Constellation Tower: Difference between revisions

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{{:WIP}}
{{:WIP}}
[[Category:Instances]]
=Overview=
=Overview=
* Level Requirement: 240+
* Level Requirement: 240+

Revision as of 12:29, 9 October 2022

not yet implemented

Overview

  • Level Requirement: 240+
  • Starting point: (alberta 214, 77)
  • Cooldown: 3 days
  • Rewards: Faint Star's and Nebula Equipment

Instance

Constellation Tower is the major overhaul of Endless Tower. Guided by Oscar once again, Constellation Tower reaches for the stars in terms of difficulty with its unique random difficulty system and time restriction.
Unlike Endless Tower where it had specific monsters and MVPs on designated floors, Constellation Tower's floors have all randomized monsters per floor. These monsters are strong and as you climb the tower, they will continue to get stronger in both health and attack.
A boss monster will still appear every 5 floors just like Endless Tower. However, the boss that spawns will be random. These bosses are not affected by the floor progression difficulty modifier and also not required in the kill count to complete the floor.
Time management is a strong factor in the instance if you wish to reach the highest difficulty. With only 60 minutes, Constellation Tower offers an NPC every 5 floors that can quicken your climb in exchange for 1000372.png Meteorite Powder (1000372) . If you pay the tribute, you will skip 4 floors (Example Floor 1 to Floor 5). The amount of Meteorite Dust increases each time you use the NPC.
Upon reaching floor 25, you can choose to fight Naght Sieger (Easy) or continue on to floor 50 to fight Betelgeuse (Hard). Choose carefully as you cannot go back to the Tower from the final boss room and you wait 3 days to try the instance again. It recommended to have atleast 30 minutes remaining for the final battle.
If you did press on to fight Betelgeuse, Oscar will appear to ask you if you wish to strengthen the boss. Oscar will require 20x 1000372.png Meteorite Powder (1000372) to roll randomized attributes for Betelgeuse. These attributes are Health, Attack, Recovery, Defense, and Trap. You can roll stars from 1 to 3, Sealed or No Influence. Oscar will allow you to roll as many times as you want. As the difficulty increases, so do the rewards in both quantity and type of chests.

Monsters

  • All monsters are different from the original Endless Tower and normal field mobs.
  • No monster has their original loot table.
Normal Monsters
20998.gif
Jakk (20998)
20999.gif
Stone Shooter (20999)
21000.gif
Grizzly (21000)
21001.gif
Stalactic Golem (21001)
21002.gif
Chimera (21002)
21003.gif
Karakasa (21003)
21004.gif
Rideword (21004)
21005.gif
Parasite (21005)
21006.gif
Wraith (21006)
21007.gif
Sky Petite (21007)
21008.gif
Wind Ghost (21008)
21009.gif
Clock (21009)
21010.gif
Raydric Archer (21010)
21011.gif
Increase Soil (21011)
21012.gif
Penomena (21012)
21013.gif
Ground Petite (21013)
21014.gif
Alarm (21014)
21015.gif
Zombie Prisoner (21015)
21016.gif
Marionette (21016)
21017.gif
Permeter (21017)
21018.gif
Skeleton Prisoner (21018)
21019.gif
Owl Duke (21019)
21020.gif
Deviruchi (21020)
21021.gif
Bloody Butterfly (21021)
21022.gif
Stapo (21022)
21023.gif
Taoist Hermit (21023)
21024.gif
The Paper (21024)
21025.gif
Tengu (21025)
21026.gif
Alice (21026)
21027.gif
Anacondaq (21027)
21028.gif
Gargoyle (21028)
21029.gif
Carat (21029)
21030.gif
Sting (21030)
21031.gif
Gryphon (21031)
21032.gif
Gibbet (21032)
21033.gif
Nightmare Terror (21033)
21034.gif
Anolian (21034)
21035.gif
Bloody Murderer (21035)
21036.gif
Aliot (21036)
21037.gif
Venatu (21037)
21038.gif
Deathword (21038)
21039.gif
Plasma (21039)
21040.gif
Dimik (21040)
21041.gif
Mini Demon (21041)
21042.gif
Leib Olmai (21042)
21043.gif
Wanderer (21043)
21044.gif
Retribution (21044)
21045.gif
Flame Skull (21045)
21046.gif
Abysmal Knight (21046)
21047.gif
Banshee (21047)
5th Floor Bosses
21325.gif
Mastering (21325)
21326.gif
Vagabond Wolf (21326)
21327.gif
Vocal (21327)
21328.gif
Golden Thief Bug (21328)
21329.gif
Mistress (21329)
21330.gif
Maya (21330)
21331.gif
Phreeoni (21331)
21332.gif
Drake (21332)
21333.gif
Moonlight Flower (21333)
21334.gif
Bacsojin (21334)
21335.gif
Goblin Leader (21335)
21336.gif
Kobold Leader (21336)
21337.gif
Turtle General (21337)
21338.gif
Samurai Specter (21338)
21339.gif
Toad (21339)
21340.gif
Osiris (21340)
21341.gif
Pharaoh (21341)
21342.gif
Amon Ra (21342)
21343.gif
Dark Snake Lord (21343)
21344.gif
Arc Angeling (21344)
21345.gif
Deviling (21345)
21346.gif
Angeling (21346)
21347.gif
Ghostring (21347)
21348.gif
Ygnizem Seniar (21348)
21349.gif
Doppelganger (21349)
21350.gif
Atroce (21350)
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Orc Hero (21351)
21352.gif
Orc Lord (21352)
21353.gif
Baphomet (21353)
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Dark Lord (21354)
21355.gif
Falling Bishop (21355)
21356.gif
Ifrit (21356)
21357.gif
Randgris (21357)
21358.gif
Beelzebub (21358)
21359.gif
Beelzebub (21359)
Easy Final Bosses Hard Final Bosses
20996.gif
Naght Sieger (20996)
20997.gif
Thorny Skeleton (20997)
20994.gif
Betelgeuse (20994)
20995.gif
Dead Soul (20995)

Rewards

All monsters in the instance has a chance of dropping 1000372.png Meteorite Powder (1000372) .
Upon defeating the final boss, you will obtain 5 1000373.png Meteorite Fragment (1000373) and 2 1000372.png Meteorite Powder (1000372) .
Defeating Betelgeuse in a higher difficulty, special treasure chests will spawn that may drop the following items:


Item Exchange

You can head back to the Misty Island to use the vending machines to exchange your rewards.

