Illusion Dungeons: Difference between revisions

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[[Category:Dungeons]]
==Entrance and farming quest==
==Entrance and farming quest==


* '''We disabled the entrance and farming quest for all Illusion dungeons.'''
* We disabled the entrance quest for all Illusion dungeons.
* '''You can farm {{#item:25271|Illusion Stones}} while killing the monsters inside the dungeons.'''
* We added Illusion-Kill-Quests for every Illusion dungeon in our Main Office at the Daily Board. Reward: 15 {{#item:25271}} and 1 {{#item:50001}}
* '''Drop rate: 5%'''
* Every Illusion monster has a low chance of granting one of the following items:
* '''All Illusion Gears can be enchanted [https://zzyx.de/wiki/MuhRo:Illusion_Enchantment here.]'''
Illusion Stone, Illusion Dungeon Random Refine Cube or random Illusion Equipment specific to that dungeon. Level 4 Weapons are pre-enchanted. Check individual dungeons for more information.
 
[[Illusion_of_Frozen|Illusion of Frozen]] <br>
[[Illusion_of_Moonlight|Illusion of Moonlight]] <br>
[[Illusion_of_Vampire|Illusion of Vampire]] <br>
[[Illusion_of_Abyss|Illusion of Abyss]] <br>
[[Illusion_of_Teddy_Bear|Illusion of Teddy Bear]] <br>
[[Illusion_of_Luanda|Illusion of Luanda]] <br>
[[Illusion_of_Labyrinth|Illusion of Labyrinth]] <br>
[[Illusion_of_Underwater|Illusion of Underwater]] <br>
===<span style="color:#36c;" data-mce-style="color: #36c;">Illusion of Underwater</span>===
====<span style="color:#36c;" data-mce-style="color: #36c;">MVP Spawn</span>====
 
* <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">'''To spawn the Deep Sea Kraken MVP, you have to kill 2000 mobs in the first floor of the dungeon. There will then be an announce on the map when he appears.'''</span>
* <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">'''To spawn the Deep Sea Witch MVP, you have to kill 2000 mobs in the second floor of the dungeon. There will then be an announce on the map when she appears.'''</span>
====<span style="color:#36c;" data-mce-style="color: #36c;">Illusion Gear</span>====
Speak with Horen <span class="naviText" data-map="iz_d04_i" data-x="134" data-y="228">{{#navi:iz_d04_i|134|228}}</span> at the entrance of the Illusion of Underwater dungeon.
 
