Ced's Doram Guide

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Introduction

Hello, Ced here, I was very well known to master Dorams since NovaRO days. I will teach even more latest build. Dorams have caused me to return to Ragnarok Online because I promised myself to return to RO after I got hacked years ago.

Physical Doram Guide

Physical Doram since they became Spirit Handlers can now be critical skill damage now. They also have a utility to wide heal the party, wide buff the party with the same effect of Benedictum and Religio.

Basic Stats

For initial stats, you should invest on AGI for ASPD. LUK is 125 because of 300261.png Galensis Card (300261) on mid game. If you have enough Crit without having using Galensis Card, you can use 300426.png Crux Findel Card (300426) and 300376.png Two Eyes Dollocaris Card (300376) and reduce the LUK to 120. Also if you get a high refined graded 450171.png Nebula Suit of Concentration [1] (450171) with 310685.png Star Cluster of Creative Lv.3 (310685) , 310735.png Nebula of Sharp Lv.3 (310735) , or 310732.png Nebula of Expert Archer Lv.3 (310732) and any, you can reduce the AGI and make up what you lacked and possible invest either VIT or INT.

Mid Game Stats
Stat Number
STR 120
AGI 61
VIT 90
INT 70
DEX 100
LUK 125
End Game Stats
Stat Number
STR 120
AGI 70 or The Rest
VIT 100
INT 70 or The Rest
DEX 100
LUK 120

Traits Status

POW is the most important trait of Physical Doram since it scales with its DPS skills, while CRT is for H.Plus and C. Rate which will be used as a method for 310685.png Star Cluster of Creative Lv.3 (310685) . The rest on your choice of WIS or CON.

General Trait Stats
Stat Number
POW 100
STA 0
WIS The Rest
SPL 0
Con The Rest
CRT 100

Skill Points Setup Build

Setting up skills for Physical Doram is straightforward. You put mostly on Physical as you level up till 200 with Picky Peck. Once you become 200, you can reset and go for support Summoner skills there. I chose Tuna Belly level 4 as it has lower cooldown. Tuna Party is maxed along its last passive for massive HP shield. For Spirit Handler skills, it's straightforward, you ultimate skill is your choice either self buff or support others.

Gears

Your main goal here is to get 50% after cast delay causing Chulho Sonic Claw spammable. If you want spammable variation skill spam, 72% after cast delay is required. Also you need 154+ Crit rate to critcal everything with your skills.