The vending machine will also break down 1 1000373.png Meteorite Fragment (1000373) into 40 1000372.png Meteorite Powder (1000372) .
You can break down 1 Stat Meteorite Fragment into 4 Stat Meteorite Powders.
Also you can swap Fragments between each other at a rate of 3:1.

Basic Shop

Item Currency Amount
1000396.png Naght Sieger Soul (1000396) 3x 1000397.png Betelgeuse Soul (1000397)
1000373.png Meteorite Fragment (1000373) 50x 1000372.png Meteorite Powder (1000372)
450166.png Faint Star Robe [1] (450166) 50x 1000373.png Meteorite Fragment (1000373)
5x 1000396.png Naght Sieger Soul (1000396)
450167.png Faint Star Suit [1] (450167) 50x 1000373.png Meteorite Fragment (1000373)
5x 1000396.png Naght Sieger Soul (1000396)
450168.png Faint Star Armor [1] (450168) 50x 1000373.png Meteorite Fragment (1000373)
5x 1000396.png Naght Sieger Soul (1000396)
490131.png Signet of Star [1] (490131) 100x 1000373.png Meteorite Fragment (1000373)
10x 1000396.png Naght Sieger Soul (1000396)
1000442.png Power Meteorite Fragment (1000442) 5x 1000398.png Power Meteorite Powder (1000398)
1000443.png Stamina Meteorite Fragment (1000443) 5x 1000399.png Stamina Meteorite Powder (1000399)
1000444.png Agile Meteorite Fragment (1000444) 5x 1000400.png Agile Meteorite Powder (1000400)
1000445.png Lucky Meteorite Fragment (1000445) 5x 1000401.png Lucky Meteorite Powder (1000401)
1000446.png Meteorite Fragment of Spell (1000446) 5x 1000402.png Meteorite Powder of Spell (1000402)
1000447.png Meteorite Fragment of Wisdom (1000447) 5x 1000403.png Meteorite Powder of Wisdom (1000403)

Advanced Shop

Item Currency Amount
450169.png Nebula Armor of Power [1] (450169) 50x 1000373.png Meteorite Fragment (1000373)
30x 1000398.png Power Meteorite Powder (1000398)
10x 1000397.png Betelgeuse Soul (1000397)
1x 450168.png Faint Star Armor [1] (450168)
450170.png Nebula Armor of Stamina [1] (450170) 50x 1000373.png Meteorite Fragment (1000373)
30x 1000399.png Stamina Meteorite Powder (1000399)
10x 1000397.png Betelgeuse Soul (1000397)
1x 450168.png Faint Star Armor [1] (450168)
450171.png Nebula Suit of Concentration [1] (450171) 50x 1000373.png Meteorite Fragment (1000373)
30x 1000400.png Agile Meteorite Powder (1000400)
10x 1000397.png Betelgeuse Soul (1000397)
1x 450167.png Faint Star Suit [1] (450167)
450172.png Nebula Suit of Creative [1] (450172) 50x 1000373.png Meteorite Fragment (1000373)
30x 1000401.png Lucky Meteorite Powder (1000401)
10x 1000397.png Betelgeuse Soul (1000397)
1x 450167.png Faint Star Suit [1] (450167)
450173.png Nebula Robe of Spell [1] (450173) 50x 1000373.png Meteorite Fragment (1000373)
30x 1000402.png Meteorite Powder of Spell (1000402)
10x 1000397.png Betelgeuse Soul (1000397)
1x 450166.png Faint Star Robe [1] (450166)
450174.png Nebula Robe of Wisdom [1] (450174) 50x 1000373.png Meteorite Fragment (1000373)
30x 1000403.png Meteorite Powder of Wisdom (1000403)
10x 1000397.png Betelgeuse Soul (1000397)
1x 450166.png Faint Star Robe [1] (450166)
490132.png Power Signet of Star [1] (490132) 250x 1000373.png Meteorite Fragment (1000373)
50x 1000398.png Power Meteorite Powder (1000398)
20x 1000397.png Betelgeuse Soul (1000397)
1x 490131.png Signet of Star [1] (490131)
490133.png Stamina Signet of Star [1] (490133) 250x 1000373.png Meteorite Fragment (1000373)
50x 1000399.png Stamina Meteorite Powder (1000399)
20x 1000397.png Betelgeuse Soul (1000397)
1x 490131.png Signet of Star [1] (490131)
490134.png Concentration Signet of Star [1] (490134) 250x 1000373.png Meteorite Fragment (1000373)
50x 1000400.png Agile Meteorite Powder (1000400)
20x 1000397.png Betelgeuse Soul (1000397)
1x 490131.png Signet of Star [1] (490131)
490135.png Creative Signet of Star [1] (490135) 250x 1000373.png Meteorite Fragment (1000373)
50x 1000401.png Lucky Meteorite Powder (1000401)
20x 1000397.png Betelgeuse Soul (1000397)
1x 490131.png Signet of Star [1] (490131)
490136.png Spell Signet of Star [1] (490136) 250x 1000373.png Meteorite Fragment (1000373)
50x 1000402.png Meteorite Powder of Spell (1000402)
20x 1000397.png Betelgeuse Soul (1000397)
1x 490131.png Signet of Star [1] (490131)
490137.png Wisdom Signet of Star [1] (490137) 250x 1000373.png Meteorite Fragment (1000373)
50x 1000403.png Meteorite Powder of Wisdom (1000403)
20x 1000397.png Betelgeuse Soul (1000397)
1x 490131.png Signet of Star [1] (490131)

Faint and Nebula Armors

Item Description
450166.png Faint Star Robe [1] (450166) A robe faintly infused with the magic of stars.
_______________________
MATK +125
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by 10%.

_______________________
Type: Armor
Position: Armor
Defense: 105
Armor Level: 2
Refinable
Weight: 50
Required Level: 240
450167.png Faint Star Suit [1] (450167) A suit faintly infused with the magic of stars.
_______________________
ATK +75, MATK +75
_______________________
For each 2 Refine Levels:
ATK +10, MATK +10
_______________________
Refine Level +9:
Increases Attach Speed (Decreases After Attack Delay by 7%).
_______________________
Refine Level +11:
Increases Ranged Physical Damage by 10%.

