Ced's Doram Guide
Introduction
Hello, Ced here, I was very well known to master Dorams since NovaRO days. I will teach even more latest build. Dorams have caused me to return to Ragnarok Online because I promised myself to return to RO after I got hacked years ago.
Physical Doram Guide
Physical Doram since they became Spirit Handlers can now be critical skill damage now. They also have a utility to wide heal the party, wide buff the party with the same effect of Benedictum and Religio.
Basic Stats
For initial stats, you should invest on AGI for ASPD. LUK is 125 because of Galensis Card (300261) on mid game. If you have enough Crit without having using Galensis Card, you can use
Crux Findel Card (300426) and
Two Eyes Dollocaris (300376) and reduce the LUK to 120. Also if you get a high refined graded
Nebula Suit of Creative [1] (450172) with
Star Cluster of Creative Lv.3 (310685) ,
Nebula of Sharp Lv.3 (310735) , or
Nebula of Expert Archer Lv.3 (310732) and any, you can reduce the AGI and make up what you lacked and possible invest either VIT or INT.
Stat | Number |
---|---|
STR | 120 |
AGI | 61 |
VIT | 90 |
INT | 70 |
DEX | 100 |
LUK | 125 |
Stat | Number |
---|---|
STR | 125 |
AGI | 90 |
VIT | 100 |
INT | The Rest |
DEX | 70 |
LUK | 120 |
Traits Status
POW is the most important trait of Physical Doram since it scales with its DPS skills, while CRT is for H.Plus and C. Rate which will be used as a method for Star Cluster of Creative Lv.3 (310685) . The rest on your choice of WIS or CON.
Stat | Number |
---|---|
POW | 110 |
STA | 0 |
WIS | The Rest |
SPL | 0 |
Con | The Rest |
CRT | 110 |
Skill Points Setup Build
Setting up skills for Physical Doram is straightforward. You put mostly on Physical as you level up till 200 with Picky Peck. Once you become 200, you can reset and go for support Summoner skills there. I chose Tuna Belly level 4 as it has lower cooldown. Tuna Party is maxed along its last passive for massive HP shield. For Spirit Handler skills, it's straightforward, you ultimate skill is your choice either self buff or support others.
As of recent level 60 job expansion, focus on filling up Picky Peck, Scars of Tarou, and Lunatic Carrot Beat for the passive bonus of whopping 20% ranged damage!!
Gears
Your main goal here is to get 50% after cast delay causing Chulho Sonic Claw spammable. If you want spammable variation skill spam, 72% after cast delay is required. Also you need 216+ Crit rate to critcal everything with your skills.
Gears Progression
Based off Yvonne's Gear Progression Table
First Phase Gears
End Game Gears | |||||
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Item | Source | Description | Cards | Enchants | Comments |
+11 ![]() |
Illusion of Luanda | The preparedness and will of the burning heart were captured in one headband. Using this makes me want to clench my fist. _______________________ STR +2 _______________________ For each 2 Refine Levels: ATK +10 _______________________ Refine Level +7: Increases Physical Damage against Water, Wind, Earth and Neutral elemental enemies by 10%. _______________________ Refine Level +9: Increases Physical Damage against Small and Large size by 15%. _______________________ Class Restrictions: All Jobs except Novice _______________________ Type: Armor Position: Head Top Defense: 3 Armor Level: 1 Refinable Weight: 10 Required Level: 120 |
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x2 ![]() |
A good beginning point since it can be obtained from teddies. |
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Amicitia | Ears ornament known only given to a winner. Wear it to show off your splendor. _______________________ ATK +5 MATK +5 _______________________ Decreases After Cast Delay by 4%. _______________________ This item can receive additional enchantment from Muzaszir. _______________________ Type: Armor Position: Head Mid Armor Level: 1 Weight: 10 |
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Ranged or After Cast Delay | A stable mid headgear with optional enchants and also for combo for A multi-purpose wing that has been further improved for the purpose of high efficiency and high output. A physical process is installed. Compatible with various items. _______________________ For each 2 Refine Levels: ATK +5, ATK +1%. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every size by 3%. _______________________ Refine Level +7: Increases Attack Speed by 7%. _______________________ Refine Level +9: Decreases damage taken from Neutral elemental attacks by 7%. _______________________ Refine Level +11: Increases Physical Damage by 10%. _______________________ When equipped with Deep Blue Sunglasses[1]: ATK +7% Decreases Variable Casting Time by 15%. _______________________ When equipped with Victory Wing Ears[1]: ATK +7% Decreases After Cast Delay by 15%. _______________________ When equipped with Battle Processor[1]: ATK +7% Increases Physical Damage by 5%. _______________________ Class Restrictions: _______________________ Can be crafted at: <NAVI>Cool Mechanic<INFO>m_crafting,54,39,0,100,0,0</INFO></NAVI> _______________________ Type: Armor Position: Garment Defense: 38 Armor Level: 1 Refinable Weight: 40 Required Level: 150 |
