Old Glast Heim/de: Difference between revisions
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== <div class="center" style="color: #6F9E85;">Einführung == | == <div class="center" style="color: #6F9E85;">Einführung == | ||
* Benutze Warper > Instanzen > Altes Glast Heim | |||
* | * Basislevel: 130+ Normalmodus, 160+ Schwermodus | ||
* | * 1 Tag Abklingzeit | ||
* 1 | * Belohnungen: | ||
* | |||
** {{#item:6608}} | ** {{#item:6608}} | ||
** {{#item:6755}} | ** {{#item:6755}} | ||
** {{#item:6607}} | ** {{#item:6607}} | ||
** {{#item:102554}} / {{#item:102555}} | ** {{#item:102554}} / {{#item:102555}} | ||
* | * Sprich mit Hugin, um die Instanz zu öffnen. <br> | ||
[[File:HuginOGH.jpg]] | [[File:HuginOGH.jpg]] | ||
< | <span id="Instance"></span> | ||
== <div class="center" style="color: #6F9E85;"> | == <div class="center" style="color: #6F9E85;">Instanz == | ||
===<span style="color: #6F9E85;"><div class="center">Ebene 1</div></span>=== | |||
===<span style="color: #6F9E85;"><div class="center"> | {| style="background: transparent; width: 100%; border-style: none none none none;" data-mce-style="background: transparent; width: 100%;" | ||
{| style="background: transparent; width: 100%; border-style: none | |||
|- | |- | ||
|style="width: 35%" data-mce-style="width: 15%;"| | |style="width: 35%" data-mce-style="width: 15%;"| | ||
<ol> | <ol> | ||
<li> | <li> Der Gruppenführer muss mit Varmunt sprechen. Er wird euch vor der Walküre Himelmez warnen.</li> | ||
<li> | <li> Geht nach Norden und sprecht mit Heinrich <span style="color: #00FF00;">grünes Quadrat</span>. Dies löst einen Dialog aus.</li> | ||
<li> | <li> Nach dem Gespräch erscheinen einige Mobs. Es wird empfohlen, sie wegen geronnener Zauber und kontaminierter Magie zu töten, bevor Heinrich sie tötet.</li> | ||
<li> | <li> Ein Warp wird im linken Westen im <span style="color: #FFD700;">gelben Quadrat</span> aktiviert. Betrete es und beginne, Monster zu töten, bis die Nachricht „Himelmez saugt die Seelen der Toten aus“ erscheint.</li> | ||
<li> | <li> Der Gruppenführer muss mit dem Metzger im linken <span style="color: #9400D3;">lila Quadrat</span> sprechen.</li> | ||
|style="width: 30%" data-mce-style="width: 15%;"|[[File:Oghmap1.png|center|frameless]] | |style="width: 30%" data-mce-style="width: 15%;"|[[File:Oghmap1.png|center|frameless]] | ||
|style="width: 35%" data-mce-style="width: 15%;"| | |style="width: 35%" data-mce-style="width: 15%;"| | ||
<ol start="6"> | <ol start="6"> | ||
<li> | <li> Ein weiterer Warp nach rechts (<span style="color: #FFD700;">gelbes Quadrat</span>) erscheint. Betrete es.</li> | ||
<li> | <li> Beginne damit, Monster zu vernichten, bis die Nachricht „Himelmez saugt die Seelen der Toten aus“ erscheint.</li> | ||
<li> | <li> Der Gruppenleiter muss mit dem Schmied (rechts, <span style="color: #9400D3;">lila Quadrat) sprechen.</span></li> | ||
<li> | <li> Betrete den Warp nach oben (<span style="color: #FFD700;">gelbes Quadrat</span>) und vernichte weiterhin Monster. Sobald genügend Mobs besiegt sind, erscheinen Himelmez, Varmundt und Hienrich auf dem <span style="color: #DC143C;">roten Feld</span>.</li> | ||
<li> | <li> Sobald die NPCs ihr Gespräch beendet haben, erscheint die Wurzel der Verderbnis.</li> | ||
</ol> | </ol> | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
Bitte beachte, dass du dich im selben Bildschirm wie der MVP befinden musst, wenn dieser stirbt, sonst erhältst du keine Anerkennung für den Kill. | |||
Nach dem Töten des MVP müssen '''alle Gruppenmitglieder mit Varmundt''' <span style="color: #DC143C;">roten Feld</span> sprechen, um 1x Zeitkristalle zu erhalten. | |||
|} | |} | ||
===<span style="color: #6F9E85;"><div class="center">Ebene 2</div></span>=== | |||
===<span style="color: #6F9E85;"><div class="center"> | {| style="background: transparent; width: 100%; border-style: none none none none;" data-mce-style="background: transparent; width: 100%;" | ||
{| style="background: transparent; width: 100%; border-style: none | |||
|- | |- | ||
|style="width: 35%" data-mce-style="width: 15%;"| | |style="width: 35%" data-mce-style="width: 15%;"| | ||
<ol> | <ol> | ||
<li> | <li> Gehe nach Norden und betrete Ebene 2, wo du Varmundt und Heinrich findest. Nach ihrem Gespräch erscheint nördlich von ihnen ein <span style="color: #FFD700;">gelbes Quadrat nach links</span>. Betrete es und beginne, Monster zu töten. Sobald genügend Monster besiegt sind, erscheint die Qual des Königlichen Ritters. Du musst ihn töten, um fortzufahren.</li> | ||
