Airship Crash/de: Difference between revisions

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(Created page with "=Verzauberung= * Du verwendest {{#item:100476}}, um deine Stiefel mit unbekannten Werten zu verzaubern. {| class="wikitable mw-collapsible" style="text-align: center;width: 50%;" |- style="background-color:#B7CDEC;text-align:center;" |Line Option |Possible Enchant |- | 1 | MHP + 1% ~ 10% <br> MSP + 1% ~ 10% |- |2 |HP Recovery + 25% ~ 50% <br> SP Recovery + 25% ~ 50% <br> MHP + 50 ~ 1000 <br> MSP + 10 ~ 300 <br> Attack Speed + 1% ~ 7% <br> Variable Cast Time - 1% ~ 10% |}")
 
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<languages/>
<languages/>
<div lang="en" dir="ltr" class="mw-content-ltr">
[[Category:Instanzen]]
[[Category:Instances]]
=Übersicht=
=Overview=
* Levelanforderung: 200
* Level Requirement: 200
* Startpunkt: {{#navi:dali02|137|86}}
* Starting Point: {{#navi:dali02|137|86}}
*; [[File:Dr. Dulaisakstrom.png]]
*; [[File:Dr. Dulaisakstrom.png]]
* Cooldown: 1 day
* Abklingzeit: 1 Tag
* Rewards:  
* Belohnungen:
{{#item:1000363}} <br>
{{#item:1000363}} <br>
{{#item:1000364}} <br>
{{#item:1000364}} <br>
{{#icon:470071}} Unknown Boots [1] <br>
{{#icon:470071}} Unknown Boots [1] <br>
{{#item:102573}}
{{#item:102573}}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=Komplettlösung=
=Walkthrough=
* Nach dem Luftschiffüberfall mit Kapitän Ferlock verliert das Luftschiff die Kontrolle und stürzt auf einer unbekannten Insel ab. <br>  
* Following the Airship Raid with Captain Ferlock, the airship loses control and crashes onto an unidentified island. <br>  
* Der Ymir-Stein, mit dem das Luftschiff angetrieben wurde, zerbricht und verstreut sich über die Insel.<br>  
* The Ymir Stone used to power the airship breaks and scatters through out the island.<br>  
* Ein Expeditionsteam macht sich auf den Weg zur Absturzstelle, um die Situation zu untersuchen.<br>  
* An expedition team makes their way to the crash site for observation.<br>  
* Euer Ziel ist es, dem Expeditionsteam zu helfen, sich auf der Insel zurechtzufinden und die dort hausenden Monster zu untersuchen.<br>  
* Your goal is to help the expedition team navigate through the island and investigate the monsters that inhabits the place.<br>  
* Durch die Wirkung des Ymir-Steins sind diese Monster sehr mächtig. <br>
* Through the effects from the Ymir Stone, these monsters are very powerful. <br>
* Bei eurer Ankunft auf der Insel werdet ihr von einem Wissenschaftler begrüßt, der euch auffordert, euch zur Höhle zu begeben, um das Expeditionsteam zu treffen. <br>
* Upon arriving on the island, you will be greeted by a scientist who tells you to head to the cave to meet up with the expedition party. <br>
* Wenn ihr mindestens fünf verletzte Passagiere sucht und ihnen helft, erscheint später eine schwächere Version des Bosses.
* If you search for at least 5 injured passengers and help them, a weaker version of the boss will spawn later.
*; [[File:FrightenedResident.png]]
*; [[File:FrightenedResident.png]]
* Go the the entrance portal marked on the minimap. When you enter the cave, you will find the expedition team. <br>
