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=Introduktion= | =Introduktion= | ||
In this guide I will give some Insight and recommendations based on my personal experience on how to reach floor 40-50+. | * In this guide I will give some Insight and recommendations based on my personal experience on how to reach floor 40-50+. | ||
* And some general Info about the monsters and how to counter them. | |||
=Class Setup= | =Class Setup= | ||
* 1st let's talk about classes | * 1st let's talk about classes | ||
* The most Important classes are Elemental Master | Biolo | Arch Bishop | Imperial Guard | * The most Important classes are Elemental Master | Biolo | Arch Bishop | Imperial Guard. | ||
* Keep in mind that even if I put certain Classes into Support/DPS All support classes can be DPS classes but not all DPS Classes can be Support! | * Keep in mind that even if I put certain Classes into Support/DPS All support classes can be DPS classes but not all DPS Classes can be Support! | ||
* Any DPS will do however proper synergy will make your party a lot faster later on. | * Any DPS will do however proper synergy will make your party a lot faster later on. | ||
* For DPS you want to have at least 15b dps but you should aim for 30b+ (if you want to reach higher floors) | * For DPS you want to have at least 15b dps but you should aim for 30b+ (if you want to reach higher floors). | ||
==Support Classes== | ==Support Classes== | ||
* As mentioned above you do want to have the Big 4 in your party at all times | * As mentioned above you do want to have the Big 4 in your party at all times. | ||
* I will add some notes for them here and other support classes | * I will add some notes for them here and other support classes. | ||
===Arch Bishop=== | ===Arch Bishop=== | ||
====Job==== | ====Job==== | ||
* The AB has major buffs and most importantly has Lauda Ramus/Agnus which will clear you of most debuffs | * The AB has major buffs and most importantly has Lauda Ramus/Agnus which will clear you of most debuffs. | ||
* can quickly res everyone with full hp | * can quickly res everyone with full hp. | ||
* lex spam for more dps | * lex spam for more dps. | ||
* Mediale to keep the Devo alive | * Mediale to keep the Devo alive. | ||
====Gear==== | ====Gear==== | ||
* Most importantly you need to be AS IMMUNE AS POSSIBLE | * Most importantly you need to be AS IMMUNE AS POSSIBLE. | ||
* That means you need protection against Sleep/Stun/Silence/Freeze because otherwise you can't clear the others of those debuffs | * That means you need protection against Sleep/Stun/Silence/Freeze because otherwise you can't clear the others of those debuffs. | ||
* Secondly be as tanky as possible | * Secondly be as tanky as possible you dont' want to die all the times and loose your ap. | ||
* thirdly if you manage to squeeze it in you can also do lex spam | * thirdly if you manage to squeeze it in you can also do lex spam . | ||
===Imperial Guard=== | ===Imperial Guard=== | ||
====Job==== | ====Job==== | ||
* Protect all DPS with Devo which is needed bcs higher lvl monster will oneshot dps otherwise | * Protect all DPS with Devo which is needed bcs higher lvl monster will oneshot dps otherwise. | ||
* Ultimate sacrifice is enabled that basically resserects you once upon death | * Ultimate sacrifice is enabled that basically resserects you once upon death. | ||
* Guardian shield will protect you from physical dmg | * Guardian shield will protect you from physical dmg. | ||
* On floors that have the Erend Monster Piety every relevant Party member for that floor! | * On floors that have the Erend Monster Piety every relevant Party member for that floor! | ||
====Gear==== | ====Gear==== | ||
* As much hp as possible (Alice is nice to have) | * As much hp as possible (Alice is nice to have). | ||
===Elemental Master=== | ===Elemental Master=== | ||
====Job==== | ====Job==== | ||
* LP is your friend. Depending on you you lay/replayce it, it will make or break the party. (keep in mind spells can overlap onto lp so take the last 3 cells as not being there) | * LP is your friend. Depending on you you lay/replayce it, it will make or break the party. (keep in mind spells can overlap onto lp so take the last 3 cells as not being there). | ||
* Extreeme Vacuum is the most important tool to keep monsters away from the party and if you place it right against the lp those pesky orcs can t cast Pneuma. | * Extreeme Vacuum is the most important tool to keep monsters away from the party and if you place it right against the lp those pesky orcs can t cast Pneuma. | ||
