User:Cannon Meat: Difference between revisions

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* The most Important classes are Elemental Master | Biolo | Arch Bishop | Imperial Guard
* The most Important classes are Elemental Master | Biolo | Arch Bishop | Imperial Guard
* Keep in mind that even if I put certain Classes into Support/DPS All support classes can be DPS classes but not all DPS Classes can be Support!
* Keep in mind that even if I put certain Classes into Support/DPS All support classes can be DPS classes but not all DPS Classes can be Support!
==DPS Classes==
* Any DPS will do however proper synergy will make your party a lot faster later on.
* Any DPS will do however proper synergy will make your party a lot faster later on.
* For DPS you want to have at least 15b dps but you should aim for 30b+ (if you want to reach higher floors)
* For DPS you want to have at least 15b dps but you should aim for 30b+ (if you want to reach higher floors)
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* Ultimate sacrifice is enabled that basically resserects you once upon death
* Ultimate sacrifice is enabled that basically resserects you once upon death
* Guardian shield will protect you from physical dmg
* Guardian shield will protect you from physical dmg
* On floors that have the Erend Monster Piety every relevant Party member for that floor!
====Gear====
====Gear====
* As much hp as possible (Alice is nice to have)
* As much hp as possible (Alice is nice to have)
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* can be a very strong Tank with steelbody (no movement penality inside the tower)
* can be a very strong Tank with steelbody (no movement penality inside the tower)


==DPS Classes==
==DPS Classes & Synergy==
* I will primarily point out Synergy on specific classes. (If I didn't mention them earlier).
===Arch Mage===
===Arch Mage===


* Comet is the most useful debuff which adds a flat -50% elemental resist to monsters  
* Comet is the most useful debuff which adds a flat -50% elemental resist to monsters  
* situational all bloom with climax 4 is useful when you use a fire setup
* situational all bloom with climax 4 is useful when you use a fire setup
===Troubadour & Trouvere===
* March of prontera etc is a nice to have dps/def boost
* Has plenty of other songs & Buffs
===Shadow Cross===
* Darc claw /fatal shadow crow will boost melee dps
===Inquisitor===
* Oelum Sanctum boosts range DPS
=Dangerous Floors and Monsters=
==Floors==
===Death===
* If you die you become useless for the rest of the floor this can be a death sentence so be sure to walk extra slow pull them 1 at a time if nessessary
===Armageddon===
* Be wary if you have effects off you don't see the Meteors!
* If there are Ancient Mimics or Mandragoras be VERY CAREFUL. They can pull you into a meteor and cause a full wipe!


==Monsters==
==Monsters==
* all dangerous monsters and some useful info:
===Celia Alde===
* Has deadly curse, Water Ball, AoE Dispell, AoE Spiderweb(can be blocked by LP) and can bypass vacuum.
===Erend===
* Can 1shot basically anyone without holy armor Piety is your best friend~
===Anubis===
* Has Coma so be wary while Tanking it.
===Grand Peco|Zombie===
* Both can snap into the party and deal large LP ignoring aoe dmg that squishy dps won't survive --> Devo is your friend.
===Bady Garm===
* Can also snap into the party and has sightthrasher which will pushh you around if you don't have knockback immunity.
* has close confine (you can get out of it if you use hiding)
===Ancient Mimic===
* Can pull everyone in sight to itself but only does so if you target it with any skill!
* Can bypass vacuum (which is more helpful than harmful)
===Mandragora===
* Can cast Mandragora howling which is very annoying. however the short cast time can be interupted so keep attacking and it won t cast it!
* Also has an AoE Pull so be wary on Armageddon floors
===Isilla==
* Has Diamond dust. Stay on LP and you're fine
===Poring===
* Can cast various dangerously strong magic aoes! Stay 3 cells away from the edge of lp or a stray meteor can kill you!
===Andre===
* Has earthdrain which can be a bit unpredictable with lp, stay 3 cells away from edges to be safe
===SideWinder===
* Has poison clouds which are dangerous for dps (for tanks it isn't that dangerous)
===Joker===
* Has deadly curse and can bypass vacuum
===Speed Lunatics===
* Has close confine (you can get out of it if you use hiding)
* Has extreemy high aspd and will hit/stun lock you (very annoying for mobbing monsters)
* Can bypass LP
===Leaf Cat===
* Has lock on laser 1 isn t as bad but 3 or 4? you die almost instantly if you are not on lp
* Can fully drain your SP don t pull too many or you will be drained all the time!

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