Constellation Tower Enchants/fr: Difference between revisions

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<noinclude>[[Category:Enchantment]]</noinclude>
<noinclude>[[Category:Enchantment]]</noinclude>
<languages/>
<noinclude><languages/></noinclude>
=Enchantement de Nebula Armor=
=Enchantement de Nebula Armor=
Les Nebula Armor peuvent être enchantées par Azzam The Lucky, à {{#navi:grademk|46|182}} (@go 50).
Les Nebula Armor peuvent être enchantées par Azzam The Lucky, à {{#navi:grademk|46|182}} (@go 50).
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|{{#item:310680}}  
|{{#item:310680}}  


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|7.70%
|-
|-
|{{#item:310681}}
|{{#item:310681}}  
</div>


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|2.00%
|-
|-
|{{#item:310682}}
|{{#item:310682}}  
</div>


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|-
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|{{#item:310683}}
|{{#item:310683}}  
</div>


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|-
|-
|{{#item:310684}}
|{{#item:310684}}  
</div>


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|{{#item:310685}}
|{{#item:310685}}  
</div>


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|{{#item:310686}}
|{{#item:310686}}  
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|{{#item:310687}}
|{{#item:310687}}  
</div>


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{{#itemDesc:310687}}
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|-
|-
|{{#item:310688}}
|{{#item:310688}}  
</div>


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{{#itemDesc:310688}}
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|{{#item:310689}}
|{{#item:310689}}  
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|-
|-
|{{#item:310690}}
|{{#item:310690}}  
</div>


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|-
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|{{#item:310691}}
|{{#item:310691}}  
</div>


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{{#itemDesc:310691}}
{{#itemDesc:310691}}
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|}
|}
===Slot 3===
===Emplacement 3===
{| class="wikitable mw-collapsible mw-collapsed"   
{| class="wikitable mw-collapsible mw-collapsed"   
|- style="background: #B2C6D7;"
|- style="background: #B2C6D7;"
|Enchant
|Enchantement
|{{#item:450169}}
|{{#item:450169}}
|{{#item:450170}}
|{{#item:450170}}
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|0.30%
|0.30%
|}
|}
===Slot 4===
===Emplacement 4===
{| class="wikitable mw-collapsible mw-collapsed"   
{| class="wikitable mw-collapsible mw-collapsed"   
|- style="background: #B2C6D7;"
|- style="background: #B2C6D7;"
|Enchant
|Enchantement
|{{#item:450169}}
|{{#item:450169}}
|{{#item:450170}}
|{{#item:450170}}
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|0.50%
|0.50%
|}
|}
'''You can reroll the enchant slot 4 which cost 500x {{#item:1000372}}''' <br>
'''Vous pouvez relancer l'emplacement d'enchantement 4, ce qui coûte 500x {{#item:1000372}}''' <br>
'''You can also upgrade your enchant:''' <br>
'''Vous pouvez également améliorer votre enchantement :''' <br>
For example Slot 4 at Nebula Armor of Power. <br>
Par exemple, l'emplacement 4 sur Nebula Armor of Power. <br>
For example you get {{#item:4702}}, you can safe upgrade it to {{#item:4703}} for 25x {{#item:1000372}} and 250,000z. <br>
Par exemple, si vous obtenez {{#item:4702}}, vous pouvez l'améliorer en toute sécurité en {{#item:4703}} pour 25x {{#item:1000372}} et 250,000z. <br>
The same progress if you get {{#item:4703}} and want to upgrade it to {{#item:4704}} for 75x {{#item:1000372}} and 750,000z.
La même progression si vous obtenez {{#item:4703}} et que vous souhaitez l'améliorer en {{#item:4704}} pour 75x {{#item:1000372}} et 750,000z.
<br>
<br>
For example Slot 3 at Nebula Armor of Power. <br>
Par exemple, l'emplacement 3 sur Nebula Armor of Power. <br>
For example you get {{#item:310727}}, you can safe upgrade it to {{#item:310728}} for 25x {{#item:1000398}} and 500,000z. <br>
Par exemple, si vous obtenez {{#item:310727}}, vous pouvez l'améliorer en toute sécurité en {{#item:310728}} pour 25x {{#item:1000398}} et 500,000z. <br>
The same progress if you get {{#item:310728}} and want to upgrade it to {{#item:310729}} for 75x {{#item:1000398}} and 1,500,000z.
La même progression si vous obtenez {{#item:310728}} et que vous souhaitez l'améliorer en {{#item:310729}} pour 75x {{#item:1000398}} et 1,500,000z.
<br>
<br>
For example Slot 2 at Nebula Armor of Power. <br>
Par exemple, l'emplacement 2 sur Nebula Armor of Power. <br>
For example you get {{#item:310674}}, you can safe upgrade it to {{#item:310675}} for 25x {{#item:1000442}} and 5,000,000z. <br>
Par exemple, si vous obtenez {{#item:310674}}, vous pouvez l'améliorer en toute sécurité en {{#item:310675}} pour 25x {{#item:1000442}} et 5,000,000z. <br>
The same progress if you get {{#item:310675}} and want to upgrade it to {{#item:310676}} for 75x {{#item:1000442}} and 15,000,000z.
La même progression si vous obtenez {{#item:310675}} et que vous souhaitez l'améliorer en {{#item:310676}} pour 75x {{#item:1000442}} et 15,000,000z.
</div>