* Geht zum Eingangsportal auf der Minikarte. Wenn ihr die Höhle betretet, findet ihr das Expeditionsteam. <br>
* Talk to the Professor to receive a briefing regarding the situation and investigation process. <br>
* Sprich mit dem Professor, um eine Einweisung in die Situation und den Ermittlungsverlauf zu erhalten. <br>
*; [[File:Professor Daeguto.png]]
*; [[File:Professor Daeguto.png]]
* Talk to the Professor again to join the investigation party. <br>
* Sprich erneut mit dem Professor, um der Ermittlungsgruppe beizutreten. <br>
* Careful: When you join the investigation, monsters will now spawn including on top of you.
* Vorsicht: Wenn du der Untersuchung beitrittst, erscheinen jetzt Monster, auch auf dir.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=Quests=
=Quests=
* Talk to the Student to receive a quest where you must kill monsters from the map.
* Sprich mit dem Studenten, um eine Quest zu erhalten, bei der du Monster von der Karte töten musst.
*; [[File:GraduateStudent1.png]]
*; [[File:GraduateStudent1.png]]
* You cannot take multiple kill quests at once.
* Du kannst nicht mehrere Tötungsquests gleichzeitig annehmen.
{| class="wikitable mw-collapsible" style="text-align: center;width: 25%;"
{| class="wikitable mw-collapsible" style="text-align: center;width: 25%;"
|- style="background-color:#B7CDEC;text-align:center;"
|- style="background-color:#B7CDEC;text-align:center;"
| Quest
| Quest
| Reward
| Belohnung
|-
|-
|Kill 50 Monsters
|Töte 50 Monster
|50,000,000 / 40,000,000 exp <br> Unlocks Kill 100 Monster quest.
|50.000.000 / 40.000.000 Erfahrung <br> Schaltet die Quest „Töte 100 Monster“ frei.
|-
|-
|Kill 100 Monsters
|Töte 100 Monster
|100,000,000 / 80,000,000 exp <br> Unlocks Kill 150 Monster quest.
|100.000.000 / 80.000.000 Erfahrung <br> Schaltet die Quest „Töte 150 Monster“ frei.
|-
|-
|Kill 150 Monsters
|Töte 150 Monster
|150,000,000 / 120,000,000 exp
|150.000.000 / 120.000.000 Erfahrungspunkte
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=Fluchtseil-Anzeige=
=Escape Rope Indicator=
* Sprich mit dem Studenten, um mehr über Fluchtseile zu erfahren.
* Talk to the Student to learn about escape ropes.
*; [[File:GraduateStudent.png]] [[File:escaperope.png]]
*; [[File:GraduateStudent.png]] [[File:escaperope.png]]
* Da du dich in Instanzen nicht teleportieren kannst, kannst du die Seilstapel nutzen, um dich zurück zur Ermittlungsgruppe zu teleportieren.
* Since you cannot teleport in instances, you can use the Rope Piles to teleport back to the investigation party.
* Wähle Option 2, um alle Seilstandorte auf deiner Minikarte zu markieren.
* Select Option 2 to mark your minimap with all rope locations.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=Fragmente=
=Fragments=
* Sprich mit dem Geist Zack, der dir von der Beschwörung des MVP erzählt.
* Talk to the Ghost Zack who will tell you about summoning the MVP.
*; [[File:Zack.png]]
*; [[File:Zack.png]]
* Give him 25x {{#item:1000363}} to summon the MVP.
* Gib ihm 25x {{#item:1000363}}, um den MVP zu beschwören.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=Monster=
=Monsters=
Wenn du den Gestrandeten nicht hilfst, wird der stärkere MVP kommen.