* Warmer can remove Crystalize (important if your priest is frozen^^) | * Warmer can remove Crystalize (important if your priest is frozen^^). | ||
* Can easily generate ap for the others. | * Can easily generate ap for the others. | ||
* Striking is a major DPS boost for all Physical classes. | * Striking is a major DPS boost for all Physical classes. | ||
* Spell enchancing and the 4 Endows are nice boosts for magic. | * Spell enchancing and the 4 Endows are nice boosts for magic. | ||
* insignias give major DPS boost with the 4 Elements and works well with vacuum | * insignias give major DPS boost with the 4 Elements and works well with vacuum. | ||
====Gear==== | ====Gear==== | ||
* Same as Priest you want to be as immune as possible but you don't need much ACD | * Same as Priest you want to be as immune as possible but you don't need much ACD. | ||
* Mistress Card or Gemstone Shadow gear is highly recommended otherwise you will burn through them very fast | * Mistress Card or Gemstone Shadow gear is highly recommended otherwise you will burn through them very fast. | ||
===Biolo=== | ===Biolo=== | ||
* Although simple but FCP is a must have skill in any ToT Party or you will be stuck with broken equipment | * Although simple but FCP is a must have skill in any ToT Party or you will be stuck with broken equipment. | ||
* On Melee floors Shadow protection is also very helpful (or on yourself) | * On Melee floors Shadow protection is also very helpful (or on yourself). | ||
* crazyweed can remove Pneuma and other ground effects (like spiderweb) | * crazyweed can remove Pneuma and other ground effects (like spiderweb). | ||
====Gear==== | ====Gear==== | ||
* You have 2 options you can either go Full DPS or Full Tank with Immunities (I recommend Full Tank) | * You have 2 options you can either go Full DPS or Full Tank with Immunities (I recommend Full Tank). | ||
==Other noteworthy Supports== | ==Other noteworthy Supports== | ||
===Spirit Handler=== | ===Spirit Handler=== | ||
* Cat Shield is very strong and can help survivability of the whole party | * Cat Shield is very strong and can help survivability of the whole party. | ||
* can take some buffs off of AB and can sínstandly recover the AB's AP | * can take some buffs off of AB and can sínstandly recover the AB's AP. | ||
===Soul Ascetic=== | ===Soul Ascetic=== | ||
* Fully focuses on keeping his buffs active and can give Soul of Heaven and Earth which will increase overall dps | * Fully focuses on keeping his buffs active and can give Soul of Heaven and Earth which will increase overall dps. | ||
===Inquisitor=== | ===Inquisitor=== | ||
* can be a very strong Tank with steelbody (no movement penality inside the tower) | * can be a very strong Tank with steelbody (no movement penality inside the tower). | ||
==DPS Classes & Synergy== | ==DPS Classes & Synergy== | ||
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===Arch Mage=== | ===Arch Mage=== | ||
* Comet is the most useful debuff which adds a flat -50% elemental resist to monsters | * Comet is the most useful debuff which adds a flat -50% elemental resist to monsters . | ||
* situational all bloom with climax 4 is useful when you use a fire setup | * situational all bloom with climax 4 is useful when you use a fire setup. | ||
===Troubadour & Trouvere=== | ===Troubadour & Trouvere=== | ||
* March of prontera etc is a nice to have dps/def boost | * March of prontera etc is a nice to have dps/def boost. | ||
* Has plenty of other songs & Buffs | * Has plenty of other songs & Buffs. | ||
===Shadow Cross=== | ===Shadow Cross=== | ||
* Darc claw /fatal shadow crow will boost melee dps | * Darc claw /fatal shadow crow will boost melee dps. | ||
===Inquisitor=== | ===Inquisitor=== | ||
* Oelum Sanctum boosts range DPS | * Oelum Sanctum boosts range DPS. | ||
=Do's and don'ts= | |||
* + Do always walk with lp and have a vacuum upfront. | |||
* + Do let the mobber bring in monsters if you have one. | |||
* + Do spam Lauda at all times if you have monsters that can sleep/stun you inside of lp or in the vacuum! | |||
* + Do focus on Zombies etc and other monsters that are inside the party instead of the ones in the vacuum! | |||
* - Don't pull too many zombies/Pecos your party may break and your devo will have a hard time keeping everyone alive! | |||