Gears Progression

Based off Yvonne's Gear Progression Table

Gears Progression
Gear Slot 1st Phase 2nd Phase 3rd Phase 4th Phase Final Phase
Upper Headgear 19344.png Illusion Hot-Blooded Headband [1] (19344) 19344.png Illusion Hot-Blooded Headband [1] (19344)
19492.png Temporal Circlet (Summoner) [1] (19492)
19492.png Temporal Circlet (Summoner) [1] (19492) 19492.png Temporal Circlet (Summoner) [1] (19492) 19492.png Temporal Circlet (Summoner) [1] (19492)
Middle Headgear 400002.png Victory Wing Ears [1] (400002) 400002.png Victory Wing Ears [1] (400002) 400002.png Victory Wing Ears [1] (400002) 400002.png Victory Wing Ears [1] (400002)
410233.png Gambler's Seal [1] (410233)
410233.png Gambler's Seal [1] (410233)
Lower Headgear Any type of these. Example: 420017.png Young Leaf of World Tree (Strength) (420017) Any type of these. Example: 420017.png Young Leaf of World Tree (Strength) (420017) Any type of these. Example: 420017.png Young Leaf of World Tree (Strength) (420017) Any type of these. Example: 420017.png Young Leaf of World Tree (Strength) (420017)
420220.png Ace of Diamonds in Mouth (Ranged Physical) (420220)
420220.png Ace of Diamonds in Mouth (Ranged Physical) (420220)
Armor 450106.png Grace Picky Robe [1] (450106) 450182.png Illusion Sprint Mail [1] (450182)
450177.png Gray Wolf Suit [1] (450177)
450206.png Snow Flower Armor [1] (450206)
450177.png Gray Wolf Suit [1] (450177)
450206.png Snow Flower Armor [1] (450206)
450171.png Nebula Suit of Concentration [1] (450171)
450172.png Nebula Suit of Creative [1] (450172)
450171.png Nebula Suit of Concentration [1] (450171)
450172.png Nebula Suit of Creative [1] (450172)
450279.png Ice Storm Rune Suit [1] (450279)
450281.png Corruption Poison Rune Cloth [1] (450281)
450171.png Nebula Suit of Concentration [1] (450171)
450172.png Nebula Suit of Creative [1] (450172)
450283.png Engraved Ice Storm Rune Suit [1] (450283)
450285.png Engraved Corruption Poison Rune Cloth [1] (450285)
Weapon 550042.png Paradise Summoner Foxtail (550042) 550006.png Safety Foxtail [2] (550006) 550070.png Glacier Foxtail (550070) 550090.png Dim Glacier Foxtail [1] (550090) 550090.png Dim Glacier Foxtail [1] (550090)
Shield 460018.png Illusion Silver Guard [1] (460018) 460018.png Illusion Silver Guard [1] (460018) 460018.png Illusion Silver Guard [1] (460018) 460018.png Illusion Silver Guard [1] (460018) 460020.png Mad Bunny-LT [1] (460020)
Garment 480018.png Grace Attack Manteau [1] (480018) 20964.png Temporal AGI Manteau [1] (20964) 20964.png Temporal AGI Manteau [1] (20964)
480124.png Convertible Physical Wing [1] (480124)
480124.png Convertible Physical Wing [1] (480124)
480174.png Pirate Captain's Coat [1] (480174)
480174.png Pirate Captain's Coat [1] (480174)
Footgear 470020.png Grace Attack Boots [1] (470020) 470066.png Illusion Sprint Shoes [1] (470066) 470087.png Gray Wolf Boots [1] (470087)
470115.png Snow Flower Boots [1] (470115)
470111.png Varmundt Ice Rune Boots [1] (470111) 470175.png Ice Rune Boots [1] (470175)
Accessory (Right) 490024.png Automatic Booster R [1] (490024) 490106.png Gray Wolf Pendant [1] (490106) 490106.png Gray Wolf Pendant [1] (490106)
490134.png Stellar Concentration Seal [1] (490134)
490135.png Stellar Creative Seal [1] (490135)
490299.png Varmundt Soul Ring [1] (490299)
490134.png Stellar Concentration Seal [1] (490134)
490135.png Stellar Creative Seal [1] (490135)
490302.png Soul Rune Ring [1] (490302)
490134.png Stellar Concentration Seal [1] (490134)
490135.png Stellar Creative Seal [1] (490135)
490302.png Soul Rune Ring [1] (490302)
Accessory (Left) 490025.png Automatic Booster L [1] (490025) 490107.png Gray Wolf Ring [1] (490107) 490107.png Gray Wolf Ring [1] (490107)
490299.png Varmundt Soul Ring [1] (490299)
490299.png Varmundt Soul Ring [1] (490299)
490305.png Soul Magic Ring [1] (490305)
490305.png Soul Magic Ring [1] (490305)