More information about these Illusion Enchants can be found in [[Illusion_Enchantment|this]] page.
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#36c; text-align: center;" data-mce-style="background-color: #36c; text-align: center;"
| style="width: 9.69957%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Image</span>
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Name</span>
| style="width: 58.3262%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Description</span>
| style="width: 17.5107%; text-align: center;" data-mce-style="width: 17.5107%; text-align: center;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Crafting</span>
|-
|[[File:65133.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Electric Eel [2]
|MATK + 180<br />MATK + 6 and increases long ranged physical damage by 3% per 2 refine rate.<br />If refine rate is 7 or higher, increases neutral property magical damage by 10%, reduces SP consumption of Severer Rainstorm by 10%.<br />If refine rate is 9 or higher, increases Reverberation and Severe Rainstorm damage by 15%.<br />If refine rate is 11 or higher, increases magical damage against water property monsters by 10%, reduces cooldown of Severe Rainstorm by 1 second.<br /> + Illusion Muffler<br />ATK + 30<br />If refine rate of each is 7 or higher, increases long ranged physical damage by 5%.<br />If the sum of refine rate is 18 or higher, increases Severe Rainstorm damage by 20%.<br />If the sum of refine rate is 22 or higher, reduces cooldown of Severe Rainstorm by 1 second.<br /> + Illusion Shoes<br />MATK + 40<br />If refine rate of each is 7 or higher, increases neutral property magical damage by 5%.<br />If the sum of refine rate is 18 or higher, increases Reverberation damage by 20%.<br />If the sum of refine rate is 22 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.<br />Class: Whip<br />Attack: 170<br />Weight: 180<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Wanderer
| +7 Electric Eel [2]<br /> 120 Illusion Stones<br /> 150 Deep Sea Starfishes
|-
|[[File:65134.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Electric Guitar [2]
|MATK + 180<br />MATK + 6 and increases long ranged physical damage by 3% per 2 refine rate.<br />If refine rate is 7 or higher, increases neutral property magical damage by 10%, reduces SP consumption of Severer Rainstorm by 10%.<br />If refine rate is 9 or higher, increases Reverberation and Severe Rainstorm damage by 15%.<br />If refine rate is 11 or higher, increases magical damage against water property monsters by 10%, reduces cooldown of Severe Rainstorm by 1 second.<br /> + Illusion Muffler<br />ATK + 30<br />If refine rate of each is 7 or higher, increases long ranged physical damage by 5%.<br />If the sum of refine rate is 18 or higher, increases Severe Rainstorm damage by 20%.<br />If the sum of refine rate is 22 or higher, reduces cooldown of Severe Rainstorm by 1 second.<br /> + Illusion Shoes<br />MATK + 40<br />If refine rate of each is 7 or higher, increases neutral property magical damage by 5%.<br />If the sum of refine rate is 18 or higher, increases Reverberation damage by 20%.<br />If the sum of refine rate is 22 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.<br />Class: Musical Instrument<br />Attack: 170<br />Weight: 180<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Minstrel
| +7 Electric Guitar<br /> 120 Illusion Stones<br /> 150 Deep Sea Starfishes
|-
|[[File:65135.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Brionac [2]
|ATK + 10%<br />Increases Overbrand damage by 5% per 2 refine rate.<br />If refine rate is 7 or higher, increases Overbrand damage by additional 20%.<br />If refine rate is 9 or higher, increases physical damage against medium and large size enemies by 15%.<br />If refine rate is 11 or higher, increases physical damage against fish and demon race monsters by 30%.<br /> + Illusion Saphien's Armor of Ocean]<br />ATK + 5%.<br />If refine rate of each is 7 or higher, reduces delay after skill by 5%.<br />If the sum of refine rate is 18 or higher, increases Overbrand damage by 20%.<br />If the sum of refine rate is 22 or higher, when using Overbrand, has a chance to gain ATK + 50 and increases physical damage against fish and demon race monsters by 50% for 10 seconds.<br />Class: Two-handed Spear<br />Attack: 210<br />Weight: 300<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Swordsman classes.
| +7 Brionac<br /> 120 Illusion Stones<br /> 150 Deep Sea Fish Tails
|-
|[[File:65136.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Katar of Frozen Icicle [2]
|ATK + 5 per refine rate.<br />If refine rate is 7 or higher, increases Cross Impact damage by 20%.<br />If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br />If refine rate is 11 or higher, Cri + 15, increases physical damage against fire property enemies and insect race monsters by 10%.<br /> + Illusion Ring<br />ATK + 5%.<br />If refine rate of Illusion Katar of Frozen Icicle is 9 or higher, increases critical damage by 20%.<br />If refine rate of Illusion Katar of Frozen Icicle is 11 or higher, Gains Cri + 15 for 30 seconds when using Venom Impression.<br />Class: Katar<br />Attack: 220<br />Weight: 120<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Assassin classes.
| +7 Katar of Frozen Icicle [3]<br /> 120 Illusion Stones<br /> 150 Deep Sea Crabs
|-
|[[File:65137.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Death Guidance [2]
|ATK + 4 per refine rate.<br />If refine rate is 7 or higher, increases Storm Blast damage by 20%.<br />If refine rate is 9 or higher, when dealing physical damage, has a 3% chance to recover HP as 50 times of refine rate per second for 4 times.<br />If refine rate is 11 or higher, Cri + 15, increases critical damage by 15%.<br /> + Illusion Chain Mail<br />ATK + 30.<br />If refine rate of each is 7 or higher, Cri + 5.<br />If the sum of refine rate is 18 or higher, increases Storm Blast damage by 20%.<br />If the sum of refine rate is 22 or higher, increases physical damage against water property enemies and fish race monsters by 15%.<br />Class: Two-handed Sword<br />Attack: 240<br />Weight: 200<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Swordsman classes.