_______________________
Type: Armor
Position: Armor
Defense: 135
Armor Level: 2
Refinable
Weight: 150
Required Level: 240
450168.png Faint Star Armor [1] (450168) A armor faintly infused with the magic of stars.
_______________________
ATK +125
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
Refine Level +9:
MaxHP +7%
_______________________
Refine Level +11:
Increases Melee Physical Damage by 10%.

_______________________
Type: Armor
Position: Armor
Defense: 175
Armor Level: 2
Refinable
Weight: 250
Required Level: 240
450169.png Nebula Armor of Power [1] (450169) A armor that received the energy of physics among the power of stars.
The physical ability will be increased.
_______________________
POW +1
ATK +125
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
Refine Level +9:
ATK +5%
_______________________
Refine Level +11:
Increases Melee Physical Damage by 20%.
_______________________
[Bonus by Grade]
[Grade D]:
For each 2 Refine Levels:
ATK +2 and ATK +1%.
For each 3 Refine Levels:
Increases Melee Physical Damage by 1%.
_______________________
[Grade C]:
For each 2 Refine Levels:
ATK +3 and ATK +1%.
For each 3 Refine Levels:
Increases Melee Physical Damage by 1%.
_______________________
[Grade B]:
For each 2 Refine Levels:
ATK +2%.
For each 3 Refine Levels:
Increases Melee Physical Damage by 1%.
For each 4 Refine Levels:
P.ATK +1.
_______________________
[Grade A]:
For each 2 Refine Levels:
ATK +3%.
For each 3 Refine Levels:
Increases Melee Physical Damage by 2%.
For each 4 Refine Levels:
P.ATK +2.

_______________________
Type: Armor
Position: Armor
Defense: 175
Armor Level: 2
Refinable / Gradable
Weight: 250
Required Level: 240
450170.png Nebula Armor of Stamina [1] (450170) A armor that received the energy of stamina among the power of stars.
The physical defense and resilience will be increased.
_______________________
STA +1
MaxHP +10%
_______________________
For each 2 Refine Levels:
DEF +15
_______________________
Refine Level +9:
Increases Healing skills effectiveness by 10%.
_______________________
Refine Level +11:
MaxHP +15%
_______________________
[Bonus by Grade]
[Grade D]:
DEF +5
For each 2 Refine Levels:
Increases Healing skills effectiveness by 2%.
For each 4 Refine Levels:
RES +1
_______________________
[Grade C]:
DEF +7
For each 2 Refine Levels:
Increases Healing skills effectiveness by 3%.
For each 4 Refine Levels:
RES +2
_______________________
[Grade B]:
For each 3 Refine Levels:
MaxHP +1%
For each 4 Refine Levels:
RES +3
_______________________
[Grade A]:
For each 3 Refine Levels:
MaxHP +2%
For each 4 Refine Levels:
RES +4

_______________________
Type: Armor
Position: Armor
Defense: 175
Armor Level: 2
Refinable / Gradable
Weight: 250
Required Level: 240
450171.png Nebula Suit of Concentration [1] (450171) A suit that received the energy of agility among the power of stars.
Speed and ranged physical ability will be increased.
_______________________
CON +1
ATK +125
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
Refine Level +9:
Increases Attack Speed by 10%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by 20%.
_______________________
[Bonus by Grade]
[Grade D]:
ATK +2
For each 2 Refine Levels:
Increases Attack Speed (After Attack Delay -1%).
ATK +1%
[Grade C]:
ATK +3
For each 2 Refine Levels:
Increases Attack Speed (After Attack Delay -1%).
ATK +2%
_______________________
[Grade B]:
For each 2 Refine Levels:
Increases Attack Speed (After Attack Delay -2%).
For each 3 Refine Levels:
Increases Ranged Physical Damage by 1%.
For each 4 Refine Levels:
P.ATK +1
_______________________
[Grade A]:
For each 2 Refine Levels:
Increases Attack Speed (After Attack Delay -2%).
For each 3 Refine Levels:
Increases Ranged Physical Damage by 2%.
For each 4 Refine Levels:
P.ATK +2

_______________________
Type: Armor
Position: Armor
Defense: 135
Armor Level: 2
Refinable / Gradable
Weight: 150
Required Level: 240
450172.png Nebula Suit of Creative [1] (450172) A suit that received the energy of luck among the power of stars.
Critical ability will be increased.
_______________________
CRT +1
ATK +100
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
Refine Level +9:
CRI +5
_______________________
Refine Level +11:
Increases Critical Damage by 20%.
_______________________
[Bonus by Grade]
[Grade D]:
For each 2 Refine Levels:
ATK +1
For each 3 Refine Levels:
Critical Damage +2%
CRI +1
_______________________
[Grade C]:
For each 2 Refine Levels:
ATK +2
For each 3 Refine Levels:
Critical Damage +3%
CRI +2
_______________________
[Grade B]:
For each 3 Refine Levels:
Critical Damage +5%
For each 4 Refine Levels:
C.Rate +1
P.ATK +1
_______________________
[Grade A]:
For each 3 Refine Levels:
Critical Damage +7%
For each 4 Refine Levels:
C.Rate +1
P.ATK +2

_______________________
Type: Armor
Position: Armor
Defense: 135
Armor Level: 2
Refinable / Gradable
Weight: 150
Required Level: 240
450173.png Nebula Robe of Spell [1] (450173) A robe that received the energy of spell among the power of stars.
Magic ability will be increased.
_______________________
SPL +1
MATK +125
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
Refine Level +9:
MATK +5%
_______________________
Refine Level +11:
Increases Magical Damage with every element by 15%.
_______________________
[Bonus by Grade]
[Grade D]:
For each 2 Refine Levels:
MATK +2
MATK +1%
For each 3 Refine Levels:
Increases Magical Damage with every element by 3%.
_______________________
[Grade C]:
For each 2 Refine Levels:
MATK +3
MATK +1%
For each 3 Refine Levels:
Increases Magical Damage with every element by 3%.
_______________________
[Grade B]:
For each 2 Refine Levels:
MATK +2%
For each 3 Refine Levels:
Increases Magical Damage with every element by 5%.
For each 4 Refine Levels:
S.MATK +1
_______________________
[Grade A]:
For each 2 Refine Levels:
MATK +3%
For each 3 Refine Levels:
Increases Magical Damage with every element by 5%.
For each 4 Refine Levels:
S.MATK +2

