Illusion of Luanda: Difference between revisions

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| style="text-align: center;" data-mce-style="text-align: center;"|{{#item:28626|Illusion Table [2]}}
| style="text-align: center;" data-mce-style="text-align: center;"|{{#item:28626|Illusion Table [2] }}
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| +7 {{#item:1552|Tablet [1]}}<br /> 50 {{#item:25271|Illusion Stones]}}<br /> 100 {{#item:25642|Vulnerable Worm}}
| +7 {{#item:1552|Tablet [1]}}<br /> 50 {{#item:25271|Illusion Stones}}<br /> 100 {{#item:25642|Vulnerable Worm}}
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| style="text-align: center;" data-mce-style="text-align: center;"|{{#item:18174|Illusion Hunter Bow [2]}}
| style="text-align: center;" data-mce-style="text-align: center;"|{{#item:18174|Illusion Hunter Bow [2] }}
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| +7 {{#item:1726|Hunter Bow [1]}}<br /> 80 {{#item:25271|Illusion Stones]}}<br /> 50 {{#item:25636|Shooting Stone}}<br /> 50 {{#item:25640|Potted Stones}}<br /> 50 {{#item:25637|Leaf-like Hair}}
| +7 {{#item:1726|Hunter Bow [1] }}<br /> 80 {{#item:25271|Illusion Stones}}<br /> 50 {{#item:25636|Shooting Stone}}<br /> 50 {{#item:25640|Potted Stones}}<br /> 50 {{#item:25637|Leaf-like Hair}}
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Revision as of 15:51, 21 June 2021

Illusion of Luanda

  • Base Level 160+

Mob and MVP Spawn

The monsters in the area are split in two clans: the Wootan clan and the Megalith clan. You can only fight against one clan at a time. So if the Megalith clan is active on the map, you will only see the following mobs:

  • Ancient Tri Joints
  • Ancient Stalactic Golems
  • Ancient Megaliths

On the other hand, if the Wootan clan is active, you will only see the following mobs:

  • Ancient Stone Shooters
  • Ancient Wootan Shooters
  • Ancient Wootan Fighters

After killing 1500 mobs of a clan, the MVP of the clan will appear: Ancient Tao Gunka or Ancient Wootan Defender.

After defeating a clan's MVP, all the mobs on the map will rotate to the other clan.