If you don't help the stranded people, the stronger MVP will come.
{| class="wikitable" style="text-align: center;width: 50%;"
{| class="wikitable" style="text-align: center;width: 50%;"
|- style="background-color:#B7CDEC;text-align:center;"
|- style="background-color:#B7CDEC;text-align:center;"
Line 76: Line 65:
|-
|-
|{{#mob:20886}}
|{{#mob:20886}}
|17,421,722
|17.421.722
|-
|-
|{{#mob:20887}}
|{{#mob:20887}}
|13,295,524
|13.295.524
|-
|-
|{{#mob:20888}}
|{{#mob:20888}}
|18,797,121
|18.797.121
|-
|-
|{{#mob:20889}}
|{{#mob:20889}}
|16,734,022
|16.734.022
|-
|-
|{{#mob:20890}}
|{{#mob:20890}}
|15,358,623
|15.358.623
|-
|-
|{{#mob:20891}}
|{{#mob:20891}}
|868,754,928
|868.754.928
|-
|-
|{{#mob:21062}}
|{{#mob:21062}}
|1,578,754,928
|1.578.754.928
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=Cards=
=Cards=
{| class="wikitable" style="text-align: center;width: 100%;"
{| class="wikitable" style="text-align: center;width: 100%;"
Line 111: Line 98:
|{{#item:300176}} <br> {{#itemDesc:300176}}
|{{#item:300176}} <br> {{#itemDesc:300176}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=Belohnungen=
=Rewards=
Alle Monster haben die Chance, {{#item:1000364}} fallen zu lassen, das in {{#item:1000363}} umgewandelt werden kann, sowie die entsprechenden Karten.<br>
All monsters have a chance to drop {{#item:1000364}} which can be converted into {{#item:1000363}}, as well as their respective cards.<br>
Der MVP hat die Chance, mit geringer Wahrscheinlichkeit die folgenden Gegenstände fallen zu lassen:<br>
The MVP has a chance to drop the following items at a low chance: <br>
{{#item:470071}} <br>
{{#item:470071}} <br>
{{#item:470072}} <br>
{{#item:470072}} <br>
Line 124: Line 109:
{{#item:470077}} <br>
{{#item:470077}} <br>
{{#item:100476}} <br>
{{#item:100476}} <br>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable" style="text-align: center;width: 100%;"
{| class="wikitable" style="text-align: center;width: 100%;"
|- style="background-color:#B7CDEC;text-align:center;"
|- style="background-color:#B7CDEC;text-align:center;"
Line 139: Line 122:
|{{#item:470077}} <br> {{#itemDesc:470077}}
|{{#item:470077}} <br> {{#itemDesc:470077}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=Gegenstandstausch=
=Item Exchange=
Sprich mit Rusbald, um den Gegenstand umzutauschen. <br>
Talk to Rusbald to exchange. <br>
[[File:Rusbald.png]]
[[File:Rusbald.png]]
{| class="wikitable mw-collapsible" style="text-align: center;width: 50%;"
{| class="wikitable mw-collapsible" style="text-align: center;width: 50%;"
Line 161: Line 142:
|185x {{#item:1000363}}
|185x {{#item:1000363}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=Verzauberung=
=Enchantment=
* Du verwendest {{#item:100476}}, um deine Stiefel mit unbekannten Werten zu verzaubern.
* You use {{#item:100476}} to enchant your Unknown Stat Boots.
{| class="wikitable mw-collapsible" style="text-align: center;width: 50%;"
{| class="wikitable mw-collapsible" style="text-align: center;width: 50%;"
|- style="background-color:#B7CDEC;text-align:center;"
|- style="background-color:#B7CDEC;text-align:center;"
Line 183: Line 162:
Variable Cast Time - 1% ~ 10%
Variable Cast Time - 1% ~ 10%
|}
|}
</div>

