Old Glast Heim: Difference between revisions

From MuhRO
Jump to navigation Jump to search
m (Changed protection settings for "Old Glast Heim" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)))
 
(125 intermediate revisions by 3 users not shown)
Line 1: Line 1:
===Introduction===
[[Category:Instances]]
== <div class="center" style="color: #6F9E85;">Introduction ==


* Use Warper > Instances > Old Glast Heim
* Use Warper > Instances > Old Glast Heim
* Base Level 130+ normal mode, 160+ hard mode
* 1 day cooldown
* Rewards {{#item:6608}}, {{#item:6755}}, {{#item:6607}}
* Talk to Hugin to open the instance. <br>
[[File:HuginOGH.jpg]]


* Base Level 130+
== <div class="center" style="color: #6F9E85;">Instance ==
* Rewards {{#item:6608|Coagulated Spell}}, {{#item:6755|Contaminated Magic}}, {{#item:6607|Temporal Crystall}}
 
===Instance===
====<div class="center">Level 1</div>====


===<span style="color: #6F9E85;"><div class="center">Level 1</div></span>===
{| style="background: transparent; width: 100%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
{| style="background: transparent; width: 100%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
|-
|-
|style="width: 35%" data-mce-style="width: 15%;"|
|style="width: 35%" data-mce-style="width: 15%;"|
<ol>
<ol>
<li> After entering the instance, the party leader needs to speak to Varmunt, he will warn you about valkyrie Himelmez.</li>
<li> The party leader needs to speak to Varmunt, he will warn you about valkyrie Himelmez.</li>
<li> Head north and speak to Heinrich <span style="color: #00FF00;">green square.</span> This will trigger a dialogue between Heinrich and Himelmez.</li>
<li> Head north and speak to Heinrich <span style="color: #00FF00;">green square.</span> This will trigger a dialogue.</li>
<li> After their conversation, Corrupted Abysmal Knight and Suffering Khalitzburg will spawn. Heinrich will kill them after some time but it is recommended to kill them for Coagulated Spells and Contaminated Magic.</li>
<li> After their conversation, some mobs will spawn. It is recommended to kill them for Coagulated Spells and Contaminated Magic before Heinrich kill them.</li>
<li> A warp will activate at the west left <span style="color: #FFD700;">yellow square</span>, enter it and start killing monsters until a message "Himelmez drains the souls of the dead" appears. </li>
<li> A warp will activate at the west left <span style="color: #FFD700;">yellow square</span>, enter it and start killing monsters until a message "Himelmez drains the souls of the dead" appears. </li>
<li> Party leader then has to speak to Butcher left <span style="color: #9400D3;">purple square</span>.  Using the right camera angle, it is possible to speak with the butcher through the wall, saving you the hassle of having to run to him.</li>
<li> Party leader has to speak to Butcher left <span style="color: #9400D3;">purple square</span>.  </li>


|style="width: 30%" data-mce-style="width: 15%;"|[[File:Oghmap1.png|center|frameless]]
|style="width: 30%" data-mce-style="width: 15%;"|[[File:Oghmap1.png|center|frameless]]
Line 34: Line 37:
|}
|}


====<div class="center">Level 2</div>====
===<span style="color: #6F9E85;"><div class="center">Level 2</div></span>===
{| style="background: transparent; width: 100%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
{| style="background: transparent; width: 100%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
|-
|-
Line 53: Line 56:
<li>Head further north after entering the warp upper <span style="color: #FFD700;">left yellow square</span> and speak to Heinrich <span style="color: #DC143C;">red square</span>. Himelmez will transform the final survivor into Amdarais.</li>
<li>Head further north after entering the warp upper <span style="color: #FFD700;">left yellow square</span> and speak to Heinrich <span style="color: #DC143C;">red square</span>. Himelmez will transform the final survivor into Amdarais.</li>


<li>Upon killing Amdarais, Hugin /navi 2@gl_k 158/241 will spawn in the middle of the room. </li>
<li>Upon killing Amdarais, Hugin {{#navi:2@gl_k|158|241}} will spawn in the middle of the room. </li>


<li>Speak to him to receive Temporal Crystals.</li>
<li>Speak to him to receive Temporal Crystals.</li>
Line 59: Line 62:
<li>At this point the instance is completed, however there is a secret room where you can get additional loot in level 1.</li>  
<li>At this point the instance is completed, however there is a secret room where you can get additional loot in level 1.</li>  


