Automatic Equipment (17.2): Difference between revisions
m (Changed protection settings for "Automatic Equipment (17.2)" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite))) |
|||
(79 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
[[Category:Equipment Available]] | |||
=17.2 Episode Equipment Automatic Gear= | |||
To get and start enchanting those items, you must first complete the [[17.2 Sage Legacy|Gaining access to Varmundt's Mansion]] quest. | To get and start enchanting those items, you must first complete the [[17.2 Sage Legacy|Gaining access to Varmundt's Mansion]] quest. | ||
All the NPCs relating to Automatic Equipment can be found in the restaurant building of Varmundt's Mansion, at {{#navi:ba_in01|79|379}}. | All the NPCs relating to Automatic Equipment can be found in the restaurant building of Varmundt's Mansion, at {{#navi:ba_in01|79|379}}. | ||
== Refinement Cubes == | ==<span style="color: #66CDAA;"><div class="center">Refinement Cubes</div></span>== | ||
You can upgrade Illusion and Automatic gear directly from +4 to + | You can upgrade Illusion and Automatic gear directly from +4 to +9/11 with the use of the following items available on '''Cubrain''': | ||
:{{#item:100251| Illusion Reinforcement Cube}} - Illusion Gear, | :{{#item:100251| Illusion Reinforcement Cube}} - Illusion Gear, 5,000,000 zeny per cube | ||
:{{#item:100252| Automatic Reinforcement Cube}} - Automatic Gear, 30,000,000 zeny per cube | :{{#item:100252| Automatic Reinforcement Cube}} - Automatic Gear, 30,000,000 zeny per cube | ||
== Automatic Equipment == | ==<span style="color: #66CDAA;"><div class="center">Automatic Equipment</div></span>== | ||
Automatic gear can be obtain by trading {{#item:1000103| | Automatic gear can be obtain by trading {{#item:1000103| Varmeal Tickets}} with the corresponding [[Illusion Armors (17.1)]]. | ||
{| class="wikitable mw-collapsible" style="text-align: | {| class="wikitable mw-collapsible mw-collapsed" style="text-align: left; margin:auto; width: 100%" | ||
|- style="background-color:#98FB98;text-align: center;" | |||
| style="width: 25%;" | Item | |||
| style="width: 30%;" | Description | |||
| style="width: 25%;" | Cost | |||
|- | |- | ||
|{{#item:450127| Automatic Armor A-type [1] }} | |{{#item:450127| Automatic Armor A-type [1] }} | ||
| {{#itemDesc:450127}} | |||
| style="text-align: left;"| | | style="text-align: left;"| | ||
: | :+9 {{#item:15376|Illusion Armor A-type [1]}} | ||
:and | |||
:900 {{#item:1000103| Varmeal Tickets}} | |||
: | |||
:900 {{#item:1000103| | |||
|- | |- | ||
|{{#item:450128| Automatic Armor B-type [1] }} | |{{#item:450128| Automatic Armor B-type [1] }} | ||
| | |{{#itemDesc:450128}} | ||
| | | | ||
:{{#item:15377| | :+9 {{#item:15377|Illusion Armor B-type [1]}} | ||
: | :and | ||
:900 {{#item:1000103| | :900 {{#item:1000103| Varmeal Tickets}} | ||
|- | |- | ||
|{{#item:480020| Automatic Engine Wing A-type [1] }} | |{{#item:480020| Automatic Engine Wing A-type [1] }} | ||
| | | {{#itemDesc:480020}} | ||
| | | | ||
:{{#item:20933| | :+9 {{#item:20933|Illusion Engine Wing A-type [1]}} | ||
: | :and | ||
:900 {{#item:1000103| | :900 {{#item:1000103| Varmeal Tickets}} | ||
|- | |- | ||
|{{#item:480021|Automatic Engine Wing B-type [1] }} | |{{#item:480021|Automatic Engine Wing B-type [1] }} | ||
| | |{{#itemDesc:480021}} | ||
| | | | ||
:{{#item:20934| | :+9 {{#item:20934|Illusion Engine Wing B-type [1]}} | ||
: | :and | ||
:900 {{#item:1000103| | :900 {{#item:1000103| Varmeal Tickets}} | ||
|- | |- | ||
|{{#item:470022| Automatic Leg A-type [1] }} | |{{#item:470022| Automatic Leg A-type [1] }} | ||
| | |{{#itemDesc:470022}} | ||
| | | | ||
:{{#item:22196| | :+9 {{#item:22196|Illusion Leg A-type [1]}} | ||
: | :and | ||
:900 {{#item:1000103| | :900 {{#item:1000103| Varmeal Tickets}} | ||
|- | |- | ||
|{{#item:470023| Automatic Leg B-type [1] }} | |{{#item:470023| Automatic Leg B-type [1] }} | ||
| | |{{#itemDesc:470023}} | ||
| | | | ||
:{{#item:22197| | :+9 {{#item:22197|Illusion Leg B-type [1]}} | ||
: | :and | ||
:900 {{#item:1000103| | :900 {{#item:1000103| Varmeal Tickets}} | ||
|- | |- | ||
|{{#item:490024 |Automatic Booster R [1] }} | |{{#item:490024 |Automatic Booster R [1] }} | ||
| | |{{#itemDesc:490024}} | ||
| | | | ||
:{{#item: | :{{#item:32207| Illusion Booster R [1]}} | ||
: | :and | ||
:1500 {{#item:1000103| | :1500 {{#item:1000103| Varmeal Tickets}} | ||
|- | |- | ||
|{{#item:490025 |Automatic Booster L [1] }} | |{{#item:490025 |Automatic Booster L [1] }} | ||
| | | {{#itemDesc:490025}} | ||
| | | | ||
:{{#item: | :{{#item:32208| Illusion Booster L [1]}} | ||
: | :and | ||
:1500 {{#item:1000103| | :1500 {{#item:1000103| Varmeal Tickets}} | ||
|- | |- | ||
|{{#item:490026 |Automatic Battle Chip R [1] }} | |{{#item:490026 |Automatic Battle Chip R [1] }} | ||
| | | {{#itemDesc:490026}} | ||
| | | | ||
:{{#item: | :{{#item:32209| Illusion Booster R [1]}} | ||
: | :and | ||
:1500 {{#item:1000103| | :1500 {{#item:1000103| Varmeal Tickets}} | ||
|- | |- | ||
|{{#item:490027| Automatic Battle Chip L [1] }} | |{{#item:490027| Automatic Battle Chip L [1] }} | ||
|{{#itemDesc:490027}} | |||
{{# | |||
| | | | ||
:{{#item:32210| Illusion Booster L [1]}} | |||
:and | |||
:1500 {{#item:1000103| Varmeal Tickets}} | |||
: | |||
{{#item: | |||
|} | |} | ||
{{:Automatic_Enchantment_(17.2)}} |
Latest revision as of 09:42, 24 September 2024
17.2 Episode Equipment Automatic Gear
To get and start enchanting those items, you must first complete the Gaining access to Varmundt's Mansion quest.
