Illusion Dungeons: Difference between revisions
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| style="width: 161.559px; text-align: center;" data-mce-style="width: 161.559px; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Illusion Huuma Fluttering Snow [2]</span> | | style="width: 161.559px; text-align: center;" data-mce-style="width: 161.559px; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Illusion Huuma Fluttering Snow [2]</span> | ||
| style="width: 601.441px; text-align: left;" data-mce-style="width: 601.441px; text-align: left;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Atk + 30 per 3 upgrade levels of the item.</span> | | style="width: 601.441px; text-align: left;" data-mce-style="width: 601.441px; text-align: left;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Atk + 30 per 3 upgrade levels of the item.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Increases long-ranged damage on targets by 3% per upgrade level of the item.</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Increases long-ranged damage on targets by 3% per upgrade level of the item.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Set Bonus:Illusion Huuma Fluttering Snow [2] +Illusion Apple of Archer [1]</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Set Bonus:Illusion Huuma Fluttering Snow [2] +Illusion Apple of Archer [1]</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Reduces the variable casting time of skills by 15%.</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Reduces the variable casting time of skills by 15%.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">If the combined upgrade levels ofIllusion Huuma Fluttering Snow [2]andIllusion Apple of Archer [1]are +7 or higher,</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">If the combined upgrade levels ofIllusion Huuma Fluttering Snow [2]andIllusion Apple of Archer [1]are +7 or higher,</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">increases the damage ofSwirling Petalby 25%.</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">increases the damage ofSwirling Petalby 25%.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">If the combined upgrade levels are +18 or higher, increases the damage by an additional 25%.</span> | |||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">If the combined upgrade levels are +22 or higher,Reduces the cooldown ofSwirling Petalby 1 second.</span> | |||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Class:Huuma Shuriken</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Class:Huuma Shuriken</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Attack:250</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Attack:250</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Magic Attack:50</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Magic Attack:50</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Property:Water</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Property:Water</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weight:150</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weight:150</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weapon Level:4</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weapon Level:4</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Requires Level:120</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Requires Level:120</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Usable By:Kagerou/Oboro</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Usable By:Kagerou/Oboro</span> | ||
| style="width: 200px; text-align: left;" data-mce-style="width: 200px; text-align: left;"|+7Huuma Fluttering | | style="width: 200px; text-align: left;" data-mce-style="width: 200px; text-align: left;"|+7Huuma Fluttering | ||
Snow100Illusion | Snow100Illusion | ||
Stones5Eyes of Ktullanux | Stones5Eyes of Ktullanux | ||
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| style="width: 147px; text-align: center;" data-mce-style="width: 147px; text-align: center;"|[[File:1846.png|center|middle|frameless]] | | style="width: 147px; text-align: center;" data-mce-style="width: 147px; text-align: center;"|[[File:1846.png|center|middle|frameless]] | ||
| style="width: 161.559px; text-align: center;" data-mce-style="width: 161.559px; text-align: center;"|Illusion Combo Battle Glove [2] | | style="width: 161.559px; text-align: center;" data-mce-style="width: 161.559px; text-align: center;"|Illusion Combo Battle Glove [2] | ||
| style="width: 601.441px; text-align: left;" data-mce-style="width: 601.441px; text-align: left;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Increases the damage | | style="width: 601.441px; text-align: left;" data-mce-style="width: 601.441px; text-align: left;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Increases the damage of Sky BlowandDragon Comboby 10%.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Increases the damage of Sky BlowandDragon Comboby an additional 5% per 2 upgrade levels of the item.</span> | |||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Increases the damage | |||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Increases the damage ofTiger Cannonby 5% per 3 upgrade levels of the item.</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Increases the damage ofTiger Cannonby 5% per 3 upgrade levels of the item.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Set Bonus:Illusion Combo Battle Glove [2] +Illusion Muffler [1]</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Set Bonus:Illusion Combo Battle Glove [2] +Illusion Muffler [1]</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Atk + 40</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Atk + 40</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">If the combined upgrade levels ofIllusion Combo Battle Glove[2]and</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">If the combined upgrade levels ofIllusion Combo Battle Glove[2]and</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Illusion Muffler [1]are +7 or higher, increases the damage ofTiger Cannonby 20%.</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Illusion Muffler [1]are +7 or higher, increases the damage ofTiger Cannonby 20%.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">If the combined upgrade levels are +18 or higher, reduces the cooldown ofFlash Comboby 1 second.</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">If the combined upgrade levels are +18 or higher, reduces the cooldown ofFlash Comboby 1 second.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">If the combined upgrade levels are +22 or higher, increases the damage ofTiger Cannonby an additional 15%.</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">If the combined upgrade levels are +22 or higher, increases the damage ofTiger Cannonby an additional 15%.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Class:Knuckle</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Class:Knuckle</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Attack:250</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Attack:250</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weight:50</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weight:50</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weapon Level:4</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weapon Level:4</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Requires Level:120</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Requires Level:120</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Usable By:Sura</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Usable By:Sura</span> | ||
