Crimson Weapons: Difference between revisions

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Crimson weapons are easy to farm and are a good starting weapon for some classes, as they are equipped with various elements. Also, you can sell them to the NPC for good zeny.
Crimson weapons are easy to farm and are a good starting weapon for some classes, as they are equipped with various elements.<br> Also, you can sell them to the NPC for good zeny.
{| class="wikitable"
{| class="wikitable"
|+
|- style="background-color:#AEF;"
!Weapon
|Weapon
!Description
|Description
|-
|-
| {{#item:28705|Crimson Dagger [2]}}
| {{#item:28705|Crimson Dagger [2]}}

Revision as of 09:49, 23 August 2021

Crimson weapons are easy to farm and are a good starting weapon for some classes, as they are equipped with various elements.
Also, you can sell them to the NPC for good zeny.

Weapon Description
28705.png Crimson Dagger [2] (28705) Dagger that emitting red aura.
_______________________
Increases ATK by (Refine*Refine)
up to +15 Refine Level.
_______________________
Increases MATK by (Refine*Refine)/2
up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Class Restrictions:
Novice, Swordsman, Magician, Archer, Merchant, Thief, Ninja and Soul Linker
_______________________
Type: Dagger
Position: Right Hand
Physical Attack: 55
Weapon Level: 3
Refinable
Weight: 55
Required Level: 70
13454.png Crimson Saber [2] (13454) One-handed sword that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Class Restrictions:
Novice, Swordsman, Merchant and Thief classes
_______________________
Type: 1hSword
Position: Right Hand
Physical Attack: 85
Weapon Level: 3
Refinable
Weight: 85
Required Level: 70
21015.png Crimson Two-Handed Sword [2] (21015) Two-Handed Sword that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv)
up to +15 Refine Level.
MATK increased by (RefineLv*RefineLv)/2
up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Class Restrictions:
Swordman classes
_______________________
Type: 2hSword
Position: Right Hand
Physical Attack: 170
Weapon Level: 3
Refinable
Weight: 170
Required Level: 70
28106.png Crimson Two-Handed Axe [2] (28106) Two-Handed axe that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Indestructible in battle
_______________________
Class Restrictions:
Swordsman and Merchant
_______________________
Type: 2hAxe
Position: Right Hand
Physical Attack: 200
Weapon Level: 3
Refinable
Weight: 200
Required Level: 70
16040.png Crimson Mace [2] (16040) Mace that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Indestructible in battle
_______________________
Class Restrictions:
Novice, Swordsman, Merchant and Acolyte
_______________________
Type: Mace
Position: Right Hand
Physical Attack: 80
Weapon Level: 3
Refinable
Weight: 80
Required Level: 70
1443.png Crimson Spear [2] (1443) One handed spear that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
For each 10 Base Level above 70:
ATK +5
_______________________
Class Restrictions:
Swordman classes
_______________________
Type: 1hSpear
Position: Right Hand
Physical Attack: 90
Weapon Level: 3
Refinable
Weight: 90
Required Level: 70
1498.png Crimson Lance [2] (1498) A Two-Handed spear that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Class Restrictions:
Swordman classes
_______________________
Type: 2hSpear
Position: Right Hand
Physical Attack: 175
Weapon Level: 3
Refinable
Weight: 175
Required Level: 70
18130.png Crimson Bow [2] (18130) Bow that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
Base Level at least 70:Per 10 BaseLevel,ATK +5.
_______________________
Class Restrictions:
Archer, Thief and Rogue
_______________________
Type: Bow
Position: Right Hand
Physical Attack: 120
Weapon Level: 3
Refinable
Weight: 120
Required Level: 70
28007.png Crimson Katar [2] (28007) Katar that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Class Restrictions:
Assassin classes
_______________________
Type: Katar
Position: Right Hand
Physical Attack: 130
Weapon Level: 3
Refinable
Weight: 130
Required Level: 70
1839.png Crimson Knuckle [2] (1839) Knuckle that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
For each 10 Base Level above 70:
ATK +5
_______________________
Class Restrictions:
Priest and Monk classes
_______________________
Type: Knuckle
Position: Right Hand
Physical Attack: 100
Weapon Level: 3
Refinable
Weight: 100
Required Level: 70
28604.png Crimson Bible [2] (28604) Book that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
MATK increased by (RefineLv*RefineLv)/2, up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Class Restrictions:
Priest, Sage and Star Gladiator
_______________________
Type: Book
Position: Right Hand
Physical Attack: 45
Weapon Level: 3
Refinable
Weight: 45
Required Level: 70
1680.png Crimson Rod [2] (1680) Rod that emitting red aura.
_______________________
INT +4
MATK +70
_______________________
MATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
MATK +5
_______________________
Class Restrictions:
Novice, Magician, Acolyte and Soul Linker
_______________________
Type: Staff
Position: Right Hand
Physical Attack: 60
Magic Attack: 70
Weapon Level: 3
Refinable
Weight: 60
Required Level: 70
2025.png Crimson Staff [2] (2025) Two-Handed staff that emitting red aura.
_______________________
INT +5
MATK +150
_______________________
MATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
MATK +5
_______________________
Indestructible in battle
_______________________
Class Restrictions:
Wizard and Soul Linker classes
_______________________
Type: 2hStaff
Position: Right Hand
Physical Attack: 100
Magic Attack: 150
Weapon Level: 3
Refinable
Weight: 100
Required Level: 70
1939.png Crimson Violin [2] (1939) Violin that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Class Restrictions:
Bard classes
_______________________
Type: Musical
Position: Right Hand
Physical Attack: 80
Weapon Level: 3
Refinable
Weight: 80
Required Level: 70
1995.png Crimson Wire [2] (1995) Whip that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Class Restrictions:
Dancer classes
_______________________
Type: Whip
Position: Right Hand
Physical Attack: 80
Weapon Level: 3
Refinable
Weight: 80
Required Level: 70
13327.png Crimson Huuma Shuriken [2] (13327) Huuma shuriken that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
MATK increased by (RefineLv*RefineLv)/2, up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Indestructible in battle
_______________________
Class Restrictions:
Ninja
_______________________
Type: Huuma
Position: Right Hand
Physical Attack: 100
Weapon Level: 3
Refinable
Weight: 100
Required Level: 70
13127.png Crimson Revolver [2] (13127) Pistol that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Class Restrictions:
Gunslinger
_______________________
Type: Revolver
Position: Right Hand
Physical Attack: 100
Weapon Level: 3
Refinable
Weight: 100
Required Level: 70