<li> Betritt den Warp durch das rechte <span style="color: #FFD700;">linke gelbe Quadrat</span>. Beginne, Monster zu töten, bis Grudge of the Royal Knight erscheint. Töte ihn, um fortzufahren.</li> | |||
<li> | |||
<li> Gehe nach Norden und bereite dich auf die letzte Begegnung vor. | |||
<li> | Beachte, dass du den Raum nach dem Betreten nicht mehr verlassen kannst, bis deine Gruppe ausgelöscht oder der letzte MVP getötet wurde. Es ist ratsam, vor dem Betreten sicherzustellen, dass alle am Leben und bereit zum Betreten sind.</li> | ||
</ol> | </ol> | ||
|style="width: 30%" data-mce-style="width: 15%;"|[[File:Oghmap2.png|center|frameless]]<br> | |style="width: 30%" data-mce-style="width: 15%;"|[[File:Oghmap2.png|center|frameless]]<br> | ||
|style="width: 35%" data-mce-style="width: 15%;"| | |style="width: 35%" data-mce-style="width: 15%;"| | ||
<ol start="4"> | <ol start="4"> | ||
<li> | <li>Gehe nach dem Betreten des Warps weiter nach Norden (oberes <span style="color: #FFD700;">linkes gelbes Quadrat</span>) und sprich mit Heinrich (<span style="color: #DC143C;">rotes Quadrat</span>). Himelmez verwandelt den letzten Überlebenden in Amdarais.</li> | ||
<li>Nachdem Amdarais getötet wurde, erscheint Hugin {{#navi:2@gl_k|158|241}} in der Mitte des Raumes.</li> | |||
<li> | |||
<li>Sprechen Sie mit ihm, um Temporal Crystals zu erhalten.</li> | |||
<li> | |||
<li>An diesem Punkt ist die Instanz abgeschlossen, es gibt jedoch einen geheimen Raum, in dem Sie in Level 1 zusätzliche Beute erhalten können.</li> | |||
<li> | |||
<li>Gehe zurück in Ebene 1 und betrete den Geheimraum, indem du mit dem Brunnen sprichst {{#navi:1@gl_k|268|268}}. Sprich im Geheimraum mit den Glasvitrinen {{#navi:1@gl_k|170|136}}, um den Schatz freizuschalten und zu profitieren.</li> | |||
<li> | |||
</ol> | </ol> | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
Amdarais nutzt Höllengericht und Dunkles Großkreuz als seine Hauptschadensfähigkeiten. Es empfiehlt sich, Pneuma auf die Gruppe zu setzen, während der Tank eine Bathory-Kartenrüstung trägt. | |||
Bitte beachte, dass du dich im selben Bildschirm wie der MVP befinden musst, wenn dieser stirbt, sonst erhältst du keine Anerkennung für den Kill. | |||
|} | |} | ||
< | <span id="Treasure_Room"></span> | ||
===<span style="color: #6F9E85;"><div class="center"> | ===<span style="color: #6F9E85;"><div class="center">Schatzkammer</div></span>=== | ||
{| style="background: transparent; width: 100%;text-align:center; border-style: none none none none;" data-mce-style="background: transparent; width: 100%;" | {| style="background: transparent; width: 100%;text-align:center; border-style: none none none none;" data-mce-style="background: transparent; width: 100%;" | ||
|- | |- | ||
| Line 137: | Line 110: | ||
|{{#item:6608|Coagulated Spell}} | |{{#item:6608|Coagulated Spell}} | ||
|} | |} | ||
==<span style="color: #6F9E85;"><div class="center">Monsters</div></span>== | ==<span style="color: #6F9E85;"><div class="center">Monsters</div></span>== | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;text-align:center;" data-mce-style="width: 100%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;text-align:center;" data-mce-style="width: 100%;" | ||
|- style="text-align:center;" data-mce-style="background-color: #aef; text-align: center;" | |- style="text-align:center;" data-mce-style="background-color: #aef; text-align: center;" | ||
| Line 231: | Line 200: | ||
|- | |- | ||
|[[File:Corrupted Soul.gif|center|frameless]]Root of Corruption | |[[File:Corrupted Soul.gif|center|frameless]]Root of Corruption | ||
'''(MVP)''' | '''(MVP)''' | ||
|Large/ Demon / Earth 3 | |Large/ Demon / Earth 3 | ||
| Line 244: | Line 211: | ||
|- | |- | ||
|[[File:MG AMDARAIS.gif|center|frameless]]Amdarias | |[[File:MG AMDARAIS.gif|center|frameless]]Amdarias | ||
'''(MVP)''' | '''(MVP)''' | ||
|Large/ Undead / Undead 4 | |Large/ Undead / Undead 4 | ||
| Line 256: | Line 221: | ||
{{#item:6607|Temporal Crystall}} | {{#item:6607|Temporal Crystall}} | ||
|} | |} | ||
==<span style="color: #6F9E85;"><div class="center">Cards</div></span>== | ==<span style="color: #6F9E85;"><div class="center">Cards</div></span>== | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;" data-mce-style="width: 100%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#6F9E85;text-align:center;" | |- style="background-color:#6F9E85;text-align:center;" | ||