| style="width: 200px; text-align: left;" data-mce-style="width: 200px; text-align: left;"|+7 Combo Battle Glove [4] | | style="width: 200px; text-align: left;" data-mce-style="width: 200px; text-align: left;"|+7 Combo Battle Glove [4] | ||
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| style="width: 161.559px; text-align: center;" data-mce-style="width: 161.559px; text-align: center;"|Illusion Sacred Mission [1] | | style="width: 161.559px; text-align: center;" data-mce-style="width: 161.559px; text-align: center;"|Illusion Sacred Mission [1] | ||
| style="width: 601.441px; text-align: left;" data-mce-style="width: 601.441px; text-align: left;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Int + 2</span> | | style="width: 601.441px; text-align: left;" data-mce-style="width: 601.441px; text-align: left;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Int + 2</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Vit + 3</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Vit + 3</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Mdef + 3</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Mdef + 3</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Increases the damage ofEarth Driveby 7% per upgrade level of the item.</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Increases the damage ofEarth Driveby 7% per upgrade level of the item.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">This item is indestructible in battle.</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">This item is indestructible in battle.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Class:Shield</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Class:Shield</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Defense:190</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Defense:190</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weight:160</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weight:160</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Requires Level:120</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Requires Level:120</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Usable By:Royal Guard</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Usable By:Royal Guard</span> | ||
| style="width: 200px; text-align: left;" data-mce-style="width: 200px; text-align: left;"|+7 Sacred Mission [1] | | style="width: 200px; text-align: left;" data-mce-style="width: 200px; text-align: left;"|+7 Sacred Mission [1] | ||
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| style="width: 161.559px; text-align: center;" data-mce-style="width: 161.559px; text-align: center;"|Illusion Survivor's Manteau [1] | | style="width: 161.559px; text-align: center;" data-mce-style="width: 161.559px; text-align: center;"|Illusion Survivor's Manteau [1] | ||
| style="width: 601.441px; text-align: left;" data-mce-style="width: 601.441px; text-align: left;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Vit + 15</span> | | style="width: 601.441px; text-align: left;" data-mce-style="width: 601.441px; text-align: left;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Vit + 15</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Set Bonus:Illusion Survivor's Manteau [1] +Survivor's Rod [1]</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Set Bonus:Illusion Survivor's Manteau [1] +Survivor's Rod [1]</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Max HP + 1000Matk - 50</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Max HP + 1000Matk - 50</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Matk + 20 per upgrade level ofSurvivor's Rod [1]up to maximum upgrade of +10.</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Matk + 20 per upgrade level ofSurvivor's Rod [1]up to maximum upgrade of +10.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Reduces the global delay of skills by 3% per 3 upgrade levels ofSurvivor's Rod [1].</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Reduces the global delay of skills by 3% per 3 upgrade levels ofSurvivor's Rod [1].</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1]up to a maximum upgrade of +10.</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1]up to a maximum upgrade of +10.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Class:Garment</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Class:Garment</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Defense:30</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Defense:30</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weight:55</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weight:55</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Requires Level:130</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Requires Level:130</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Usable By:Mage Jobs, Soul Linker</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Usable By:Mage Jobs, Soul Linker</span> | ||
| style="width: 200px; text-align: left;" data-mce-style="width: 200px; text-align: left;"|+7 Survivor's Manteau | | style="width: 200px; text-align: left;" data-mce-style="width: 200px; text-align: left;"|+7 Survivor's Manteau | ||
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| style="width: 161.559px; text-align: center;" data-mce-style="width: 161.559px; text-align: center;"|Illusion Cap [1] | | style="width: 161.559px; text-align: center;" data-mce-style="width: 161.559px; text-align: center;"|Illusion Cap [1] | ||
| style="width: 601.441px; text-align: left;" data-mce-style="width: 601.441px; text-align: left;"|Atk + 1% | | style="width: 601.441px; text-align: left;" data-mce-style="width: 601.441px; text-align: left;"|Atk + 1% | ||
Atk+ 2 per upgrade level of the item. | Atk+ 2 per upgrade level of the item. | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Class:Headgear</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Class:Headgear</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Position:Upper</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Position:Upper</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Defense:15</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Defense:15</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weight:40</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weight:40</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Requires Level:120</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Requires Level:120</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Usable By:Super Novice, Paladin Jobs, Biochemist Jobs, Stalker Jobs, Rune Knight, Mechanic, Guillotine Cross</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Usable By:Super Novice, Paladin Jobs, Biochemist Jobs, Stalker Jobs, Rune Knight, Mechanic, Guillotine Cross</span> | ||
| style="width: 200px; text-align: left;" data-mce-style="width: 200px; text-align: left;"|+7 Cap [1] | | style="width: 200px; text-align: left;" data-mce-style="width: 200px; text-align: left;"|+7 Cap [1] |
Revision as of 21:09, 16 April 2021
Entrance and farming quest
We disabled the entrance and farming quest for all illusion dungeons. You can farm illusion stones while killing the monsters inside the dungeons.