Any Young Leaf of World Tree (Example ![]() |
Fall of Glastheim | N/A (Ignore the effects) | None | ![]() ![]() ![]() |
A stable low headgear till fourth phase. |
+9 ![]() |
Grace Set | Noble Summoner Robe with the emblem of Rune Midgarts _______________________ ATK +100 _______________________ Refine Level +7: Decreases Variable Casting Time by 20%. _______________________ Refine Level +9: Increases long range physical damage by 10%. _______________________ When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring: Decreases After Cast Delay by 10%. ATK +2% Increases damage of Picky Peck by 15%. _______________________ Total Refine Level of Grace Picky Robe, Grace Attack Manteau and Grace Attack Boots is +27 or higher: Decreases After Cast Delay by additional 10%. ATK +3% Increases damage of Picky Peck by additional 15%. _______________________ Class Restrictions: Summoner (Doram) _______________________ Type: Armor Position: Armor Defense: 100 Armor Level: 1 Refinable Required Level: 150 |
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Any | A standard beginner gear. Good for progression till getting to second phase. |
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Eden Office | A high-quality foxtail made by the Paradise Group. _______________________ ATK +5% _______________________ Indestructible in battle _______________________ For each Level of Picky Peck: Increases Ranged Physical Damage by 1%. _______________________ Base Level at least 105: Increases Attack Speed by 10%. Increases damage of Picky Peck and Spirit of Savage by 25%. _______________________ Base Level at least 110: Increases Ranged Physical Damage by additional 10%. Increases Physical Damage against all sizes by 15%. _______________________ Base Level at least 115: Increases damage of Picky Peck and Spirit of Savage by additional 15%. _______________________ Class Restrictions: Summoner (Doram) _______________________ Type: Staff Position: Right Hand Physical Attack: 300 Weapon Level: 4 Required Level: 100 |
None | None | A strong booster weapon is great till you get to second phase. |
Second Phase Gears
Third Phase Gears
Fourth Phase Gears
Final Phase Gears
End Game Gears | |||||
---|---|---|---|---|---|
Item | Source | Description | Cards | Enchants | Comments |
+12 ![]() |
Varmundt's Biosphere Depth 2 |
A crown imbued with runic magic that exists within the distortion of time and space. |
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This new headgear is now the strongest and it has OP stats. |
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Alice Twisted Madness |
A sticker that gamblers put on their cheeks. |
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After cast delay or crit enchants | One of the most after cast delay sources from the gears. |
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Alice Twisted Madness | Ace of Diamonds in Mouth. _______________________ When equipped with Gambler's Seal [1]: ATK +5% Increases Ranged Physical Damage by 10%. _______________________ Additional abilities can be activated by using the Loki's Advice. Loki's Advice can be obtained from <NAVI>[Muzaszir]<INFO>muh_market,168,207,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 10 Required Level: 150 |
None | STR/DEX/Any and Long Ranged damage. | This ace of card is one of the biggest boost especially combo with ![]() |
+12 A ![]() |
Constellation Tower |
A suit that received the energy of luck among the power of stars. |
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Because of Garden of Time, this now bypassed Depth 1 armors as long as they combo with garment and accessories. |
+12 A ![]() |
Varmundt's Biosphere Depth 2 |
A foxtail imbued with runic magic. |
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Your preference. | The BiS Foxtail for Dorams that has a whopping 400 Attack plus super OP enchants that are based on grade. |
+12 A ![]() |
Alice Twisted Madness |
A stuffed toy that Piamette conveniently uses for attack and defense? |
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This is too minimal upgrade of +12 ![]() ![]() |
