Ghost Palace: Difference between revisions

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{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:708090;text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
|- style="background-color:708090;text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
|colspan="4"|Melee Weapon Enchants
| colspan="2" |Melee Weapon Enchants
|-
|-
| style="width: 15%" data-mce-style="width: 15%;"|First Enchant
| style="width: 15%" data-mce-style="width: 15%;"|First Enchant
| style="width: 15%" data-mce-style="width: 5%;"|Min~Max
| style="width: 10%" data-mce-style="width: 15%;"|Second Enchant
| style="width: 10%" data-mce-style="width: 15%;"|Second Enchant
| style="width: 15%" data-mce-style="width: 5%;"|Min~Max
|-
|-
|
|Increase Physical Damage to any Neutral Property 1%~20%
|
 
|
No Weapon Penalty
|
 
Flat ASPD 1~1
 
ASPD 5%~10%
 
Elemental Property
|Increase Physical Damage to  any Formless Race 1%~20%
 
Increase Physical Damage to Normal Class 1%~10%
 
Increase Physical Damage to Boss Class 1%~10%
 
Attack 3%~5%
 
Critical Damage 5%~20%
 
Indestructible
|}
|}