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===<span style="color: rgb(128, 0, 0);" data-mce-style="color: #800000;">Illusion of Vampire</span>===
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* Base Level 100+
====<span style="color: rgb(128, 0, 0);" data-mce-style="color: #800000;">MVP Spawn</span>====
====<span style="color: rgb(128, 0, 0);" data-mce-style="color: #800000;">MVP Spawn</span>====
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Revision as of 09:58, 20 June 2021

Illusion of Vampire

  • Base Level 100+

MVP Spawn

To spawn the Angry Dracula, you have to kill 250 Illusion Black Mushroom. There will then be an announce on the map when he appears.

Illusion Gear

  • Speak with the Great Merchant in the Geffen Dungeon map.
  • You need to equip the base item to be able to craft its Illusion counterpart.
  • More information about these Illusion Enchants can be found in this page.
Image Name Description Crafting
28022.png Illusion Infiltrator [2] (28022) Def + 3
Flee + 5
Perfect Dodge + 2
Increases physical damage on Demi-Human race targets by 60%.
If upgrade level is +9 or higher, additional Flee + 5 and additional Perfect Dodge + 2
If upgrade level is +10 or higher, Atk + 5%
+ Illusion Ring [1]
Aspd + 10%
If 28022.png Illusion Infiltrator [2] (28022) upgrade level is +9 or higher, increases critical damage on targets by 10%.
If 28022.png Illusion Infiltrator [2] (28022) upgrade level is +11 or higher, increases physical damage on Brute race targets by 25%.
Class: Katar
Attack: 200
Weight: 150
Weapon Level: 4
Required Level: 100
Jobs: Guillotine Cross
+7 1266.png Infiltrator [1] (1266)
80 25271.png Illusion Stone (25271)
10 25261.png Torn Paper (25261)
28023.png Illusion Sharpened Legbone of Ghoul [2] (28023) Adds a 4% chance of transforming the user into Ghoul for 6 seconds when performing a short-ranged attack.
While transformed, the user's property becomes Undead.
Applies Endure effect for the duration of the transformation.
Class: Katar
Attack: 220
Weight: 170
Weapon Level: 3
Required Level: 100
Jobs: Guillotine Cross
+7 1260.png Sharpened Leg Bone of Ghoul (1260)
10 25271.png Illusion Stone (25271)
100 25264.png Cluster of Nightmares (25264)
2039.png Illusion Wizardry Staff [2] (2039) MATK + 250
Int + 6
Dex + 2
Additional Int + 1 and Dex + 1 for every 2 upgrade levels of the item up to a maximum upgrade level of 10.
Class: Two-Handed Staff
Attack: 150
Property: Neutral
Weight: 240
Weapon Level: 4
Requires Level: 100
Usable By: Warlock, Sorcerer
+7 1473.png Wizardry Staff (1473)
40 25271.png Illusion Stone (25271)
100 25267.png Suspicious Pentacle (25267)
18149.png Illusion Ballista [2] (18149) Increases long-ranged damage on targets by 1% per upgrade level of the item.
+ 19210.png Illusion Apple of Archer [1] (19210)
Atk + 50
Increases long-ranged damage on targets by 5%.
If 18149.png Illusion Ballista [2] (18149) and 19210.png Illusion Apple of Archer [1] (19210) upgrade levels are +7 or higher, increases the damage of 2233.png Arrow Storm by 20%.
If the combined upgrade levels of 18149.png Illusion Ballista [2] (18149) and 19210.png Illusion Apple of Archer [1] (19210) upgrade levels are +18 or higher, Atk + 10%.
If the combined upgrade levels of 18149.png Illusion Ballista [2] (18149) and 19210.png Illusion Apple of Archer [1] (19210) upgrade levels are +22 or higher, increases the damage of 2233.png Arrow Storm by an additional 30%.
Class: Bow
Attack: 200
Weight: 350
Weapon Level: 4
Requires Level: 100
Usable By: Ranger, Maestro, Wanderer
+7 1727.png Ballista [1] (1727)
50 25271.png Illusion Stone (25271)
100 25265.png Shining Spore (25265)
32692.png [1] (32692) Increases physical damage on Water, Earth, Fire, and Wind property targets by 10%.
Increases physical damage by an additional 10% per 3 upgrade levels of the item up to a maximum upgrade level of 10.
Increases damage taken from Holy property enemies by 30%.
+ 28508.png Illusion Skull Ring [1] (28508)
Aspd + 8%
Increases critical damage on targets by 5% for every 2 upgrade levels of 32692.png [2] (32692) .
If 32692.png [3] (32692) upgrade level is +9 or higher, Crit + 15. Immune to Curse.
If 32692.png [4] (32692) upgrade level is +11 or higher, Atk + 100
Class: Book
Attack: 170
Weight: 80
Property : Dark
Weapon Level: 4
Required Level: 100
Jobs: Arch Bishop, Sorcerer, Star Emperor
+7 1557.png Book of Apocalypse (1557)
50 25271.png Illusion Stone (25271)
5 25262.png Well-dried Clover (25262)
20840.png Illusion Ancient Cape [1] (20840) Agi + 2
Additional Agi + 1 per 2 upgrade levels of the item up to a maximum upgrade level of 10.
+ 28825.png [5] (28825)
Shadow Chaser Bonus
Matk + 80
If 20840.png Illusion Ancient Cape [1] (20840) and 28825.png [6] (28825) upgrade levels are +7 or higher, additional Matk + 80.
If the combined upgrade levels of 20840.png Illusion Ancient Cape [1] (20840) and 28825.png [7] (28825) are +18 or higher, additional Matk + 40.
If the combined upgrade levels of 20840.png Illusion Ancient Cape [1] (20840) and 28825.png [8] (28825) are +22 or higher, increases the damage of Fire property magical attacks on targets by 15%.
Class: Garment
Defense: 18
Weight: 60
Required Level: 100
Jobs: Every Job except Novice
+7 2525.png Ancient Cape [1] (2525)
30 25271.png Illusion Stone (25271)
200 25263.png Short Bat Hair (25263)
28508.png Illusion Skull Ring [1] (28508) This accessory can only be equipped in the right accessory slot.
Adds a chance of inflicting Curse on the target and the user when performing a short-ranged attack.
Class: Accessory
Weight: 10
Required Level: 100
Jobs: Every Job
2715.png Skull Ring [1] (2715)
50 25271.png Illusion Stone (25271)
400 25266.png Dried Yggdrasil Leaf (25266)
28509.png Illusion Ring [1] (28509) Str + 3
If the user's base Str is 100 or higher, Atk + 30.
+ 28022.png Illusion Infiltrator [2] (28022)
Aspd + 10%
If 28022.png Illusion Infiltrator [2] (28022) upgrade level is +9 or higher, increases critical damage on targets by 10%.
If 28022.png Illusion Infiltrator [2] (28022) upgrade level is +11 or higher, increases physical damage on Brute race targets by 25%.
Class: Accessory
Weight: 20
Required Level: 100
Jobs: Every Job except Novice
2621.png Ring [1] (2621)
50 25271.png Illusion Stone (25271)
400 25267.png Suspicious Pentacle (25267)

