Illusion of Frozen/it: Difference between revisions
Jump to navigation
Jump to search
Machine translation (deepseek-flash) |
Machine translation (deepseek-flash) |
||
| Line 5: | Line 5: | ||
* Livello Base 120+ | * Livello Base 120+ | ||
< | <span id="MVP_Spawn"></span> | ||
====<span style="color: rgb(0, 204, 255);" data-mce-style="color: #00ccff;">MVP | ====<span style="color: rgb(0, 204, 255);" data-mce-style="color: #00ccff;">Spawn MVP</span>==== | ||
* Per far spawnare l'Awaken Ktullanux MVP, devi attivare tutti e quattro i Crystal Seals al centro della mappa. | |||
* | * Se l'MVP è già vivo, non potrai attivare nessuno dei sigilli. | ||
* | * L'MVP deve sempre essere attaccato o stare inseguendo qualcuno. Se è inattivo, userà Full Heal quasi istantaneamente. | ||
* | * C'è un cooldown di un'ora per far spawnare l'MVP. | ||
* | * Se i Crystal Seals non sono presenti, l'MVP è attualmente in cooldown. | ||
* | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
Revision as of 12:22, 16 October 2026
Illusion of Frozen
- Livello Base 120+
Spawn MVP
- Per far spawnare l'Awaken Ktullanux MVP, devi attivare tutti e quattro i Crystal Seals al centro della mappa.
- Se l'MVP è già vivo, non potrai attivare nessuno dei sigilli.
- L'MVP deve sempre essere attaccato o stare inseguendo qualcuno. Se è inattivo, userà Full Heal quasi istantaneamente.
- C'è un cooldown di un'ora per far spawnare l'MVP.
- Se i Crystal Seals non sono presenti, l'MVP è attualmente in cooldown.
Equipaggiamenti Illusion

- Per scambiare il tuo equipaggiamento con l'equipaggiamento Illusion: parla con Illusion Researcher a (ice_dun02 152, 18).
- Devi equipaggiare l'oggetto base per poter creare la sua controparte Illusion.
- Maggiori informazioni su questi incantamenti Illusion sono disponibili in questa pagina.
| Oggetto | Descrizione | Creazione |
| Shuriken with Water Property. Can cause snowstorms. Use with caution. _______________________ MATK +50 _______________________ For each 3 Refine Levels: ATK +30 _______________________ For each Refine Level: Increases long range physical damage by 3%. _______________________ When equipped with Illusion Apple of Archer: Decreases Variable Casting Time by 15%. _______________________ Refine Level of Illusion Huuma Fluttering Snow and Illusion Apple of Archer each is +7 or higher: Increases damage of Swirling Petal by 25%. _______________________ Total Refine Level of entire set at least +18: Increases damage of Swirling Petal by 25%. _______________________ Total Refine Level of entire set at least +22: Decreases Swirling Petal Cooldown by 1 second. _______________________ Element: Water _______________________ Class Restrictions: Kagerou and Oboro _______________________ Type: Huuma Position: Right Hand Physical Attack: 250 Magic Attack: 50 Weapon Level: 4 Refinable Weight: 150 Required Level: 120 |
+7 100 | |
| The magic words engraved on these gloves can grant incredible power to the Monk that wears them. _______________________ Increases damage of Sky Net Blow by 10%. Increases damage of Dragon Combo by 10%. _______________________ For each 2 Refine Levels: Increases damage of Sky Net Blow and Dragon Combo by additional 5%. For each 3 Refine Levels: Increases damage of Tiger Cannon by 5%. _______________________ When equipped with Illusion Muffler: ATK +40 _______________________ Refine Level of Illusion Combo Battle Gloves and Illusion Muffler each is +7 or higher: Increases damage of Tiger Cannon by 20%. _______________________ Total Refine Level of entire set at least +18: Decreases Flash Combo After Cast Delay by 1 second. _______________________ Total Refine Level of entire set at least +22: Increases damage of Tiger Cannon by additional 15%. _______________________ Class Restrictions: Sura _______________________ Type: Knuckle Position: Right Hand Physical Attack: 250 Weapon Level: 4 Refinable Weight: 50 Required Level: 120 |