| +7 Death Guidance [2]<br /> 120 Illusion Stones<br /> 150 Corrupted Deep Sea Fishes
|-
|[[File:65138.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Zephyrus [3]
|ATK + 4 per refine rate.<br />Increases long ranged physical damage by 3% per 2 refine rate.<br />If refine rate is 7 or higher, increases Clashing Spiral damage by 20%.<br />If refine rate is 9 or higher, increases long ranged physical damage by additional 5%.<br />If refine rate is 11 or higher, Hit + 10, increases physical damage against medium and large size monsters by 10%.<br /> + Illusion Chain Mail]<br />ATK + 30.<br />If refine rate of each is 7 or higher, increases long ranged physical damage by 5%.<br />If the sum of refine rate is 18 or higher, increases Clashing Spiral damage by 20%.<br />If the sum of refine rate is 22 or higher, increases physical damage against water property enemies and fish race monsters by 15%.<br />Class: Two-handed Spear<br />Attack: 250<br />Weight: 330<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Swordsman classes.
| +7 Zephyrus [3]<br /> 120 Illusion Stones<br /> 150 Deep Sea Clam Shells
|-
|[[File:65139.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Saint Robe [1]
|MaxHP + 10%, MaxSP + 10%.<br />Mdef + 10.<br />If refine rate is 9 or higher, reduces physical and magical damage taken from fish race monsters by 15%.<br />If refine rate is 11 or higher, ignores defense rate of fish race monsters by 20%.<br /> + Illusion Combo Battle Glove]<br />ATK + 30.<br />If refine rate of each is 7 or higher, ATK + 5%.<br />If the sum of refine rate is 18 or higher, increases Sky Blow damage by 20%.<br />If the sum of refine rate is 22 or higher, reduces delay after skill by 10%.<br />Class : Armor<br />Defense : 60<br />Weight : 60<br />Required Level : 120<br />Usable Job : Acolyte classes, Merchant classes.
| +7 Saint's Robe [1]<br /> 90 Illusion Stones<br /> 20 Abyssal Essences<br /> 100 Deep Sea Fish Tails
|-
|[[File:65140.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Saphien's Armor of Ocean [1]
|MaxHP + 10%.<br />MaxHP + 125 per refine rate.<br />If refine rate is 7 or higher, Def + 50.<br />If refine rate is 9 or higher, when dealing physical damage, has a chance to reduce damage taken from water property by 15% for 5 seconds.<br />Property : Water<br />Class : Armor<br />Defense : 50<br />Weight : 220<br />Required Level : 120<br />Usable Job : Swordsman classes, Merchant classes.
| +7 Saphien's Armor of Ocean [1]<br /> 90 Illusion Stones<br /> 20 Abyssal Essences<br /> 100 Deep Sea Crabs
|-
|[[File:65141.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Chain Mail [1]
|MaxHP + 10%, MaxSP + 10%.<br />ATK + 4 per refine rate.<br />Increases physical damage against fire and water property enemies by 4% per 3 refine rate.<br />If refine rate is 9 or higher, ATK + 10%.<br />If refine rate is 11 or higher, increases attack speed (reduces delay after attack by 10%).<br /> + Illusion Katar of Frozen Icicle]<br />ATK + 5%.<br />If refine rate of each is 7 or higher, Cri + 5.<br />If the sum of refine rate is 18 or higher, increases critical damage by 15%.<br />If the sum of refine rate is 22 or higher, increases physical damage against fire property enemies and insect race monsters by 10%.<br />Class : Armor<br />Defense : 70<br />Weight : 330<br />Required Level : 120<br />Usable Job : Swordsman classes, Merchant classes, Thief classes.
| +7 Chain Mail [1]<br /> 90 Illusion Stones<br /> 20 Abyssal Essences<br /> 100 Deep Sea Starfishs
|-
|[[File:65142.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Morrigane's Helm [1]
|Str + 5, Cri + 5.<br />If refine rate is 7 or higher, ATK + 50.<br />If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br /> + Illusion Morrigane's Manteau, Illusion Morrigane's Belt and Illusion Morrigane's Pendant]<br />Str + 5, ATK + 10%, Cri + 5<br />MaxHP + 10%, MaxSP + 10%<br />Increases physical damage against small size monsters by 20%.<br />If the sum of refine rate is 18 or higher, Perfect Dodge + 10, ATK + 50.<br />If the sum of refine rate is 22 or higher, increases critical damage by 20%, increases physical damage against medium size monsters by 20%.<br />Class : Helm<br />Defense : 15<br />Location : Upper<br />Weight : 50<br />Required Level : 130<br />Usable Job : All except Novice.
| +7 Morrigane's Helm<br /> 100 Illusion Stones<br /> 50 Abyssal Essences<br /> 100 Deep Sea Crabs
|-
|[[File:65143.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Morrigane's Manteau [1]
|Luk + 5, Flee + 20.<br />If refine rate is 7 or higher, increases physical damage against demon, fish, insect and demihuman race monsters by 5%.<br />If refine rate is 9 or higher, increases physical damage against demon, fish, insect and demihuman race monsters by additional 10%.<br />Class : Garment<br />Defense : 12<br />Weight : 60<br />Required Level : 130<br />Usable Job : All except Novice.
| +7 Morrigane's Manteau<br /> 100 Illusion Stones<br /> 50 Abyssal Essences<br /> 100 Corrupted Deep Sea Fishes
|-
|[[File:65144.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Morrigane's Belt [1]
|Str + 3, MaxHP + 5%.<br /> + Illusion Morrigane's Pendant<br />increases attack speed by 10% (reduces delay after attack by 10%).<br />Class : Accessory (right)<br />Defense : 0<br />Weight : 20<br />Required Level : 130<br />Usable Job : All except Novice.
|Morrigane's Belt<br /> 100 Illusion Stones<br /> 50 Abyssal Essences<br /> 100 Deep Sea Fish Tails<br /> 15 Deep Sea Kraken's Legs
|-
|[[File:65145.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Morrigane's Pendant [1]
| ATK + 20, Cri + 5.<br /> + Illusion Morrigane's Belt<br />ATK + 10%.<br />Class : Accessory (left)<br />Defense : 0<br />Weight : 20<br />Required Level : 130<br />Usable Job : All except Novice.
| Morrigane's Pendant<br /> 100 Illusion Stones<br /> 50 Abyssal Essences<br /> 100 Deep Sea Clam Shells<br /> 15 Deep Sea Witch Crowns
|}
 