_______________________
Type: Armor
Position: Armor
Defense: 105
Armor Level: 2
Refinable / Gradable
Weight: 50
Required Level: 240
450174.png Nebula Robe of Wisdom [1] (450174) A robe that received the energy of wisdom among the power of stars.
Magic defense and recovery ability will be increased.
_______________________
WIS +1
MATK +125
_______________________
For each 2 Refine Levels:
MaxSP +2%
Increases Healing skills effectiveness by 1%.
_______________________
Refine Level +9:
Increases SP Recovery Rate by 30%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by 10%.
_______________________
[Bonus by Grade]
[Grade D]:
For each 2 Refine Levels:
SP Recovery Rate +2%.
Increases Healing skills effectiveness by 2%.
For each 3 Refine Levels:
M.RES +1
_______________________
[Grade C]:
For each 2 Refine Levels:
SP Recovery Rate +3%.
Increases Healing skills effectiveness by 2%.
For each 3 Refine Levels:
M.RES +2
_______________________
[Grade B]:
For each 2 Refine Levels:
MaxSP +1%
For each 3 Refine Levels:
MRES +2
For each 4 Refine Levels:
H.PLUS +2
_______________________
[Grade A]:
For each 2 Refine Levels:
MaxSP +2%
For each 3 Refine Levels:
MRES +3
For each 4 Refine Levels:
H.PLUS +3

_______________________
Type: Armor
Position: Armor
Defense: 105
Armor Level: 2
Refinable / Gradable
Weight: 50
Required Level: 240

Stellar Seal Accessories

Item Slot Order Minimum Requirements Line Options Reset Process
Grade Refine
490132.png Power Signet of Star [1] (490132) 4>3>2 No Grade 0 allowed 30x 1000372.png Meteorite Powder (1000372)

500,000z

Chance: 100.00%

490133.png Stamina Signet of Star [1] (490133)
490134.png Concentration Signet of Star [1] (490134)
490135.png Creative Signet of Star [1] (490135)
490136.png Spell Signet of Star [1] (490136)
490137.png Wisdom Signet of Star [1] (490137)
Item Description
490132.png Power Signet of Star [1] (490132) A seal imbued with the power of strength from the stars.
_______________________
ATK +7%, P.ATK +3.
_______________________
When equipped with Nebula Armor of Power:
ATK +5%, P.ATK +2.

_______________________
Type: Armor
Position: Right Accessory
Defense: 10
Armor Level: 2
Weight: 50
Required Level: 240
490133.png Stamina Signet of Star [1] (490133) A seal imbued with the power of stamina from the stars.
_______________________
MaxHP +7%, RES +3.
_______________________
When equipped with Nebula Armor of Stamina:
MaxHP +5%, RES +3.

_______________________
Type: Armor
Position: Right Accessory
Defense: 10
Armor Level: 2
Weight: 50
Required Level: 240
490134.png Concentration Signet of Star [1] (490134) A seal imbued with the power of agility from the stars.
_______________________
Increases Attack Speed by 7%.
CRI +3
_______________________
When equipped with Nebula Suit of Agility:
ASPD +1, CRI +7.

_______________________
Type: Armor
Position: Right Accessory
Defense: 10
Armor Level: 2
Weight: 50
Required Level: 240
490135.png Creative Signet of Star [1] (490135) A seal imbued with the power of luck from the stars.
_______________________
Increases Critical Damage by 7%.
P.ATK +2
_______________________
When equipped with Nebula Suit of Creative:
Increases Critical Damage by additional 5%.
P.ATK +2

_______________________
Type: Armor
Position: Right Accessory
Defense: 10
Armor Level: 2
Weight: 50
Required Level: 240
490136.png Spell Signet of Star [1] (490136) A seal imbued with the power of spell from the stars.
_______________________
Increases Magical Damage with every element by 7%.
S.MATK +2
_______________________
When equipped with Nebula Robe of Spell:
Increases Magical Damage with every element by additional 5%.
S.MATK +2

_______________________
Type: Armor
Position: Right Accessory
Defense: 10
Armor Level: 2
Weight: 50
Required Level: 240
490137.png Wisdom Signet of Star [1] (490137) A seal imbued with the power of wisdom from the stars.
_______________________
Decreases Variable Casting Time by 7%.
H.PLUS +2
_______________________
When equipped with Nebula Robe of Wisdom:
Increases Healing skills effectiveness by 10%.
H.PLUS +2

_______________________
Type: Armor
Position: Right Accessory
Defense: 10
Armor Level: 2
Weight: 50
Required Level: 240

Nebula Armor Enchantment

Target Items Slot Order Minimum Requirements Line Options Reset Process Enchanting
Grade Refine Slot 2 Slot 3 Slot 4
450169.png Nebula Armor of Power [1] (450169) 4>3>2 No Grade 9 allowed 10x 1000372.png Meteorite Powder (1000372)

1,000,000z

Chance: 100.00%

5x 1000442.png Power Meteorite Fragment (1000442)

1,000,000 z

5x 1000398.png Power Meteorite Powder (1000398)

100,000z

5x 1000372.png Meteorite Powder (1000372)

50,000z

450170.png Nebula Armor of Stamina [1] (450170) 4>3>2 No Grade 9 allowed 10x 1000372.png Meteorite Powder (1000372)

1,000,000z

Chance: 100.00%

5x 1000443.png Stamina Meteorite Fragment (1000443)

1,000,000 z

5x 1000399.png Stamina Meteorite Powder (1000399)

100,000z

5x 1000372.png Meteorite Powder (1000372)

50,000z

450171.png Nebula Suit of Concentration [1] (450171) 4>3>2 No Grade 9 allowed 10x 1000372.png Meteorite Powder (1000372)

1,000,000z

Chance: 100.00%

5x 1000444.png Agile Meteorite Fragment (1000444)

1,000,000 z

5x 1000400.png Agile Meteorite Powder (1000400)

100,000z

5x 1000372.png Meteorite Powder (1000372)

50,000z

450172.png Nebula Suit of Creative [1] (450172) 4>3>2 No Grade 9 allowed 10x 1000372.png Meteorite Powder (1000372)

1,000,000z

Chance: 100.00%

5x 1000445.png Lucky Meteorite Fragment (1000445)

1,000,000 z

5x 1000401.png Lucky Meteorite Powder (1000401)

100,000z

5x 1000372.png Meteorite Powder (1000372)

