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= General Overview =
= General Overview =
<span style="background:linear-gradient(to right, #FF0000 0%, #CE6300 25%, #248E07 50%, #ff33aa 75%, #42B5F7 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Hyper Novices</span> are the 4th Job of the Novice. Breaking the tradition of learning Skills from all Basic Jobs, <span style="background:linear-gradient(to right, #FF0000 0%, #CE6300 25%, #248E07 50%, #ff33aa 75%, #42B5F7 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Hyper Novices</span> instead learn completely new Skills, based on existing 2nd Job Skills, finally making them a class on their own instead of a meme Job. This unfortunately makes them less unique than before, however it's still possible to come up with unique builds. While <span style="background:linear-gradient(to right, #FF0000 0%, #CE6300 25%, #248E07 50%, #ff33aa 75%, #42B5F7 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Hyper Novices</span> can be either played as a <span style="color:#FF0000">Physical</span> or as a <span style="color:#42B5F7">Magic</span> DPS Class (or even <span style="background:linear-gradient(to right, #FF0000 0%, #FF0000 25%,#42B5F7 50%, #42B5F7 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">both!</span>), this guide mainly focuses on the <span style="color:#42B5F7">Magic</span> DPS Build.
<span style="background:linear-gradient(to right, #FF0000 0%, #CE6300 25%, #248E07 50%, #ff33aa 75%, #42B5F7 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Hyper Novices</span> are the 4th Job of the Novice. Breaking the tradition of learning Skills from all Basic Jobs, <span style="background:linear-gradient(to right, #FF0000 0%, #CE6300 25%, #248E07 50%, #ff33aa 75%, #42B5F7 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Hyper Novices</span> instead learn completely new Skills, based on existing 2nd Job Skills, finally making them a class on their own instead of a meme Job. This unfortunately makes them less unique than before, however it's still possible to come up with unique builds. &nbsp;While <span style="background:linear-gradient(to right, #FF0000 0%, #CE6300 25%, #248E07 50%, #ff33aa 75%, #42B5F7 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Hyper Novices</span> can be either played as a <span style="color:#FF0000">Physical</span> or as a <span style="color:#42B5F7">Magic</span> DPS Class (or even <span style="background:linear-gradient(to right, #FF0000 0%, #FF0000 25%,#42B5F7 50%, #42B5F7 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">both!</span>), this guide mainly focuses on the <span style="color:#42B5F7">Magic</span> DPS Build.


If you are looking for a more <span style="color:#FF0000">Physical</span> oriented Build, please refer to this Guide by [[Melee_Hyper_Novice_Guide_by_Jetago|Jetago]]. For a more Generalized Overview, refer to this Guide by [[Rakugaki's PvM Hyper Novice|Rakugaki]].
If you are looking for a more <span style="color:#FF0000">Physical</span> oriented Build, please refer to this Guide by [[Melee_Hyper_Novice_Guide_by_Jetago|Jetago]]. For a more Generalized Overview, refer to this Guide by [[Rakugaki's PvM Hyper Novice|Rakugaki]].

Revision as of 22:31, 7 December 2024

hello this is me awesome guide, yo.

Introduction

This guide serves as a basic overview of the Magic DPS Hyper Novice, including Leveling, Gear Progression and just some things here and there. This guide should help you to the gist of it and then go on from there.


Please note: If you are planning to make your first character a Hyper Novices, you are going to have some trouble in the early game due to Super Novices lack of actual Skills. It is still possible to reach Hyper Novice eventually, it just takes a while longer. Luckily, reaching Level 200 has been made easier some time ago, so it's not too bad anymore.

General Overview

Hyper Novices are the 4th Job of the Novice. Breaking the tradition of learning Skills from all Basic Jobs, Hyper Novices instead learn completely new Skills, based on existing 2nd Job Skills, finally making them a class on their own instead of a meme Job. This unfortunately makes them less unique than before, however it's still possible to come up with unique builds.  While Hyper Novices can be either played as a Physical or as a Magic DPS Class (or even both!), this guide mainly focuses on the Magic DPS Build.

