Grade Enhancing: Difference between revisions

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m (→‎What is the maximum bonus I can reach and how?: Fixed the grade cost in the example)
 
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Grading serves 4 main purposes:
Grading serves 4 main purposes:
#As Acquire grade-specific bonuses from an equipment. These bonuses are cumulative.
#Acquire grade-specific bonuses from an equipment. These bonuses are cumulative.
#As Acquire grade-specific bonuses from a card. (Future Implementation)
#Acquire grade-specific bonuses from a card.
#As Alters enchant tables of [[Enchantment_system|Enchantment System]]. (Future Implementation)
#Alters enchant tables of enchants.
#As Increase stats gained from refine.
#Increase stats gained from refine.


Each grade has a certain percentage bonus compared to an ungraded item. Refer to the [[Refinement]] page for exact values.
Each grade has a certain percentage bonus compared to an ungraded item. Refer to the [[Refinement]] page for exact values.
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Weapons
Weapons
|-
|-
|  Grade D ||  10% Increase in ATK & MATK per Refine
|  Grade D ||  10% Increase in ATK & MATK from refine bonus
|-
|-
|  Grade C ||  30% Increase in ATK & MATK per Refine
|  Grade C ||  30% Increase in ATK & MATK from refine bonus
|-
|-
|  Grade B ||  50% Increase in ATK & MATK per Refine
|  Grade B ||  50% Increase in ATK & MATK from refine bonus
|-
|-
| Grade A  ||  100% Increase in ATK & MATK per Refine
| Grade A  ||  100% Increase in ATK & MATK from refine bonus
|}
|}
==Procedure==
==Procedure==


NPC: Garm {{#navi:grademk|34|184}}  
NPC: Garm {{#navi:grademk|34|184}} <br>
 
[[File:NPC-Grade-Enhancer.png]] <br>
Talk to the NPC (Option 2) which opens the Grading UI.
Talk to the NPC (Option 2) which opens the Grading UI. <br>
[[File:Maschine-Frei.png]]


{| class="wikitable"
{| class="wikitable"
|- style="background-color:#F4FFFF; text-align: center;"
|- style="background-color:#F4FFFF; text-align: center;"
| Process|| Required Materials ||  Base Success Chance ||  Bonus +1.00% Success Chance ||  Failure Penalty  
| Process|| Required Refine || Required Materials ||  Base Success Chance ||  Bonus +1.00% Success Chance ||  Failure Penalty  
|- style="background-color:#FFF4F9;"
|- style="background-color:#FFF4F9;"
|  No Grade → Grade D || +11 No Grade Equipment<br> 1x {{#item:1000325}} <br> 175.000 Zeny ||  70% || 1 {{#item:1000337}} (max 10)||  Equipment Destroyed  
|  No Grade → Grade D || +9 || 1x {{#item:1000325}} <br> 100.000 Zeny ||  +9: 20%<br>+10: 30%<br>+11: 70% || 1 {{#item:1000337}} (max 10)||  Equipment Destroyed  
|- style="background-color:#F5FFFA;"
|- style="background-color:#F5FFFA;"
|  No Grade → Grade D || +11 No Grade Equipment<br> 5x {{#item:1000325}} <br> 875.000 Zeny ||  70% || 1 {{#item:1000337}} (max 10)|| -
|  No Grade → Grade D || +9 || 5x {{#item:1000325}} <br> 500.000 Zeny ||  +9: 20%<br>+10: 30%<br>+11: 70% || 1 {{#item:1000337}} (max 10)|| -
|- style="background-color:#FFF4F9;"
|- style="background-color:#FFF4F9;"
|  Grade D → Grade C || +11 Grade D Equipment<br> 1x {{#item:1000326}} <br> 175.000 Zeny || 60% ||  3 {{#item:1000337}} (max 30)||  Equipment Destroyed  
|  Grade D → Grade C || +10 || 1x {{#item:1000326}} <br> 125.000 Zeny ||   +10: 30%<br>+11: 60% ||  3 {{#item:1000337}} (max 30)||  Equipment Destroyed  
|- style="background-color:#F5FFFA;"
|- style="background-color:#F5FFFA;"
|  Grade D → Grade C || +11 Grade D Equipment<br> 5x {{#item:1000326}} <br> 875.000 Zeny|| 60% ||  3 {{#item:1000337}} (max 30)|| -
|  Grade D → Grade C || +10 || 5x {{#item:1000326}} <br> 625.000 Zeny||   +10: 30%<br>+11: 60% ||  3 {{#item:1000337}} (max 30)|| -
|- style="background-color:#FFF4F9;"
|- style="background-color:#FFF4F9;"
|  Grade C → Grade B || +11 Grade C Equipment<br> 1x {{#item:1000327}} <br> 175.000 Zeny ||  50% || 5 {{#item:1000337}} (max 50)||  Equipment Destroyed  
|  Grade C → Grade B || +11 || 1x {{#item:1000327}} <br> 200.000 Zeny ||  50% || 5 {{#item:1000337}} (max 50)||  Equipment Destroyed  
|- style="background-color:#F5FFFA;"
|- style="background-color:#F5FFFA;"
|  Grade C → Grade B || +11 Grade C Equipment<br> 5x {{#item:1000327}} <br> 875.000 Zeny||  50% || 5 {{#item:1000337}} (max 50)|| -
|  Grade C → Grade B || +11 || 5x {{#item:1000327}} <br> 1.000.000 Zeny||  50% || 5 {{#item:1000337}} (max 50)|| -
|- style="background-color:#FFF4F9;"
|- style="background-color:#FFF4F9;"
|  Grade B → Grade A || +11 Grade B Equipment<br> 2x {{#item:1000328}} <br> 175.000 Zeny ||  40% || 7 {{#item:1000337}} (max 70)||  Equipment Destroyed  
|  Grade B → Grade A || +11 || 2x {{#item:1000328}} <br> 500.000 Zeny ||  40% || 7 {{#item:1000337}} (max 70)||  Equipment Destroyed  
|- style="background-color:#F5FFFA;"
|- style="background-color:#F5FFFA;"
|  Grade B → Grade A || +11 Grade B Equipment<br> 10x {{#item:1000328}} <br> 875.000 Zeny||  40% || 7 {{#item:1000337}} (max 70)|| -
|  Grade B → Grade A || +11 || 10x {{#item:1000328}} <br> 2.500.000 Zeny||  40% || 7 {{#item:1000337}} (max 70)|| -
|}
|}