Latest revision as of 13:18, 13 October 2026

Enchantement de Nebula Armor

Les Nebula Armor peuvent être enchantées par Azzam The Lucky, à (grademk 46, 182) (@go 50).

Objets cibles Ordre des slots Prérequis minimum Options de ligne Processus de réinitialisation Enchantement
Grade Raffinage Slot 2 Slot 3 Slot 4
450169.png Nebula Armor of Power [1] (450169) 4>3>2 Sans grade 9 autorisé 10x 1000372.png Meteorite Dust (1000372)

1,000,000z

Chance : 100.00%

5x 1000442.png Meteorite Fragment (Power) (1000442)

1,000,000 z

5x 1000398.png Meteorite Dust (Power) (1000398)

100,000z

5x 1000372.png Meteorite Dust (1000372)

50,000z

450170.png Nebula Armor of Stamina [1] (450170) 4>3>2 Sans grade 9 autorisé 10x 1000372.png Meteorite Dust (1000372)

1,000,000z

Chance : 100.00%

5x 1000443.png Meteorite Fragment (Stamina) (1000443)

1,000,000 z

5x 1000399.png Meteorite Dust (Stamina) (1000399)

100,000z

5x 1000372.png Meteorite Dust (1000372)

50,000z

450171.png Nebula Suit of Concentration [1] (450171) 4>3>2 Sans grade 9 autorisé 10x 1000372.png Meteorite Dust (1000372)

1,000,000z

Chance : 100.00%

5x 1000444.png Meteorite Fragment (Concentration) (1000444)

1,000,000 z

5x 1000400.png Meteorite Dust (Concentration) (1000400)

100,000z

5x 1000372.png Meteorite Dust (1000372)

50,000z

450172.png Nebula Suit of Creative [1] (450172) 4>3>2 Sans grade 9 autorisé 10x 1000372.png Meteorite Dust (1000372)

1,000,000z

Chance : 100.00%

5x 1000445.png Meteorite Fragment (Creative) (1000445)

1,000,000 z

5x 1000401.png Meteorite Dust (Creative) (1000401)

100,000z

5x 1000372.png Meteorite Dust (1000372)

50,000z

450173.png Nebula Robe of Spell [1] (450173) 4>3>2 Sans grade 9 autorisé 10x 1000372.png Meteorite Dust (1000372)

1,000,000z

Chance : 100.00%

5x 1000446.png Meteorite Fragment (Spell) (1000446)

1,000,000 z

5x 1000402.png Meteorite Dust (Spell) (1000402)

100,000z

5x 1000372.png Meteorite Dust (1000372)

50,000z

450174.png Nebula Robe of Wisdom [1] (450174) 4>3>2 Sans grade 9 autorisé 10x 1000372.png Meteorite Dust (1000372)

1,000,000z

Chance : 100.00%

5x 1000447.png Meteorite Fragment (Wisdom) (1000447)

1,000,000 z

5x 1000403.png Meteorite Dust (Wisdom) (1000403)

100,000z

5x 1000372.png Meteorite Dust (1000372)