All the NPCs relating to Automatic Equipment can be found in the restaurant building of Varmundt's Mansion, at (ba_in01 79, 379).
Refinement Cubes
You can upgrade Illusion and Automatic gear directly from +4 to +9/11 with the use of the following items available on Cubrain:
- Illusion Reinforcement Cube (100251) - Illusion Gear, 5,000,000 zeny per cube
- Automatic Reinforcement Cube (100252) - Automatic Gear, 30,000,000 zeny per cube
Automatic Equipment
Automatic gear can be obtain by trading Varmeal Ticket (1000103) with the corresponding Illusion Armors (17.1).
Item | Description | Cost |
Automatic Armor Type A [1] (450127) | ItemID: 450127 _______________________ Combat armor type A improved with the technology of the Varmundt's Mansion. It is said to be able to add abilities by attaching various modules. _______________________ ATK +125 _______________________ For each 2 Refine Levels: ATK +10 _______________________ Refine Level +7: Increases Attack Speed by 15%. _______________________ When equipped with Automatic Engine Wing Type A: ATK +50 _______________________ When equipped with Automatic Engine Wing Type B: Decreases After Cast Delay by 10%. _______________________ Type: Armor Defense: 135 Weight: 100 Armor Level: 1 _______________________ Requirement: Base Level 160 |
|
Automatic Armor Type B [1] (450128) | ItemID: 450128 _______________________ Combat armor type B improved with the technology of the Varmundt's Mansion. It is said to be able to add abilities by attaching various modules. _______________________ MATK +125 _______________________ For each 2 Refine Levels: MATK +10 _______________________ Refine Level +7: Decreases Variable Casting Time by 15%. _______________________ When equipped with Automatic Engine Wing Type A: Increases Attack Speed by 10%. _______________________ When equipped with Automatic Engine Wing Type B: MATK +50 _______________________ Type: Armor Defense: 135 Weight: 100 Armor Level: 1 _______________________ Requirement: Base Level 160 |
|
Automatic Engine Wing Type A [1] (480020) | ItemID: 480020 _______________________ Combat engine A type improved with the technology of Varmundt's Mansion. It is said to be able to add abilities by attaching various modules. _______________________ MaxHP +1500 _______________________ For each 2 Refine Levels: MaxHP +100 _______________________ Refine Level +7: Increases Attack Speed by 7%. _______________________ When equipped with Automatic Leg Type A: Increases Critical Damage by 15%. _______________________ When equipped with Automatic Leg Type B: Decreases Variable Casting Time by 15%. _______________________ Type: Garment Defense: 70 Weight: 90 Armor Level: 1 _______________________ Requirement: Base Level 160 |
|
Automatic Engine Wing Type B [1] (480021) | ItemID: 480021 _______________________ Combat engine B type improved with the technology of Varmundt's Mansion. It is said to be able to add abilities by attaching various modules. _______________________ MaxHP +1500 _______________________ For each 2 Refine Levels: MaxHP +100 _______________________ Refine Level +7: Decreases Variable Casting Time by 7%. _______________________ When equipped with Automatic Leg Type A: Increases long range physical damage by 7%. _______________________ When equipped with Automatic Leg Type B: Increases Magical Damage with every element by 15%. _______________________ Type: Garment Defense: 70 Weight: 90 Armor Level: 1 _______________________ Requirement: Base Level 160 |
|
Automatic Leg Type A [1] (470022) | ItemID: 470022 _______________________ Combat boots A type improved with the technology of Varmundt's Mansion. It is said to be able to add abilities by attaching various modules. _______________________ MaxSP +250 _______________________ For each 2 Refine Levels: MaxSP +20 _______________________ Refine Level +7: Increases long range physical damage by 7%. _______________________ When equipped with Automatic Armor Type A: ATK +7% _______________________ When equipped with Automatic Armor Type B: Increases Attack Speed by 7%. _______________________ Type: Shoes Defense: 70 Weight: 50 Armor Level: 1 _______________________ Requirement: Base Level 160 |
|
Automatic Leg Type B [1] (470023) | ItemID: 470023 _______________________ Combat boots B type improved with the technology of Varmundt's Mansion. It is said to be able to add abilities by attaching various modules. _______________________ MaxSP +250 _______________________ For each 2 Refine Levels: MaxSP +20 _______________________ Refine Level +7: Increases Magical Damage with every element by 7%. _______________________ When equipped with Automatic Armor Type A: MaxSP +7% _______________________ When equipped with Automatic Armor Type B: MATK +7% _______________________ Type: Shoes Defense: 70 Weight: 50 Armor Level: 1 _______________________ Requirement: Base Level 160 |
|
Automatic Booster R [1] (490024) | ItemID: 490024 _______________________ Improved Combat Enhancement Parts with Barmunt Mansion's technology. It is said to be able to add abilities by attaching various modules. _______________________ ATK +5% MaxHP +5% _______________________ Type: Accessory Position: Right Defense: 0 Weight: 10 Armor Level: 1 _______________________ Requirement: Base Level 160 |
|
Automatic Booster L [1] (490025) | ItemID: 490025 _______________________ Improved Combat Enhancement Parts with Barmunt Mansion's technology. It is said to be able to add abilities by attaching various modules. _______________________ ATK +5% MaxSP +5% _______________________ Type: Accessory Position: Left Defense: 0 Weight: 10 Armor Level: 1 _______________________ Requirement: Base Level 160 |
|
Automatic Battle Chip R [1] (490026) | ItemID: 490026 _______________________ A battle-enhancing chip improved with the technology of the Varmundt's Mansion. It is said to be able to add abilities by attaching various modules. _______________________ MATK +5% MaxHP +5% _______________________ Type: Accessory Position: Right Defense: 0 Weight: 10 Armor Level: 1 _______________________ Requirement: Base Level 160 |
|
Automatic Battle Chip L [1] (490027) | ItemID: 490027 _______________________ A battle-enhancing chip improved with the technology of the Varmundt's Mansion. It is said to be able to add abilities by attaching various modules. _______________________ MATK +5% MaxSP +5% _______________________ Type: Accessory Position: Left Defense: 0 Weight: 10 Armor Level: 1 _______________________ Requirement: Base Level 160 |
|
Automatic Enchants
The Automatic equipments can be enchanted by using Automatic Modules, given by Yecheong (ba_in01 87, 380).
