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Revision as of 06:01, 20 April 2021
Enchanting
The Illusion Enchanter can be found in Prontera at prontera 91/115
. You will get a short story the first time you speak with her.
Each item can only be enchanted twice at the cost of 5 Illusion Stones per try. You can only enchant Illusion items.
Depending on the item type, you will get different enchants.
Level 3 Weapon Enchants | ||||
---|---|---|---|---|
Melee-type Enchantments | ||||
Fighting Spirit 1 | Fighting Spirit 2 | Fighting Spirit 3 | Fighting Spirit 4 | Fighting Spirit 5 |
Acute 1 | Acute 2 | Acute 3 | Acute 4 | Acute 5 |
Mettle 1 | Mettle 2 | Mettle 3 | Mettle 4 | Mettle 5 |
ASPD +1 | ASPD +2 | |||
Str +2 | Str +3 | Str +4 | ||
Dex +2 | Dex +3 | Dex +4 | ||
Luk +2 | Luk +3 | Luk +4 |
Level 3 Weapon Enchants | ||||
---|---|---|---|---|
Range-type Enchantments | ||||
Expert Archer 1 | Expert Archer 2 | Expert Archer 3 | Expert Archer 4 | Expert Archer 5 |
Master Archer 1 | Master Archer 2 | Master Archer 3 | Master Archer 4 | Master Archer 5 |
Magic Essence 1 | Magic Essence 2 | Magic Essence 3 | Magic Essence 4 | Magic Essence 5 |
ASPD +1 | ASPD +2 | |||
Agi +2 | Agi +3 | Agi +4 | ||
Dex +2 | Dex +3 | Dex +4 | ||
Luk +2 | Luk +3 | Luk +4 |
Level 3 Weapon Enchants | ||||
---|---|---|---|---|
Magic-type Enchantments | ||||
Spell 1 | Spell 2 | Spell 3 | Spell 4 | Spell 5 |
Archbishop 1 | Archbishop 2 | |||
Int +2 | Int +3 | Int +4 | ||
Dex +2 | Dex +3 | Dex +4 | ||
Luk +2 | Luk +3 | Luk +4 |
Armor Enchants | |||
---|---|---|---|
MaxHp +1% | MaxHp +2% | MaxHp +3% | MaxHp +4% |
SP Absorb 1 | SP Absorb 2 | HP Absorb 1 | HP Absorb 2 |
Rune of Strength 1 | Rune of Strength 2 | Rune of Agility 1 | Rune of Agility 2 |
Rune of Vitality 1 | Rune of Vitality 2 | Rune of Intellect 1 | Rune of Intellect 2 |
Rune of Dexterity 1 | Rune of Dexterity 2 | Rune of Luk 1 | Rune of Luk 2 |
Str +2 | Str +3 | Str +4 | |
Agi +2 | Agi +3 | Agi +4 | |
Vit +2 | Vit +3 | Vit +4 | |
Int +2 | Int +3 | Int +4 | |
Dex +2 | Dex +3 | Dex +4 | |
Luk +2 | Luk +3 | Luk +4 |
Accessory Enchants | ||
---|---|---|
HP +200 | HP +300 | HP +400 |
SP +20 | SP +50 | SP +75 |
Str +2 | Str +3 | Str +4 |
Agi +2 | Agi +3 | Agi +4 |
Vit +2 | Vit +3 | Vit +4 |
Int +2 | Int +3 | Int +4 |
Dex +2 | Dex +3 | Dex +4 |
Luk +2 | Luk +3 | Luk +4 |
Resetting Enchants
The Illusion Enchanter will reset both of your enchants for a cost. Before resetting the enchants, the item must be fully enchanted first.
Depending on the option you choose, it has a chance of failure which will end up breaking the item. It is recommended to pay the full price to avoid this situation.
Price | Success Chance |
100,00 zeny | 50% |
200,00 zeny | 60% |
300,000 zeny | 70% |
400,000 zeny | 80% |
500,000 zeny | 100% |
5 Illusion Stones | 100% |
Partial Reset
For the price of 30 Illusion Stones or 5,000,000 zeny, you can also choose to reset only one enchant, keeping the other as is.
Illusion Weapon Level 4 Enchants
Despite the regular Illusion enchanting system having weapon enchants, Illusion level 4 weapons don't share the same options.
Aside from Illusion Sharpened Legbone of Ghoul [2], every other Illusion Dungeon weapon can be enchanted through Resonance Stone of Dusk (physical) or Resonance Stone of Dawn (magic).
The two stones can be purchased from the Illusion Merchant NPC (prontera 88/113
).
Each single stone costs either 2,000,000 zeny or 10 Illusion Stone.
Using a stone (double click the stone to activate it) will open up an enchanting window that will list every Illusion Level 4 Weapon on your inventory. Confirming the enchant will consume the stone and imbue the weapon with 2 random enchants from different lists, based on their enchanting slot.
There is no chance of breaking, damaging, losing refines or cards on your weapon. You can overwrite the enchants on your weapon by using another stone.
Resonance Stone of Dusk - Level 4 Weapon Physical Enchants | |
1st Slot Enchant | 2nd Slot Enchant |
|
|
Resonance Stone of Dawn - Level 4 Weapon Magical Enchants | |
1st Slot Enchant | 2nd Slot Enchant |
|
|