50,000z

Enchantements normaux avec leurs probabilités

Slot 2

Enchantement 450169.png Nebula Armor of Power [1] (450169) 450170.png Nebula Armor of Stamina [1] (450170) 450171.png Nebula Suit of Concentration [1] (450171) 450172.png Nebula Suit of Creative [1] (450172) 450173.png Nebula Robe of Spell [1] (450173) 450174.png Nebula Robe of Wisdom [1] (450174)
310674.png Star Cluster of Power Lv.1 (310674)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base POW:
ATK +5
Increaseses Melee Physical Damage by 1%.
_______________________
If enchanted Armor's Grade is D:
For each 15 base POW:
P.ATK +1
Increaseses Melee Physical Damage by additional 1%.
_______________________
If enchanted Armor's Grade is C:
For each 15 base POW:
P.ATK +1
Increaseses Melee Physical Damage by additional 1%.
_______________________
If enchanted Armor's Grade is B:
For each 15 base POW:
P.ATK +1
Increaseses Melee Physical Damage by additional 1%.
_______________________
If enchanted Armor's Grade is A:
For each 15 base POW:
P.ATK +1
Increaseses Melee Physical Damage by additional 1%.

_______________________
Type: Enchant
Position: Unknown

42.00% 7.70% 7.70% 7.70% 7.70% 7.70%
310675.png Star Cluster of Power Lv.2 (310675)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base POW:
ATK +7
Increaseses Melee Physical Damage by 1%.
_______________________
If enchanted Armor's Grade is D:
For each 15 base POW:
P.ATK +1
Increaseses Melee Physical Damage by additional 1%.
_______________________
If enchanted Armor's Grade is C:
For each 15 base POW:
P.ATK +1
Increaseses Melee Physical Damage by additional 1%.
_______________________
If enchanted Armor's Grade is B:
For each 15 base POW:
P.ATK +2
Increaseses Melee Physical Damage by additional 1%.
_______________________
If enchanted Armor's Grade is A:
For each 15 base POW:
P.ATK +2
Increaseses Melee Physical Damage by additional 2%.

_______________________
Type: Enchant
Position: Unknown

7.20% 2.00% 2.00% 2.00% 2.00% 2.00%
310676.png Star Cluster of Power Lv.3 (310676)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base POW:
ATK +15
Increaseses Melee Physical Damage by 2%.
_______________________
If enchanted Armor's Grade is D:
For each 15 base POW:
P.ATK +1
Increaseses Melee Physical Damage by additional 1%.
_______________________
If enchanted Armor's Grade is C:
For each 15 base POW:
P.ATK +2
Increaseses Melee Physical Damage by additional 1%.
_______________________
If enchanted Armor's Grade is B:
For each 15 base POW:
P.ATK +2
Increaseses Melee Physical Damage by additional 2%.
_______________________
If enchanted Armor's Grade is A:
For each 15 base POW:
P.ATK +3
Increaseses Melee Physical Damage by additional 3%.

_______________________
Type: Enchant
Position: Unknown

0.90% 0.30% 0.30% 0.30% 0.30% 0.30%
310677.png Star Cluster of Stamina Lv.1 (310677)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base STA:
MaxHP +1%, RES +1
_______________________
If enchanted Armor's Grade is D:
For each 15 base STA:
MaxHP +1%, RES +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base STA:
MaxHP +1%, RES +1
_______________________
If enchanted Armor's Grade is B:
For each 15 base STA:
MaxHP +1%, RES +1
_______________________
If enchanted Armor's Grade is A:
For each 15 base STA:
MaxHP +1%, RES +2

_______________________
Type: Enchant
Position: Unknown

7.70% 42.00% 7.70% 7.70% 7.70% 7.70%
310678.png Star Cluster of Stamina Lv.2 (310678)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base STA:
MaxHP +2%, RES +2
_______________________
If enchanted Armor's Grade is D:
For each 15 base STA:
MaxHP +1%, RES +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base STA:
MaxHP +1%, RES +1
_______________________
If enchanted Armor's Grade is B:
For each 15 base STA:
MaxHP +2%, RES +1
_______________________
If enchanted Armor's Grade is A:
For each 15 base STA:
MaxHP +2%, RES +2