====<span style="color:#36c;" data-mce-style="color: #333399;">Monsters</span>====
<span style="color:#36c;" data-mce-style="color: #333399;">First Floor</span>
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#36c; text-align: center;" data-mce-style="background-color: #36c; text-align: center;"
| style="width: 15%;" data-mce-style="width: 15%;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Image</span>
| style="width: 15%;" data-mce-style="width: 15%;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Name</span>
| style="width: 10%;" data-mce-style="width: 10%;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Level</span>
| style="width: 15%;" data-mce-style="width: 15%;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">HP</span>
| style="width: 45%;" data-mce-style="width: 45%;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Size/Race/Element</span>
|-
|[[File:ILL SROPHO.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea Sropho
| style="text-align: center;" data-mce-style="text-align: center;"|147
| style="text-align: center;" data-mce-style="text-align: center;"|336,823
| style="text-align: center;" data-mce-style="text-align: center;"|Medium / Fish / Water 3
|-
|[[File:ILL OBEAUNE.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea Obenaue
| style="text-align: center;" data-mce-style="text-align: center;"|149
| style="text-align: center;" data-mce-style="text-align: center;"|340,238
| style="text-align: center;" data-mce-style="text-align: center;"|Medium / Fish / Water 2
|-
|[[File:ILL DEVIACE.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea Deviace
| style="text-align: center;" data-mce-style="text-align: center;"|150
| style="text-align: center;" data-mce-style="text-align: center;"|348,355
| style="text-align: center;" data-mce-style="text-align: center;"|Medium / Fish / Water 4
|-
|[[File:ILL MARSE.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea Marse
| style="text-align: center;" data-mce-style="text-align: center;"|149
| style="text-align: center;" data-mce-style="text-align: center;"|335,141
| style="text-align: center;" data-mce-style="text-align: center;"|Medium / Fish / Water 2
|-
|[[File:ILL MERMAN.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea Merman
| style="text-align: center;" data-mce-style="text-align: center;"|148
| style="text-align: center;" data-mce-style="text-align: center;"|337,534
| style="text-align: center;" data-mce-style="text-align: center;"|Medium / Fish / Water 3
|-
|[[File:ILL KRAKEN.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea Kraken
 