Latest revision as of 12:30, 2 April 2025

Other languages:

Übersicht

  • Levelanforderung: 200
  • Startpunkt: (dali02 137, 86)
  • Abklingzeit: 1 Tag
  • Belohnungen:

1000363.png Ymir Fragment (1000363)
1000364.png Ymir Ore (1000364)
470071.png Unknown Boots [1]
102573.png Antiquity Crash Site (Unidentified Creature) (102573)

Komplettlösung

  • Nach dem Luftschiffüberfall mit Kapitän Ferlock verliert das Luftschiff die Kontrolle und stürzt auf einer unbekannten Insel ab.
  • Der Ymir-Stein, mit dem das Luftschiff angetrieben wurde, zerbricht und verstreut sich über die Insel.
  • Ein Expeditionsteam macht sich auf den Weg zur Absturzstelle, um die Situation zu untersuchen.
  • Euer Ziel ist es, dem Expeditionsteam zu helfen, sich auf der Insel zurechtzufinden und die dort hausenden Monster zu untersuchen.
  • Durch die Wirkung des Ymir-Steins sind diese Monster sehr mächtig.
  • Bei eurer Ankunft auf der Insel werdet ihr von einem Wissenschaftler begrüßt, der euch auffordert, euch zur Höhle zu begeben, um das Expeditionsteam zu treffen.
  • Wenn ihr mindestens fünf verletzte Passagiere sucht und ihnen helft, erscheint später eine schwächere Version des Bosses.
  • Geht zum Eingangsportal auf der Minikarte. Wenn ihr die Höhle betretet, findet ihr das Expeditionsteam.
  • Sprich mit dem Professor, um eine Einweisung in die Situation und den Ermittlungsverlauf zu erhalten.
  • Sprich erneut mit dem Professor, um der Ermittlungsgruppe beizutreten.
  • Vorsicht: Wenn du der Untersuchung beitrittst, erscheinen jetzt Monster, auch auf dir.

Quests

  • Sprich mit dem Studenten, um eine Quest zu erhalten, bei der du Monster von der Karte töten musst.
  • Du kannst nicht mehrere Tötungsquests gleichzeitig annehmen.
Quest Belohnung
Töte 50 Monster 50.000.000 / 40.000.000 Erfahrung
Schaltet die Quest „Töte 100 Monster“ frei.
Töte 100 Monster 100.000.000 / 80.000.000 Erfahrung
Schaltet die Quest „Töte 150 Monster“ frei.
Töte 150 Monster 150.000.000 / 120.000.000 Erfahrungspunkte

Fluchtseil-Anzeige

  • Sprich mit dem Studenten, um mehr über Fluchtseile zu erfahren.
  • Da du dich in Instanzen nicht teleportieren kannst, kannst du die Seilstapel nutzen, um dich zurück zur Ermittlungsgruppe zu teleportieren.
  • Wähle Option 2, um alle Seilstandorte auf deiner Minikarte zu markieren.

Fragmente

  • Sprich mit dem Geist Zack, der dir von der Beschwörung des MVP erzählt.
  • Gib ihm 25x 1000363.png Ymir Fragment (1000363) , um den MVP zu beschwören.

Monster

Wenn du den Gestrandeten nicht hilfst, wird der stärkere MVP kommen.

Monster HP
20886.gif
Rotten Tree (20886)
17.421.722
20887.gif
Melted Poring (20887)
13.295.524
20888.gif
Grave Worm (20888)
18.797.121
20889.gif
Brain Sucker (20889)
16.734.022
20890.gif
Moskillro (20890)
15.358.623
20891.gif
Unidentified Creatures (20891)
868.754.928
21062.gif
Unidentified Life Forms (21062)
1.578.754.928

Cards

300170.png Rotten Tree Card (300170)
Increases Natural HP Recovery Rate by 100%.
Increases Damage against Insect race by 10%.

_______________________
Type: Card
Compound on: Armor
Weight: 1
300171.png Grave Worm Card (300171)
When compounded on either One-Handed Staff or Two-Handed Staff:
Ignores magic defense of all race, except Players, by 10%.

For each 4 Refine Levels:
Ignores magic defense of enemies by additional 2% and increases received physical damage by 2%.

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
300172.png Brain Sucker Card (300172)
MaxHP -15%
_______________________
Drains 2 SP on each physical attack.
Physical attacks have a random chance to absorb 20% of the inflicted damage as HP.

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
300173.png Moskillro Card (300173)
Decreases Variable Casting Time by 7%.
Decreases Attack Speed (Increases After Attack Delay by 3%).