_______________________
Type: Enchant
Position: Unknown

2.00% 7.20% 2.00% 2.00% 2.00% 2.00%
310679.png Star Cluster of Stamina Lv.3 (310679)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base STA:
MaxHP +3%, RES +4
_______________________
If enchanted Armor's Grade is D:
For each 15 base STA:
MaxHP +1%, RES +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base STA:
MaxHP +2%, RES +2
_______________________
If enchanted Armor's Grade is B:
For each 15 base STA:
MaxHP +2%, RES +2
_______________________
If enchanted Armor's Grade is A:
For each 15 base STA:
MaxHP +3%, RES +3

_______________________
Type: Enchant
Position: Unknown

0.30% 0.90% 0.30% 0.30% 0.30% 0.30%
310680.png Star Cluster of Concentration Lv.1 (310680)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base CON:
Increases Ranged Physical Damage by 1%.
ATK +5
_______________________
If enchanted Armor's Grade is D:
For each 15 base CON:
Increases Ranged Physical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base CON:
Increases Ranged Physical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is B:
For each 15 base CON:
Increases Ranged Physical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is A:
For each 15 base CON:
Increases Ranged Physical Damage by additional 1%.
P.ATK +2

_______________________
Type: Enchant
Position: Unknown

7.70% 7.70% 42.00% 7.70% 7.70% 7.70%
310681.png Star Cluster of Concentration Lv.2 (310681)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base CON:
Increases Ranged Physical Damage by 2%.
ATK +7
_______________________
If enchanted Armor's Grade is D:
For each 15 base CON:
Increases Ranged Physical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base CON:
Increases Ranged Physical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is B:
For each 15 base CON:
Increases Ranged Physical Damage by additional 1%.
P.ATK +2
_______________________
If enchanted Armor's Grade is A:
For each 15 base CON:
Increases Ranged Physical Damage by additional 2%.
P.ATK +2

_______________________
Type: Enchant
Position: Unknown

2.00% 2.00% 7.20% 2.00% 2.00% 2.00%
310682.png Star Cluster of Concentration Lv.3 (310682)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base CON:
Increases Ranged Physical Damage by 2%.
ATK +15
_______________________
If enchanted Armor's Grade is D:
For each 15 base CON:
Increases Ranged Physical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base CON:
Increases Ranged Physical Damage by additional 2%.
P.ATK +2
_______________________
If enchanted Armor's Grade is B:
For each 15 base CON:
Increases Ranged Physical Damage by additional 2%.
P.ATK +2
_______________________
If enchanted Armor's Grade is A:
For each 15 base CON:
Increases Ranged Physical Damage by additional 3%.
P.ATK +3

_______________________
Type: Enchant
Position: Unknown

0.30% 0.30% 0.90% 0.30% 0.30% 0.30%
310683.png Star Cluster of Creative Lv.1 (310683)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base CRT:
Increases Critical Damage by 1%.
ATK +5
_______________________
If enchanted Armor's Grade is D:
For each 15 base CRT:
Increases Critical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base CRT:
Increases Critical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is B:
For each 15 base CRT:
Increases Critical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is A:
For each 15 base CRT:
Increases Critical Damage by additional 1%.
P.ATK +1

_______________________
Type: Enchant
Position: Unknown

7.60% 7.60% 7.60% 42.00% 7.60% 7.60%
310684.png Star Cluster of Creative Lv.2 (310684)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base CRT:
Increases Critical Damage by 2%.
ATK +7
_______________________
If enchanted Armor's Grade is D:
For each 15 base CRT:
Increases Critical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base CRT:
Increases Critical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is B:
For each 15 base CRT:
Increases Critical Damage by additional 1%.
P.ATK +2
_______________________
If enchanted Armor's Grade is A:
For each 15 base CRT:
Increases Critical Damage by additional 2%.
P.ATK +2

_______________________
Type: Enchant
Position: Unknown

2.00% 2.00% 2.00% 7.20% 2.00% 2.00%
310685.png Star Cluster of Creative Lv.3 (310685)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base CRT:
Increases Critical Damage by 3%.
ATK +15
_______________________
If enchanted Armor's Grade is D:
For each 15 base CRT:
Increases Critical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base CRT:
Increases Critical Damage by additional 1%.
P.ATK +1
_______________________
If enchanted Armor's Grade is B:
For each 15 base CRT:
Increases Critical Damage by additional 2%.
P.ATK +3
_______________________
If enchanted Armor's Grade is A:
For each 15 base CRT:
Increases Critical Damage by additional 3%.
P.ATK +3