 
'''(MVP)'''
| style="text-align: center;" data-mce-style="text-align: center;"|204
| style="text-align: center;" data-mce-style="text-align: center;"|14,342,360
| style="text-align: center;" data-mce-style="text-align: center;"|Medium / Fish / Water 4
|}
 
<span style="color: #333399;" data-mce-style="color: #333399;">Second Floor</span>
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#36c;text-align:center;" data-mce-style="background-color: #36c; text-align: center;"
| style="width: 15%" data-mce-style="width: 15%;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Image</span>
| style="width: 15%" data-mce-style="width: 15%;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Name</span>
| style="width: 10%" data-mce-style="width: 10%;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Level</span>
| style="width: 15%" data-mce-style="width: 15%;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">HP</span>
| style="width: 45%" data-mce-style="width: 45%;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Size/Race/Element</span>
|-
|[[File:ILL SEDORA.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea Sedora
| style="text-align: center;" data-mce-style="text-align: center;"|199
| style="text-align: center;" data-mce-style="text-align: center;"|2,875,143
| style="text-align: center;" data-mce-style="text-align: center;"|Medium / Fish / Wind 3
|-
|[[File:ILL SWORD FISH.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Deap Sea Swordfish
| style="text-align: center;" data-mce-style="text-align: center;"|199
| style="text-align: center;" data-mce-style="text-align: center;"|2,997,411
| style="text-align: center;" data-mce-style="text-align: center;"|Large / Fish / Water 3
 
|-
|[[File:ILL STROUF.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea Strouf
| style="text-align: center;" data-mce-style="text-align: center;"|201
| style="text-align: center;" data-mce-style="text-align: center;"|2,967,419
| style="text-align: center;" data-mce-style="text-align: center;"|Large / Fish / Water 3
|-
|[[File:ILL PHEN.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea Phen
| style="text-align: center;" data-mce-style="text-align: center;"|199
| style="text-align: center;" data-mce-style="text-align: center;"|2,897,158
| style="text-align: center;" data-mce-style="text-align: center;"|Medium / Fish / Water 2
|-
|[[File:ILL KING DRAMOH.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea King Dramoh
| style="text-align: center;" data-mce-style="text-align: center;"|205
| style="text-align: center;" data-mce-style="text-align: center;"|3,115,698
| style="text-align: center;" data-mce-style="text-align: center;"|Large / Fish / Water 3
|-
|[[File:ILL ABYSMAL WITCH.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea Witch
 
 
'''(MVP)'''
| style="text-align: center;" data-mce-style="text-align: center;"|205
| style="text-align: center;" data-mce-style="text-align: center;"|75,746,433
| style="text-align: center;" data-mce-style="text-align: center;"|Large / Demon / Dark 3
|}


====<span style="color:#36c;" data-mce-style="color: #000080;">Cards</span>====
'''<u>Note:</u>'''


