Rudus: Difference between revisions

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=Monsters and Cards=
=Monsters and Cards=
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;text-align:center;"
|- style="background-color:#F0E0E5;"
| style="width: 20%"|Monster
| style="width: 5%"|Level
| style="width: 5%"|HP
| style="width: 10%"|Size/Race/Element
| style="width: 30%"|Card
|-
| {{#mob:20929}}
| 213
| 4.439.942
| Large/Formless/Neutral 2
| {{#itemDesc:300249}}
|-
| {{#mob:20933}}
| 213
| Medium/Demon/Poison 3
| 4.439.942
| {{#itemDesc:300253}}
|-
| {{#mob:20930}}
| 214
| 4.660.787
| Medium/DemiHuman/Poison 3
| {{#itemDesc:300250}}
|-
| {{#mob:20932}}
| 214
| 4.460.787
| Medium/DemiHuman/Dark 2
| {{#itemDesc:300252}}
|-
| {{#mob:20931}}
| 215
| 4.881.632
| Large/Dragon/Neutral 2
| {{#itemDesc:300251}}
|-
| {{#mob:20934}}
| 215
| 37.957.533
| Large/Brute/Dark 2
| {{#itemDesc:300281}}
|}
{{:Relapse_Weapons}}
{{:Relapse_Weapons}}



Revision as of 13:00, 2 March 2022

Access

  • Baselevel 200+
  • You can get over Rudus Level 3 to Rudus Level 4 via the NPC Rebellion at the bottom right of the map.


Note:

  • After you have been on the map for the first time, the map will be unlocked for you in Warper.
  • Monster dropping 1000322.png Etel Dust (1000322) .

Exp Quests

The exp quest can be accepted in the main office at the board. Here you can find more information.

Monsters and Cards

Monster Level HP Size/Race/Element Card
20929.gif
Giant Caput (20929)
213 4.439.942 Large/Formless/Neutral 2 ItemID: 300249
_______________________
Increases Physical Damage against Formless race by 5%.
_______________________
Base Level at least 200:
Increases Physical Damage against Formless race by additional 15%.
_______________________
Type: Card
Compound on: Accessory
Weight: 1
20933.gif
Venedi (20933)
213 Medium/Demon/Poison 3 4.439.942 ItemID: 300253
_______________________
MATK +15
_______________________
Increases Magical Damage with Poison element by 7%.
Increases SP Consumption by 5%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
20930.gif
Dolorian (20930)
214 4.660.787 Medium/DemiHuman/Poison 3 ItemID: 300250
_______________________
Increases Physical Damage against Demon race by 5%.
_______________________
Base Level at least 200:
Increases Physical Damage against Demon race by additional 15%.
_______________________
Type: Card
Compound on: Accessory
Weight: 1
20932.gif
Deadre (20932)
214 4.460.787 Medium/DemiHuman/Dark 2 ItemID: 300252
_______________________
MATK +15
_______________________
Increases Magical Damage with Holy element by 7%.
Increases SP Consumption by 5%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
20931.gif
Plagarion (20931)
215 4.881.632 Large/Dragon/Neutral 2 ItemID: 300251
_______________________
MATK +15
_______________________
Increases Magical Damage with Neutral element by 7%.
Increases SP Consumption by 5%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
20934.gif
R001-Bestia (20934)
215 37.957.533 Large/Brute/Dark 2 ItemID: 300281
_______________________
MATK +10%
_______________________
Increases SP Consumption by 50%.
Increases Magical Damage against Fish and Insect race by 50%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1


Relapse Weapons

Relapse Weapons dropping from Niflheim - Monsters and are special drops.

Item Drops
620005.png Relapse Axe [2] (620005)

ItemID: 620005
_______________________
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Axe Stomp by 5%.
_______________________
For each 4 Refine Levels:
ATK +2%
_______________________
Type: Two-Handed Axe
Attack: 280
Weight: 300
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Meister

610015.png Relapse Katar [2] (610015)

ItemID: 610015
_______________________
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Impact Crater by 5%.
_______________________
For each 4 Refine Levels:
ATK +2%
_______________________
Type: Katar
Attack: 260
Weight: 180
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Shadow Cross

500018.png Relapse Blade [2] (500018)

ItemID: 500018
_______________________
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Acidified Zone Fire and Acidified Zone Wind by 5%.
_______________________
For each 4 Refine Levels:
ATK +3%
_______________________
Type: Sword
Attack: 200
Weight: 185
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Biolo

510026.png Relapse Dagger [2] (510026)

ItemID: 510026
_______________________
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
MATK +215
_______________________
For each 2 Refine Levels:
Increases damage of Abyss Square by 5%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with every element by 2%.
_______________________
Type: Dagger
Attack: 180
Weight: 140
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Abyss Chaser

590015.png Relapse Cross [2] (590015)

ItemID: 590015
_______________________
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
MATK +210
_______________________
For each 2 Refine Levels:
Increases damage of Framen by 5%.
Increases Healing skills effectiveness by 5%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with every element by 2%.
_______________________
Type: Mace
Attack: 190
Weight: 130
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Cardinal

