Good and Evil Headgears: Difference between revisions
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{{:Good and Evil Headgear Enchantment}} | {{:Good and Evil Headgear Enchantment}} |
Revision as of 17:14, 12 July 2023
Headgears
You can buy those headgears at NPC Govil (tha_t12 122, 88).
Costs:
- 500x Piece of Sin (1000257)
- 500x Fragment of Good Will (1000263)
- 150x Sealed Temporal Circlet (25864)
- 1500x Fragment of Vicious Mind (22687)
- 2x Mother's Nightmare (7020)
- 17,600,000 zeny
Item | Materials | Refine Change |
All refined +9 ~ +11 Good& Evil Headgears | 14x Blacksmith's Blessing (6635)
1x Crown of Good and Evil Refine Hammer (102075) |
+1 |
Headgears: | ||
Crown of Good and Evil (Elemental Master) [1] (400377) ItemID: 400377 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Magical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Poison, Water and Earth element by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Doom Bible: For each 3 Refine Levels of Doom Bible: Increases damage of Venom Swamp by 4%. Increases damage of Conflagration by 5%. If Doom Bible's Grade is B or higher: Increases damage of Venom Swamp by additional 10%. When equipped with Evil Spell: Increases damage of Venom Swamp by additional 15%. Increases damage of Conflagration by additional 20%. _______________________ When equipped with Blessed Bible: For each 3 Refine Levels of Blessed Bible: Increases damage of Diamond Storm by 4%. Increases damage of Terra Drive by 5%. If Blessed Bible's Grade is B or higher: Increases damage of Diamond Storm by additional 10%. When equipped with Good Spell:: Increases damage of Diamond Storm by additional 15%. Increases damage of Terra Drive by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3, S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Elemental Master |
Crown of Good and Evil (Biolo) [1] (400381) ItemID: 400381 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Physical Damage by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: CRI +5 Increases Attack Speed by 5%. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Blood Rapier: For each 3 Refine Levels of Blood Rapier: Increases damage of Mayhemic Thorns by 4%. Increases Critical Damage by 10%. If Blood Rapier's Grade is B or higher: Increases damage of Mayhemic Thorns by additional 10%. When equipped with Evil Spell: Increases damage of Mayhemic Thorns by additional 15%. Increases Critical Damage by additional 25%. _______________________ When equipped with Victory Sword: For each 3 Refine Levels of Victory Sword: Increases damage of Explosive Powder by 4%. Increases Melee Physical Damage by 5%. If Victory Sword's Grade is B or higher: Increases damage of Explosive Powder by additional 10%. When equipped with Good Spell:: Increases damage of Explosive Powder by additional 15%. Increases Melee Physical Damage by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Biolo |
Crown of Good and Evil (Trouvere&Troubadour) [1] (400385) ItemID: 400385 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. Increases Magical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. Increases Magical Damage with every element by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: ATK +5%, MATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Crime Violin or Crime Whip: For each 3 Refine Levels of Crime Violin or Crime Whip: Increases damage of Metallic Fury by 4%. Increases damage of Sound Blend by 5%. If Crime Violin or Crime Whip's Grade is B or higher: Increases damage of Metallic Fury by additional 10%. When equipped with Evil Spell: Increases damage of Metallic Fury by additional 15%. Increases damage of Sound Blend by additional 20%. _______________________ When equipped with Light Power Harp or Light Power Spark: For each 3 Refine Levels of Light Power Harp or Light Power Spark: Increases damage of Rhythm Shooting by 4%. Increases damage of Rose Blossom by 5%. If Light Power Harp or Light Power Spark's Grade is B or higher: Increases damage of Rhythm Shooting by additional 10%. When equipped with Good Spell:: Increases damage of Rhythm Shooting by additional 15%. Increases damage of Rose Blossom by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Troubadour, Trouvere |
Crown of Good and Evil (Shinkiro&Shiranui) [1] (400386) ItemID: 400386 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. Increases Magical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. Increases Magical Damage with every element by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases Variable Casting Time by 5%. Decreases After Cast Delay by 5%. _______________________ Refine Level +11: ATK +5%, MATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Devil Claw: For each 3 Refine Levels of Devil Claw: Increases damage of Darkening Cannon by 4%. Increases damage of Red Flame Cannon by 5%. If Devil Claw's Grade is B or higher: Increases damage of Darkening Cannon by additional 10%. When equipped with Evil Spell: Increases damage of Darkening Cannon by additional 15%. Increases damage of Red Flame Cannon by additional 20%. _______________________ When equipped with Huuma Shuriken Brilliance: For each 3 Refine Levels of Huuma Shuriken Brilliance: Increases damage of Huuma Shuriken - Construct by 4%. Increases damage of Huuma Shuriken - Grasp by 5%. If Huuma Shuriken Brilliance's Grade is B or higher: Increases damage of Huuma Shuriken - Construct by additional 10%. When equipped with Good Spell:: Increases damage of Huuma Shuriken - Construct by additional 15%. Increases damage of Huuma Shuriken - Grasp by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Shinkiro, Shiranui |