+7 100 | |
| A symbolic shield, rumored to have been given from God to his messenger. _______________________ INT +2 VIT +3 MDEF +3 _______________________ For each Refine Level: Increases damage of Earth Drive by 7%. _______________________ Indestructible in battle _______________________ Class Restrictions: Royal Guard _______________________ Type: Armor Position: Left Hand Defense: 190 Armor Level: 1 Refinable Weight: 160 Required Level: 120 |
+7 100 | |
| A manteau that dramatically increases your chances of survival in any situation _______________________ VIT+15 _______________________ When equipped with Illusion Survivor's Staff: MaxHP +1000, MATK -50 _______________________ For each Refine Level of Illusion Survivor's Staff: MATK +20, _______________________ For each 3 Refine Levels of Illusion Survivor's Staff: Decreases After Cast Delay by 3%. _______________________ For each 2 Refine Levels of Illusion Survivor's Manteau: Increases Neutral resistance by 1%. _______________________ (Increases MATK and Neutral resistance only up to +10 Refine Level.) _______________________ When equipped with Illusion Wizardry Staff: Increases Crimson Rock by 10%. _______________________ Refine Level of Illusion Survivor's Manteau and Illusion Wizardry Staff each is +7 or higher: Increases Hell Inferno damage by 40%. _______________________ Total Refine Level of entire set at least +18: Increases Magical Damage with Wind and Shadow element by 10%. _______________________ Total Refine Level of entire set at least +22: Increases Magical Damage with Fire element by 10%. _______________________ Class Restrictions: Wizard and Soul Linker classes _______________________ Type: Armor Position: Garment Defense: 30 Armor Level: 1 Refinable Weight: 55 Required Level: 130 |
+7 100 | |
| A brimless hat that offers very little in the way of fashion, but does provide decent defense. _______________________ ATK +1% _______________________ For each Refine Level: ATK +2 _______________________ Class Restrictions: Novice, Swordsman, Thief and Merchant _______________________ Type: Armor Position: Head Top Defense: 15 Armor Level: 1 Refinable Weight: 40 Required Level: 120 |
+7 50 |
Unique Item Drops
| Unique Item Drops |
| All of the following items: Have a low fixed drop chance Drop from monsters inside the Illusion of Frozen dungeon
|
|
| This item only drops from Awaken Ktullanux MvP
|
Monsters
| Monster | Level | HP | Size/Race/Element |
Anger Gazeti (3792) |
126 | 57,541 | Medium / Demon / Water 1 |
Anger Snowier (3793) |
129 | 66,540 | Large / Formless / Water 2 |
Anger Ice Titan (3794) |
133 | 72,045 | Large / Formless / Water 3 |
Solid Icicle (3795) |
135 | 1,012 | Small / Formless / Water 2 |
Awaken Ktullanux (3796) (MVP) |
135 | 13,521,442 | Large / Brute / Water 4 |
Cards
| Card | Description |
| Decreases damage taken from Ranged Physical Damages by 20%. _______________________ When equipped with Anger Snowier Card: Decreases damage taken from Small size by 20%. _______________________ Type: Card Compound on: Armor Weight: 1 | |
| Increases recovery amount gained from Red Raffle Sap, Yellow Raffle Sap and White Raffle Sap by 50%. _______________________ Type: Card Compound on: Accessory Weight: 1 | |
| DEF +5 _______________________ For each Refine Level: DEF +5 _______________________ When equipped with Anger Snowier Card: Decreases damage taken from Medium size by 20% . _______________________ Type: Card Compound on: Armor Weight: 1 | |
| Increases Magical Damage with Water element by 20%. _______________________ For each Refine Level: Increases Magical Damage with Water element by 3%. _______________________ When equipped with Saphien's Armor of Ocean: Random chance to auto-cast Level 5 Water Ball on attacker when receiving physical damage. _______________________ Type: Card Compound on: Armor Weight: 1 |