They are divided into 5 categories.
The regular modules (Normal, Rare, Unique, Legendary) are obtained from two different methods:
- You can exchange 90 Varmeal Ticket (1000103) with Yecheong (ba_in01 87, 380).
- An Automatic Module Box (100160) , which is a low chance reward of the Second Security Area instance.
The Epic Modules are obtained from two different methods:
- You can exchange 300 Magical Soapstone (1000104) with Spiera (ba_in01 87, 373). The Magical Soapstones are obtained as a potential reward of the Second Security Area instance or by exchanging 350 Varmeal Ticket (1000103) with Yecheong (ba_in01 87, 380).
- An Epic Module Box (100161) , which is a low chance reward of the Second Security Area instance.
To apply the Automatic Modules, equip the Automatic armor and then speak with Liza (ba_in01 87, 370). The enchanting process consumes the Automatic Module and never fails.
Every Automatic equipment can receive up to 3 modifications, but each Module type can only be applied a certain number of times (check Max Count on the table below for each enchant), depending of the equipment piece.
Be aware that:
- You can have up to 3 Epic Enchants in the Automatic Armor, up to 2 of the same enchant. So it's either 3 different Epic Enchants, or 2 of the same and 1 different.
- You can have up to 3 different/unique Legendary Enchants in the Automatic Leg. This means that you can none of them can be repeated.
The following table lists the available modules, their effects and their enchantment limitations.
Normal Enchants
Automatic Modification Module | Automatic Module | Effect | Location | Max Count |
Normal Enchants | ||||
Automatic Modification Module (Defense) (1000105) | Automatic Modification Orb (Defense) (310082) | ItemID: 310082 _______________________ DEF +150 _______________________ Refine Level +9: DEF +75 _______________________ Refine Level +11: DEF +75 |
Automatic Armor Type A [1] (450127) |
3 |
Automatic Modification Module (Magic Defense) (1000106) | Automatic Modification Orb (Magic Defense) (310083) | ItemID: 310083 _______________________ MDEF +15 _______________________ Refine Level +9: MDEF +7 _______________________ Refine Level +11: MDEF +7 | ||
Automatic Modification Module (VIT) (1000107) | Automatic Modification Orb (VIT) (310084) | ItemID: 310084 _______________________ VIT +3 MaxHP +1% |
Automatic Booster R [1] (490024) | |
Automatic Modification Module (LUK) (1000108) | Automatic Modification Orb (LUK) (310085) | ItemID: 310085 _______________________ LUK +3 Increases Critical Damage by 1%. | ||
Automatic Modification Module (STR) (1000109) | Automatic Modification Orb (STR) (310086) | ItemID: 310086 _______________________ STR +3 ATK +2% |
Automatic Booster R [1] (490024) | |
Automatic Modification Module (AGI) (1000110) | Automatic Modification Orb (AGI) (310087) | ItemID: 310087 _______________________ AGI +3 Increases Attack Speed by 2%. | ||
Automatic Modification Module (INT) (1000111) | Automatic Modification Orb (INT) (310088) | ItemID: 310088 _______________________ INT +3 MATK +2% |
Automatic Booster L [1] (490025) | |
Automatic Modification Module (DEX) (1000112) | Automatic Modification Orb (DEX) (310089) | ItemID: 310089 _______________________ DEX +3 Increases Ranged Physical Damage by 2%. |
Rare Enchants
Automatic Modification Module | Automatic Module | Effect | Location | Max Count |
Rare Enchants | ||||
Automatic Modification Module (HP Recovery) (1000113) | Automatic Modification Orb (HP Recovery) (310090) | ItemID: 310090 _______________________ HP Recovery Rate +30% |
Automatic Booster R [1] (490024) |
2 |
Automatic Modification Module (SP Recovery) (1000114) | Automatic Modification Orb (SP Recovery) (310091) | ItemID: 310091 _______________________ SP Recovery Rate +30% |
Automatic Booster L [1] (490025) | |
Automatic Modification Module (Spell) (1000115) | Automatic Modification Orb (Spell) (310092) | ItemID: 310092 _______________________ MATK +20 Decreases Variable Casting Time by 10%. |
Automatic Booster R [1] (490024) |
1 |
Automatic Modification Module (Attack Speed) (1000116) | Automatic Modification Orb (Attack Speed) (310093) | ItemID: 310093 _______________________ ATK +20 Increases Attack Speed by 10%. | ||
Automatic Modification Module (Fatal) (1000117) | Automatic Modification Orb (Fatal) (310094) | ItemID: 310094 _______________________ CRI +10 Increases Critical Damage by 10%. | ||
Automatic Modification Module (Expert Archer) (1000118) | Automatic Modification Orb (Expert Archer) (310095) | ItemID: 310095 _______________________ HIT +10 Increases Ranged Physical Damage by 10%. | ||
Automatic Modification Module (Vital) (1000119) | Automatic Modification Orb (Vital) (310096) | ItemID: 310096 _______________________ MaxHP +5% MaxHP +1500 _______________________ Refine Level +9: MaxHP +2% _______________________ Refine Level +11: MaxHP +3% |
Automatic Leg Type A [1] (470022) |
2 |
Automatic Modification Module (Mental) (1000120) | Automatic Modification Orb (Mental) (310097) | ItemID: 310097 _______________________ MaxSP +5% MaxSP +300 _______________________ Refine Level +9: MaxSP +2% _______________________ Refine Level +11: MaxSP +3% | ||
Automatic Modification Module (Heal) (1000121) | Automatic Modification Orb (Heal) (310098) | ItemID: 310098 _______________________ _______________________ Refine Level +9: Increases Healing effectiveness by additional 5%. _______________________ Refine Level +11: Increases Healing effectiveness by additional 7%. | ||
Automatic Modification Module (Attack Power) (1000122) | Automatic Modification Orb (Attack Power) (310099) | ItemID: 310099 _______________________ ATK +5% ATK +75 _______________________ Refine Level +9: Increases Melee Physical Damage by 2%. _______________________ Refine Level +11: Increases Melee Physical Damage by 3%. |
Automatic Armor Type A [1] (450127) | |
Automatic Modification Module (Magic Power) (1000123) | Automatic Modification Orb (Magic Power) (310100) | ItemID: 310100 _______________________ MATK +5% MATK +75 _______________________ Refine Level +9: MATK +2% _______________________ Refine Level +11: MATK +3% | ||