_______________________
Type: Enchant
Position: Unknown

0.30% 0.30% 0.30% 0.90% 0.30% 0.30%
310686.png Star Cluster of Spell Lv.1 (310686)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base SPL:
MATK +5
Increases Magical Damage with every element by 1%.
_______________________
If enchanted Armor's Grade is D:
For each 15 base SPL:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base SPL:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
_______________________
If enchanted Armor's Grade is B:
For each 15 base SPL:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
_______________________
If enchanted Armor's Grade is A:
For each 15 base SPL:
Increases Magical Damage with every element by additional 1%.
S.MATK +1

_______________________
Type: Enchant
Position: Unknown

7.70% 7.70% 7.70% 7.70% 42.00% 7.70%
310687.png Star Cluster of Spell Lv.2 (310687)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base SPL:
MATK +7
Increases Magical Damage with every element by 2%.
_______________________
If enchanted Armor's Grade is D:
For each 15 base SPL:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base SPL:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
_______________________
If enchanted Armor's Grade is B:
For each 15 base SPL:
Increases Magical Damage with every element by additional 2%.
S.MATK +1
_______________________
If enchanted Armor's Grade is A:
For each 15 base SPL:
Increases Magical Damage with every element by additional 2%.
S.MATK +2

_______________________
Type: Enchant
Position: Unknown

2.00% 2.00% 2.00% 2.00% 7.20% 2.00%
310688.png Star Cluster of Spell Lv.3 (310688)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base SPL:
MATK +15
Increases Magical Damage with every element by 3%.
_______________________
If enchanted Armor's Grade is D:
For each 15 base SPL:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
_______________________
If enchanted Armor's Grade is C:
For each 15 base SPL:
Increases Magical Damage with every element by additional 1%.
S.MATK +1
_______________________
If enchanted Armor's Grade is B:
For each 15 base SPL:
Increases Magical Damage with every element by additional 2%.
S.MATK +2
_______________________
If enchanted Armor's Grade is A:
For each 15 base SPL:
Increases Magical Damage with every element by additional 3%.
S.MATK +2

_______________________
Type: Enchant
Position: Unknown

0.30% 0.30% 0.30% 0.30% 0.90% 0.30%
310689.png Star Cluster of Wisdom Lv.1 (310689)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base WIS:
MaxSP +1%
Increases Healing skills effectiveness by 1%.
_______________________
If enchanted Armor's Grade is D:
For each 15 base WIS:
MaxSP +1%
Increases Healing skills effectiveness by additional 1%.
_______________________
If enchanted Armor's Grade is C:
For each 15 base WIS:
MaxSP +1%
Increases Healing skills effectiveness by 2%.
Increases Natural SP Recovery Rate by 1%.
_______________________
If enchanted Armor's Grade is B:
For each 15 base WIS:
MaxSP +1%
Increases Healing skills effectiveness by 2%.
Increases Natural SP Recovery Rate by additional 2%.
_______________________
If enchanted Armor's Grade is A:
For each 15 base WIS:
MaxSP +1%
H.PLUS +1

_______________________
Type: Enchant
Position: Unknown

7.70% 7.70% 7.70% 7.60% 7.70% 42.00%
310690.png Star Cluster of Wisdom Lv.2 (310690)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base WIS:
MaxSP +1%
Increases Healing skills effectiveness by 3%.
_______________________
If enchanted Armor's Grade is D:
For each 15 base WIS:
MaxSP +1%
Increases Healing skills effectiveness by additional 2%.
_______________________
If enchanted Armor's Grade is C:
For each 15 base WIS:
MaxSP +1%
Increases Healing skills effectiveness by 2%.
Increases Natural SP Recovery Rate by 1%.
_______________________
If enchanted Armor's Grade is B:
For each 15 base WIS:
MaxSP +1%
H.PLUS +1
Increases Natural SP Recovery Rate by additional 2%.
_______________________
If enchanted Armor's Grade is A:
For each 15 base WIS:
MaxSP +2%
H.PLUS +2

_______________________
Type: Enchant
Position: Unknown

2.00% 2.00% 2.00% 2.00% 2.00% 7.20%
310691.png Star Cluster of Wisdom Lv.3 (310691)