_______________________
Type: Card
Compound on: Accessory
Weight: 1
300174.png Melted Poring Card (300174)
MaxHP +10%
_______________________
Base VIT at least 100:
Decreases damage taken from Earth and Poison elemental attacks by 1%.
_______________________
Base VIT at least 130:
Decreases damage taken from Earth and Poison elemental attacks by 3%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
300175.png [MVP] Unidentified Creatures Card (300175)
Increases Magical Damage with Poison and Shadow element by 30%.
Increases damage taken from Holy elemental attacks by 10%.

_______________________
Type: Card
Compound on: Right Accessory
Weight: 1
300176.png [MVP] Unidentified Life Forms Card (300176)
When compounded on either Two-Handed Sword or Two-Handed Axe:
Increases Melee Physical Damage by 10%.
ASPD +1

For each 2 Refine Levels:
Increases Melee Physical Damage by additional 1%.

_______________________
Type: Card
Compound on: Right Hand
Weight: 1

Belohnungen

Alle Monster haben die Chance, 1000364.png Ymir Ore (1000364) fallen zu lassen, das in 1000363.png Ymir Fragment (1000363) umgewandelt werden kann, sowie die entsprechenden Karten.
Der MVP hat die Chance, mit geringer Wahrscheinlichkeit die folgenden Gegenstände fallen zu lassen:
470071.png Boots of Unknown Power [1] (470071)
470072.png Boots of Unknown Dexterity [1] (470072)
470073.png Boots of Unknown Life [1] (470073)
470074.png Boots of Unknown Magic Power [1] (470074)
470076.png Boots of Unknown Agility [1] (470076)
470077.png Boots of Unknown Luck [1] (470077)
100476.png Ymir Beads (100476)

Boots Description
470071.png Boots of Unknown Power [1] (470071)
Old shoes that have been eroded by an unknown force.
Whenever the wearer exerts force, he can feel the boots react.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
MaxHP +120
MaxSP +8
_______________________
Refine Level +9:
Increases Attack Speed by 7%.
_______________________
Refine Level +11:
Physical attacks have a random chance to increase STR by 175 for 10 seconds.
_______________________
Refine Level +13:
Increases Melee Physical Damage by 7%.
_______________________
[Bonus by Grade]
[Grade D]:
STR gained from the Boots' Effect is increased by additional 25.
_______________________
[Grade C]:
STR gained from the Boots' Effect is increased by additional 25.

_______________________
Type: Armor
Position: Shoes
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 70
Required Level: 230
470072.png Boots of Unknown Dexterity [1] (470072)
Old shoes that have been eroded by an unknown force.
Whenever the wearer concentrates, he can feel the boots react.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
MaxHP +110
MaxSP +10
_______________________
Refine Level +9:
Increases Attack Speed by 7%.
_______________________
Refine Level +11:
Physical and magical attacks have a random chance to increase DEX by 175 for 10 seconds.
_______________________
Refine Level +13:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
[Bonus by Grade]
[Grade D]:
DEX gained from the Boots' Effect is increased by additional 25.
_______________________
[Grade C]:
DEX gained from the Boots' Effect is increased by additional 25.

_______________________
Type: Armor
Position: Shoes
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 70
Required Level: 230
470073.png Boots of Unknown Life [1] (470073)
Old shoes that have been eroded by an unknown force.
Whenever the wearer feels pain, he can feel the boots react.
_______________________
For each 2 Refine Levels:
ATK +10
MATK +10
_______________________
For each 3 Refine Levels:
MaxHP +150
MaxSP +15
_______________________
Refine Level +9:
Decreases Variable Casting Time by 5%.
Increases Attack Speed by 5%.
_______________________
Refine Level +11:
Physical and magical attacks have a random chance to increase VIT by 175 for 10 seconds.
_______________________
Refine Level +13:
Decreases After Cast Delay by 5%.
_______________________
[Bonus by Grade]
[Grade D]:
VIT gained from the Boots' Effect is increased by additional 25.
_______________________
[Grade C]:
VIT gained from the Boots' Effect is increased by additional 25.