Illusion Gear

  • Speak with Village Soap Artisan (com_d02_i 234, 266) inside the Illusion of Luanda dungeon, next to the Bulletin Board.
  • You need to equip the base item to be able to craft its Illusion counterpart.
  • More information about these Illusion Enchants can be found in this page.
Image Name Description Crafting
28626.png Illusion Tablet [2] (28626) ItemID: 28626
_______________________
Since it is a stone that is said to contain wise words, the weight is naturally heavy, and if it is correct, it is hard to keep up.
_______________________
Increases Physical Damage against Shadow, Undead, Poison and Ghost elemental enemies by 10%.
_______________________
For each 3 Refine Levels:
Increases Physical Damage against Shadow, Undead, Poison and Ghost elemental enemies by additional 10% (up to Refine Level 10).
_______________________
Increases Physical Damage taken from Shadow elemental enemies by 30%.
_______________________
When equipped with Illusion Ring:
Decreases After Attack Delay by 8%
_______________________
For each 2 Refine Levels of Illusion Tablet:
Increases Critical Damage by 5%
_______________________
Refine Level +9:
CRI +15
_______________________
Refine Level +11:
ATK +100
_______________________
Type: Book
Attack: 170
Weight: 80
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Sage, Priest and Star Gladiator classes
+7 1552.png Tablet [1] (1552)
50 25271.png Illusion Stone (25271)
100 25642.png Vulnerable Worm (25642)
18174.png Illusion Hunter Bow [2] (18174) ItemID: 18174
_______________________
It is said to be mainly used by hunters, but it is difficult to use, but when used, precise shooting and destructive damage are enough to crush the user.
_______________________
When equipped with Hunting Arrow:
Increases long range physical damage by 50%.
_______________________
For each Refine Level:
CRI +1.
_______________________
Refine Level +7:
Decreases After Attack Delay by 10%.
_______________________
Refine Level +9:
Increases Critical Damage by 15%.
_______________________
Refine Level +11:
Increases Physical Damage gainst Insect and Brute race by 30%.
_______________________
When equipped with Illusion Boots:
ATK +10%
_______________________
Refine Level of Illusion Hunter Bow and Illusion Boots each is +7 or higher:
ASPD +2
_______________________
Total Refine Level of entire set at least +18:
Increases Critical Damage by 10%.
_______________________
Total Refine Level of entire set at least +22:
Long range physical attacks have a chance to activate Hunter's Sight for 10 seconds.
_______________________
[Hunter's Sight]:
ATK +100
Increases Critical Damage by 15%.
Increases Physical Damage gainst Insect and Brute race by 50%.
_______________________
Type: Bow
Attack: 165
Weight: 150
Weapon Level: 4
_______________________
Requirement:
Base Level 120
Ranger
+7 1726.png Hunter Bow [1] (1726)
80 25271.png Illusion Stone (25271)
50 25636.png Shooting Stone (25636)
50 25640.png Potted Stone (25640)
50 25637.png Leaf-like Hair (25637)
19366.png Illusion Goibne's Helm [1] (19366) ItemID: 19366
_______________________
One of Goibne's few armors which made
weapons the most. The gods rated Gebne's armor better than weapons.
_______________________
VIT +3,
MDEF +3
_______________________
Refine Level +7:
VIT +5
_______________________
Refine Level +9:
Decreases After Cast Delay by 12%.
_______________________
When equipped with Illusion Goibne's Armor,
Illusion Goibne's Spaulder and Illusion Goibne's Greaves:
VIT +5, MaxHP +15%,
MaxSP +5% DEF +5,
MDEF +15,
_______________________
Decreases damage taken from Water, Wind,
Earth and Fire elemental attacks by 10%.
_______________________
Refine Level of Illusion Goibne's Armor,
Illusion Goibne's Spaulder and Illusion Goibne's Greaves each is +7 or higher:
MaxHP +10%
_______________________
Total Refine Level of entire set at least +36:
Decreases Fixed Casting Time by 0.7 seconds.
_______________________
Total Refine Level of entire set at least +40:
Decreases After Cast Delay by 20%.
_______________________
Type: Headgear
Defense: 25
Position: Top
Weight: 100
Armor Level: 1
_______________________
Requirement:
Base Level 130
All Jobs except Novice
+7 5128.png Goibne's Helm (5128)
120 25271.png Illusion Stone (25271)
7 25634.png Wootan Defender's Shield Piece (25634)
150 25633.png Wootan's Token (25633)
15348.png Illusion Goibne's Armor [1] (15348) ItemID: 15348
_______________________
A suit of armor that was accidentally enchanted by Goibne the blacksmith when he spilled the mystic ale of life all over it.
_______________________
MaxHP +10%
_______________________
Refine Level +7:
DEF +50
_______________________
Refine Level +9:
DEF +100
_______________________
Type: Armor
Defense: 158
Weight: 350
Armor Level: 1
_______________________
Requirement:
Base Level 130
All Jobs except Novice
+7 2354.png Goibne's Armor (2354)
80 25271.png Illusion Stone (25271)
100 25641.png Hard Mud (25641)
150 25638.png Megalithic Token (25638)
22192.png Illusion Goibne's Greaves [1] (22192) ItemID: 22192
_______________________
Shoe that Goibne made for a bet against his rival Dulb.
_______________________
MaxHP +5%, MaxSP +5%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by 10%.
_______________________
Type: Shoes
Defense: 42
Weight: 120
Armor Level: 1
_______________________
Requirement:
Base Level 130
All Jobs except Novice
+7 2419.png Goibne's Greaves (2419)
80 25271.png Illusion Stone (25271)
100 25635.png Wootan Warrior's Fur (25635)
150 25633.png Wootan's Token (25633)
20923.png Illusion Goibne's Spaulders [1] (20923) ItemID: 20923
_______________________
The first armor made by Goibne. He loved the shoulder straps very much.
_______________________
VIT +1
MDEF +2
_______________________
Refine Level +7:
Increases Physical Damage against Water, Wind, Earth and Fire elemental enemies by 5%.
_______________________
Refine Level +9:
Increases Physical Damage against Water, Wind, Earth and Fire elemental enemies by additional 5%.
_______________________
Type: Garment
Defense: 47
Weight: 100
Armor Level: 1
_______________________
Requirement:
Base Level 130
All Jobs except Novice
+7 2520.png Goibne's Spaulders (2520)
120 25271.png Illusion Stone (25271)
7 25639.png Fragment of Rock (25639)
150 25638.png Megalithic Token (25638)

Monsters

Megalith Clan

Image Name Level HP Size/Race/Element
Ancient Tri Joint 164 694,500 Small / Insect / Earth 1
Ancient Stalatcic Golem 167 725,400 Large / Formless / Neutral 4
Ancient Megalith 166 708,500 Large / Formless / Neutral 4
Ancient Tao Gunka


(MVP)

169 19,280,000 Large / Demon / Neutral 3

Wootan Clan

Image Name Level HP Size/Race/Element
Ancient Stone Shooter 166 692,500 Medium / Plant / Fire 3
Ancient Wooter Shooter 164 702,100 Medium / Human / Earth 2
Ancient Wootan Fighter 167 725,500 Medium / Human / Fire 2
Ancient Wootan Defender


(MVP)

169 20,154,000 Large / Human / Fire 4

Cards

Card Type Effect
Ancient Tri Joint Card Weapon ATK + 30.
MaxHP - 1%.
Ancient Stalactic Card Garment MaxHP + 150.
Increases attack speed by 1% (reduces after attack delay by 1%) for every 10 base VIT.
If base VIT is 120 or higher, reduces after cast delay by 3%.
Ancient Megalith Card Weapon MATK + 30.
MaxSP - 1%.
Ancient Tao Gunka Card Headgear Ignores 30% of the defense of boss monsters.
If the refine rate is 10 or higher, further ignores the defense of boss monsters by 20%.
Ancient Stone Shooter Card Garment Increases critical damage by 1% and increases attack speed by 1% (reduces delay after attack by 1%) for every 10 base LUK. If base LUK is 120 or higher, further increases critical damage by 5%.
Ancient Wootan Shooter Card Garment Increases damage with Bows by 1% and increases attack speed by 1% (reduces delay after attack by 1%) for every 10 base DEX. If base DEX is 120 or higher, ATK + 40.
Ancient Wootan Fighter Card Weapon Increases critical damage by 10%.
CRIT + 5.
Ancient Wootan Defender Card Shield Reduces physical damage taken from boss monsters by 30%.
If the refine rate is 10 or higher, further reduces the physical damage taken from boss monsters by 20%.