Monsters

Image Name Level HP Size/Race/Element
Illusion Zombie 130 40,984 Medium / Undead / Undead 1
Undead Zombie 133 53,926 Medium / Undead / Undead 1
Illusion Ghoul 136 67,379 Medium / Undead / Undead 2
Matte Drainliar 131 42,246 Small / Brute / Shadow 2
Sweet Nightmare 135 61,334 Large / Demon / Ghost 2
Illusion Black Mushroom 130 150,000 Small / Plant / Earth 1
Bomi 137 378,510 Small / Demi-Human / Undead 2
Angry Dracula


(MVP)

139 6,909,690 Large / Demon / Shadow 4

Cards

Card Type Effect
27103.png Living Dead Card (27103) Amor Atk + 20
Armor and Weapon are indestructible in battle.
+ 28510.png Vampire's Familiar [1] (28510)
Atk + 1% per 3 upgrade levels of the compounded armor.
27102.png Matt Drainliar Card (27102) Headgear Immune to Burn
+ 28510.png Vampire's Familiar [1] (28510)
Perfect Dodge + 5
27101.png Sweet Nightmare Card (27101) Armor Matk + 20
The user's casting cannot be interrupted outside of WoE
+ 28510.png Vampire's Familiar [1] (28510)
Matk + 1% per 3 upgrade levels of the compounded armor
27105.png Bomi Card (27105) Accessory Enables Napalm Vulcan Lv. 4.
+ 28510.png Vampire's Familiar [1] (28510)
Matk + 30
+ 27104.png [MVP] Dracula of Rage Card (27104)
Max HP + 1000 Max SP + 50
If compounded garment upgrade is level +9 or higher, additional Max HP + 1000 and Max SP + 50
27104.png [MVP] Dracula of Rage Card (27104) Garment Enables Health Conversion Lv. 1.
+ 28510.png Vampire's Familiar [1] (28510)
Restores 30 HP and 1 SP to the user every 3 seconds.
+ 27105.png Bomi Card (27105)
Max HP + 1000 Max SP + 50
If compounded garment upgrade is level +9 or higher, additional Max HP + 1000 and Max SP + 50