Ced's Doram Guide: Difference between revisions
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===Shadow Gears=== | ====Shadow Gears==== | ||
I recommend getting all the blue shadow gears with C.Rate or P.ATK as 2nd slot. If you managed to get both same matching, well that's great. | I recommend getting all the blue shadow gears with C.Rate or P.ATK as 2nd slot. If you managed to get both same matching, well that's great. | ||
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Revision as of 08:56, 27 February 2024
Introduction
Hello, Ced here, I was very well known to master Dorams since NovaRO days. I will teach even more latest build. Dorams have caused me to return to Ragnarok Online because I promised myself to return to RO after I got hacked years ago.
Physical Doram Guide
Physical Doram since they became Spirit Handlers can now be critical skill damage now. They also have a utility to wide heal the party, wide buff the party with the same effect of Benedictum and Religio.
Basic Stats
For initial stats, you should invest on AGI for ASPD. LUK is 125 because of Galensis Card (300261) on mid game. If you have enough Crit without having using Galensis Card, you can use Crux Findel Card (300426) and Two Eyes Dollocaris Card (300376) and reduce the LUK to 120. Also if you get a high refined graded Nebula Suit of Concentration [1] (450171) with Star Cluster of Creative Lv.3 (310685) , Nebula of Sharp Lv.3 (310735) , or Nebula of Expert Archer Lv.3 (310732) and any, you can reduce the AGI and make up what you lacked and possible invest either VIT or INT.
Stat | Number |
---|---|
STR | 120 |
AGI | 61 |
VIT | 90 |
INT | 70 |
DEX | 100 |
LUK | 125 |
Stat | Number |
---|---|
STR | 120 |
AGI | 70 or The Rest |
VIT | 100 |
INT | 70 or The Rest |
DEX | 100 |
LUK | 120 |
Traits Status
POW is the most important trait of Physical Doram since it scales with its DPS skills, while CRT is for H.Plus and C. Rate which will be used as a method for Star Cluster of Creative Lv.3 (310685) . The rest on your choice of WIS or CON.
Stat | Number |
---|---|
POW | 100 |
STA | 0 |
WIS | The Rest |
SPL | 0 |
Con | The Rest |
CRT | 100 |
Skill Points Setup Build
Setting up skills for Physical Doram is straightforward. You put mostly on Physical as you level up till 200 with Picky Peck. Once you become 200, you can reset and go for support Summoner skills there. I chose Tuna Belly level 4 as it has lower cooldown. Tuna Party is maxed along its last passive for massive HP shield. For Spirit Handler skills, it's straightforward, you ultimate skill is your choice either self buff or support others.
Gears
Your main goal here is to get 50% after cast delay causing Chulho Sonic Claw spammable. If you want spammable variation skill spam, 72% after cast delay is required. Also you need 154+ Crit rate to critcal everything with your skills.
Gears Progression
Based off Yvonne's Gear Progression Table
Final End game gears
End Game Gears | |||||
---|---|---|---|---|---|
Item | Source | Description | Cards | Enchants | Comments |
+12 Temporal Circlet (Summoner) [1] (19492) | Old Glast Heim Challenge Mode |
ItemID: 19492 |
Limacina Card (300363) | Acute Lv5 (29085) +, Temporal Jewel (LUK) Lv 3 (29689) , Any | The most staple crit giving circlet as of this day, it gives huge bonus for critical builds. |
Gambler's Seal [1] (410233) | Alice Twisted Madness |
ItemID: 410233 |
Limacina Card (300363) | after cast delay enchants | One of the most after cast delay sources from the gears. |
Ace of Diamonds in Mouth (Ranged Physical) (420220) | Alice Twisted Madness | ItemID: 420220 _______________________ Ace of Diamonds in Mouth. _______________________ When equipped with Gambler's Seal [1]: ATK +5% Increases Ranged Physical Damage by 10%. _______________________ Additional abilities can be activated by using the Loki's Advice. Loki's Advice can be obtained from <NAVI>[Muzaszir]<INFO>muh_market,168,207,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. _______________________ Type: Headgear Defense: 0 Position: Low Weight: 10 Armor Level: 1 _______________________ Requirement: Base Level 150 |
None | STR/DEX/Any and Long Ranged damage. | This ace of card is one of the biggest boost especially combo with Gambler's Seal [1] (410233) . |
+12 A Engraved Corruption Poison Rune Cloth [1] (450285) | Varmundt's Biosphere Depth |
ItemID: 450285 |
Two Eyes Dollocaris Card (300376) | Corruption Poison Rune 10Lv (312394) , Poison Rune 5Lv (312384) , and Corruption Rune 5Lv (312379) | The most broken Armor of all that comes with huge critical damage, flat crit, bonus plus ATK, after cast delay and more. |
+12 A Dim Glacier Foxtail [1] (550090) | Issgard Equipment |
ItemID: 550090 |