Automatic Modification Module (Shooter) (1000124) | Automatic Modification Orb (Shooter) (310101) | ItemID: 310101 _______________________ Increases long range physical damage by 3%. _______________________ Refine Level +9: Increases long range physical damage by additional 3%. _______________________ Refine Level +11: Increases long range physical damage by additional 3%. | ||
Automatic Modification Module (Fast) (1000125) | Automatic Modification Orb (Fast) (310102) | ItemID: 310102 _______________________ ASPD +1 _______________________ Refine Level +9: Increases Attack Speed by 5%. _______________________ Refine Level +11: Increases Attack Speed (Decreases After Attack Delay by additional 5%). |
Automatic Engine Wing Type A [1] (480020) | |
Automatic Modification Module (Caster) (1000126) | Automatic Modification Orb (Caster) (310103) | ItemID: 310103 _______________________ Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: Decreases Variable Casting Time by additional 5%. _______________________ Refine Level +11: Decreases Variable Casting Time by additional 5%. | ||
Automatic Modification Module (Critical) (1000127) | Automatic Modification Orb (Critical) (310104) | ItemID: 310104 _______________________ CRI +10 _______________________ Refine Level +9: Increases Critical Damage by 5%. _______________________ Refine Level +11: Increases Critical Damage by additional 7%. |
Unique Enchants
Automatic Modification Module | Automatic Module | Effect | Location | Max Count |
Unique Enchants | ||||
Automatic Modification Module (Magical Force) (1000128) | Automatic Modification Orb (Magical Force) (310105) | ItemID: 310105 _______________________ MATK +20 Decreases Variable Casting Time by 10%. Increases Magical Damage with every element by 2%. _______________________ Refine Level +9: Increases Magical Damage with every element by additional 1%. _______________________ Refine Level +11: Increases Magical Damage with every element by additional 2%. |
Automatic Armor Type A [1] (450127) |
1 |
Automatic Modification Module (Attacker Force) (1000129) | Automatic Modification Orb (Attacker Force) (310106) | ItemID: 310106 _______________________ ATK +20 Increases Melee Physical Damage by 10%. Increases Physical Damage against all sizes by 3%. _______________________ Refine Level +9: Increases Physical Damage against all sizes by additional 1%. _______________________ Refine Level +11: Increases Physical Damage against all sizes by additional 1%. | ||
Automatic Modification Module (Range Force) (1000130) | Automatic Modification Orb (Range Force) (310107) | ItemID: 310107 _______________________ ATK +20 Increases long range physical damage by 10%. Increases Physical Damage against all sizes by 3%. _______________________ Refine Level +9: Increases Physical Damage against all sizes by additional 1%. _______________________ Refine Level +11: Increases Physical Damage against all sizes by additional 1%. | ||
Automatic Modification Module (Critical Force) (1000131) | Automatic Modification Orb (Critical Force) (310108) | ItemID: 310108 _______________________ CRI +5 Increases Critical Damage by 10%. Increases Physical Damage against all sizes by 3%. _______________________ Refine Level +9: Increases Physical Damage against all sizes by additional 1%. _______________________ Refine Level +11: Increases Physical Damage against all sizes by additional 1%. | ||
Automatic Modification Module (Recovery Force) (1000132) | Automatic Modification Orb (Recovery Force) (310109) | ItemID: 310109 _______________________ MATK +20 Decreases Variable Casting Time by 10%. Increases Healing effectiveness by 5%. _______________________ Refine Level +9: Increases Healing effectiveness by additional 5%. _______________________ Refine Level +11: Increases Healing effectiveness by additional 5%. | ||
Automatic Modification Module (Mirror Counter) (1000207) | Automatic Modification Orb (Mirror Counter) (310178) | ItemID: 310178 _______________________ Decreases damage taken from reflected damage by 2%. _______________________ Refine Level +9: Decreases damage taken from reflected damage by additional 2%. _______________________ Refine Level +11: Decreases damage taken from reflected damage by additional 3%. | ||
Automatic Modification Module (After Cast Delay) (1000133) | Automatic Modification Orb (After Cast Delay) (310110) | ItemID: 310110 _______________________ Decreases After Cast Delay by 4%. _______________________ Refine Level +9: Decreases After Cast Delay by additional 6%. _______________________ Refine Level +11: Decreases After Cast Delay by additional 6%. | ||
Automatic Modification Module (Power Force) (1000140) | Automatic Modification Orb (Power Force) (310117) | ItemID: 310117 _______________________ ATK +3% MATK +3% _______________________ Refine Level +9: ATK +3% MATK +3% _______________________ Refine Level +11: ATK +4% MATK +4% | ||
Automatic Modification Module (Above All) (1000135) | Automatic Modification Orb (Above All) (310112) | ItemID: 310112 _______________________ Decreases Damage taken from Normal and Boss class enemies by 7%. _______________________ Refine Level +9: Decreases Damage taken from all size enemies by 7%. _______________________ Refine Level +11: Decreases Damage taken from all races by 7% (Except Players). |
Automatic Engine Wing Type A [1] (480020) | |
Automatic Modification Module (Reflection Reject) (1000208) | Automatic Modification Orb (Reflection Reject) (310179) | ItemID: 310179 _______________________ Decreases damage taken from reflected damage by 3%. _______________________ Refine Level +9: Decreases damage taken from reflected damage by additional 2%. _______________________ Refine Level +11: Decreases damage taken from reflected damage by additional 4%. | ||
Automatic Modification Module (Powerful) (1000142) | Automatic Modification Orb (Powerful) (310119) | ItemID: 310119 _______________________ Increases melee and long range physical damage by 5%. Increases Magical Damage with every element by 5%. _______________________ Refine Level +9: Increases melee and long range physical damage by additional 2%. Increases Magical Damage with every element by additional 2%. _______________________ Refine Level +11: Increases melee and long range physical damage by additional 3%. Increases Magical Damage with every element by additional 3%. | ||