First Phase Gears

End Game Gears
Item Source Description Cards Enchants Comments
+11 19344.png Illusion Hot-Blooded Headband [1] (19344) Illusion of Luanda ItemID: 19344
_______________________
The preparedness and will of the burning
heart were captured in one headband.
Using this makes me want to clench my fist.
_______________________
STR +2
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
Refine Level +7:
Increases Physical Damage against Water, Wind, Earth and Neutral elemental enemies by 10%.
_______________________
Refine Level +9:
Increases Physical Damage against Small and Large size by 15%.
_______________________
Type: Headgear
Defense: 3
Position: Top
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 120
All Jobs except Novice
300363.png Limacina Card (300363) x2 4995.png Rune of Strength Lv2 (4995) A good beginning point since it can be obtained from teddies.
400002.png Victory Wing Ears [1] (400002) Amicitia ItemID: 400002
_______________________
Ears ornament known only given to a winner.
Wear it to show off your splendor.
_______________________
ATK +5
MATK +5
_______________________
Decreases After Cast Delay by 4%.
_______________________
This item can receive additional enchantment from Muzaszir.
_______________________
Type: Headgear
Defense: 0
Position: Mid
Weight: 10
Armor Level: 1
Refineable: No
300363.png Limacina Card (300363) Ranged or After Cast Delay A stable mid headgear with optional enchants and also for combo for ItemID: 480124
_______________________
A multi-purpose wing that has been further improved for the purpose of high efficiency and high output.
A physical process is installed.
Compatible with various items.
_______________________
For each 2 Refine Levels:
ATK +5, ATK +1%.
_______________________
For each 3 Refine Levels:
Increases Physical Damage against enemies of every size by 3%.
_______________________
Refine Level +7:
Increases Attack Speed by 7%.
_______________________
Refine Level +9:
Decreases damage taken from Neutral elemental attacks by 7%.
_______________________
Refine Level +11:
Increases Physical Damage by 10%.
_______________________
When equipped with Deep Blue Sunglasses[1]:
ATK +7%
Decreases Variable Casting Time by 15%.
_______________________
When equipped with Victory Wing Ears[1]:
ATK +7%
Decreases After Cast Delay by 15%.
_______________________
When equipped with Battle Processor[1]:
ATK +7%
Increases Physical Damage by 5%.
_______________________
Type: Garment
Defense: 38
Weight: 40
Armor Level: 1
_______________________
Requirement:
Base Level 150
_______________________
Can be crafted at: <NAVI>Cool Mechanic<INFO>verus01,46,247,0,100,0,0</INFO></NAVI>
Any Young Leaf of World Tree (Example 420017.png Young Leaf of World Tree (Strength) (420017) ) Fall of Glastheim N/A (Ignore the effects) None 310983.png P.ATK Lv.2 (310983) , 4869.png After Attack Delay Lv1 (4869) , 4702.png STR+3 (4702) A stable low headgear till fourth phase.
+9 450106.png Grace Picky Robe [1] (450106) Grace Set ItemID: 450106
_______________________
Noble Summoner Robe with the emblem of Rune Midgarts
_______________________
ATK +100
_______________________
Refine Level +7:
Decreases Variable Casting Time by 20%.
_______________________
Refine Level +9:
Increases long range physical damage by 10%.
_______________________
When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:
Decreases After Cast Delay by 10%.
ATK +2%
Increases damage of Picky Peck by 15%.
_______________________
Total Refine Level of Grace Picky Robe, Grace Attack Manteau and Grace Attack Boots is +27 or higher:
Decreases After Cast Delay by additional 10%.
ATK +3%
Increases damage of Picky Peck by additional 15%.
_______________________
Type: Armor
Defense: 100
Weight: 0
Armor Level: 1
_______________________
Requirement:
Base Level 150
Summoner (Doram)
4392.png Observation Card (4392) Any A standard beginner gear. Good for progression till getting to second phase.
550042.png Paradise Summoner Foxtail (550042) Eden Office ItemID: 550042
_______________________
A high-quality foxtail made by the Paradise Group.
_______________________
ATK +5%
_______________________
Indestructible in battle
_______________________
For each Level of Picky Peck:
Increases Ranged Physical Damage by 1%.
_______________________
Base Level at least 105:
Increases Attack Speed by 10%.
Increases damage of Picky Peck and Spirit of Savage by 25%.
_______________________
Base Level at least 110:
Increases Ranged Physical Damage by additional 10%.
Increases Physical Damage against all sizes by 15%.
_______________________
Base Level at least 115:
Increases damage of Picky Peck and Spirit of Savage by additional 15%.
_______________________
Type: One-Handed Staff
Attack: 300
Weight: 0
Weapon Level: 4
Refineable: No
_______________________
Requirement:
Base Level 100
Summoner (Doram)
None None A strong booster weapon is great till you get to second phase.