Crown of Good and Evil (Sky Emperor) [1] (400387) ItemID: 400387 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. Increases Magical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases Variable Casting Time by 5%. Decreases After Cast Delay by 5%. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Darkness Tablet: For each 3 Refine Levels of Darkness Tablet: Increases damage of Midnight Kick by 4%. Increases damage of Dawn Break by 5%. If Darkness Tablet's Grade is B or higher: Increases damage of Midnight Kick by additional 10%. When equipped with Evil Spell: Increases damage of Midnight Kick by additional 15%. Increases damage of Dawn Break by additional 20%. _______________________ When equipped with Origin of Life: For each 3 Refine Levels of Origin of Life: Increases damage of Noon Blast by 4%. Increases damage of Sunset Blast by 5%. If Origin of Life's Grade is B or higher: Increases damage of Noon Blast by additional 10%. When equipped with Good Spell:: Increases damage of Noon Blast by additional 15%. Increases damage of Sunset Blast by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Sky Emperor |
Crown of Good and Evil (Soul Ascetic) [1] (400388) ItemID: 400388 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Magical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Magical Damage with every element by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Soul Harvest: For each 3 Refine Levels of Soul Harvest: Increases damage of Exorcism of Malicious Soul by 4%. Increases damage of Talisman of Soul Stealing by 5%. If Soul Harvest's Grade is B or higher: Increases damage of Exorcism of Malicious Soul by additional 10%. When equipped with Evil Spell: Increases damage of Exorcism of Malicious Soul by additional 15%. Increases damage of Talisman of Soul Stealing by additional 20%. _______________________ When equipped with Soul Liberator: For each 3 Refine Levels of Soul Liberator: Increases damage of Talisman of Four Bearing God by 4%. Increases damage of Talisman of Red Phoenix by 5%. If Soul Liberator's Grade is B or higher: Increases damage of Talisman of Four Bearing God by additional 10%. When equipped with Good Spell:: Increases damage of Talisman of Four Bearing God by additional 15%. Increases damage of Talisman of Red Phoenix by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Soul Ascetic |
Crown of Good and Evil (Spirit Handler) [1] (400390) ItemID: 400390 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. Increases Magical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. Increases Magical Damage with Ghost and Neutral element by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases Variable Casting Time by 5%. CRI +5 _______________________ Refine Level +11: ATK +5%, MATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Darkness Foxtail Model: For each 3 Refine Levels of Darkness Foxtail Model: Increases damage of Hyunrok Cannon by 4%. Increases damage of Hyunrok Breeze by 5%. If Darkness Foxtail Model's Grade is B or higher: Increases damage of Hyunrok Cannon by additional 10%. When equipped with Evil Spell: Increases damage of Hyunrok Cannon by additional 15%. Increases damage of Hyunrok Breeze by additional 20%. _______________________ When equipped with Lightforce Foxtail Wand: For each 3 Refine Levels of Lightforce Foxtail Wand: Increases damage of Chulho Sonic Claw by 4%. Increases damage of Hogogong Strike by 5%. If Lightforce Foxtail Wand's Grade is B or higher: Increases damage of Chulho Sonic Claw by additional 10%. When equipped with Good Spell:: Increases damage of Chulho Sonic Claw by additional 15%. Increases damage of Hogogong Strike by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Spirit Handler |
Crown of Good and Evil (Night Watch - Revolver) [1] (400392) ItemID: 400392 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases After Cast Delay by 5%. Increases Attack Speed by 5%. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Devil's Bullet: For each 3 Refine Levels of Devil's Bullet: Increases damage of Only One Bullet by 4%. Increases Ranged Physical Damage by additional 5%. If Devil's Bullet's Grade is B or higher: Increases damage of Only One Bullet by additional 10%. When equipped with Evil Spell: Increases damage of Only One Bullet by additional 15%. Increases Ranged Physical Damage by additional 20%. _______________________ When equipped with Devil Hunter: For each 3 Refine Levels of Devil Hunter: Increases damage of Magazine for One by 4%. Increases Critical Damage by 10%. If Devil Hunter's Grade is B or higher: Increases damage of Magazine for One by additional 10%. When equipped with Good Spell:: Increases damage of Magazine for One by additional 15%. Increases Critical Damage by additional 25%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Night Watch |