Automatic Modification Module (Drain Life) (1000136) | Automatic Modification Orb (Drain Life) (310113) | ItemID: 310113 _______________________ Physical attacks have a 2% chance to restore 3% of the damage dealt as HP. |
Automatic Booster R [1] (490024) | |
Automatic Modification Module (Magic Healing) (1000138) | Automatic Modification Orb (Magic Healing) (310115) | ItemID: 310115 _______________________ Magical attacks have a 2% chance to restore 500HP per 0.4 seconds for 23 times. | ||
Automatic Modification Module (Drain Soul) (1000137) | Automatic Modification Orb (Drain Soul) (310114) | ItemID: 310114 _______________________ Physical attacks have a 1% chance to restore 2% of the damage dealt as SP. |
Automatic Booster L [1] (490025) | |
Automatic Modification Module (Magic Soul) (1000139) | Automatic Modification Orb (Magic Soul) (310116) | ItemID: 310116 _______________________ Magical attacks have a 1% chance to restore 120SP per 0.4 seconds for 23 times. | ||
Automatic Modification Module (Robust) (1000141) | Automatic Modification Orb (Robust) (310118) | ItemID: 310118 _______________________ MaxHP +2000, MaxSP +300 MaxHP and MaxSP +5% _______________________ Refine Level +9: MaxHP and MaxSP +2% _______________________ Refine Level +11: MaxHP and MaxSP +3% |
Automatic Leg Type A [1] (470022) | |
Automatic Modification Module (Fixed Casting) (1000134) | Automatic Modification Orb (Fixed Casting) (310111) | ItemID: 310111 _______________________ Decreases Fixed Casting Time by 0.1 second. _______________________ Refine Level +9: Decreases Fixed Casting Time by additional 0.2 seconds. _______________________ Refine Level +11: Decreases Fixed Casting Time by additional 0.5 seconds. | ||
Automatic Modification Module (All Force) (1000143) | Automatic Modification Orb (All Force) (310120) | ItemID: 310120 _______________________ Increases Melee Physical Damage by 5%. Increases Ranged Physical Damage by 5%. Increases Magical Damage with every element by 5%. |
Automatic Booster R [1] (490024) |
Legendary Enchants
Automatic Modification Module | Automatic Module | Effect | Location | Max Count |
Legendary Enchants | ||||
Automatic Module (Unlimited Vital) (1000144) | Automatic Orb (Unlimited Vital) (310121) | ItemID: 310121 _______________________ receiving physical or magical damage has a 3% chance to activate Enhanced Everlasting Life for 10 seconds. _______________________ [Enhanced Everlasting Life] VIT +50 Recover 800HP per 0.5 seconds for 23 times. |
Automatic Leg Type A [1] (470022) |
1 |
Automatic Module (Spell Buster) (1000145) | Automatic Orb (Spell Buster) (310122) | ItemID: 310122 _______________________ Magical attacks have a 3% chance to activate Enhanced Magic Storm for 10 seconds. _______________________ [Enhanced Magic Storm] INT +50 MATK +25% | ||
Automatic Module (Firing Shot) (1000146) | Automatic Orb (Firing Shot) (310123) | ItemID: 310123 _______________________ Physical attacks have a 3% chance to activate Enhanced Plunging Shot for 10 seconds. _______________________ [Enhanced Plunging Shot] DEX +50 Increases Ranged Physical Damage by 15%. | ||
Automatic Module (Over Power) (1000147) | Automatic Orb (Over Power) (310124) | ItemID: 310124 _______________________ Physical attacks have a 3% chance to activate Enhanced Raging Fight for 10 seconds. _______________________ [Enhanced Raging Fight] STR +50 Increases Melee Physical Damage by 10%. | ||
Automatic Module (Fatal Flash) (1000148) | Automatic Orb (Fatal Flash) (310125) | ItemID: 310125 _______________________ Physical attacks have a 3% chance to activate Enhanced Deadly Lightspeed for 10 seconds. _______________________ [Enhanced Deadly Lightspeed] AGI +50 Increases Critical Damage by 15%. | ||
Automatic Module (Lucky Strike) (1000149) | Automatic Orb (Lucky Strike) (310126) | ItemID: 310126 _______________________ Magical attacks have a 3% chance to activate Enhanced Good Fortune for 10 seconds. _______________________ [Enhanced Good Fortune] LUK +50 Increases Magical Damage with every element by 15%. |
Epic Enchants
Automatic Modification Module | Automatic Module | Effect | ||
Epic Enchants | ||||
2 Epic Enchants in Automatic Armor Type A [1] (450127) or Automatic Armor Type B [1] (450128) . | ||||
Automatic Module (Dragonic Breath) (1000152) | Automatic Orb (Dragonic Breath) (310127) | ItemID: 310127 _______________________ Increases damage of Dragon Breath and Dragon Breath - Water by 15%. _______________________ Refine Level +9: Increases damage of Dragon Breath and Dragon Breath - Water by additional 3%. _______________________ Refine Level +11: Increases damage of Dragon Breath and Dragon Breath - Water by additional 7%. | ||
Automatic Module (Wave Break) (1000153) | Automatic Orb (Wave Break) (310128) | ItemID: 310128 _______________________ Increases damage of Sonic Wave and Ignition Break by 15%. _______________________ Refine Level +9: Increases damage of Sonic Wave and Ignition Break by additional 3%. _______________________ Refine Level +11: Increases damage of Sonic Wave by additional 7%. Decreases Ignition Break skill cooldown by 0.25 seconds. | ||
Automatic Module (Hundred Spiral) (1000154) | Automatic Orb (Hundred Spiral) (310129) | ItemID: 310129 _______________________ Increases damage of Spiral Pierce and Hundred Spear by 15%. _______________________ Refine Level +9: Increases damage of Spiral Pierce and Hundred Spear by additional 3%. _______________________ Refine Level +11: Increases damage of Spiral Pierce by additional 7%. Decreases Hundred Spear skill cooldown by 0.25 seconds. | ||
Automatic Module (Drive Press) (1000155) | Automatic Orb (Drive Press) (310130) | ItemID: 310130 _______________________ Increases damage of Earth Drive and Shield Press by 15%. _______________________ Refine Level +9: Increases damage of Earth Drive and Shield Press by additional 3%. _______________________ Refine Level +11: Increases damage of Earth Drive and Shield Press by additional 7%. | ||
Automatic Module (Banishing Cannon) (1000156) | Automatic Orb (Banishing Cannon) (310131) | ItemID: 310131 _______________________ Increases damage of Banishing Point and Cannon Spear by 15%. _______________________ Refine Level +9: Increases damage of Banishing Point and Cannon Spear by additional 3%. _______________________ Refine Level +11: Increases damage of Banishing Point and Cannon Spear by additional 7%. | ||