Second Phase Gears

Third Phase Gears

Fourth Phase Gears

Final Phase Gears

End Game Gears
Item Source Description Cards Enchants Comments
+12 19492.png Temporal Circlet (Summoner) [1] (19492) Old Glast Heim Challenge Mode

ItemID: 19492
_______________________
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
Increases Attack Speed by 2%.
Increases damage of Catnip Meteor and Picky Peck by 20%.
_______________________
For each 4 Refine Levels:
Increases long range physical damage by 5%.
Increases Magical Damage with Neutral element by 7%.
_______________________
Refine Level +11:
Decreases After Cast Delay by 5%.
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 0
Armor Level: 1
_______________________
Requirement:
Base Level 170
Summoner (Doram)

300363.png Limacina Card (300363) 29085.png Acute Lv5 (29085) +, 29689.png Temporal Jewel (LUK) Lv 3 (29689) , Any The most staple crit giving circlet as of this day, it gives huge bonus for critical builds.
410233.png Gambler's Seal [1] (410233) Alice Twisted Madness

ItemID: 410233
_______________________
A sticker that gamblers put on their balls.
It can be attached and detached.
_______________________
Additional abilities can be activated by using the Loki's Coin.
Loki's Coin can be obtained from
<NAVI>[Muzaszir]<INFO>muh_market,168,207,0,100,0,0</INFO></NAVI>,
by using Nyangvine Cat Fruit or Zeny.
_______________________
This item can't receive additional enchantment from Piercing Brosnan.
_______________________
Type: Headgear
Defense: 0
Position: Mid
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 150

300363.png Limacina Card (300363) after cast delay enchants One of the most after cast delay sources from the gears.
420220.png Ace of Diamonds in Mouth (Ranged Physical) (420220) Alice Twisted Madness ItemID: 420220
_______________________
Ace of Diamonds in Mouth.
_______________________
When equipped with Gambler's Seal [1]:
ATK +5%
Increases Ranged Physical Damage by 10%.
_______________________
Additional abilities can be activated by using the Loki's Advice.
Loki's Advice can be obtained from
<NAVI>[Muzaszir]<INFO>muh_market,168,207,0,100,0,0</INFO></NAVI>,
by using Nyangvine Cat Fruit or Zeny.
_______________________
Type: Headgear
Defense: 0
Position: Low
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 150
None STR/DEX/Any and Long Ranged damage. This ace of card is one of the biggest boost especially combo with 410233.png Gambler's Seal [1] (410233) .
+12 A 450285.png Engraved Corruption Poison Rune Cloth [1] (450285) Varmundt's Biosphere Depth

ItemID: 450285
_______________________
Armor created from deep energy research in the Varmund Biosphere.
Runes of Corruption and Venom are imprinted with your mana.
_______________________
POW + 3, CRT + 3, CRI + 10.
ATK + 120.
_______________________
For each 2 Refine Levels:
ATK + 12, DEF + 30.
_______________________
Refine Level +7:
ATK + 5%, P.ATK + 2, MDEF + 25.
_______________________
Refine Level +9:
MDEF + 25, C.RATE + 7.
_______________________
Refine Level +11:
Decreases After Cast Delay by 10%.
Increases Melee/Ranged Physical Damage by 5%
Increases Critical Damage by 10%.
_______________________
[Bonus by Grade]
[Grade D]:
ATK + 25
ATK + 5%
_______________________
[Grade C]:
ATK + 45
ATK + 8%
Increases Critical Damage by 8%.
_______________________
[Grade B]:
ATK + 13%
Increases Melee/Ranged Physical Damage by 5%
POW + 10
_______________________
[Grade A]:
ATK + 16%
Increases Melee/Ranged Physical Damage by 7%
CRT + 10
_______________________
Type: Armor
Defense: 150
Weight: 0
Armor Level: 2
_______________________
Requirement:
Base Level 250

300376.png Two Eyes Dollocaris Card (300376) 312394.png Corruption Poison Rune 10Lv (312394) , 312384.png Poison Rune 5Lv (312384) , and 312379.png Corruption Rune 5Lv (312379) The most broken Armor of all that comes with huge critical damage, flat crit, bonus plus ATK, after cast delay and more.
+12 A 550090.png Dim Glacier Foxtail [1] (550090) Issgard Equipment

ItemID: 550090
_______________________
A foxtail that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.
_______________________
Indestructible in battle
_______________________
MATK +400
_______________________
Type: One-Handed Staff
Attack: 400
Weight: 200
Weapon Level: 5
_______________________
Requirement:
Base Level 230
Summoner (Doram) classes