Crown of Good and Evil (Night Watch - Gatling Gun) [1] (400393) ItemID: 400393 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases After Cast Delay by 5%. Increases Attack Speed by 5%. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with RG-5649: For each 3 Refine Levels of RG-5649: Increases damage of The Vigilante at Night by 4%. Increases Ranged Physical Damage by additional 5%. If RG-5649's Grade is B or higher: Increases damage of The Vigilante at Night by additional 10%. When equipped with Evil Spell: Increases damage of The Vigilante at Night by additional 15%. Increases Ranged Physical Damage by additional 20%. _______________________ When equipped with Lightning Splatter: For each 3 Refine Levels of Lightning Splatter: Increases damage of Magazine for One by 4%. Increases Ranged Physical Damage by additional 5%. If Lightning Splatter's Grade is B or higher: Increases damage of Magazine for One by additional 10%. When equipped with Good Spell:: Increases damage of Magazine for One by additional 15%. Increases Ranged Physical Damage by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Night Watch |
Crown of Good and Evil (Night Watch - Shotgun) [1] (400394) ItemID: 400394 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases After Cast Delay by 5%. Increases Attack Speed by 5%. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Outlaw Cursed Shotgun: For each 3 Refine Levels of Outlaw Cursed Shotgun: Increases damage of Wild Fire by 4%. Increases Ranged Physical Damage by additional 5%. If Outlaw Cursed Shotgun's Grade is B or higher: Increases damage of Wild Fire by additional 10%. When equipped with Evil Spell: Increases damage of Wild Fire by additional 15%. Increases Ranged Physical Damage by additional 20%. _______________________ When equipped with Lord of Glory: For each 3 Refine Levels of Lord of Glory: Increases damage of The Vigilante at Night by 4%. Increases Ranged Physical Damage by additional 5%. If Lord of Glory's Grade is B or higher: Increases damage of The Vigilante at Night by additional 10%. When equipped with Good Spell:: Increases damage of The Vigilante at Night by additional 15%. Increases Ranged Physical Damage by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Night Watch |
Crown of Good and Evil (Hyper Novice) [1] (400389) ItemID: 400389 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. Increases Magical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. Increases Magical Damage with Ghost and Neutral element by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases Variable Casting Time by 5%. Decreases After Cast Delay by 5%. _______________________ Refine Level +11: ATK +5%, MATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Devil Cursed Sword: For each 3 Refine Levels of Devil Cursed Sword: Increases damage of Napalm Vulcan Strike by 4%. Increases damage of Ground Gravitation by 5%. If Devil Cursed Sword's Grade is B or higher: Increases damage of Napalm Vulcan Strike by additional 10%. When equipped with Evil Spell: Increases damage of Napalm Vulcan Strike by additional 15%. Increases damage of Ground Gravitation by additional 20%. _______________________ When equipped with Guardian Saber: For each 3 Refine Levels of Guardian Saber: Increases damage of Shield Chain Rush by 4%. Increases damage of Spiral Pierce Max by 5%. If Guardian Saber's Grade is B or higher: Increases damage of Shield Chain Rush by additional 10%. When equipped with Good Spell:: Increases damage of Shield Chain Rush by additional 15%. Increases damage of Spiral Pierce Max by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Hyper Novice |
Crown of Good and Evil (Night Watch - Rifle) [1] (400395) ItemID: 400395 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases After Cast Delay by 5%. Increases Attack Speed by 5%. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Screaming Rifle: For each 3 Refine Levels of Screaming Rifle: Increases damage of Hasty Fire in the Hole by 4%. Increases damage of Grenades Dropping by 5%. If Screaming Rifle's Grade is B or higher: Increases damage of Hasty Fire in the Hole by additional 10%. When equipped with Evil Spell: Increases damage of Hasty Fire in the Hole by additional 15%. Increases damage of Grenades Dropping by additional 20%. _______________________ When equipped with Last Dawn: For each 3 Refine Levels of Last Dawn: Increases damage of Spiral Shooting by 4%. Increases damage of Only One Bullet by 5%. If Last Dawn's Grade is B or higher: Increases damage of Spiral Shooting by additional 10%. When equipped with Good Spell:: Increases damage of Spiral Shooting by additional 15%. Increases damage of Only One Bullet by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Night Watch |