White Knight Card (4608) | Glacier Flower Spell (Physical Grade) Lv5 (311453) , Glacier Flower Spell (Chulho) (311331) , Glacier Flower Spell (Chulho) (311331) | The BiS Foxtail for Dorams that has a whopping 400 Attack plus super OP enchants that are based on grade. |
+12 B+ Mad Bunny-LT [1] (460020) | Alice Twisted Madness |
ItemID: 460020 |
Khalitzburg Knight Card (4609) | Defense Lv.3 (310863) | This is too minimal upgrade of +12 Illusion Silver Guard [1] (460018) with x2 Rune of Strength Lv2 (4995) . If you have the budget, well go ahead. |
+12 A Pirate Captain's Coat [1] (480174) | Equipment Crafting |
ItemID: 480174 |
Crux Findel Card (300426) | None | One of the MVP gears that gives combination of Temporal AGI Manteau and some tankiness. |
+12 A Ice Rune Boots [1] (470175) | Varmundt's Biosphere |
ItemID: 470175 |
Entangled Intermediate Rgan Card (300380) | Varmundt's Crystal(Death) Lv3 (311879) +, Power of Varmundt Lv3 (310922) , any | You'll be using this since you're going to switch to Engraved Rune Armors as final end game gear. |
Soul Rune Ring [1] (490302) | Varmundt's Biosphere | ItemID: 490302 _______________________ Increases Ranged Physical Damage by 15%. Decreases Variable Casting Time by 5%. Increases Attack Speed by 5%. _______________________ Type: Accessory (Right) Defense: 10 Weight: 20 Armor Level: 2 _______________________ Requirement: Base Level 230 |
Timbers Card (300449) | Any, Focus of Varmundt Lv5 (311963) , Fragment of Varmundt (POW) Lv5 (311978) | You'll be using this since you're going to switch to Engraved Rune Armors as final end game gear. |
Soul Magic Ring [1] (490305) | Varmundt's Biosphere |
ItemID: 490305 |
Aferde Card (300447) | Any, Focus of Varmundt Lv5 (311963) , Fragment of Varmundt (POW) Lv5 (311978) | Worth it if you managed to get both POW and Tenacity since it give a lot of POW and P.ATK. |
Costume Stones
Costume Stones | |||||
---|---|---|---|---|---|
Item | Description | ||||
Assassin Cross Stone II (Top) (1000222) | ItemID: 1000222 _______________________ A stone that awakens the potential of Assassin Crosses. Gives the following effects when compounded on a slot of a Costume Top Headgear. _______________________ For each Level of Soul Destroyer: Decreases After Cast Delay by 1%. _______________________ <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> _______________________ Weight: 10 | ||||
Ranged Stone (25061) | ItemID: 25061 _______________________ A stone that raise Ranged Physical Damages. Adds enchantment on mid slot costume. Ranged Physical Damages +3% <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> _______________________ Weight: 10 | ||||
Guillotine Cross Stone (Low) (1000976) | ItemID: 1000976 _______________________ A stone that awakens the potential of Guillotine Cross. Gives the following effects when compounded on slot of a Costume Low Headgear. _______________________ For each 2 Levels of Cross Ripper Slasher: Increases Ranged Physical Damage by 2%. _______________________ When equipped with Guillotine Cross Stone (Garment): Increases damage of Cross Ripper Slasher by 15%. _______________________ When equipped with Guillotine Cross Stone II (Garment): Increases physical damage against all races (Except Players) by 15%. _______________________ <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> _______________________ Weight: 10 | ||||
Guillotine Cross Stone II (Garment) (1000221) | ItemID: 1000221 _______________________ A stone that awakens the potential of Guillotine Crosses. Gives the following effects when compounded on a slot of a Costume Garment. _______________________ Increases Critical Damage by 15%. Enables the use of Double Attack Level 3 if you have learned Katar Mastery Level 10 (if learned at a higher Level of Double Attack, use that instead). _______________________ When equipped with Assassin Cross Stone II (Top): ATK + 5% Increases Critical Damage by additional 15%. _______________________ When equipped with Assassin Cross Stone II: Increases damage of Counter Slash by 20%. _______________________ When equipped with Assassin Cross Stone II (Low): Decreases After Cast Delay by 5%. _______________________ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> _______________________ Weight: 10 | ||||
Critical Stone (Dual) (1000855) | ItemID: 1000855 _______________________ A stone that increases concentration. Gives the following effects when compounded on the 2nd slot of a Costume Garment. _______________________ CRI +10 Increases Critical Damage by 10%. _______________________ <NAVI>Lace La Zard<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> _______________________ Weight: 10 |
Shadow Gears
I recommend getting all the blue shadow gears with C.Rate or P.ATK as 2nd slot. If you managed to get both same matching, well that's great.
