Lady Lilith's Short Intro to Magic Guards: Difference between revisions
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!!! DISCLAIMER !!!<br> | !!! DISCLAIMER !!!<br> | ||
That page is under construction! <br> | That page is under construction! <br> | ||
Revision as of 17:18, 4 January 2023
!!! DISCLAIMER !!!
That page is under construction!
Work in progress!
Introduction

Reasons to play Magic Guards:
- Being magic means never worry about HIT things
- Magic is fancy and beautiful !
- Very helpful in party gameplay
- Outfit is elegant, brilliant, gorgeous and irresistible !
- Incredibly tanky and durable against all types of damage
- Cosplaying Paladins! Yay!
- Having mount is always nice (weigth and speed are always welcomed!)
- Gryphons are just fluffy nuggets! <3
- Easy and straight-forward gameplay
- A whole bunch of flying damage numbers!.. Mindblowing!
- Easy switching from defensive into offensive
- The best exorcist in the neighborhood
- You may farm harder maps than colleagues with the same level of equipment
- Drinking coffee in Glast Heim
Things to consider when starting a Magic Guard:
- You will struggle with Holy opponents (but they are still kill-able)
- You may deal lesser damage than colleagues with the same level of equipment
- You may need a lot of ACDR% equipment to achieve max potential (that's expensive!)
Status & Traits
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Cast time = Variable Cast Time + Fixed Cast Time |
Skill Build
| Swordsman |
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![]() There is nothing to change. |
| Paladin |
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![]() You may opt to have |
| Royal Guard |
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![]() You may opt to have |
| Imperial Guard |
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![]() You may ignore |
Tactics
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Note: Under
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How to press my buttons?
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First of all make sure your toggleable skills are always active:
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Max AoE DPS
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What to wear?
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| Mid Game Equipment | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| End Game Equipment | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Credits
Special thanks to Muh, Icecold, Kino, Yvonne and all community!