550058.png Relapse Plant [2] (550058)

ItemID: 550058
_______________________
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
MATK +200
_______________________
For each 2 Refine Levels:
Increases damage of Howling of Chulho and Hyunrok Breeze by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage and Magical Damage with every element by 3%.
_______________________
Type: One-Handed Staff
Attack: 190
Weight: 160
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Spirit Handler

540043.png Relapse Book [2] (540043)

ItemID: 540043
_______________________
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
For each 2 Refine Levels:
Increases damage of Noon Blast by 5%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 3%.
_______________________
Type: Book
Attack: 190
Weight: 130
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Sky Emperor

510055.png Relapse Edge [2] (510055)

ItemID: 510055
_______________________
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Shadow Dance by 4%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 2%.
_______________________
Type: Dagger
Attack: 180
Weight: 120
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Shinkiro, Shiranui

Equipment

Violet Halo

Every Monster in Rudus has a low chance (0.2%) to drop 20940.png Violet Halo [1] (20940) .

Item Decription
20940.png Violet Halo [1] (20940) ItemID: 20940
_______________________
The blinking violet wings are floating behind the back.
The reality seems to be a small size hologram projector.
_______________________
Indestructible in battle
_______________________
MATK +20
Increases Ranged Physical Damage by 3%.
Increases Critical Damage by 3%.
_______________________
For each 3 Refine Levels:
MATK +20
Increases Ranged Physical Damage by 3%.
Increases Critical Damage by 3%.
_______________________
Refine Level +11:
Decreases After Cast Delay by 4%.
_______________________
When equipped with Magical Booster[1]:
Decreases Variable Casting Time by 30%.
_______________________
When equipped with Crimson Booster[1]:
Increases Ranged Physical Damage by 14%.
_______________________
When equipped with Sigrun's Wings/Sigrun's Wings[1]:
Increases Critical Damage by 14%.
_______________________
When equipped with Dark Blinkers/Dark Blinkers [1]:
Decreases After Cast Delay by 6%.
_______________________
Type: Garment
Defense: 0
Weight: 10
Armor Level: 1
In addition, Violet Halo can combo with Magical Booster and Crimson Booster.
19241.png Magical Booster [1] (19241) Magical and Crimson Booster

Battle Processor

Every Monster in Rudus has a low chance to drop 410016.png Battle Processor (410016) , 410017.png Battle Processor [1] (410017) .

Item Description
410016.png Battle Processor (410016) ItemID: 410016
_______________________
Specialized processor for improving combative functions.
_______________________
ATK +20,
MATK +20
_______________________
Type: Headgear
Defense: 0
Position: Mid
Weight: 0
Armor Level: 1
410017.png Battle Processor [1] (410017) ItemID: 410017
_______________________
Specialized processor for improving combative functions.
_______________________
ATK +10,
MATK +10
_______________________
Type: Headgear
Defense: 0
Position: Mid
Weight: 0
Armor Level: 1

Battle Processor Enchant

Item Booster Amplifier Enchants
410017.png Battle Processor [1] (410017) 100481.png Battle Processor Accelerator (100481)
Battle Processor [1] can be enchanted by using Battle Processor Accelerator as enchant material.

Battle Processor Accelerator can be bought at Muzaszir with 1m zeny or 2 Nyangvine Fruits.
2 options will be given randomly as following table.
If you get unwanted options: You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Battle Processor Accelerator.

CD in Mouth

Every Monster in Rudus has a low chance to drop 420003.png CD in Mouth (420003) .

Item Decription
420003.png CD in Mouth (420003) ItemID: 420003
_______________________
It feels like a lot of data in the compact disc is passing through my mouth and into my brain.
_______________________
Increases Magical Damage with every element by 5%.
_______________________
Random chance to auto-cast Level 10 Soul Strike when dealing Melee Physical Damage.
_______________________
When equipped with Old Parasol:
MATK +50
Random chance to auto-cast Level 3 Gravitation Field when dealing physical damage.
_______________________
Type: Headgear
Defense: 0
Position: Low
Weight: 20
Armor Level: 1

Cor Core Booster

Every Monster in Rudus has a low chance to drop 410091.png Cor Core Booster (410091) , 410092.png Cor Core Booster [1] (410092) .

Item Description
410091.png Cor Core Booster (410091) ItemID: 410091
_______________________
Booster headphones made of Cor-Core.
_______________________
Decreases Variable Casting Time by 8%.
Decreases After Cast Delay by 8%.
_______________________
When equipped with CD in Mouth:
Increases Magical Damage with every element by 7%.
_______________________
Type: Headgear
Defense: 5
Position: Mid
Weight: 10
_______________________
Requirement:
Base Level 150
410092.png Cor Core Booster [1] (410092) ItemID: 410092
_______________________
Booster headphones made of Cor-Core.
_______________________
Decreases Variable Casting Time by 5%.
Decreases After Cast Delay by 5%.
_______________________
When equipped with CD in Mouth:
Increases Magical Damage with every element by 5%.
_______________________
Type: Headgear
Defense: 5
Position: Mid
Weight: 10
_______________________
Requirement:
Base Level 150