Shadow Gears | |||||
---|---|---|---|---|---|
Item | Description | ||||
+10 Full Penetration Shadow Armor (24663) | ItemID: 24663 _______________________ A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. _______________________ Ignores physical defense of all race, except Players, by 5%. _______________________ For each 2 Refine Levels: Ignores physical defense of all race, except Players, by additional 1%. _______________________ Refine Level +10: Increases Physical Damage against all races, except Players, by 3%. _______________________ When equipped with Full Penetration Shadow Shoes: ATK +2% Total Refine Level of entire set at least +18: Ignores physical defense of all race, except Players, by 100%. _______________________ Type: Shadow Armor | ||||
+10 Mega Blitz Shadow Weapon (24768) | ItemID: 24768 _______________________ A pair of gloves that can draw the wearer's potential ability. _______________________ Increases Attack Speed by 5%. _______________________ For each 2 Refine Levels: Decreases After Cast Delay by 1%. _______________________ Refine Level +7: ASPD +1 Increases Attack Speed by 3%. _______________________ Refine Level +9: Decreases After Cast Delay by 2%. _______________________ Refine Level +10: P.ATK +2 S.MATK +2 _______________________ Type: Shadow Weapon | ||||
+9 Separate Reload Shadow Shield (24746) | ItemID: 24746 _______________________ A small shield worn on the arm for additional defense. _______________________ For each Refine Levels: Decreases After Cast Delay by 1%. _______________________ For each 2 Refine Levels: Increases Attack Speed by 3%. _______________________ Refine Level +9: ATK +3% MATK +3% _______________________ Type: Shadow Shield | ||||
+10 Full Penetration Shadow Shoes (24664) | ItemID: 24664 _______________________ A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. _______________________ Ignores physical defense of all race, except Players, by 5%. _______________________ For each 2 Refine Levels: Ignores physical defense of all race, except Players, by additional 1%. _______________________ Refine Level +10: Increases Physical Damage against all races, except Players, by 3%. _______________________ Type: Shadow Shoes | ||||
+10 Maximum Mammoth Shadow Earring (24681) | ItemID: 24681 _______________________ A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. _______________________ ATK +3% _______________________ For each 2 Refine Levels: Increases melee and Ranged Physical Damage by 1%. _______________________ Refine Level +10: MaxHP +3% _______________________ When equipped with Maximum Mammoth Shadow Pendant: ATK +2% Total Refine Level of entire set at least +18: Prevents knock-back effect. If total Refine Level of entire set at least +20: Increases Physical Damage against enemies of every element by 12%. _______________________ Type: Shadow Earring | ||||
+10 Maximum Mammoth Shadow Pendant (24682) | ItemID: 24682 _______________________ A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. _______________________ ATK +3% _______________________ For each 2 Refine Levels: Increases melee and Ranged Physical Damage by 1%. _______________________ Refine Level +10: MaxHP +3% _______________________ Type: Shadow Pendant |
Pets
Shadow Gears | |||||
---|---|---|---|---|---|
Item | Description | ||||
Eddga Egg (9142) | ItemID: 9142 _______________________ An egg that contains a Eddga Pet. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Awkward or Shy, Cri + 5. _______________________ When intimacy is Neutral, Cri + 6. _______________________ When intimacy is Cordial, Cri + 7, C.Rate + 1. _______________________ When intimacy is Loyal, Cri + 8, C.Rate + 3. _______________________ Type: Monster Egg Diet: Luxurious Pet Food | ||||
Choco Egg (9091) | ItemID: 9091 _______________________ An egg in which a Choco cute pet rests. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Awkward: CRI +3 _______________________ When intimacy is Neutral: CRI +5 Increases Ranged Physical Damage by 1%. _______________________ When intimacy is Cordial: CRI +7 Increases Ranged Physical Damage by 2%. _______________________ When intimacy is Loyal: CRI +9 Increases Ranged Physical Damage by 3%. _______________________ Type: Monster Egg Diet: Pet Food | ||||
Abysmal Knight Egg (9132) | ItemID: 9132 _______________________ An egg that contains a Abysmal Knight Pet. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Awkward or Shy, Atk + 2%. _______________________ When intimacy is Neutral, Atk + 3%. _______________________ When intimacy is Cordial, Atk + 4%, P.Atk + 1 Increases physical damage against boss monsters by 3%. _______________________ When intimacy is Loyal, Atk + 5%, P.Atk + 2 Increases physical damage against boss monsters by 5%. _______________________ Type: Monster Egg Diet: Pet Food |
Magical Doram Guide
Coming soon...