Automatic Module (Genesis Pressure) (1000157) | Automatic Orb (Genesis Pressure) (310132) | ItemID: 310132 _______________________ Increases damage of Pressure and Genesis Ray by 15%. _______________________ Refine Level +9: Increases damage of Pressure and Genesis Ray by additional 3%. _______________________ Refine Level +11: Increases damage of Pressure and Genesis Ray by additional 7%. | ||
Automatic Module (Boost Cannon) (1000158) | Automatic Orb (Boost Cannon) (310133) | ItemID: 310133 _______________________ Increases damage of Knuckle Boost and Arms Cannon by 15%. _______________________ Refine Level +9: Increases damage of Knuckle Boost and Arms Cannon by additional 3%. _______________________ Refine Level +11: Increases damage of Knuckle Boost and Arms Cannon by additional 7%. | ||
Automatic Module (Cold Flare) (1000159) | Automatic Orb (Cold Flare) (310134) | ItemID: 310134 _______________________ Increases damage of Cold Slower and Flame Launcher by 15%. _______________________ Refine Level +9: Increases damage of Cold Slower and Flame Launcher by additional 3%. _______________________ Refine Level +11: Increases damage of Cold Slower and Flame Launcher by additional 7%. | ||
Automatic Module (Tornado Swing) (1000160) | Automatic Orb (Tornado Swing) (310135) | ItemID: 310135 _______________________ Increases damage of Axe Tornado and Power Swing by 15%. _______________________ Refine Level +9: Increases damage of Axe Tornado and Power Swing by additional 3%. _______________________ Refine Level +11: Increases damage of Axe Tornado and Power Swing by additional 7%. | ||
Automatic Module (Cannon Tornado) (1000161) | Automatic Orb (Cannon Tornado) (310136) | ItemID: 310136 _______________________ Increases damage of Cart Cannon and Cart Tornado by 15%. _______________________ Refine Level +9: Increases damage of Cart Cannon and Cart Tornado by additional 3%. _______________________ Refine Level +11: Increases damage of Cart Cannon and Cart Tornado by additional 7%. | ||
Automatic Module (Crazy Mandragora) (1000162) | Automatic Orb (Crazy Mandragora) (310137) | ItemID: 310137 _______________________ Increases damage of Crazy Weed by 15%. Decreases Howling of Mandragora skill cooldown by 0.3 seconds. _______________________ Refine Level +9: Increases damage of Crazy Weed by additional 3%. Decreases Howling of Mandragora skill cooldown by additional 0.3 seconds. _______________________ Refine Level +11: Increases damage of Crazy Weed by additional 7%. Decreases Howling of Mandragora skill cooldown by additional 0.4 seconds. | ||
Automatic Module (Acid Explosion) (1000163) | Automatic Orb (Acid Explosion) (310138) | ItemID: 310138 _______________________ Increases damage of Acid Demonstration and Spore Explosion by 15%. _______________________ Refine Level +9: Increases damage of Acid Demonstration and Spore Explosion by additional 3%. _______________________ Refine Level +11: Increases damage of Acid Demonstration and Spore Explosion by additional 7%. | ||
Automatic Module (Sonic Impact) (1000164) | Automatic Orb (Sonic Impact) (310139) | ItemID: 310139 _______________________ Increases damage of Sonic Blow and Cross Impact by 15%. _______________________ Refine Level +9: Increases damage of Sonic Blow and Cross Impact by additional 3%. _______________________ Refine Level +11: Increases damage of Sonic Blow and Cross Impact by additional 7%. | ||
Automatic Module (Cutter Slasher) (1000165) | Automatic Orb (Cutter Slasher) (310140) | ItemID: 310140 _______________________ Increases damage of Rolling Cutter and Cross Ripper Slasher by 15%. _______________________ Refine Level +9: Increases damage of Rolling Cutter and Cross Ripper Slasher by additional 3%. _______________________ Refine Level +11: Increases damage of Rolling Cutter and Cross Ripper Slasher by additional 7%. | ||
Automatic Module (Berserk Slash) (1000166) | Automatic Orb (Berserk Slash) (310141) | ItemID: 310141 _______________________ Increases damage of Soul Destroyer and Counter Slash by 15%. _______________________ Refine Level +9: Increases damage of Soul Destroyer and Counter Slash by additional 3%. _______________________ Refine Level +11: Increases damage of Soul Destroyer and Counter Slash by additional 7%. | ||
Automatic Module (Fatal Raid) (1000167) | Automatic Orb (Fatal Raid) (310142) | ItemID: 310142 _______________________ Increases damage of Fatal Menace and Raid by 15%. _______________________ Refine Level +9: Increases damage of Fatal Menace and Raid by additional 3%. _______________________ Refine Level +11: Increases damage of Fatal Menace and Raid by additional 7%. | ||
Automatic Module (Shadow Spell) (1000168) | Automatic Orb (Shadow Spell) (310143) | ItemID: 310143 _______________________ Increases Magical Damage with every element by 15%. _______________________ Refine Level +9: Increases Magical Damage with every element by additional 3%. _______________________ Refine Level +11: Increases Magical Damage with every element by additional 7%. | ||
Automatic Module (Angle Shot) (1000169) | Automatic Orb (Angle Shot) (310144) | ItemID: 310144 _______________________ Increases damage of Triangle Shot by 15%. Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Triangle Shot by additional 3%. _______________________ Refine Level +11: Increases damage of Triangle Shot by additional 7%. Increases Ranged Physical Damage by additional 5%. | ||
Automatic Module (Crimson Strain) (1000170) | Automatic Orb (Crimson Strain) (310145) | ItemID: 310145 _______________________ Increases damage of Crimson Rock and Earth Strain by 15%. _______________________ Refine Level +9: Increases damage of Crimson Rock and Earth Strain by additional 3%. _______________________ Refine Level +11: Increases damage of Crimson Rock and Earth Strain by additional 7%. | ||
Automatic Module (Jack Lightning) (1000171) | Automatic Orb (Jack Lightning) (310146) | ItemID: 310146 _______________________ Increases damage of Jack Frost and Chain Lightning by 15%. _______________________ Refine Level +9: Increases damage of Jack Frost and Chain Lightning by additional 3%. _______________________ Refine Level +11: Increases damage of Jack Frost and Chain Lightning by additional 7%. | ||