4608.png White Knight Card (4608) 311453.png Glacier Flower Spell (Physical Grade) Lv5 (311453) , 311331.png Glacier Flower Spell (Chulho) (311331) , 311331.png Glacier Flower Spell (Chulho) (311331) The BiS Foxtail for Dorams that has a whopping 400 Attack plus super OP enchants that are based on grade.
+12 B+ 460020.png Mad Bunny-LT [1] (460020) Alice Twisted Madness

ItemID: 460020
_______________________
A stuffed toy that Piamette conveniently uses for attack and defense?
Apparently it's moving...
_______________________
ATK +5%, MATK +5%.
ASPD +3
_______________________
For each 2 Refine Levels:
ATK +2%, MATK +2%.
_______________________
Refine Level +7:
Increases Attack Speed by 5%.
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +9:
Increases Melee and Ranged Physical Damage by 7%.
Increases Magical Damage with every element by 7%.
_______________________
Refine Level +12:
Skill casting cannot be interrupted.
CRI +15
_______________________
[Bonus by Grade]
[Grade D]:
Decreases damage taken from enemies of every element by 10%.
_______________________
[Grade C]:
POW +2
SPL +2.
_______________________
[Grade B]:
S.MATK +2
P.ATK +2
_______________________
[Grade A]:
Decreases After Cast Delay by 5%.
_______________________
Type: Shield
Defense: 0
Weight: 10
Armor Level: 2
_______________________
Requirement:
Base Level 160

4609.png Khalitzburg Knight Card (4609) 310863.png Defense Lv.3 (310863) This is too minimal upgrade of +12 460018.png Illusion Silver Guard [1] (460018) with x2 4995.png Rune of Strength Lv2 (4995) . If you have the budget, well go ahead.
+12 A 480174.png Pirate Captain's Coat [1] (480174) Equipment Crafting

ItemID: 480174
_______________________
CRI + 3, C.Rate + 5.
_______________________
For each 2 Refine Levels:
ATK + 15.
Increases Critical Damage by 3%.
_______________________
For each 3 Refine Levels:
Increases Physical Damage against all sizes by 5%.
_______________________
Refine Level +7:
ATK + 5%, P.Atk + 7
_______________________
Refine Level +9:
Decreases After Cast Delay by 10%.
_______________________
Refine Level +11:
DEF + 150.
Decreases After Cast Delay by 5%.
_______________________
When equipped with Drake Card:
Cri + 15, C.Rate + 10
Increases Melee and Ranged Physical Damage by 15%.
_______________________
[Bonus by Grade]
[Grade D]
Cri +3
CRT + 3
_______________________
[Grade C]
Increases Critical Damage by 15%.
_______________________
[Grade B]
POW + 3
CON + 3
_______________________
[Grade A]
P.Atk + 7
_______________________
Type: Garment
Defense: 15
Weight: 60
Armor Level: 2
_______________________
Requirement:
Base Level 200
_______________________
Can be crafted at: <NAVI>Pirate Mayne<INFO>treasure01,74,120,0,100,0,0</INFO></NAVI>

300426.png Crux Findel Card (300426) None One of the MVP gears that gives combination of Temporal AGI Manteau and some tankiness.
+12 A 470175.png Ice Rune Boots [1] (470175) Varmundt's Biosphere

ItemID: 470175
_______________________
Boots engraved with Varmundt's Ice Rune magic.
The imprint is amplified with the essence of ice.
_______________________
Refine Level +7:
ATK +5%, P.ATK +2
_______________________
Refine Level +9:
Increases Critical Damage by 10%.
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by 5%.
Decreases Fixed Casting Time by additional 0.4 seconds.
_______________________
[Bonus by Grade]
[Grade D]
ATK +5%
_______________________
[Grade C]
Fixed Casting Time -0.3 seconds.
_______________________
[Grade B]
ATK +5%
P.ATK +5
_______________________
[Grade A]
C.RATE +1
P.ATK +2
_______________________
Type: Shoes
Defense: 45
Weight: 100
Armor Level: 2
_______________________
Requirement:
Base Level 230

