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| <noinclude>[[Category:Enchantment]]</noinclude> | | <noinclude> |
| | [[Category:Enchantment]] |
| | </noinclude> |
| Enchantment items can be purchased at {{#navi:dali02|85|68}}. <br> | | Enchantment items can be purchased at {{#navi:dali02|85|68}}. <br> |
| The enchantment process is a Lapine Upgrade item. | | The enchantment process is a Lapine Upgrade item. |
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| |{{#item:100368}} | | |{{#item:100368}} |
| |{{#item:460005}} <br> or <br> {{#item:460006}} | | |{{#item:460005}} <br> or <br> {{#item:460006}} |
| |200,000 zeny <br> 1x {{#item:1000317}} <br> 25x {{#item:1000316}} | | |150,000 zeny <br> 1x {{#item:1000317}} <br> 15x {{#item:1000316}} |
| |} | | |} |
| {| class="wikitable mw-collapsible mw-collapsed" style="text-align: center;width: 100%;text-align:center;" | | {| class="wikitable mw-collapsible mw-collapsed" style="text-align: center;width: 100%;text-align:center;" |
Latest revision as of 14:01, 6 September 2023
Enchantment items can be purchased at (dali02 85, 68).
The enchantment process is a Lapine Upgrade item.
- NO Failure
- You can re-enchant
| Armor Enchants
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| Line Option 1
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MHP + 100 ~ 1500
MSP + 100 ~ 500
MHP + 1% ~ 10%
MSP + 1% ~ 10%
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| Line Option 2
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HP Recovery + 30% ~ 65%
SP Recovery + 30% ~ 65%
FLEE + 2 ~ 30
DEF + 10 ~ 55
MDEF + 1 ~ 6
Healing Received + 5% ~ 10%
Variable Cast Time - 1% ~ 10%
Reduced physical damage from monsters of a specific elemental property by 5% ~ 10%
Reduced magical damage from monsters of a specific elemental property by 5% ~ 10%
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| Line Option 3
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MHP + 100 ~ 1500
MSP + 100 ~ 500
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| Garment Enchants
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| Line Option 1
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MHP + 100 ~ 1000
MSP + 10 ~ 300
MHP + 1% ~ 5%
MSP + 1% ~ 5%
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| Line Option 2
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FLEE + 5 ~ 20
DEF + 5 ~ 60
MDEF + 1 ~ 6
Healing Received + 5% ~ 10%
Variable Cast Time - 1% ~ 10%
Reduced physical damage from monsters of a specific elemental property by 5% ~ 10%
Reduced magical damage from monsters of a specific elemental property by 5% ~ 10%
Specific Element Resistance + 1% ~ 5%
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| Line Option 3
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MHP + 200 ~ 800
MSP + 50 ~ 300
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| Accessory Enchants
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| Line Option 1
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Attack Speed + 3% ~ 7%
Variable Cast Time - 5% ~ 10%
CRIT + 5 ~ 10%
Fire Property Resistance + 3% ~ 5%
Water Property Resistance + 3% ~ 5%
Earth Property Resistance + 3% ~ 5%
Wind Property Resistance + 3% ~ 5%
SP Consumption - 3% ~ 5%
MHP + 1% ~ 5%
MSP + 1% ~ 5%
ATK + 1% ~ 5%
MATK + 1% ~ 5%
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| Line Option 2
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Attack Speed + 3% ~ 5%
Variable Cast Time - 5% ~ 8%
CRIT + 5 ~ 8
Fire Property Resistance + 3% ~ 5%
Water Property Resistance + 3% ~ 5%
Earth Property Resistance + 3% ~ 5%
Wind Property Resistance + 3% ~ 5%
SP Consumption - 3% ~ 5%
MHP + 1% ~ 3%
MSP + 1% ~ 3%
ATK + 1% ~ 3%
MATK + 1% ~ 3%
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| Shield Enchants
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| Line Option 1
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MDEF + 3 ~ 10
DEF + 30 ~ 100
MHP + 100 ~ 1000
MSP + 20 ~ 200
Specific Racial Resistance + 2% ~ 7%
Magical Damage to Specific Race + 1% ~ 5%
Physical Damage to Specific Race + 1% ~ 5%
Heal Recovery + 5% ~ 10%
Variable Cast Time - 1% ~ 5%
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| Line Option 2
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MHP + 100 ~ 1000
MSP + 20 ~ 200
MDEF + 3 ~ 10
DEF + 30 ~ 100
Specific Racial Resistance + 2% ~ 7%
Magical Damage to Specific Race + 1% ~ 5%
Physical Damage to Specific Race + 1% ~ 5%
Heal Recovery + 5% ~ 10%
Attack Speed - 1% ~ 5%
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| Line Option 3
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ASPD + 1
Magical Damage to Specific Race + 5% ~ 10%
Ignore Magical Defense of Specific Race + 30% ~ 60%
Ignore Magical Defense of Normal Monsters + 30% ~ 60%
Ignore Magical Defense of Boss Monsters + 30% ~ 60%
Physical Damage to Specific Race + 5% ~ 10%
Ignore Physical Defense of Specific Race + 30% ~ 60%
Ignore Physical Defense of Normal Monsters + 30% ~ 60%
Ignore Physical Defense of Boss Monsters + 30% ~ 60%
After Cast Delay - 1% ~ 3%
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