* - Don't Rush Mimic/Mandragora floors (especially not on a Trial of Armageddon) they can pull you all the way up to every monster and wipe the party! | |||
* - Don't Rush Life/Death floors always make sure the WHOLE party can make it safely if you do want to skip monsters! | |||
=Dangerous Floors and Monsters= | =Dangerous Floors and Monsters= | ||
==Floors== | ==Floors== | ||
===Death=== | ===Death=== | ||
* If you die you become useless for the rest of the floor this can be a death sentence so be sure to walk extra slow pull them 1 at a time if nessessary | * If you die you become useless for the rest of the floor this can be a death sentence so be sure to walk extra slow pull them 1 at a time if nessessary. | ||
===Armageddon=== | ===Armageddon=== | ||
* Be wary if you have effects off you don't see the Meteors! | * Be wary if you have effects off you don't see the Meteors! | ||
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===Bady Garm=== | ===Bady Garm=== | ||
* Can also snap into the party and has sightthrasher which will pushh you around if you don't have knockback immunity. | * Can also snap into the party and has sightthrasher which will pushh you around if you don't have knockback immunity. | ||
* has close confine (you can get out of it if you use hiding) | * has close confine (you can get out of it if you use hiding). | ||
===Ancient Mimic=== | ===Ancient Mimic=== | ||
* Can pull everyone in sight to itself but only does so if you target it with any skill! | * Can pull everyone in sight to itself but only does so if you target it with any skill! | ||
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===Mandragora=== | ===Mandragora=== | ||
* Can cast Mandragora howling which is very annoying. however the short cast time can be interupted so keep attacking and it won t cast it! | * Can cast Mandragora howling which is very annoying. however the short cast time can be interupted so keep attacking and it won t cast it! | ||
* Also has an AoE Pull so be wary on Armageddon floors | * Also has an AoE Pull so be wary on Armageddon floors. | ||
===Isilla== | ===Isilla=== | ||
* Has Diamond dust. Stay on LP and you're fine | * Has Diamond dust. Stay on LP and you're fine. | ||
===Poring=== | ===Poring=== | ||
* Can cast various dangerously strong magic aoes! Stay 3 cells away from the edge of lp or a stray meteor can kill you! | * Can cast various dangerously strong magic aoes! Stay 3 cells away from the edge of lp or a stray meteor can kill you! | ||
===Andre=== | ===Andre=== | ||
* Has earthdrain which can be a bit unpredictable with lp, stay 3 cells away from edges to be safe | * Has earthdrain which can be a bit unpredictable with lp, stay 3 cells away from edges to be safe. | ||
===SideWinder=== | ===SideWinder=== | ||
* Has poison clouds which are dangerous for dps (for tanks it isn't that dangerous) | * Has poison clouds which are dangerous for dps (for tanks it isn't that dangerous). | ||
===Joker=== | ===Joker=== | ||
* Has deadly curse and can bypass vacuum | * Has deadly curse and can bypass vacuum. | ||
===Speed Lunatics=== | ===Speed Lunatics=== | ||
* Has close confine (you can get out of it if you use hiding) | * Has close confine (you can get out of it if you use hiding). | ||
* Has extreemy high aspd and will hit/stun lock you (very annoying for mobbing monsters) | * Has extreemy high aspd and will hit/stun lock you (very annoying for mobbing monsters). | ||
* Can bypass LP | * Can bypass LP | ||
===Leaf Cat=== | ===Leaf Cat=== | ||
* Has lock on laser 1 isn t as bad but 3 or 4? you die almost instantly if you are not on lp | * Has lock on laser 1 isn t as bad but 3 or 4? you die almost instantly if you are not on lp. | ||
* Can fully drain your SP don t pull too many or you will be drained all the time! | * Can fully drain your SP don t pull too many or you will be drained all the time! | ||
===Nightmare=== | |||
* Can put you to sleep. | |||
===High Orc=== | |||
* Has Pneuma can be annoying for range dps. If you place a vacuum on the edge of lp you can prevent them from casting it or by placing safetywalls around/ontop of it. | |||
===Aintz's Cookie=== | |||
* Can place notes on the ground which will make you unable to walk. | |||
* Has verly long casttime full heal which can be interupted with spellbreaker. | |||
* Has taroth cards be wary of coma (got me once with it). | |||
===Beelzebub=== | |||
* Has Magic Mirror spam dispell on it to somewhat prevent deaths, on non Spellcasting floors it'ss best for magic dps to sit this one out. | |||