Automatic Module (Comet Vortex) (1000172) | Automatic Orb (Comet Vortex) (310147) | ItemID: 310147 _______________________ Increases damage of Comet and Tetra Vortex by 15%. _______________________ Refine Level +9: Increases damage of Comet and Tetra Vortex by additional 3%. _______________________ Refine Level +11: Increases damage of Comet and Tetra Vortex by additional 7%. | ||
Automatic Module (Double Bolt) (1000173) | Automatic Orb (Double Bolt) (310148) | ItemID: 310148 _______________________ Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 15%. _______________________ Refine Level +9: Increases Fire Bolt, Cold Bolt and Lightning Bolt by additional 3%. _______________________ Refine Level +11: Increases Fire Bolt, Cold Bolt and Lightning Bolt by additional 7%. | ||
Automatic Module (Warm Wave) (1000174) | Automatic Orb (Warm Wave) (310149) | ItemID: 310149 _______________________ Increases damage of Psychic Wave by 15%. Decreases Warmer skill cooldown by 1 second. _______________________ Refine Level +9: Increases damage of Psychic Wave by additional 3%. Decreases Warmer skill cooldown by additional 2 seconds. _______________________ Refine Level +11: Increases damage of Psychic Wave by additional 7%. Decreases Warmer skill cooldown by additional 4 seconds. | ||
Automatic Module (Diamond Grave) (1000175) | Automatic Orb (Diamond Grave) (310150) | ItemID: 310150 _______________________ Increases damage of Diamond Dust and Earth Grave by 15%. _______________________ Refine Level +9: Increases damage of Diamond Dust and Earth Grave by additional 3%. _______________________ Refine Level +11: Increases damage of Diamond Dust and Earth Grave by additional 7%. | ||
Automatic Module (Magnusmus) (1000176) | Automatic Orb (Magnusmus) (310151) | ItemID: 310151 _______________________ Increases damage of Magnus Exorcismus and Adoramus by 15%. _______________________ Refine Level +9: Increases damage of Magnus Exorcismus and Adoramus by additional 3%. _______________________ Refine Level +11: Increases damage of Magnus Exorcismus and Adoramus by additional 7%. | ||
Automatic Module (Holy Judex) (1000177) | Automatic Orb (Holy Judex) (310152) | ItemID: 310152 _______________________ Increases damage of Holy Light and Judex by 15%. _______________________ Refine Level +9: Increases damage of Holy Light and Judex by additional 3%. _______________________ Refine Level +11: Increases damage of Holy Light and Judex by additional 7%. | ||
Automatic Module (Duple Lica) (1000178) | Automatic Orb (Duple Lica) (310153) | ItemID: 310153 _______________________ Increases damage of Duple Light by 15%. Decreases Basilica skill cooldown by 2 second. _______________________ Refine Level +9: Increases damage of Duple Light by additional 3%. Decreases Basilica skill cooldown by additional 3 seconds. _______________________ Refine Level +11: Increases damage of Duple Light by additional 7%. Decreases Basilica skill cooldown by additional 5 seconds.. | ||
Automatic Module (Tiger Empire) (1000179) | Automatic Orb (Tiger Empire) (310154) | ItemID: 310154 _______________________ Increases damage of Tiger Cannon and Fallen Empire by 15%. _______________________ Refine Level +9: Increases damage of Tiger Cannon and Fallen Empire by additional 3%. _______________________ Refine Level +11: Increases damage of Tiger Cannon and Fallen Empire by additional 7%. | ||
Automatic Module (Rampage Arrow) (1000180) | Automatic Orb (Rampage Arrow) (310155) | ItemID: 310155 _______________________ Increases damage of Rampage Blaster and Knuckle Arrow by 15%. _______________________ Refine Level +9: Increases damage of Rampage Blaster and Knuckle Arrow by additional 3%. _______________________ Refine Level +11: Increases damage of Rampage Blaster and Knuckle Arrow by additional 7%. | ||
Automatic Module (Raging Combo) (1000181) | Automatic Orb (Raging Combo) (310156) | ItemID: 310156 _______________________ Increases damage of Combo Finish and Chain Crush Combo by 15%. _______________________ Refine Level +9: Increases damage of Combo Finish and Chain Crush Combo by additional 3%. _______________________ Refine Level +11: Increases damage of Combo Finish and Chain Crush Combo by additional 7%. | ||
Automatic Module (Cluster) (1000182) | Automatic Orb (Cluster) (310157) | ItemID: 310157 _______________________ Increases damage of Cluster Bomb by 15%. _______________________ Refine Level +9: Increases damage of Cluster Bomb by additional 3%. _______________________ Refine Level +11: Increases damage of Cluster Bomb by additional 7%. | ||
Automatic Module (Breeze Shooting) (1000183) | Automatic Orb (Breeze Shooting) (310158) | ItemID: 310158 _______________________ Increases damage of Sharp Shooting by 15%. Increases Critical Damage by 10%. _______________________ Refine Level +9: Increases damage of Sharp Shooting by additional 3%. _______________________ Refine Level +11: Increases damage of Sharp Shooting by additional 7%. Increases Critical Damage by additional 5%. | ||
Automatic Module (Aimed Storm) (1000184) | Automatic Orb (Aimed Storm) (310159) | ItemID: 310159 _______________________ Increases damage of Aimed Bolt and Arrow Storm by 15%. _______________________ Refine Level +9: Increases damage of Aimed Bolt and Arrow Storm by additional 3%. _______________________ Refine Level +11: Increases damage of Aimed Bolt and Arrow Storm by additional 7%. | ||
Automatic Module (Metal Echo) (1000185) | Automatic Orb (Metal Echo) (310160) | ItemID: 310160 _______________________ Increases damage of Metallic Sound and Great Echo by 15%. _______________________ Refine Level +9: Increases damage of Metallic Sound and Great Echo by additional 3%. _______________________ Refine Level +11: Increases damage of Metallic Sound and Great Echo by additional 7%. | ||
Automatic Module (Reverberation) (1000186) | Automatic Orb (Reverberation) (310161) | ItemID: 310161 _______________________ Increases damage of Reverberation by 15%. _______________________ Refine Level +9: Increases damage of Reverberation by additional 3%. _______________________ Refine Level +11: Increases damage of Reverberation by additional 7%. | ||
Automatic Module (Vulcan Severe) (1000187) | Automatic Orb (Vulcan Severe) (310162) | ItemID: 310162 _______________________ Increases damage of Arrow Vulcan and Severe Rainstorm by 15%. _______________________ Refine Level +9: Increases damage of Arrow Vulcan and Severe Rainstorm by additional 3%. _______________________ Refine Level +11: Increases damage of Arrow Vulcan and Severe Rainstorm by additional 7%. | ||