If you are looking for a more Physical oriented Build, please refer to this Guide by Jetago. For a more Generalized Overview, refer to this Guide by Rakugaki.

It might also not to hurt to give Choi's Guide To Magic a read, as it goes way more in-depth.

Status and Traits

Status
Status Point
Point Distribution
Notes
Str
1 - whatever
Provides some extra carrying capacity if you so desire, but this can be mitigated with 6286.png Gym Pass (6286) + 39.png Pushcart.
Agi
1 - whatever
Usually not relevant early since you need those points elsewhere, but can be increased to 80~100+ later.
Vit
100+
We are quite fragile :< So everything helps, especially in the early game.
Int
120+
yeag.
Dex
120+
This is rather flexible due to the amount of Dex we get from 45.png Improve Concentration and 43.png Owl's Eye.
Luk
1 - whatever
Provides a little bit of Status Matk.
Trait Status
Trait Point
Point Distribution
Notes
Pow
0
Pow does not contribute to our damage, so we don't put any points into it.
Sta
0 or 36/72
You are most likely to get hit by spells rather physical attacks. But you can put some points into it if you want.
Wis
36 or 72
See above.
Spl
110
yeag
Con
110
yeag 2
Crt
0
Similar to Pow, It does not increase our damage, therefore we don't put points into it.

Status Overview

If you want a complete overview of Status and Trait Points, refer to this page: Stats.

But basically for Status Points:
  • Str: Increases Melee (and marginally Ranged) Physical Damage. As a caster, we don't need that. However, Str also has the benefit of increasing our weight capacity. This is usually not needed since we have access to 36.png Enlarge Weight Limit and 39.png Pushcart.
  • Agi: Increases Aspd and provides us with some additional Flee and SoftDef. You'd think increasing our Attack Speed is useless, however having an increased Attack Speed let's us finish our casting animation faster (any animation your character does is tied to Aspd) and allows us to cast, well faster. However with most 4th Job Skills, we are also bound by ACD.
  • Vit: Increases our MaxHP by +1% per point. It also increases our SoftDef and also Healing Item effectiveness.
  • Int: Our main Status. It increases our MaxSP, our SoftMDef and most importantly, our Matk. It also slightly decreases cast time by a tiny bit.
  • Dex: Very important Status. It decreases our cast time by a lot and also provides us with a little bit of Matk and Aspd. It also slightly increases our SoftMDef.
  • Luk: Increases Critical, Flee and Perfect Dodge and also, Matk. More than Dex in fact.
For Trait Points:
  • Pow: Increases P.Atk, so it's useless.
  • Sta: Provides a lot of Res, which reduces the amount of Physical Damage we take.
  • Wis: Similar to Sta, except it increases our MRes which reduces Magic Damage.
  • Spl: Very important. It increases our S.Matk which is basically Matk but better.
  • Con: Increases Hit, Flee and most importantly S.Matk. Oh, and P.Atk, but we mainly put points into it for more S.Matk.
  • Crt: Increases Critical Damage and Healing. Neither increases our damage so we don't want it.

Skills Overview

As a Hyper Novice, you have access to almost all 1st and 2nd Job Skills. This gives Hyper Novice a lot of utility since they have access to many Skills such as:

  • Acolyte: 28.png Heal, 29.png Increase Agility, 34.png Blessing, 26.png Teleport
  • Merchant: 36.png Enlarge Weight Limit, 39.png Pushcart, 37.png Discount, 38.png Overcharge, 108.png Repair Weapon

These are just a few, they have a lot more, but I wouldn't call them "useful" for convenience.

Hyper Novice Skill Trees

1st Job Skill Tree
2nd Job Skill Tree
4th Job Skill Tree