50,000z

450173.png Nebula Robe of Spell [1] (450173) 4>3>2 No Grade 9 allowed 10x 1000372.png Meteorite Powder (1000372)

1,000,000z

Chance: 100.00%

5x 1000446.png Meteorite Fragment of Spell (1000446)

1,000,000 z

5x 1000402.png Meteorite Powder of Spell (1000402)

100,000z

5x 1000372.png Meteorite Powder (1000372)

50,000z

450174.png Nebula Robe of Wisdom [1] (450174) 4>3>2 No Grade 9 allowed 10x 1000372.png Meteorite Powder (1000372)

1,000,000z

Chance: 100.00%

5x 1000447.png Meteorite Fragment of Wisdom (1000447)

1,000,000 z

5x 1000403.png Meteorite Powder of Wisdom (1000403)

100,000z

5x 1000372.png Meteorite Powder (1000372)

50,000z

Other languages:

Normal Enchants with their chances

Slot 2

Enchant 450169.png Nebula Armor of Power [1] (450169) 450170.png Nebula Armor of Stamina [1] (450170) 450171.png Nebula Suit of Concentration [1] (450171) 450172.png Nebula Suit of Creative [1] (450172) 450173.png Nebula Robe of Spell [1] (450173) 450174.png Nebula Robe of Wisdom [1] (450174)
310674.png Star Cluster of Power Lv.1 (310674)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base POW:
ATK +5
Increaseses Melee Physical Damage by 1%.
_______________________
If enchanted Armor's Grade is D:
For each 15 base POW:
P.ATK +1
Increaseses Melee Physical Damage by additional 1%.
_______________________
If enchanted Armor's Grade is C:
For each 15 base POW:
P.ATK +1
Increaseses Melee Physical Damage by additional 1%.
_______________________
If enchanted Armor's Grade is B:
For each 15 base POW:
P.ATK +1
Increaseses Melee Physical Damage by additional 1%.
_______________________
If enchanted Armor's Grade is A:
For each 15 base POW:
P.ATK +1
Increaseses Melee Physical Damage by additional 1%.
_______________________
Type: Enchant
Position: Unknown

42.00% 7.70% 7.70% 7.70% 7.70% 7.70%
310675.png Star Cluster of Power Lv.2 (310675)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base POW:
ATK +7
Increaseses Melee Physical Damage by 1%.
_______________________
If enchanted Armor's Grade is D:
For each 15 base POW:
P.ATK +1
Increaseses Melee Physical Damage by additional 1%.
_______________________
If enchanted Armor's Grade is C:
For each 15 base POW:
P.ATK +1
Increaseses Melee Physical Damage by additional 1%.
_______________________
If enchanted Armor's Grade is B:
For each 15 base POW:
P.ATK +2
Increaseses Melee Physical Damage by additional 1%.
_______________________
If enchanted Armor's Grade is A:
For each 15 base POW:
P.ATK +2
Increaseses Melee Physical Damage by additional 2%.
_______________________
Type: Enchant
Position: Unknown

7.20% 2.00% 2.00% 2.00% 2.00% 2.00%
310676.png Star Cluster of Power Lv.3 (310676)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base POW:
ATK +15
Increaseses Melee Physical Damage by 2%.
_______________________
If enchanted Armor's Grade is D:
For each 15 base POW:
P.ATK +1
Increaseses Melee Physical Damage by additional 1%.
_______________________
If enchanted Armor's Grade is C:
For each 15 base POW:
P.ATK +2
Increaseses Melee Physical Damage by additional 1%.
_______________________
If enchanted Armor's Grade is B:
For each 15 base POW:
P.ATK +2
Increaseses Melee Physical Damage by additional 2%.
_______________________
If enchanted Armor's Grade is A:
For each 15 base POW:
P.ATK +3
Increaseses Melee Physical Damage by additional 3%.
_______________________
Type: Enchant
Position: Unknown

0.90% 0.30% 0.30% 0.30% 0.30% 0.30%
310677.png Star Cluster of Stamina Lv.1 (310677)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base STA:
MaxHP +1%, RES +1
_______________________
If enchanted Armor's Grade is D:
For each 15 base STA:
MaxHP +1%, RES +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base STA:
MaxHP +1%, RES +1
_______________________
If enchanted Armor's Grade is B:
For each 15 base STA:
MaxHP +1%, RES +1
_______________________
If enchanted Armor's Grade is A:
For each 15 base STA:
MaxHP +1%, RES +2
_______________________
Type: Enchant
Position: Unknown

7.70% 42.00% 7.70% 7.70% 7.70% 7.70%
310678.png Star Cluster of Stamina Lv.2 (310678)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base STA:
MaxHP +2%, RES +2
_______________________
If enchanted Armor's Grade is D:
For each 15 base STA:
MaxHP +1%, RES +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base STA:
MaxHP +1%, RES +1
_______________________
If enchanted Armor's Grade is B:
For each 15 base STA:
MaxHP +2%, RES +1
_______________________
If enchanted Armor's Grade is A:
For each 15 base STA:
MaxHP +2%, RES +2
_______________________
Type: Enchant
Position: Unknown

2.00% 7.20% 2.00% 2.00% 2.00% 2.00%
310679.png Star Cluster of Stamina Lv.3 (310679)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base STA:
MaxHP +3%, RES +4
_______________________
If enchanted Armor's Grade is D:
For each 15 base STA:
MaxHP +1%, RES +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base STA:
MaxHP +2%, RES +2
_______________________
If enchanted Armor's Grade is B:
For each 15 base STA:
MaxHP +2%, RES +2
_______________________
If enchanted Armor's Grade is A:
For each 15 base STA:
MaxHP +3%, RES +3
_______________________
Type: Enchant
Position: Unknown

0.30% 0.90% 0.30% 0.30% 0.30% 0.30%
310680.png Star Cluster of Concentration Lv.1 (310680)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base CON:
Increases Ranged Physical Damage by 1%.
ATK +5
_______________________
If enchanted Armor's Grade is D:
For each 15 base CON:
Increases Ranged Physical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base CON:
Increases Ranged Physical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is B:
For each 15 base CON:
Increases Ranged Physical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is A:
For each 15 base CON:
Increases Ranged Physical Damage by additional 1%.
P.ATK +2
_______________________
Type: Enchant
Position: Unknown