+12 A ![]() |
Garden of Time |
A cloak that amplifies the energy of winter according to the truth of the cycle of life. |
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Even it's not enchanted, with the Signet + level 3 on enchant alone. This can already beat Pirate Captain's Coat and Soul Magic Ring together. If you enchant it further, it might result even more damage to become BiS of all. |
+12 A ![]() |
Varmundt's Biosphere |
Boots engraved with Varmundt's Ice Rune magic. |
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You'll be using this since you're going to switch to Engraved Rune Armors as final end game gear. |
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Constellation Tower | A seal imbued with the power of luck from the stars. _______________________ Increases Critical Damage by 7%. P.ATK +2 _______________________ When equipped with Nebula Suit of Creative: Increases Critical Damage by additional 5%. P.ATK +2 _______________________ Type: Armor Position: Right Accessory Defense: 10 Armor Level: 2 Weight: 50 Required Level: 240 |
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Since Garden of Time released, it now bypassed Soul Rune Ring due to its enchants and combos. |
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Garden of Time |
A seal imbued with winter energy according to the truth of the cycle of life. |
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Now this one will only bypass once you get the signet enchant at least level 3 along with the combo of clean +12 A new garment. Hard farm but worth the reward for the increase damage. |
Costume Stones
Costume Stones | |||||
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Item | Description | ||||
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A stone that awakens the potential of Summoners. Gives the following effects when compounded on a slot of an Costume Upper Headgear. _______________________ For each Level of Picky Peck: Increases damage of Lunatic Carrot Beat by 5%. _______________________ For each Level of Silvervine Stem Spear: Increases damage of Catnip Meteor by 5%. _______________________ When equipped with Doram Stone (Garment): Decreases Fixed Casting Time by 0.5 seconds. _______________________ <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 | ||||
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A stone that awakens the potential of Summoners. Gives the following effects when compounded on a slot of an Costume Middle Headgear. _______________________ For each Level of Fresh Shrimp: Decreases Variable Casting Time by 2%. _______________________ When equipped with Doram Stone (Garment): Increases damage of Catnip Meteor by 25%. _______________________ <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 | ||||
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A stone that awakens the potential of Summoners. Gives the following effects when compounded on a slot of an Costume Lower Headgear. _______________________ For each Level of Arclouse Dash: Increases long range physical damage by 2%. _______________________ When equipped with Doram Stone (Garment): Increases damage of Lunatic Carrot Beat by 25%. _______________________ <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 | ||||
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A stone that awakens the potential of Spirit Handler. Gives the following effects when compounded on a slot of a Costume Garment. _______________________ Every level of Howling of Chulho user learned, Atk + 4, increases long ranged physical damage by 1%. _______________________ When equipped with Summoner Stone (Top): increases Chulho Sonic Claw damage by 15%. _______________________ When equipped with Summoner Stone (Mid): every 2 levels of Mystical Creature Mastery user learned, increases physical damage against all race monsters (except players) by 3%. _______________________ When equipped with Summoner Stone (Low): increases Hogogong Strike damage by 10%. _______________________ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 | ||||
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A stone that increases concentration. Gives the following effects when compounded on the 2nd slot of a Costume Garment. _______________________ CRI +10 Increases Critical Damage by 10%. _______________________ <NAVI>Lace La Zard<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> _______________________ Type: Etc Position: Unknown Weight: 10 |
Shadow Gears
I recommend getting all the blue shadow gears with C.Rate as 2nd slot. If you managed to get both same matching, well that's great.