A stellar essence that strengthens the wearer.
_______________________
For each 15 base WIS:
MaxSP +2%
Increases Healing skills effectiveness by 5%.
_______________________
If enchanted Armor's Grade is D:
For each 15 base WIS:
MaxSP +1%
Increases Healing skills effectiveness by additional 2%.
_______________________
If enchanted Armor's Grade is C:
For each 15 base WIS:
MaxSP +1%
Increases Healing skills effectiveness by 2%.
Increases Natural SP Recovery Rate by 2%.
_______________________
If enchanted Armor's Grade is B:
For each 15 base WIS:
MaxSP +2%
H.PLUS +2
Increases Natural SP Recovery Rate by additional 3%.
_______________________
If enchanted Armor's Grade is A:
For each 15 base WIS:
MaxSP +2%
H.PLUS +3

_______________________
Type: Enchant
Position: Unknown

0.30% 0.30% 0.30% 0.30% 0.30% 0.90%

Emplacement 3

Enchantement 450169.png Nebula Armor of Power [1] (450169) 450170.png Nebula Armor of Stamina [1] (450170) 450171.png Nebula Suit of Concentration [1] (450171) 450172.png Nebula Suit of Creative [1] (450172) 450173.png Nebula Robe of Spell [1] (450173) 450174.png Nebula Robe of Wisdom [1] (450174)
310727.png Nebula of Fighting Lv.1 (310727)

ATK +10
_______________________
Refine Level +9:
ATK +10
_______________________
Refine Level +11:
ATK +15

_______________________
Type: Enchant
Position: Unknown

14.00% 14.00% 14.00% 14.00% 14.00% 14.00%
310728.png Nebula of Fighting Lv.2 (310728)

ATK +15
_______________________
Refine Level +9:
ATK +15
_______________________
Refine Level +11:
ATK +30

_______________________
Type: Enchant
Position: Unknown

2.40% 2.40% 2.40% 2.40% 2.40% 2.40%
310729.png Nebula of Fighting Lv.3 (310729)

ATK +20
_______________________
Refine Level +9:
ATK +20
_______________________
Refine Level +11:
ATK +40

_______________________
Type: Enchant
Position: Unknown

0.30% 0.30% 0.30% 0.30% 0.30% 0.30%
310730.png Nebula of Expert Archer Lv.1 (310730)

Increases Ranged Physical Damage by 3%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 4%.

_______________________
Type: Enchant
Position: Unknown

14.00% 14.00% 14.00% 14.00% 14.00% 14.00%
310731.png Nebula of Expert Archer Lv.2 (310731)

Increases Ranged Physical Damage by 5%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 5%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 7%.

_______________________
Type: Enchant
Position: Unknown

2.40% 2.40% 2.40% 2.40% 2.40% 2.40%
310732.png Nebula of Expert Archer Lv.3 (310732)

Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 7%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 15%.

_______________________
Type: Enchant
Position: Unknown

0.30% 0.30% 0.30% 0.30% 0.30% 0.30%
310733.png Nebula of Sharp Lv.1 (310733)

Increases Critical Damage by 5%.
_______________________
Refine Level +9:
Increases Critical Damage by additional 5%.
_______________________
Refine Level +11:
Increases Critical Damage by additional 7%.

_______________________
Type: Enchant
Position: Unknown

14.00% 14.00% 14.00% 14.00% 14.00% 14.00%
310734.png Nebula of Sharp Lv.2 (310734)

Increases Critical Damage by 7%.
_______________________
Refine Level +9:
Increases Critical Damage by additional 7%.
_______________________
Refine Level +11:
Increases Critical Damage by additional 12%.

_______________________
Type: Enchant
Position: Unknown

2.40% 2.40% 2.40% 2.40% 2.40% 2.40%
310735.png Nebula of Sharp Lv.3 (310735)

Increases Critical Damage by 10%.
_______________________
Refine Level +9:
Increases Critical Damage by additional 10%.
_______________________
Refine Level +11:
Increases Critical Damage by additional 15%.