Crown of Good and Evil (Cardinal) [1] (400378) ItemID: 400378 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. Increases Magical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. Increases Magical Damage with Holy element by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases After Cast Delay by 5%. CRI +5 _______________________ Refine Level +11: ATK +5%, MATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Sealed Bible: For each 3 Refine Levels of Sealed Bible: Increases damage of Petitio by 4%. Increases Critical Damage by 10%. If Sealed Bible's Grade is B or higher: Increases damage of Petitio by additional 10%. When equipped with Evil Spell: Increases damage of Petitio by additional 15%. Increases Critical Damage by additional 25%. _______________________ When equipped with Saint Bringer: For each 3 Refine Levels of Saint Bringer: Increases damage of Framen by 4%. Increases damage of Arbitrium by 5%. If Saint Bringer's Grade is B or higher: Increases damage of Framen by additional 10%. When equipped with Good Spell:: Increases damage of Framen by additional 15%. Increases damage of Arbitrium by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Cardinal |
Crown of Good and Evil (Dragon Knight) [1] (400374) ItemID: 400374 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Physical Damage by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases After Cast Delay by 5%. Increases Attack Speed by 5%. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Execution Great Sword: For each 3 Refine Levels of Execution Great Sword: Increases damage of Hack and Slasher by 4%. Increases damage of Storm Slash by 5%. If Execution Great Sword's Grade is B or higher: Increases damage of Hack and Slasher by additional 10%. When equipped with Evil Spell: Increases damage of Hack and Slasher by additional 15%. Increases damage of Storm Slash by additional 20%. _______________________ When equipped with Jupiter Spear: For each 3 Refine Levels of Jupiter Spear: Increases damage of Dragonic Breath by 4%. Increases damage of Madness Crusher by 5%. If Jupiter Spear's Grade is B or higher: Increases damage of Dragonic Breath by additional 10%. When equipped with Good Spell:: Increases damage of Dragonic Breath by additional 15%. Increases damage of Madness Crusher by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Dragon Knight |
Crown of Good and Evil (Inquisitor) [1] (400379) ItemID: 400379 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Physical Damage by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: CRI +10 _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Demonic Claw: For each 3 Refine Levels of Demonic Claw: Increases damage of Explosion Blaster by 4%. Increases damage of Oleum Sanctum by 5%. If Demonic Claw's Grade is B or higher: Increases damage of Explosion Blaster by additional 10%. When equipped with Evil Spell: Increases damage of Explosion Blaster by additional 15%. Increases damage of Oleum Sanctum by additional 20%. _______________________ When equipped with Punish Scepter: For each 3 Refine Levels of Punish Scepter: Increases damage of Third Punish by 4%. Increases damage of First Brand by 5%. If Punish Scepter's Grade is B or higher: Increases damage of Third Punish by additional 10%. When equipped with Good Spell:: Increases damage of Third Punish by additional 15%. Increases damage of First Brand by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Inquisitor |
Crown of Good and Evil (Imperial Guard) [1] (400375) ItemID: 400375 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. Increases Magical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. Increases Magical Damage with Holy element by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases Variable Casting Time by 5%. Increases Attack Speed by 5%. _______________________ Refine Level +11: ATK +5%, MATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Devil Guardian Sword: For each 3 Refine Levels of Devil Guardian Sword: Increases damage of Cross Rain by 4%. Increases Magical Damage with Holy element by additional 5%. If Devil Guardian Sword's Grade is B or higher: Increases damage of Cross Rain by additional 10%. When equipped with Evil Spell: Increases damage of Cross Rain by additional 15%. Increases Magical Damage with Holy element by additional 20%. _______________________ When equipped with Holy Light Spear: For each 3 Refine Levels of Holy Light Spear: Increases damage of Overslash by 4%. Increases Melee Physical Damage by additional 5%. If Holy Light Spear's Grade is B or higher: Increases damage of Overslash by additional 10%. When equipped with Good Spell:: Increases damage of Overslash by additional 15%. Increases Melee Physical Damage by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Imperial Guard |
Enchantment
All of its enchants are pickable.