_______________________
Type: Armor
Position: Shoes
Defense: 65
Armor Level: 2
Refinable / Gradable
Weight: 75
Required Level: 230
470074.png Boots of Unknown Magic Power [1] (470074)
Old shoes that have been eroded by an unknown force.
Whenever the wearer uses magic, he can feel the boots react.
_______________________
For each 2 Refine Levels:
MATK +15
Increases Healing skills effectiveness by 2%.
_______________________
For each 3 Refine Levels:
MaxHP +80
MaxSP +20
_______________________
Refine Level +9:
Decreases Variable Casting Time by 7%.
_______________________
Refine Level +11:
Magical attacks have a random chance to increase INT by 175 for 10 seconds.
_______________________
Refine Level +13:
Increases Magical Damage with every element by 7%.
_______________________
[Bonus by Grade]
[Grade D]:
INT gained from the Boots' Effect is increased by additional 25.
_______________________
[Grade C]:
INT gained from the Boots' Effect is increased by additional 25.

_______________________
Type: Armor
Position: Shoes
Defense: 50
Armor Level: 2
Refinable / Gradable
Weight: 65
Required Level: 230
470076.png Boots of Unknown Agility [1] (470076)
Old shoes that have been eroded by an unknown force.
Whenever the wearer makes agile movements, he can feel the boots react.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
MaxHP +120
MaxSP +8
_______________________
Refine Level +9:
Increases Attack Speed by 7%.
_______________________
Refine Level +11:
Physical attacks have a random chance to increase AGI by 175 for 10 seconds.
_______________________
Refine Level +13:
Increases melee and Ranged Physical Damage by 4%.
_______________________
[Bonus by Grade]
[Grade D]:
AGI gained from the Boots' Effect is increased by additional 25.
_______________________
[Grade C]:
AGI gained from the Boots' Effect is increased by additional 25.

_______________________
Type: Armor
Position: Shoes
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 70
Required Level: 230
470077.png Boots of Unknown Luck [1] (470077)
Old shoes that have been eroded by an unknown force.
Whenever the wearer is lucky, he can feel the boots react.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
MaxHP +100
MaxSP +8
_______________________
Refine Level +9:
Increases Attack Speed by 7%.
_______________________
Refine Level +11:
Physical attacks have a random chance to increase LUK by 175 for 10 seconds.
_______________________
Refine Level +13:
CRI +7
Increases Critical Damage by 7%.
ATK +7%
_______________________
[Bonus by Grade]
[Grade D]:
LUK gained from the Boots' Effect is increased by additional 25.
_______________________
[Grade C]:
LUK gained from the Boots' Effect is increased by additional 25.

_______________________
Type: Armor
Position: Shoes
Defense: 65
Armor Level: 2
Refinable / Gradable
Weight: 72
Required Level: 230

Gegenstandstausch

Sprich mit Rusbald, um den Gegenstand umzutauschen.

Item Currency Amount
100476.png Ymir Beads (100476) 150,000z
17x 1000363.png Ymir Fragment (1000363)
470071.png Boots of Unknown Power [1] (470071)

470072.png Boots of Unknown Dexterity [1] (470072)
470073.png Boots of Unknown Life [1] (470073)
470074.png Boots of Unknown Magic Power [1] (470074)
470076.png Boots of Unknown Agility [1] (470076)
470077.png Boots of Unknown Luck [1] (470077)

185x 1000363.png Ymir Fragment (1000363)

Verzauberung

  • Du verwendest 100476.png Ymir Beads (100476) , um deine Stiefel mit unbekannten Werten zu verzaubern.
Line Option Possible Enchant
1 MHP + 1% ~ 10%

MSP + 1% ~ 10%

2 HP Recovery + 25% ~ 50%

SP Recovery + 25% ~ 50%
MHP + 50 ~ 1000
MSP + 10 ~ 300
Attack Speed + 1% ~ 7%
Variable Cast Time - 1% ~ 10%