Automatic Module (Prominence Burst) (1000188) | Automatic Orb (Prominence Burst) (310163) | ItemID: 310163 _______________________ Increases damage of Prominence Kick and Solar Burst by 15%. _______________________ Refine Level +9: Increases damage of Prominence Kick and Solar Burst by additional 3%. _______________________ Refine Level +11: Increases damage of Prominence Kick and Solar Burst by additional 7%. | ||
Automatic Module (Moon Kick) (1000189) | Automatic Orb (Moon Kick) (310164) | ItemID: 310164 _______________________ Increases damage of New Moon Kick and Full Moon Kick by 15%. _______________________ Refine Level +9: Increases damage of New Moon Kick and Full Moon Kick by additional 3%. _______________________ Refine Level +11: Increases damage of New Moon Kick and Full Moon Kick by additional 7%. Increases Critical Damage by 5%. | ||
Automatic Module (Flash Falling) (1000190) | Automatic Orb (Flash Falling) (310165) | ItemID: 310165 _______________________ Increases damage of Flash Kick and Falling Star by 15%. _______________________ Refine Level +9: Increases damage of Flash Kick and Falling Star by additional 3%. _______________________ Refine Level +11: Increases damage of Flash Kick and Falling Star by additional 7%. | ||
Automatic Module (Eswhoo) (1000191) | Automatic Orb (Eswhoo) (310166) | ItemID: 310166 _______________________ Increases damage of Esma and Eswhoo by 15%. _______________________ Refine Level +9: Increases damage of Esma and Eswhoo by additional 3%. _______________________ Refine Level +11: Increases damage of Esma and Eswhoo by additional 7%. | ||
Automatic Module (Espa) (1000192) | Automatic Orb (Espa) (310167) | ItemID: 310167 _______________________ Increases damage of Espa by 15%. _______________________ Refine Level +9: Increases damage of Espa by additional 3%. _______________________ Refine Level +11: Increases damage of Espa by additional 7%. | ||
Automatic Module (Curse Explosion) (1000193) | Automatic Orb (Curse Explosion) (310168) | ItemID: 310168 _______________________ Increases damage of Curse Explosion by 15%. _______________________ Refine Level +9: Increases damage of Curse Explosion by additional 3%. _______________________ Refine Level +11: Increases damage of Curse Explosion by additional 7%. | ||
Automatic Module (Des Hammer Dance) (1000194) | Automatic Orb (Des Hammer Dance) (310169) | ItemID: 310169 _______________________ Increases damage of Desperado, Fire Dance and Hammer of God by 15%. _______________________ Refine Level +9: Increases damage of Desperado, Fire Dance and Hammer of God by additional 3%. _______________________ Refine Level +11: Increases damage of Desperado, Fire Dance and Hammer of God by additional 7%. | ||
Automatic Module (Fire Howling Tail) (1000195) | Automatic Orb (Fire Howling Tail) (310170) | ItemID: 310170 _______________________ Increases damage of Fire Rain, Howling Mine and Dragon Tail by 15%. _______________________ Refine Level +9: Increases damage of Fire Rain, Howling Mine and Dragon Tail by additional 3%. _______________________ Refine Level +11: Increases damage of Fire Rain, Howling Mine and Dragon Tail by additional 7%. | ||
Automatic Module (Storm Buster Trip) (1000196) | Automatic Orb (Storm Buster Trip) (310171) | ItemID: 310171 _______________________ Increases damage of Shattering Storm, Banishing Buster and Round Trip by 15%. _______________________ Refine Level +9: Increases damage of Shattering Storm, Banishing Buster and Round Trip by additional 3%. _______________________ Refine Level +11: Increases damage of Shattering Storm, Banishing Buster and Round Trip by additional 7%. | ||
Automatic Module (Flame Ice Wind) (1000197) | Automatic Orb (Flame Ice Wind) (310172) | ItemID: 310172 _______________________ Increases damage of Flaming Petals, Freezing Spear and Wind Blade by 15%. _______________________ Refine Level +9: Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 3%. _______________________ Refine Level +11: Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 7%. | ||
Automatic Module (Cross Slash) (1000198) | Automatic Orb (Cross Slash) (310173) | ItemID: 310173 _______________________ Increases damage of Cross Slash by 15%. _______________________ Refine Level +9: Increases damage of Cross Slash by additional 3%. _______________________ Refine Level +11: Increases damage of Cross Slash by additional 7%. | ||
Automatic Module (Exploding Flake Wind) (1000199) | Automatic Orb (Exploding Flake Wind) (310174) | ItemID: 310174 _______________________ Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by 15%. _______________________ Refine Level +9: Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by additional 3%. _______________________ Refine Level +11: Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by additional 7%. | ||
Automatic Module (Power of Sea) (1000200) | Automatic Orb (Power of Sea) (310175) | ItemID: 310175 _______________________ Decreases Tuna Party and Tasty Shrimp Party skill cooldown by 0.5 seconds. _______________________ Refine Level +9: Decreases Tuna Party and Tasty Shrimp Party skill cooldown by additional 1 second. _______________________ Refine Level +11: Decreases Tuna Party and Tasty Shrimp Party skill cooldown by additional 1.5 seconds. | ||
Automatic Module (Power of Land) (1000201) | Automatic Orb (Power of Land) (310176) | ItemID: 310176 _______________________ Increases damage of Silverine Stem Spear and Catnip Meteor by 15%. _______________________ Refine Level +9: Increases damage of Silverine Stem Spear and Catnip Meteor by additional 3%. _______________________ Refine Level +11: Increases damage of Silverine Stem Spear and Catnip Meteor by additional 7%. | ||
Automatic Module (Power of Life) (1000202) | Automatic Orb (Power of Life) (310177) | ItemID: 310177 _______________________ Increases damage of Picky Peck and Lunatic Carrot Beat by 15%. _______________________ Refine Level +9: Increases damage of Picky Peck and Lunatic Carrot Beat by additional 3%. _______________________ Refine Level +11: Increases damage of Picky Peck and Lunatic Carrot Beat by additional 7%. |