7.70% 7.70% 42.00% 7.70% 7.70% 7.70%
310681.png Star Cluster of Concentration Lv.2 (310681)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base CON:
Increases Ranged Physical Damage by 2%.
ATK +7
_______________________
If enchanted Armor's Grade is D:
For each 15 base CON:
Increases Ranged Physical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base CON:
Increases Ranged Physical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is B:
For each 15 base CON:
Increases Ranged Physical Damage by additional 1%.
P.ATK +2
_______________________
If enchanted Armor's Grade is A:
For each 15 base CON:
Increases Ranged Physical Damage by additional 2%.
P.ATK +2
_______________________
Type: Enchant
Position: Unknown

2.00% 2.00% 7.20% 2.00% 2.00% 2.00%
310682.png Star Cluster of Concentration Lv.3 (310682)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base CON:
Increases Ranged Physical Damage by 2%.
ATK +15
_______________________
If enchanted Armor's Grade is D:
For each 15 base CON:
Increases Ranged Physical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base CON:
Increases Ranged Physical Damage by additional 2%.
P.ATK +2
_______________________
If enchanted Armor's Grade is B:
For each 15 base CON:
Increases Ranged Physical Damage by additional 2%.
P.ATK +2
_______________________
If enchanted Armor's Grade is A:
For each 15 base CON:
Increases Ranged Physical Damage by additional 3%.
P.ATK +3
_______________________
Type: Enchant
Position: Unknown

0.30% 0.30% 0.90% 0.30% 0.30% 0.30%
310683.png Star Cluster of Creative Lv.1 (310683)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base CRT:
Increases Critical Damage by 1%.
ATK +5
_______________________
If enchanted Armor's Grade is D:
For each 15 base CRT:
Increases Critical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base CRT:
Increases Critical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is B:
For each 15 base CRT:
Increases Critical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is A:
For each 15 base CRT:
Increases Critical Damage by additional 1%.
P.ATK +1
_______________________
Type: Enchant
Position: Unknown

7.60% 7.60% 7.60% 42.00% 7.60% 7.60%
310684.png Star Cluster of Creative Lv.2 (310684)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base CRT:
Increases Critical Damage by 2%.
ATK +7
_______________________
If enchanted Armor's Grade is D:
For each 15 base CRT:
Increases Critical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base CRT:
Increases Critical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is B:
For each 15 base CRT:
Increases Critical Damage by additional 1%.
P.ATK +2
_______________________
If enchanted Armor's Grade is A:
For each 15 base CRT:
Increases Critical Damage by additional 2%.
P.ATK +2
_______________________
Type: Enchant
Position: Unknown

2.00% 2.00% 2.00% 7.20% 2.00% 2.00%
310685.png Star Cluster of Creative Lv.3 (310685)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base CRT:
Increases Critical Damage by 3%.
ATK +15
_______________________
If enchanted Armor's Grade is D:
For each 15 base CRT:
Increases Critical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base CRT:
Increases Critical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is B:
For each 15 base CRT:
Increases Critical Damage by additional 2%.
P.ATK +3
_______________________
If enchanted Armor's Grade is A:
For each 15 base CRT:
Increases Critical Damage by additional 3%.
P.ATK +3
_______________________
Type: Enchant
Position: Unknown

0.30% 0.30% 0.30% 0.90% 0.30% 0.30%
310686.png Star Cluster of Spell Lv.1 (310686)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base SPL:
MATK +5
Increases Magical Damage with every element by 1%.
_______________________
If enchanted Armor's Grade is D:
For each 15 base SPL:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base SPL:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
_______________________
If enchanted Armor's Grade is B:
For each 15 base SPL:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
_______________________
If enchanted Armor's Grade is A:
For each 15 base SPL:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
_______________________
Type: Enchant
Position: Unknown

7.70% 7.70% 7.70% 7.70% 42.00% 7.70%
310687.png Star Cluster of Spell Lv.2 (310687)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base SPL:
MATK +7
Increases Magical Damage with every element by 2%.
_______________________
If enchanted Armor's Grade is D:
For each 15 base SPL:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base SPL:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
_______________________
If enchanted Armor's Grade is B:
For each 15 base SPL:
Increases Magical Damage with every element by additional 2%.
S.MATK +1
_______________________
If enchanted Armor's Grade is A:
For each 15 base SPL:
Increases Magical Damage with every element by additional 2%.
S.MATK +2
_______________________
Type: Enchant
Position: Unknown

2.00% 2.00% 2.00% 2.00% 7.20% 2.00%
310688.png Star Cluster of Spell Lv.3 (310688)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base SPL:
MATK +15
Increases Magical Damage with every element by 3%.
_______________________
If enchanted Armor's Grade is D:
For each 15 base SPL:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base SPL:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
_______________________
If enchanted Armor's Grade is B:
For each 15 base SPL:
Increases Magical Damage with every element by additional 2%.
S.MATK +2
_______________________
If enchanted Armor's Grade is A:
For each 15 base SPL:
Increases Magical Damage with every element by additional 3%.
S.MATK +2
_______________________
Type: Enchant
Position: Unknown

0.30% 0.30% 0.30% 0.30% 0.90% 0.30%
310689.png Star Cluster of Wisdom Lv.1 (310689)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base WIS:
MaxSP +1%
Increases Healing skills effectiveness by 1%.
_______________________
If enchanted Armor's Grade is D:
For each 15 base WIS:
MaxSP +1%
Increases Healing skills effectiveness by additional 1%.
_______________________
If enchanted Armor's Grade is C:
For each 15 base WIS:
MaxSP +1%
Increases Healing skills effectiveness by 2%.
Increases Natural SP Recovery Rate by 1%.
_______________________
If enchanted Armor's Grade is B:
For each 15 base WIS:
MaxSP +1%
Increases Healing skills effectiveness by 2%.
Increases Natural SP Recovery Rate by additional 2%.
_______________________
If enchanted Armor's Grade is A:
For each 15 base WIS:
MaxSP +1%
H.PLUS +1
_______________________
Type: Enchant
Position: Unknown

7.70% 7.70% 7.70% 7.60% 7.70% 42.00%
310690.png Star Cluster of Wisdom Lv.2 (310690)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base WIS:
MaxSP +1%
Increases Healing skills effectiveness by 3%.
_______________________
If enchanted Armor's Grade is D:
For each 15 base WIS:
MaxSP +1%
Increases Healing skills effectiveness by additional 2%.
_______________________
If enchanted Armor's Grade is C:
For each 15 base WIS:
MaxSP +1%
Increases Healing skills effectiveness by 2%.
Increases Natural SP Recovery Rate by 1%.
_______________________
If enchanted Armor's Grade is B:
For each 15 base WIS:
MaxSP +1%
H.PLUS +1
Increases Natural SP Recovery Rate by additional 2%.
_______________________
If enchanted Armor's Grade is A:
For each 15 base WIS:
MaxSP +2%
H.PLUS +2
_______________________
Type: Enchant
Position: Unknown