_______________________
Type: Enchant
Position: Unknown

0.20% 0.20% 0.20% 0.20% 0.20% 0.20%
310736.png Nebula of Spell Lv.1 (310736)

MATK +10
_______________________
Refine Level +9:
MATK +10
_______________________
Refine Level +11:
MATK +15

_______________________
Type: Enchant
Position: Unknown

14.00% 14.00% 14.00% 14.00% 14.00% 14.00%
310737.png Nebula of Spell Lv.2 (310737)

MATK +15
_______________________
Refine Level +9:
MATK +15
_______________________
Refine Level +11:
MATK +30

_______________________
Type: Enchant
Position: Unknown

2.40% 2.40% 2.40% 2.40% 2.40% 2.40%
310738.png Nebula of Spell Lv.3 (310738)

MATK +20
_______________________
Refine Level +9:
MATK +20
_______________________
Refine Level +11:
MATK +40

_______________________
Type: Enchant
Position: Unknown

0.20% 0.20% 0.20% 0.20% 0.20% 0.20%
310739.png Nebula of Healing Lv.1 (310739)

Increases Healing skills effectiveness by 5%.
MaxSP +3%
_______________________
Refine Level +9:
Increases Healing skills effectiveness by additional 3%.
MaxSP +2%
_______________________
Refine Level +11:
Increases Healing skills effectiveness by additional 5%.
MaxSP +3%

_______________________
Type: Enchant
Position: Unknown

14.00% 14.00% 14.00% 14.00% 14.00% 14.00%
310740.png Nebula of Healing Lv.2 (310740)

Increases Healing skills effectiveness by 7%.
MaxSP +5%
_______________________
Refine Level +9:
Increases Healing skills effectiveness by additional 5%.
MaxSP +3%
_______________________
Refine Level +11:
Increases Healing skills effectiveness by additional 7%.
MaxSP +5%

_______________________
Type: Enchant
Position: Unknown

2.40% 2.40% 2.40% 2.40% 2.40% 2.40%
310741.png Nebula of Healing Lv.3 (310741)

Increases Healing skills effectiveness by 10%.
MaxSP +5%
_______________________
Refine Level +9:
Increases Healing skills effectiveness by additional 7%.
MaxSP +4%
_______________________
Refine Level +11:
Increases Healing skills effectiveness by additional 10%.
MaxSP +7%

_______________________
Type: Enchant
Position: Unknown

0.30% 0.30% 0.30% 0.30% 0.30% 0.30%
310742.png Nebula of Health Lv.1 (310742)

MaxHP +3%, DEF +25.
_______________________
Refine Level +9:
MaxHP +3%, DEF +15.
_______________________
Refine Level +11:
MaxHP +5%, DEF +25.

_______________________
Type: Enchant
Position: Unknown

14.00% 14.00% 14.00% 14.00% 14.00% 14.00%
310743.png Nebula of Health Lv.2 (310743)

MaxHP +5%, DEF +30.
_______________________
Refine Level +9:
MaxHP +4%, DEF +20.
_______________________
Refine Level +11:
MaxHP +6%, DEF +30.

_______________________
Type: Enchant
Position: Unknown

2.40% 2.40% 2.40% 2.40% 2.40% 2.40%
310744.png Nebula of Health Lv.3 (310744)

MaxHP +7%, DEF +45.
_______________________
Refine Level +9:
MaxHP +5%, DEF +30.
_______________________
Refine Level +11:
MaxHP +8%, DEF +45.

_______________________
Type: Enchant
Position: Unknown

0.30% 0.30% 0.30% 0.30% 0.30% 0.30%

Emplacement 4

Enchantement 450169.png Nebula Armor of Power [1] (450169) 450170.png Nebula Armor of Stamina [1] (450170) 450171.png Nebula Suit of Concentration [1] (450171) 450172.png Nebula Suit of Creative [1] (450172) 450173.png Nebula Robe of Spell [1] (450173) 450174.png Nebula Robe of Wisdom [1] (450174)
4702.png STR+3 (4702)

STR +3

_______________________
Type: Enchant
Position: Unknown

15.00% 15.00% 15.00% 15.00% 15.00% 15.00%
4703.png STR+4 (4703)

STR +4

_______________________
Type: Enchant
Position: Unknown

4.50% 4.50% 4.50% 4.50% 4.50% 4.50%
4704.png STR+5 (4704)