| Line 287: | Line 248: | ||
|} | |} | ||
==<span style="color: #6F9E85;"><div class="center">White Knight Card and Khalitzburg Knight Card</div></span>== | ==<span style="color: #6F9E85;"><div class="center">White Knight Card and Khalitzburg Knight Card</div></span>== | ||
Sprechen Sie mit dem Portrait Collector (gehen Sie die Treppe hinauf), um {{#item:6608}} oder {{#item:6755}} gegen die White Knight Card oder die Khalitzburg Knight Card einzutauschen. | |||
{{#item:4608}}<br> | {{#item:4608}}<br> | ||
3000 {{#item:6608}} or 700 {{#item:6755}} | 3000 {{#item:6608}} or 700 {{#item:6755}} | ||
{{#item:4609}}<br> | {{#item:4609}}<br> | ||
5000 {{#item:6608}} or 1000 {{#item:6755}} | 5000 {{#item:6608}} or 1000 {{#item:6755}} | ||
{{:Temporal_Boots_OGH}} | {{:Temporal_Boots_OGH}} | ||
Latest revision as of 15:57, 2 April 2025
Einführung
- Benutze Warper > Instanzen > Altes Glast Heim
- Basislevel: 130+ Normalmodus, 160+ Schwermodus
- 1 Tag Abklingzeit
- Belohnungen:
Coagulated Spell (6608)
Contaminated Magic (6755)
Temporal Crystal (6607)
Antiquity Glast Heim (Amdarais) (102554) /
Antiquity Glast Heim (Realized Amdarais) (102555)
- Sprich mit Hugin, um die Instanz zu öffnen.
Instanz
Ebene 1
Ebene 2
Schatzkammer
| Way to secret room: |
Click on the fountain to access to the treasure room: |
Click on the Strange Cracks inside the treasure room. | |
Monsters
| Image | Size/Race/Element | HP Normal | HP Hard | Drop Normal | Drop Hard |
| Small/ Insect / Earth 2 | 80,811 | 161,622 | |||
| Medium/ Undead / Undead 1 | 135,600 | 271,200 | |||
| Medium/ Undead / Undead 2 | 208,100 | 416,200 | |||
| Large/ Undead / Undead 4 | 100,168 | 200,336 | |||
| Large/ Undead / Undead 1 | 219,275 | 473,702 | |||
| Large/ Undead / Dark 4 | 246,751 | 493,502 | |||
| Large / Undead / Dark 4 | 225,789 | 451,578 | |||
| Medium/ Undead / Dark 2 | 144,370 | 288,740 | |||
| Medium/ Undead / Dark 2 | 184,080 | 368,160 | |||
| Medium/ Undead / Undead 2 | 950,033 | 1,900,070 | |||
| Medium/ Undead / Undead 2 | 848,011 | 1,696,020 | |||
(MVP) |
Large/ Demon / Earth 3 | 1,820,000 | 18,200,000 |
|
|
(MVP) |
Large/ Undead / Undead 4 | 4,290,000 | 42,900,000 |
|
|
Cards
| Card | Description |
| MaxHP -44% _______________________ Recover 200 HP for each defeated monster with physical attacks. Drains 4444 HP as the Armor is unequipped. For each Refine Level: Increases recovery by 10. _______________________ When equipped with Grudge of Royal Knight Card: Decreases damage taken from Neutral elemental attacks by 20%. FLEE +20 Drains 100 HP every 6 seconds. Drains 6 SP every 6 seconds. _______________________ Type: Card Compound on: Armor Weight: 1 | |
| MaxSP -44% _______________________ Recover 20 SP for each defeated monster with physical attacks. Drain 444 SP as the garment is unequipped. For each Refine Level: Increases recovery by 1. _______________________ When equipped with Agony of Royal Knight Card: Decreases damage taken from Neutral elemental attacks by 20%. FLEE +20 Drains 100 HP every 6 seconds. Drains 6 SP every 6 seconds. _______________________ Type: Card Compound on: Garment Weight: 1 | |
| ATK +20 _______________________ Random chance to inflict Stone Curse, Sleep or Curse on all targets within a 5x5 cells when dealing melee physical attacks. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Increases physical damage against all classes by 15% MATK +15% _______________________ Drains 666 HP and 66 SP every 4 seconds. Drains 6666 HP and 666 SP as the Armor is unequipped. _______________________ Type: Card Compound on: Armor Weight: 1 | |
| ATK +30 _______________________ Random chance to inflict Stone Curse, Sleep or Curse on all targets within a 11x11 cells when dealing melee physical attacks. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Increases physical damage against all classes by 20% MATK +20% _______________________ Drains 666 HP and 66 SP every 6 seconds. Drains 6666 HP and 666 SP as the Armor is unequipped. _______________________ Type: Card Compound on: Armor Weight: 1 |
White Knight Card and Khalitzburg Knight Card
Sprechen Sie mit dem Portrait Collector (gehen Sie die Treppe hinauf), um
Coagulated Spell (6608) oder
Contaminated Magic (6755) gegen die White Knight Card oder die Khalitzburg Knight Card einzutauschen.