{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
'''Illusion Normal Monsters and MVP can drop Level 4 Weapons pre-enchanted with 4 line options.'''
|- style="background-color:#36c;text-align:center;" data-mce-style="background-color: #36c; text-align: center;"
* All Illusion Gears can be enchanted [[Illusion Enchantment|here.]]
| style="width: 15%" data-mce-style="width: 15%;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Card</span>
<br>
| style="width: 15%" data-mce-style="width: 15%;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Type</span>
{| style="background: transparent; width: 100%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
| style="width: 70%" data-mce-style="width: 70%;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Effect</span>
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea Sropho Card
| style="text-align: center;" data-mce-style="text-align: center;"|Weapon
|Increases wind property magical damage by 3%.<br />If refine rate is 9 or higher, increases wind property magical damage by additional 2%.<br />If refine rate is 11 or higher, increases wind property magical damage by additional 5%.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea Obenaue Card
| style="text-align: center;" data-mce-style="text-align: center;"|Accessory
|MATK + 30<br /> + Boiling Piranha Card<br />Increases magical damage against water property enemies by 15%.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea Deviace Card
| style="text-align: center;" data-mce-style="text-align: center;"|Weapon
|Increases physical damage against water property enemies and fish race monsters by 5%.<br />If refine rate is 7 or higher, increases physical damage against water property enemies and fish race monsters by additional 5%.<br />If refine rate is 9 or higher, increases physical damage against water property enemies and fish race monsters by additional 5%.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea Marse Card
| style="text-align: center;" data-mce-style="text-align: center;"|Shield
|Reduces physical and magical damage taken from earth property enemies by 15%.<br />Reduces physical and magical damage taken from insect race monsters by 15%.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea Merman Card
| style="text-align: center;" data-mce-style="text-align: center;"|Shoes
|ATK + 4 per 15 base STR.<br /> + Deep Sea King Dramoh Card<br />Increases critical damage by 15%.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea Sedora Card
| style="text-align: center;" data-mce-style="text-align: center;"|Weapon
|Increases critical chance against fish race monsters by 30%.<br /> + Sedora Card<br />Increases critical damage by 15%.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea Swordfish Card
| style="text-align: center;" data-mce-style="text-align: center;"|Headgear
|Reduces damage taken from water property by 10%.<br />If refine rate is 9 or higher, increases magical damage against water property enemies by 10%.<br /> + Swordfish Card<br />MATK + 3%.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea Strouf Card
| style="text-align: center;" data-mce-style="text-align: center;"|Armor
|MaxHP + 10%, MaxSP + 5%.<br />If refine rate is 9 or higher, increases physical and magical damage against water property enemies by 5%.<br />+ Deep Sea Deviace Card<br />ATK + 30.<br /> + Deep Sea Sropho Card<br />MATK + 30.
|-
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea Phen Card
|'''Level 100+'''
| style="text-align: center;" data-mce-style="text-align: center;"|Garment
|'''Level 120+'''
|Reduces damage taken from neutral property by 15%.<br />Increases wind property magical damage by 3% per refine rate.<br /> + Deep Sea Obeaune Card<br />Reduces damage taken from neutral property by additional 5%.
|'''Level 130+'''
|'''Level 150+'''
|'''Level 160+'''
|'''Level 170+'''
|'''Level 180+'''
|-
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea King Dramoh Card
|[[Illusion of Moonlight]] <br>
| style="text-align: center;" data-mce-style="text-align: center;"|Heagear
|[[Illusion of Frozen]] <br>
|MaxHP - 5%.<br />ATK + 1% per 3 refine rate.<br /> + King Dramoh Card<br />STR + 4, MaxHP + 15%.
|[[Illusion_of_Vampire|Illusion of Vampire]] <br>
|[[Illusion of Abyss]] <br>
|[[Illusion of Luanda]] <br>
|[[Illusion of Labyrinth]] <br>
|[[Illusion_of_Underwater|Illusion of Underwater Level 2]] <br>
|-
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea Kraken Card
|
| style="text-align: center;" data-mce-style="text-align: center;"|Weapon
|
|Increases long ranged physical damage by 25%.<br />Perfect Hit + 5.
|
|[[Illusion of Teddy Bear]] <br>
|[[Illusion of Twins]]
|-
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Deep Sea Witch Card
|
| style="text-align: center;" data-mce-style="text-align: center;"|Garment
|
|Increases fire and shadow property magical damage by 100%.<br />Increases damage taken from all properties by 30%.
|
|[[Illusion_of_Underwater|Illusion of Underwater Level 1]] <br>
|}
|}

Latest revision as of 05:40, 17 March 2022

Entrance and farming quest

  • We disabled the entrance quest for all Illusion dungeons.
  • We added Illusion-Kill-Quests for every Illusion dungeon in our Main Office at the Daily Board. Reward: 15 25271.png Illusion Stone (25271) and 1 50001.png Forgotten Heirloom (50001)
  • Every Illusion monster has a low chance of granting one of the following items:

Illusion Stone, Illusion Dungeon Random Refine Cube or random Illusion Equipment specific to that dungeon. Level 4 Weapons are pre-enchanted. Check individual dungeons for more information.

Note:

Illusion Normal Monsters and MVP can drop Level 4 Weapons pre-enchanted with 4 line options.

  • All Illusion Gears can be enchanted here.


Level 100+ Level 120+ Level 130+ Level 150+ Level 160+ Level 170+ Level 180+
Illusion of Moonlight
Illusion of Frozen
Illusion of Vampire
Illusion of Abyss
Illusion of Luanda
Illusion of Labyrinth
Illusion of Underwater Level 2
Illusion of Teddy Bear
Illusion of Twins
Illusion of Underwater Level 1