300380.png Entangled Intermediate Rgan Card (300380) 311879.png Varmundt's Crystal(Death) Lv3 (311879) +, 310922.png Power of Varmundt Lv3 (310922) , any You'll be using this since you're going to switch to Engraved Rune Armors as final end game gear.
490302.png Soul Rune Ring [1] (490302) Varmundt's Biosphere ItemID: 490302
_______________________
Increases Ranged Physical Damage by 15%.
Decreases Variable Casting Time by 5%.
Increases Attack Speed by 5%.
_______________________
Type: Accessory (Right)
Defense: 10
Weight: 20
Armor Level: 2
_______________________
Requirement:
Base Level 230
300449.png Timbers Card (300449) Any, 311963.png Focus of Varmundt Lv5 (311963) , 311978.png Fragment of Varmundt (POW) Lv5 (311978) You'll be using this since you're going to switch to Engraved Rune Armors as final end game gear.
490305.png Soul Magic Ring [1] (490305) Varmundt's Biosphere

ItemID: 490305
_______________________
Increases Ranged Physical Damage by 15%.
Decreases Variable Casting Time by 5%.
Increases Attack Speed by 5%.
_______________________
Type: Accessory (Left)
Defense: 10
Weight: 20
Armor Level: 2
_______________________
Requirement:
Base Level 230

300447.png Aferde Card (300447) Any, 311963.png Focus of Varmundt Lv5 (311963) , 311978.png Fragment of Varmundt (POW) Lv5 (311978) Worth it if you managed to get both POW and Tenacity since it give a lot of POW and P.ATK.

Costume Stones

Costume Stones
Item Description
1000222.png Assassin Cross Stone II (Top) (1000222) ItemID: 1000222
_______________________
A stone that awakens the potential of Assassin Crosses.
Gives the following effects when compounded on a slot of a Costume Top Headgear.
_______________________
For each Level of Soul Destroyer:
Decreases After Cast Delay by 1%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
Weight: 10
25061.png Ranged Stone (Mid) (25061) ItemID: 25061
_______________________
A stone that raise Ranged Physical Damages.
Adds enchantment on mid slot costume.
Ranged Physical Damages +3%
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
Weight: 10
1000976.png Guillotine Cross Stone (Low) (1000976) ItemID: 1000976
_______________________
A stone that awakens the potential of Guillotine Cross.
Gives the following effects when compounded on slot of a Costume Low Headgear.
_______________________
For each 2 Levels of Cross Ripper Slasher:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with Guillotine Cross Stone (Garment):
Increases damage of Cross Ripper Slasher by 15%.
_______________________
When equipped with Guillotine Cross Stone II (Garment):
Increases physical damage against all races (Except Players) by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
Weight: 10
1000221.png Guillotine Cross Stone II (Garment) (1000221) ItemID: 1000221
_______________________
A stone that awakens the potential of Guillotine Crosses.
Gives the following effects when compounded on a slot of a Costume Garment.
_______________________
Increases Critical Damage by 15%.
Enables the use of Double Attack Level 3 if you have learned Katar Mastery Level 10 (if learned at a higher Level of Double Attack, use that instead).
_______________________
When equipped with Assassin Cross Stone II (Top):
ATK + 5%
Increases Critical Damage by additional 15%.
_______________________
When equipped with Assassin Cross Stone II (Mid):
Increases damage of Counter Slash by 20%.
_______________________
When equipped with Assassin Cross Stone II (Low):
Decreases After Cast Delay by 5%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
Weight: 10
1000855.png Critical Stone (Dual) (1000855) ItemID: 1000855
_______________________
A stone that increases concentration.
Gives the following effects when compounded on the 2nd slot of a Costume Garment.
_______________________
CRI +10
Increases Critical Damage by 10%.
_______________________
<NAVI>Lace La Zard<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
Weight: 10

Shadow Gears

I recommend getting all the blue shadow gears with C.Rate or P.ATK as 2nd slot. If you managed to get both same matching, well that's great.

