting (Magical) Lv.3 (310860)
Decreases Variable Casting Time by 10%.
S.MATK +1
_______________________
Type: Enchant
Position: Unknown
310861.png Defense Lv.1 (310861)
DEF +100
_______________________
Type: Enchant
Position: Unknown
310862.png Defense Lv.2 (310862)
DEF +150
_______________________
Type: Enchant
Position: Unknown
310863.png Defense Lv.3 (310863)
DEF +200
Decreases damage taken from all elemental attacks by 5%.
_______________________
Type: Enchant
Position: Unknown
310864.png Physical Lv.1 (310864)
Increases Melee Physical Damage by 1% .
_______________________
Type: Enchant
Position: Unknown
310865.png Physical Lv.2 (310865)
Increases Melee Physical Damage by 3%.
_______________________
Type: Enchant
Position: Unknown
310866.png Physical Lv.3 (310866)
Increases Melee Physical Damage by 5%.
_______________________
Type: Enchant
Position: Unknown
310867.png Ranged Lv.1 (310867)
Increases Ranged Physical Damage by 1%.
_______________________
Type: Enchant
Position: Unknown
310868.png Ranged Lv.2 (310868)
Increases Ranged Physical Damage by 3%.
_______________________
Type: Enchant
Position: Unknown
310869.png Ranged Lv.3 (310869)
Increases Ranged Physical Damage by 5%.
_______________________
Type: Enchant
Position: Unknown
310870.png Magical Lv.1 (310870)
Increases Magical Damage with every element by 1%.
_______________________
Type: Enchant
Position: Unknown
310871.png Magical Lv.2 (310871)
Increases Magical Damage with every element by 3%.
_______________________
Type: Enchant
Position: Unknown
310872.png Magical Lv.3 (310872)
Increases Magical Damage with every element by 5%.
_______________________
Type: Enchant
Position: Unknown
310873.png HP Lv.1 (310873)
MaxHP +3%
_______________________
Type: Enchant
Position: Unknown
310874.png HP Lv.2 (310874)
MaxHP +5%.
_______________________
Type: Enchant
Position: Unknown
310875.png HP Lv.3 (310875)
MaxHP +7%
_______________________
Type: Enchant
Position: Unknown
310876.png Spirit Lv.1 (310876)
MaxSP +3%
_______________________
Type: Enchant
Position: Unknown
310877.png Spirit Lv.2 (310877)
MaxSP +5%
_______________________
Type: Enchant
Position: Unknown
310878.png Spirit Lv.3 (310878)
MaxSP +7%
_______________________
Type: Enchant
Position: Unknown

Upgrade/Reset

Each enchant can be upgraded into better version, or resetted with 100% success rate.

Enchant Enchantment Process
From To Materials Zeny
any Lv.1 enchant same enchant but Lv.2 3 1000874.png Enchant Ticket (1000874)

50 25731.png Zelunium (25731) 50 25729.png Shadowdecon (25729)

0
any Lv.2 enchant same enchant but Lv.3 5 1000874.png Enchant Ticket (1000874)

150 25731.png Zelunium (25731) 150 25729.png Shadowdecon (25729)

0
any enchant of any Lv. empty enchant socket - 500,000