STR +5

_______________________
Type: Enchant
Position: Unknown

0.50% 0.50% 0.50% 0.50% 0.50% 0.50%
4712.png INT+3 (4712)

INT +3

_______________________
Type: Enchant
Position: Unknown

15.00% 15.00% 15.00% 15.00% 15.00% 15.00%
4713.png INT+4 (4713)

INT +4

_______________________
Type: Enchant
Position: Unknown

4.50% 4.50% 4.50% 4.50% 4.50% 4.50%
4714.png INT+5 (4714)

INT +5

_______________________
Type: Enchant
Position: Unknown

0.50% 0.50% 0.50% 0.50% 0.50% 0.50%
4721.png DEX+2 (4721)

DEX +2

_______________________
Type: Enchant
Position: Unknown

15.00% 15.00% 15.00% 15.00% 15.00% 15.00%
4722.png DEX+3 (4722)

DEX +3

_______________________
Type: Enchant
Position: Unknown

4.50% 4.50% 4.50% 4.50% 4.50% 4.50%
4723.png DEX+4 (4723)

DEX +4

_______________________
Type: Enchant
Position: Unknown

0.50% 0.50% 0.50% 0.50% 0.50% 0.50%
4732.png AGI+3 (4732)

AGI +3

_______________________
Type: Enchant
Position: Unknown

15.00% 15.00% 15.00% 15.00% 15.00% 15.00%
4733.png AGI+4 (4733)

AGI +4

_______________________
Type: Enchant
Position: Unknown

4.50% 4.50% 4.50% 4.50% 4.50% 4.50%
4734.png AGI+5 (4734)

AGI +5

_______________________
Type: Enchant
Position: Unknown

0.50% 0.50% 0.50% 0.50% 0.50% 0.50%
4742.png VIT+3 (4742)

VIT +3

_______________________
Type: Enchant
Position: Unknown

15.00% 15.00% 15.00% 15.00% 15.00% 15.00%
4743.png VIT+4 (4743)

VIT +4

_______________________
Type: Enchant
Position: Unknown

4.50% 4.50% 4.50% 4.50% 4.50% 4.50%
4744.png VIT+5 (4744)

VIT +5

_______________________
Type: Enchant
Position: Unknown

0.50% 0.50% 0.50% 0.50% 0.50% 0.50%

Vous pouvez relancer l'emplacement d'enchantement 4, ce qui coûte 500x 1000372.png Meteorite Dust (1000372)
Vous pouvez également améliorer votre enchantement :
Par exemple, l'emplacement 4 sur Nebula Armor of Power.
Par exemple, si vous obtenez 4702.png STR+3 (4702), vous pouvez l'améliorer en toute sécurité en 4703.png STR+4 (4703) pour 25x 1000372.png Meteorite Dust (1000372) et 250,000z.
La même progression si vous obtenez 4703.png STR+4 (4703) et que vous souhaitez l'améliorer en 4704.png STR+5 (4704) pour 75x 1000372.png Meteorite Dust (1000372) et 750,000z.
Par exemple, l'emplacement 3 sur Nebula Armor of Power.
Par exemple, si vous obtenez 310727.png Nebula of Fighting Lv.1 (310727), vous pouvez l'améliorer en toute sécurité en 310728.png Nebula of Fighting Lv.2 (310728) pour 25x 1000398.png Meteorite Dust (Power) (1000398) et 500,000z.
La même progression si vous obtenez 310728.png Nebula of Fighting Lv.2 (310728) et que vous souhaitez l'améliorer en 310729.png Nebula of Fighting Lv.3 (310729) pour 75x 1000398.png Meteorite Dust (Power) (1000398) et 1,500,000z.
Par exemple, l'emplacement 2 sur Nebula Armor of Power.
Par exemple, si vous obtenez 310674.png Star Cluster of Power Lv.1 (310674), vous pouvez l'améliorer en toute sécurité en 310675.png Star Cluster of Power Lv.2 (310675) pour 25x 1000442.png Meteorite Fragment (Power) (1000442) et 5,000,000z.
La même progression si vous obtenez 310675.png Star Cluster of Power Lv.2 (310675) et que vous souhaitez l'améliorer en 310676.png Star Cluster of Power Lv.3 (310676) pour 75x 1000442.png Meteorite Fragment (Power) (1000442) et 15,000,000z.