Shadow Gears
Item Description
+10 24663.png Full Penetration Shadow Armor (24663) ItemID: 24663
_______________________
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores physical defense of all race, except Players, by 5%.
_______________________
For each 2 Refine Levels:
Ignores physical defense of all race, except Players, by additional 1%.
_______________________
Refine Level +10:
Increases Physical Damage against all races, except Players, by 3%.
_______________________
When equipped with Full Penetration Shadow Shoes:
ATK +2%

Total Refine Level of entire set at least +18:
Ignores physical defense of all race, except Players, by 100%.
_______________________
Type: Shadow Armor
+10 24768.png Mega Blitz Shadow Weapon (24768) ItemID: 24768
_______________________
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases Attack Speed by 5%.
_______________________
For each 2 Refine Levels:
Decreases After Cast Delay by 1%.
_______________________
Refine Level +7:
ASPD +1
Increases Attack Speed by 3%.
_______________________
Refine Level +9:
Decreases After Cast Delay by 2%.
_______________________
Refine Level +10:
P.ATK +2
S.MATK +2
_______________________
Type: Shadow Weapon
+9 24746.png Separate Reload Shadow Shield (24746) ItemID: 24746
_______________________
A small shield worn on the arm for additional defense.
_______________________
For each Refine Levels:
Decreases After Cast Delay by 1%.
_______________________
For each 2 Refine Levels:
Increases Attack Speed by 3%.
_______________________
Refine Level +9:
ATK +3%
MATK +3%
_______________________
Type: Shadow Shield
+10 24664.png Full Penetration Shadow Shoes (24664) ItemID: 24664
_______________________
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
Ignores physical defense of all race, except Players, by 5%.
_______________________
For each 2 Refine Levels:
Ignores physical defense of all race, except Players, by additional 1%.
_______________________
Refine Level +10:
Increases Physical Damage against all races, except Players, by 3%.
_______________________
Type: Shadow Shoes
+10 24681.png Maximum Mammoth Shadow Earring (24681) ItemID: 24681
_______________________
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +3%
_______________________
For each 2 Refine Levels:
Increases melee and ranged physical damage by 1%.
_______________________
Refine Level +10:
MaxHP +3%
_______________________
When equipped with Maximum Mammoth Shadow Pendant:
ATK +2%

Total Refine Level of entire set at least +18:
Prevents knock-back effect.

If total Refine Level of entire set at least +20:
Increases Physical Damage against enemies of every element by 12%.
_______________________
Type: Shadow Earring
+10 24682.png Maximum Mammoth Shadow Pendant (24682) ItemID: 24682
_______________________
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
ATK +3%
_______________________
For each 2 Refine Levels:
Increases melee and ranged physical damage by 1%.
_______________________
Refine Level +10:
MaxHP +3%
_______________________
Type: Shadow Pendant

Pets

Shadow Gears
Item Description
9142.png Eddga Egg (9142) ItemID: 9142
_______________________
An egg that contains a Eddga Pet.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Awkward or Shy, Cri + 5.
_______________________
When intimacy is Neutral, Cri + 6.
_______________________
When intimacy is Cordial, Cri + 7, C.Rate + 1.
_______________________
When intimacy is Loyal, Cri + 8, C.Rate + 3.
_______________________
Type: Monster Egg
Diet: Luxurious Pet Food
9091.png Choco Egg (9091) ItemID: 9091
_______________________
An egg in which a Choco cute pet rests.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Awkward:
CRI +3
_______________________
When intimacy is Neutral:
CRI +5
Increases Ranged Physical Damage by 1%.
_______________________
When intimacy is Cordial:
CRI +7
Increases Ranged Physical Damage by 2%.
_______________________
When intimacy is Loyal:
CRI +9
Increases Ranged Physical Damage by 3%.
_______________________
Type: Monster Egg
Diet: Pet Food
9132.png Abysmal Knight Egg (9132) ItemID: 9132
_______________________
An egg that contains a Abysmal Knight Pet.
Can be hatched by using a Pet Incubator.
_______________________
When intimacy is Awkward or Shy, Atk + 2%.
_______________________
When intimacy is Neutral, Atk + 3%.
_______________________
When intimacy is Cordial, Atk + 4%, P.Atk + 1
Increases physical damage against boss monsters by 3%.
_______________________
When intimacy is Loyal, Atk + 5%, P.Atk + 2
Increases physical damage against boss monsters by 5%.
_______________________
Type: Monster Egg
Diet: Pet Food

Magical Doram Guide

Coming soon...