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** Example:  
** Example:  
{| class="wikitable"
{| class="wikitable"
|  No Grade → Grade D || +11 No Grade Equipment<br> 1x {{#item:1000325}} <br> 175.000 Zeny ||  70% || 1 {{#item:1000337}} (max 10)||  Equipment Destroyed  
|- style="background-color:#F4FFFF; text-align: center;"
| Process||  Required Materials ||  Base Success Chance ||  Bonus +1.00% Success Chance ||  Failure Penalty
|- style="background-color:#FFF4F9;"
|  No Grade → Grade D || +11 No Grade Equipment<br> 1x {{#item:1000325}} <br> 100.000 Zeny ||  70% || 1 {{#item:1000337}} (max 10)||  Equipment Destroyed  
|}
|}
If you use 10x {{#item:1000337}}, you will have 70% Base Success Chance + 10% Bonus Success Chance = 80% Success Chance.
If you use 10x {{#item:1000337}}, you will have 70% Base Success Chance + 10% Bonus Success Chance = 80% Success Chance.
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==Grading Materials==
==Grading Materials==


NPC: Garm {{#navi:grademk|34|184}}  
NPC: Garm {{#navi:grademk|34|184}} <br>
 
[[File:NPC-Grade-Enhancer.png]] <br>
Talk to the NPC (Option 3) to craft grading materials.  
Talk to the NPC (Option 3) to craft grading materials. <br>
[[File:Maschine-Change.png]]


{| class="wikitable"
{| class="wikitable"
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===Where to get the necessery items? ===
===Where to get the necessery items? ===
* {{#item:1000322}} are common drops from Lv 200+ dungeons such as Nifflheim Dungeon and Amicitia. (approximately 2,2 ~ 7,7% drop rate)
* {{#item:1000322}} are common drops from Lv 200+ dungeons such as [[Niflheim|Niflheim Dungeon]], [[Rudus|Rudus Level 4]] and [[Amicitia]]. (approximately 2,2 ~ 7,7% drop rate)
* {{#item:728}} and {{#item:1000321}} can be purchased from Morroc Jeweler {{#navi:morroc|166|54}}.
* {{#item:719}}, {{#item:720}}, {{#item:722}}, {{#item:730}}, {{#item:2613}}, {{#item:728}} and {{#item:1000321}} can be purchased from Morroc Jeweler {{#navi:morroc|166|54}}.
* {{#item:720}} and {{#item:719}} must be hunted or purchased from other players on our market @go market.

Latest revision as of 16:40, 31 May 2024

Equipment Grades

The grading system is the latest method to further strengthen your gears. When an equipment is graded, it will have distinctive features for the level of grade.