2.00% 2.00% 2.00% 2.00% 2.00% 7.20%
310691.png Star Cluster of Wisdom Lv.3 (310691)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base WIS:
MaxSP +2%
Increases Healing skills effectiveness by 5%.
_______________________
If enchanted Armor's Grade is D:
For each 15 base WIS:
MaxSP +1%
Increases Healing skills effectiveness by additional 2%.
_______________________
If enchanted Armor's Grade is C:
For each 15 base WIS:
MaxSP +1%
Increases Healing skills effectiveness by 2%.
Increases Natural SP Recovery Rate by 2%.
_______________________
If enchanted Armor's Grade is B:
For each 15 base WIS:
MaxSP +2%
H.PLUS +2
Increases Natural SP Recovery Rate by additional 3%.
_______________________
If enchanted Armor's Grade is A:
For each 15 base WIS:
MaxSP +2%
H.PLUS +3
_______________________
Type: Enchant
Position: Unknown

0.30% 0.30% 0.30% 0.30% 0.30% 0.90%

Slot 3

Enchant 450169.png Nebula Armor of Power [1] (450169) 450170.png Nebula Armor of Stamina [1] (450170) 450171.png Nebula Suit of Concentration [1] (450171) 450172.png Nebula Suit of Creative [1] (450172) 450173.png Nebula Robe of Spell [1] (450173) 450174.png Nebula Robe of Wisdom [1] (450174)
310727.png Nebula of Fighting Lv.1 (310727)

ATK +10
_______________________
Refine Level +9:
ATK +10
_______________________
Refine Level +11:
ATK +15
_______________________
Type: Enchant
Position: Unknown

14.00% 14.00% 14.00% 14.00% 14.00% 14.00%
310728.png Nebula of Fighting Lv.2 (310728)

ATK +15
_______________________
Refine Level +9:
ATK +15
_______________________
Refine Level +11:
ATK +30
_______________________
Type: Enchant
Position: Unknown

2.40% 2.40% 2.40% 2.40% 2.40% 2.40%
310729.png Nebula of Fighting Lv.3 (310729)

ATK +20
_______________________
Refine Level +9:
ATK +20
_______________________
Refine Level +11:
ATK +40
_______________________
Type: Enchant
Position: Unknown

0.30% 0.30% 0.30% 0.30% 0.30% 0.30%
310730.png Nebula of Expert Archer Lv.1 (310730)

Increases Ranged Physical Damage by 3%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 4%.
_______________________
Type: Enchant
Position: Unknown

14.00% 14.00% 14.00% 14.00% 14.00% 14.00%
310731.png Nebula of Expert Archer Lv.2 (310731)

Increases Ranged Physical Damage by 5%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 5%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 7%.
_______________________
Type: Enchant
Position: Unknown

2.40% 2.40% 2.40% 2.40% 2.40% 2.40%
310732.png Nebula of Expert Archer Lv.3 (310732)

Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 7%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 15%.
_______________________
Type: Enchant
Position: Unknown

0.30% 0.30% 0.30% 0.30% 0.30% 0.30%
310733.png Nebula of Sharp Lv.1 (310733)

Increases Critical Damage by 5%.
_______________________
Refine Level +9:
Increases Critical Damage by additional 5%.
_______________________
Refine Level +11:
Increases Critical Damage by additional 7%.
_______________________
Type: Enchant
Position: Unknown

14.00% 14.00% 14.00% 14.00% 14.00% 14.00%
310734.png Nebula of Sharp Lv.2 (310734)

Increases Critical Damage by 7%.
_______________________
Refine Level +9:
Increases Critical Damage by additional 7%.
_______________________
Refine Level +11:
Increases Critical Damage by additional 12%.
_______________________
Type: Enchant
Position: Unknown

2.40% 2.40% 2.40% 2.40% 2.40% 2.40%
310735.png Nebula of Sharp Lv.3 (310735)

Increases Critical Damage by 10%.
_______________________
Refine Level +9:
Increases Critical Damage by additional 10%.
_______________________
Refine Level +11:
Increases Critical Damage by additional 15%.
_______________________
Type: Enchant
Position: Unknown

0.20% 0.20% 0.20% 0.20% 0.20% 0.20%
310736.png Nebula of Spell Lv.1 (310736)

MATK +10
_______________________
Refine Level +9:
MATK +10
_______________________
Refine Level +11:
MATK +15
_______________________
Type: Enchant
Position: Unknown

14.00% 14.00% 14.00% 14.00% 14.00% 14.00%
310737.png Nebula of Spell Lv.2 (310737)

MATK +15
_______________________
Refine Level +9:
MATK +15
_______________________
Refine Level +11:
MATK +30
_______________________
Type: Enchant
Position: Unknown

2.40% 2.40% 2.40% 2.40% 2.40% 2.40%
310738.png Nebula of Spell Lv.3 (310738)

MATK +20
_______________________
Refine Level +9:
MATK +20
_______________________
Refine Level +11:
MATK +40
_______________________
Type: Enchant
Position: Unknown

0.20% 0.20% 0.20% 0.20% 0.20% 0.20%
310739.png Nebula of Healing Lv.1 (310739)

Increases Healing skills effectiveness by 5%.
MaxSP +3%
_______________________
Refine Level +9:
Increases Healing skills effectiveness by additional 3%.
MaxSP +2%
_______________________
Refine Level +11:
Increases Healing skills effectiveness by additional 5%.
MaxSP +3%
_______________________
Type: Enchant
Position: Unknown

14.00% 14.00% 14.00% 14.00% 14.00% 14.00%
310740.png Nebula of Healing Lv.2 (310740)

Increases Healing skills effectiveness by 7%.
MaxSP +5%
_______________________
Refine Level +9:
Increases Healing skills effectiveness by additional 5%.
MaxSP +3%
_______________________
Refine Level +11:
Increases Healing skills effectiveness by additional 7%.
MaxSP +5%
_______________________
Type: Enchant
Position: Unknown