White Knight Card (4608)
3000
Coagulated Spell (6608) or 700
Contaminated Magic (6755)
Khalitzburg Knight Card (4609)
5000
Coagulated Spell (6608) or 1000
Contaminated Magic (6755)
Temporal Boots
Exchange
Talk to Hugin's Buttler (located near Hugin outside of the instance) to exchange 1
Temporal Crystal (6607) for 1
Temporal Boots (2499) .
You can then upgrade those boots using 5
Temporal Crystal (6607) to the one of your choosing:
Temporal STR Boots (22000)
Temporal INT Boots (22001)
Temporal AGI Boots (22002)
Temporal VIT Boots (22003)
Temporal DEX Boots (22004)
Temporal LUK Boots (22005)
Slotting
You can attempt to slot your boots by giving Hugin's Craftsman 5
Temporal Crystal (6607) .
The success chance is 60%.
You will get new slotted boots without any refine and enchant!
Enchanting
Hugin's Magic Master will enchant your unslotted boots using
Coagulated Spell (6608) .
And your slotted boots by using
Coagulated Spell (6608) ,
Contaminated Magic (6755) and
Powerful Dimensional Essence (7925) .
| Enchants (unslottet boots) | |||||||
| 4th Slot | Fighting Spirit | Expert Archer | Spell | Vitality | Attack Speed | Lucky | Required Amount of Spells |
| Level 1 | 1 | ||||||
| Level 2 | 4 | ||||||
| Level 3 | 15 | ||||||
| Level 4 | 30 | ||||||
| Final (slot3) | Random special enchant for 10 | ||||||
| Enchants (slottet boots) | ||||||||
| 4th Slot | Fighting Spirit | Expert Archer | Spell | Vitality | Attack Speed | Lucky | Required Amount of Spells or Magics and 100,000 zeny. | |
| Level 1 | 3 | 1 | ||||||
| Level 2 | 10 | 2 | ||||||
| Level 3 | 20 | 4 | ||||||
| Level 4 | 40 | 7 | ||||||
| Final (slot3) | Choose the desired enchant: | Random enchant: | ||||||
| 15,000,000 zeny, 150 |
50 | 10 | ||||||
| Special Enchant | Description |
| Low chance to increase STR by 200 for 5 seconds while decreasing HP by 500 every second when receiving physical damage. When unequipped, drains 300 SP. _______________________ Type: Enchant Position: Unknown | |
| Physical attacks have a low chance of increasing DEX by 200 for 5 seconds while draining 50 SP every second. When unequipped, drains 300 SP. _______________________ Type: Enchant Position: Unknown | |
| For all attacks, you could increase your LUK by 200 for 5 seconds at a low rate. When unequipped, drains 300 SP. _______________________ Type: Enchant Position: Unknown | |
| Low chance to increasing VIT by 200 for 5 seconds while draining 50 SP per second when receiving physical damage. When unequipped, drains 300 SP. _______________________ Type: Enchant Position: Unknown | |
| Magical attacks have a low chance to increase INT by 200 for 10 seconds while draining 200 SP every second. When unequipped, drains 2000 SP. _______________________ Type: Enchant Position: Unknown | |
| Physical attacks have a low chance to increase ASPD and FLEE for 5 seconds while draining 50 SP per second. When unequipped, drains 300 SP. _______________________ Type: Enchant Position: Unknown |