Grading serves 4 main purposes:

  1. Acquire grade-specific bonuses from an equipment. These bonuses are cumulative.
  2. Acquire grade-specific bonuses from a card.
  3. Alters enchant tables of enchants.
  4. Increase stats gained from refine.

Each grade has a certain percentage bonus compared to an ungraded item. Refer to the Refinement page for exact values.

Additional Refine Bonus per Grade

Weapons

Grade D 10% Increase in ATK & MATK from refine bonus
Grade C 30% Increase in ATK & MATK from refine bonus
Grade B 50% Increase in ATK & MATK from refine bonus
Grade A 100% Increase in ATK & MATK from refine bonus

Procedure

NPC: Garm (grademk 34, 184)

Talk to the NPC (Option 2) which opens the Grading UI.

Process Required Refine Required Materials Base Success Chance Bonus +1.00% Success Chance Failure Penalty
No Grade → Grade D +9 1x 1000325.png Etel Aquamarine (1000325)
100.000 Zeny
+9: 20%
+10: 30%
+11: 70%
1 1000337.png Blessed Etel Dust (1000337) (max 10) Equipment Destroyed
No Grade → Grade D +9 5x 1000325.png Etel Aquamarine (1000325)
500.000 Zeny
+9: 20%
+10: 30%
+11: 70%
1 1000337.png Blessed Etel Dust (1000337) (max 10) -
Grade D → Grade C +10 1x 1000326.png Etel Topaz (1000326)
125.000 Zeny
+10: 30%
+11: 60%
3 1000337.png Blessed Etel Dust (1000337) (max 30) Equipment Destroyed
Grade D → Grade C +10 5x 1000326.png Etel Topaz (1000326)
625.000 Zeny
+10: 30%
+11: 60%
3 1000337.png Blessed Etel Dust (1000337) (max 30) -
Grade C → Grade B +11 1x 1000327.png Etel Amethyst (1000327)
200.000 Zeny
50% 5 1000337.png Blessed Etel Dust (1000337) (max 50) Equipment Destroyed
Grade C → Grade B +11 5x 1000327.png Etel Amethyst (1000327)
1.000.000 Zeny
50% 5 1000337.png Blessed Etel Dust (1000337) (max 50) -
Grade B → Grade A +11 2x 1000328.png Etel Amber (1000328)
500.000 Zeny
40% 7 1000337.png Blessed Etel Dust (1000337) (max 70) Equipment Destroyed
Grade B → Grade A +11 10x 1000328.png Etel Amber (1000328)
2.500.000 Zeny
40% 7 1000337.png Blessed Etel Dust (1000337) (max 70) -

Which Weapons and Armors can be graded?

  • Only Lv 5 Weapons and Lv 2 Armors!

Do I lose my refine?

  • Yes, when a Grade is successful, refine resets to +0.

Do I lose my cards or enchants?

  • No, grading preserves enchants, cards and line options.

What is the maximum bonus I can reach and how?

  • Maximum of +10.00% bonus success chance can be acquired from 1000337.png Blessed Etel Dust (1000337) .
    • Example:
Process Required Materials Base Success Chance Bonus +1.00% Success Chance Failure Penalty
No Grade → Grade D +11 No Grade Equipment
1x 1000325.png Etel Aquamarine (1000325)
100.000 Zeny
70% 1 1000337.png Blessed Etel Dust (1000337) (max 10) Equipment Destroyed

If you use 10x 1000337.png Blessed Etel Dust (1000337) , you will have 70% Base Success Chance + 10% Bonus Success Chance = 80% Success Chance.

Grading Materials

NPC: Garm (grademk 34, 184)

Talk to the NPC (Option 3) to craft grading materials.

Item Currency Amount
1000323.png Etel Stone (1000323) 100.000z

5x 1000322.png Etel Dust (1000322)

1000337.png Blessed Etel Dust (1000337) 100.000z

5x 1000322.png Etel Dust (1000322)
1x 6635.png Blacksmith's Blessing (6635)

1000325.png Etel Aquamarine (1000325) 100.000z

3x 1000323.png Etel Stone (1000323)
1x 720.png Aquamarine (720)

1000326.png Etel Topaz (1000326) 200,000z

6x 1000323.png Etel Stone (1000323)
1x 728.png Topaz (728)

1000327.png Etel Amethyst (1000327) 300.000z

10x 1000323.png Etel Stone (1000323)
1x 719.png Amethyst (719)

1000328.png Etel Amber (1000328) 500.000z

15x 1000323.png Etel Stone (1000323)
1x 1000321.png Amber (1000321)

Where to get the necessery items?