Shadow Gears | |||||
---|---|---|---|---|---|
Item | Description | ||||
+10 ![]() |
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. _______________________ Ignores physical defense of all race, except Players, by 5%. _______________________ For each 2 Refine Levels: Ignores physical defense of all race, except Players, by additional 1%. _______________________ Refine Level +10: Increases Physical Damage against all races, except Players, by 3%. _______________________ When equipped with Full Penetration Shadow Shoes: ATK +2% Total Refine Level of entire set at least +18: Ignores physical defense of all race, except Players, by 100%. _______________________ Type: ShadowGear Position: Shadow Armor Refinable | ||||
+10 ![]() |
A pair of gloves that can draw the wearer's potential ability. _______________________ Increases Attack Speed by 5%. _______________________ For each 2 Refine Levels: Decreases After Cast Delay by 1%. _______________________ Refine Level +7: ASPD +1 Increases Attack Speed by 3%. _______________________ Refine Level +9: Decreases After Cast Delay by 2%. _______________________ Refine Level +10: P.ATK +2 S.MATK +2 _______________________ Type: ShadowGear Position: Shadow Weapon Refinable | ||||
+9 ![]() |
A small shield worn on the arm for additional defense. _______________________ For each Refine Levels: Decreases After Cast Delay by 1%. _______________________ For each 2 Refine Levels: Increases Attack Speed by 3%. _______________________ Refine Level +9: ATK +3% MATK +3% _______________________ Type: ShadowGear Position: Shadow Shield Refinable | ||||
+10 ![]() |
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. _______________________ Ignores physical defense of all race, except Players, by 5%. _______________________ For each 2 Refine Levels: Ignores physical defense of all race, except Players, by additional 1%. _______________________ Refine Level +10: Increases Physical Damage against all races, except Players, by 3%. _______________________ Type: ShadowGear Position: Shadow Shoes Refinable | ||||
+10 ![]() |
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. _______________________ ATK +3% _______________________ For each 2 Refine Levels: Increases melee and Ranged Physical Damage by 1%. _______________________ Refine Level +10: MaxHP +3% _______________________ When equipped with Maximum Mammoth Shadow Pendant: ATK +2% Total Refine Level of entire set at least +18: Prevents knock-back effect. If total Refine Level of entire set at least +20: Increases Physical Damage against enemies of every element by 12%. _______________________ Type: ShadowGear Position: Shadow Right Accessory Refinable | ||||
+10 ![]() |
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. _______________________ ATK +3% _______________________ For each 2 Refine Levels: Increases melee and Ranged Physical Damage by 1%. _______________________ Refine Level +10: MaxHP +3% _______________________ Type: ShadowGear Position: Shadow Left Accessory Refinable |
Pets
Shadow Gears | |||||
---|---|---|---|---|---|
Item | Description | ||||
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An egg that contains a Eddga Pet. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Awkward or Shy, Cri + 5. _______________________ When intimacy is Neutral, Cri + 6. _______________________ When intimacy is Cordial, Cri + 7, C.Rate + 1. _______________________ When intimacy is Loyal, Cri + 8, C.Rate + 3. _______________________ Diet: Luxurious Pet Food _______________________ Type: PetEgg Position: Unknown | ||||
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An egg in which a Choco cute pet rests. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Awkward: CRI +3 _______________________ When intimacy is Neutral: CRI +5 Increases Ranged Physical Damage by 1%. _______________________ When intimacy is Cordial: CRI +7 Increases Ranged Physical Damage by 2%. _______________________ When intimacy is Loyal: CRI +9 Increases Ranged Physical Damage by 3%. _______________________ Diet: Pet Food _______________________ Type: Petegg Position: Unknown | ||||
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An egg that contains a Abysmal Knight Pet. Can be hatched by using a Pet Incubator. _______________________ When intimacy is Awkward or Shy, Atk + 2%. _______________________ When intimacy is Neutral, Atk + 3%. _______________________ When intimacy is Cordial, Atk + 4%, P.Atk + 1 Increases physical damage against boss monsters by 3%. _______________________ When intimacy is Loyal, Atk + 5%, P.Atk + 2 Increases physical damage against boss monsters by 5%. _______________________ Diet: Pet Food _______________________ Type: PetEgg Position: Unknown |
Magical Doram Guide
Coming soon...