Target Items | Slot 3 | Slot 4 | Reset Process |
All Good and Evil Headgears | 250x Piece of Sin (1000257) 250x Fragment of Good Will (1000263) 3x Enchant Ticket (1000874) and 3,000,000 zeny |
2x Powerful Dimensional Essence (7925) 100x Piece of Sin (1000257) 100x Fragment of Good Will (1000263) and 3,000,000 zeny |
50x Piece of Sin (1000257) 50x Fragment of Good Will (1000263) and 1,000,000 zeny 100% Chance |
Slot 3 Enchant
Good Spell (312014) | Evil Spell (312021) |
Slot 4 Enchant
Enchants | Upgrade Options | |||
Materials | Level 2 | Materials | Level 3 | |
Tenacity Lv1 (29706) ItemID: 29706 _______________________ Increases Melee Physical Damage by 4%. Perfect HIT +1 |
+ 50x Piece of Sin (1000257) 50x Fragment of Good Will (1000263) 1x Enchant Ticket (1000874) |
Tenacity Lv2 (29707) ItemID: 29707 _______________________ Increases Melee Physical Damage by 8%. Perfect HIT +2 |
+ 1x Powerful Dimensional Essence (7925) 70x Piece of Sin (1000257) 70x Fragment of Good Will (1000263) 1x Enchant Ticket (1000874) |
Tenacity Lv3 (29708) ItemID: 29708 _______________________ Increases Melee Physical Damage by 12%. Perfect HIT +3 |
Adamantine Lv1 (29101) ItemID: 29101 _______________________ MaxHP +5% DEF +140 MDEF +20 |
Adamantine Lv2 (29102) ItemID: 29102 _______________________ MaxHP +10% DEF +180 MDEF +40 |
Adamantine Lv3 (29103) ItemID: 29103 _______________________ MaxHP +15% DEF +220 MDEF +60 | ||
Magic Essence Lv1 (29071) ItemID: 29071 _______________________ MATK +4% Decreases Fixed Casting Time by 0.1 second. |
Magic Essence Lv2 (29072) ItemID: 29072 _______________________ MATK +8% Decreases Fixed Casting Time by 0.2 seconds. |
Magic Essence Lv3 (29073) ItemID: 29073 _______________________ MATK +12% Decreases Fixed Casting Time by 0.3 seconds. | ||
Master Archer Lv1 (29091) ItemID: 29091 _______________________ Increases Ranged Physical Damage by 4%. Increases Attack Speed by 1%. |
Master Archer Lv2 (29092) ItemID: 29092 _______________________ Increases Ranged Physical Damage by 8%. Increases Attack Speed by 2%. |
Master Archer Lv3 (29093) ItemID: 29093 _______________________ Increases Ranged Physical Damage by 12%. Increases Attack Speed by 3%. | ||
Acute Lv1 (29081) ItemID: 29081 _______________________ CRI +3 Increases Critical Damage by 20%. |
Acute Lv2 (29082) ItemID: 29082 _______________________ CRI +6 Increases Critical Damage by 35%. |
Acute Lv3 (29083) ItemID: 29083 _______________________ CRI +9 Increases Critical Damage by 50%. | ||
Affection Lv1 (29111) ItemID: 29111 _______________________ Increases Healing skills effectiveness by 5%. MaxSP +3% |
Affection Lv2 (29112) ItemID: 29112 _______________________ Increases Healing skills effectiveness by 10%. MaxSP +6% |
Affection Lv3 (29113) ItemID: 29113 _______________________ Increases Healing skills effectiveness by 15%. MaxSP +9% |
For the 4th Slot enchant you can also use the random enchant option: 1x Powerful Dimensional Essence (7925) , 25x Piece of Sin (1000257) , 25x Fragment of Good Will (1000263) and 300,000 z.