2.40% 2.40% 2.40% 2.40% 2.40% 2.40%
310741.png Nebula of Healing Lv.3 (310741)

Increases Healing skills effectiveness by 10%.
MaxSP +5%
_______________________
Refine Level +9:
Increases Healing skills effectiveness by additional 7%.
MaxSP +4%
_______________________
Refine Level +11:
Increases Healing skills effectiveness by additional 10%.
MaxSP +7%
_______________________
Type: Enchant
Position: Unknown

0.30% 0.30% 0.30% 0.30% 0.30% 0.30%
310742.png Nebula of Health Lv.1 (310742)

MaxHP +3%, DEF +25.
_______________________
Refine Level +9:
MaxHP +3%, DEF +15.
_______________________
Refine Level +11:
MaxHP +5%, DEF +25.
_______________________
Type: Enchant
Position: Unknown

14.00% 14.00% 14.00% 14.00% 14.00% 14.00%
310743.png Nebula of Health Lv.2 (310743)

MaxHP +5%, DEF +30.
_______________________
Refine Level +9:
MaxHP +4%, DEF +20.
_______________________
Refine Level +11:
MaxHP +6%, DEF +30.
_______________________
Type: Enchant
Position: Unknown

2.40% 2.40% 2.40% 2.40% 2.40% 2.40%
310744.png Nebula of Health Lv.3 (310744)

MaxHP +7%, DEF +45.
_______________________
Refine Level +9:
MaxHP +5%, DEF +30.
_______________________
Refine Level +11:
MaxHP +8%, DEF +45.
_______________________
Type: Enchant
Position: Unknown

0.30% 0.30% 0.30% 0.30% 0.30% 0.30%

Slot 4

Enchant 450169.png Nebula Armor of Power [1] (450169) 450170.png Nebula Armor of Stamina [1] (450170) 450171.png Nebula Suit of Concentration [1] (450171) 450172.png Nebula Suit of Creative [1] (450172) 450173.png Nebula Robe of Spell [1] (450173) 450174.png Nebula Robe of Wisdom [1] (450174)
4702.png STR+3 (4702)

STR +3
_______________________
Type: Enchant
Position: Unknown

15.00% 15.00% 15.00% 15.00% 15.00% 15.00%
4703.png STR+4 (4703)

STR +4
_______________________
Type: Enchant
Position: Unknown

4.50% 4.50% 4.50% 4.50% 4.50% 4.50%
4704.png STR+5 (4704)

STR +5
_______________________
Type: Enchant
Position: Unknown

0.50% 0.50% 0.50% 0.50% 0.50% 0.50%
4712.png INT+3 (4712)

INT +3
_______________________
Type: Enchant
Position: Unknown

15.00% 15.00% 15.00% 15.00% 15.00% 15.00%
4713.png INT+4 (4713)

INT +4
_______________________
Type: Enchant
Position: Unknown

4.50% 4.50% 4.50% 4.50% 4.50% 4.50%
4714.png INT+5 (4714)

INT +5
_______________________
Type: Enchant
Position: Unknown

0.50% 0.50% 0.50% 0.50% 0.50% 0.50%
4721.png DEX+2 (4721)

DEX +2
_______________________
Type: Enchant
Position: Unknown

15.00% 15.00% 15.00% 15.00% 15.00% 15.00%
4722.png DEX+3 (4722)

DEX +3
_______________________
Type: Enchant
Position: Unknown

4.50% 4.50% 4.50% 4.50% 4.50% 4.50%
4723.png DEX+4 (4723)

DEX +4
_______________________
Type: Enchant
Position: Unknown

0.50% 0.50% 0.50% 0.50% 0.50% 0.50%
4732.png AGI+3 (4732)

AGI +3
_______________________
Type: Enchant
Position: Unknown

15.00% 15.00% 15.00% 15.00% 15.00% 15.00%
4733.png AGI+4 (4733)

AGI +4
_______________________
Type: Enchant
Position: Unknown

4.50% 4.50% 4.50% 4.50% 4.50% 4.50%
4734.png AGI+5 (4734)

AGI +5
_______________________
Type: Enchant
Position: Unknown

0.50% 0.50% 0.50% 0.50% 0.50% 0.50%
4742.png VIT+3 (4742)

VIT +3
_______________________
Type: Enchant
Position: Unknown

15.00% 15.00% 15.00% 15.00% 15.00% 15.00%
4743.png VIT+4 (4743)

VIT +4
_______________________
Type: Enchant
Position: Unknown

4.50% 4.50% 4.50% 4.50% 4.50% 4.50%
4744.png VIT+5 (4744)

VIT +5
_______________________
Type: Enchant
Position: Unknown

0.50% 0.50% 0.50% 0.50% 0.50% 0.50%

You can reroll the enchant slot 4 which cost 500x 1000372.png Meteorite Powder (1000372)
You can also upgrade your enchant:
For example Slot 4 at Nebula Armor of Power.
For example you get 4702.png STR+3 (4702) , you can safe upgrade it to 4703.png STR+4 (4703) for 25x 1000372.png Meteorite Powder (1000372) and 250,000z.
The same progress if you get 4703.png STR+4 (4703) and want to upgrade it to 4704.png STR+5 (4704) for 75x 1000372.png Meteorite Powder (1000372) and 750,000z.
For example Slot 3 at Nebula Armor of Power.
For example you get 310727.png Nebula of Fighting Lv.1 (310727) , you can safe upgrade it to 310728.png Nebula of Fighting Lv.2 (310728) for 25x 1000398.png Power Meteorite Powder (1000398) and 500,000z.
The same progress if you get 310728.png Nebula of Fighting Lv.2 (310728) and want to upgrade it to 310729.png Nebula of Fighting Lv.3 (310729) for 75x 1000398.png Power Meteorite Powder (1000398) and 1,500,000z.
For example Slot 2 at Nebula Armor of Power.
For example you get 310674.png Star Cluster of Power Lv.1 (310674) , you can safe upgrade it to 310675.png Star Cluster of Power Lv.2 (310675) for 25x 1000442.png Power Meteorite Fragment (1000442) and 5,000,000z.
The same progress if you get 310675.png Star Cluster of Power Lv.2 (310675) and want to upgrade it to 310676.png Star Cluster of Power Lv.3 (310676) for 75x 1000442.png Power Meteorite Fragment (1000442) and 15,000,000z.