Illusion of Frozen
Illusion Gears
To trade your gear in illusion gear speak with Illusion Researcher at ice_dun02 152/18.
You need to equip the base item to be able to craft its illusion counterpart.
Image | Name | Description | Crafting |
Illusion Huuma Fluttering Snow [2] | Atk + 30 per 3 upgrade levels of the item.
Increases long-ranged damage on targets by 3% per upgrade level of the item. Set Bonus:Illusion Huuma Fluttering Snow [2] +Illusion Apple of Archer [1] Reduces the variable casting time of skills by 15%. If the combined upgrade levels ofIllusion Huuma Fluttering Snow [2]andIllusion Apple of Archer [1]are +7 or higher, increases the damage ofSwirling Petalby 25%. If the combined upgrade levels are +18 or higher, increases the damage by an additional 25%. If the combined upgrade levels are +22 or higher,Reduces the cooldown ofSwirling Petalby 1 second.
|
+7Huuma Fluttering
Snow100Illusion Stones5Eyes of Ktullanux | |
Illusion Combo Battle Glove [2] | Increases the damage of Sky BlowandDragon Comboby 10%.
Increases the damage of Sky BlowandDragon Comboby an additional 5% per 2 upgrade levels of the item. Increases the damage ofTiger Cannonby 5% per 3 upgrade levels of the item. Set Bonus:Illusion Combo Battle Glove [2] +Illusion Muffler [1] Atk + 40 If the combined upgrade levels ofIllusion Combo Battle Glove[2]and Illusion Muffler [1]are +7 or higher, increases the damage ofTiger Cannonby 20%. If the combined upgrade levels are +18 or higher, reduces the cooldown ofFlash Comboby 1 second. If the combined upgrade levels are +22 or higher, increases the damage ofTiger Cannonby an additional 15%. Class:Knuckle Attack:250 Weight:50 Weapon Level:4 Requires Level:120 Usable By:Sura |
+7 Combo Battle Glove [4]
| |
Illusion Sacred Mission [1] | Int + 2
Vit + 3 Mdef + 3 Increases the damage ofEarth Driveby 7% per upgrade level of the item. This item is indestructible in battle. Class:Shield Defense:190 Weight:160 Requires Level:120 Usable By:Royal Guard |
+7 Sacred Mission [1]
| |
Illusion Survivor's Manteau [1] | Vit + 15
Set Bonus:Illusion Survivor's Manteau [1] +Survivor's Rod [1] Max HP + 1000Matk - 50 Matk + 20 per upgrade level ofSurvivor's Rod [1]up to maximum upgrade of +10. Reduces the global delay of skills by 3% per 3 upgrade levels ofSurvivor's Rod [1]. Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1]up to a maximum upgrade of +10. Class:Garment Defense:30 Weight:55 Requires Level:130 Usable By:Mage Jobs, Soul Linker |
+7 Survivor's Manteau
| |
Illusion Cap [1] | Atk + 1%
Atk+ 2 per upgrade level of the item. Class:Headgear Position:Upper Defense:15 Weight:40 Requires Level:120 Usable By:Super Novice, Paladin Jobs, Biochemist Jobs, Stalker Jobs, Rune Knight, Mechanic, Guillotine Cross |
+7 Cap [1]
|