<li>Head back to level one and enter the secret room by talking to the fountain /navi 1@gl_k 268/268. In the secret room, talk to the glass displays /navi 1@gl_k 170/136 to unlock the treasure and profit.</li>
<li>Head back to level one and enter the secret room by talking to the fountain {{#navi:1@gl_k|268|268}}. In the secret room, talk to the glass displays {{#navi:1@gl_k|170|136}} to unlock the treasure and profit.</li>
</ol>
</ol>
|-
|-
| colspan="3" |
| colspan="3" |
  Amdaraiscast Hell's Judgement and Dark Grand Cross as his main damaging ability, it is advisable to place Pneuma on the party while the tank wears a Bathory carded armor.
  Amdarais cast Hell's Judgement and Dark Grand Cross as his main damaging ability, it is advisable to place Pneuma on the party while the tank wears a Bathory carded armor.
  Please take note that you will have to be in the same screen as the MVP as it dies or you will not receive credit for the kill.
  Please take note that you will have to be in the same screen as the MVP as it dies or you will not receive credit for the kill.
|}
|}


====<div class="center">Treasure Room</div>====
===<span style="color: #6F9E85;"><div class="center">Treasure Room</div></span>===


{| style="background: transparent; width: 100%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
{| style="background: transparent; width: 100%;text-align:center; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
|-
|-
|[[File:Image.png.d0611c5cc0c988c5d5256f6bf175b496.png|center|frameless]]
|style="width: 33%;text-align:center;" | Way to secret room:[[File:Image.png.d0611c5cc0c988c5d5256f6bf175b496.png|center|frameless]]
|[[File:Image.png.10f242f443f09768f4789fb42fe5c8e2.png|center|frameless]]
|style="width: 33%;text-align:center;" | Click on the fountain to access to the treasure room:[[File:Image.png.10f242f443f09768f4789fb42fe5c8e2.png|center|frameless]]
|[[File:Strange crack.png|center|frameless]]
|style="width: 33%;text-align:center;" | Click on the Strange Cracks inside the treasure room.[[File:Strange crack.png|center|frameless]]
|}
 
{| style="background: transparent; width: 100%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
|-
|-
|{{#item:21007|Heavy Greatsword}}
|{{#item:21007|Heavy Greatsword}}
Line 85: Line 85:
|{{#item:15066|Engraved Plate Armor}}
|{{#item:15066|Engraved Plate Armor}}
|{{#item:2949|Silversmith Bracelet}}
|{{#item:2949|Silversmith Bracelet}}
|
|-
|-
|{{#item:7228|Gold Bullion}}
|{{#item:7228|Gold Bullion}}
Line 91: Line 92:
|-
|-
|{{#item:6611|Colorful Key}}
|{{#item:6611|Colorful Key}}
|{{#item:6613|Colorful Brooch}}
|{{#item:719|Amethysth}}
|{{#item:719|Amethysth}}
|{{#item:7925}} / {{#item:25375}}
|-
|-
|{{#item:720|Aquamarine}}
|{{#item:720|Aquamarine}}
|{{#item:721|Emerald}}
|{{#item:721|Emerald}}
|{{#item:722|Pearl}}
|{{#item:722|Pearl}}, {{#item:727|Opal}}
|-
|-
|{{#item:725|Sardonyx}}
|{{#item:725|Sardonyx}}
|{{#item:727|Opal}}
|{{#item:6755|Contaminated Magic}}
|{{#item:6608|Coagulated Spell}} or {{#item:6755|Contaminated Magic}}
|{{#item:6608|Coagulated Spell}}
|}
|}


===Monsters===
==<span style="color: #6F9E85;"><div class="center">Monsters</div></span>==


{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
|- style="text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
| style="width: 15%;background-color:#00FF7F;" data-mce-style="width: 15%;"|Image
| style="width: 15%;background-color:#6F9E85;" data-mce-style="width: 15%;"|Image
| style="width: 20%;background-color:#00FF7F;" data-mce-style="width: 10%;"|Size/Race/Element
| style="width: 20%;background-color:#6F9E85;" data-mce-style="width: 10%;"|Size/Race/Element
| style="width: 10%;background-color:#98FB98;" data-mce-style="width: 10%;"|HP Normal
| style="width: 10%;background-color:#98FB98;" data-mce-style="width: 10%;"|HP Normal
| style="width: 10%;background-color:#32CD32;" data-mce-style="width: 15%;"|HP Hard
| style="width: 10%;background-color:#32CD32;" data-mce-style="width: 15%;"|HP Hard
Line 214: Line 215:
|}
|}


===Cards===
==<span style="color: #6F9E85;"><div class="center">Cards</div></span>==
 
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#00FF7F;text-align:center;"
| style="width: 15%"|Card
| style="width: 15%"|Type
| style="width: 70%"|Effect
|-
|style="text-align:center;"|Agony of Royal Knight Card
|style="text-align:center;"|Armor
|MaxHP -44%.
 
When killing monsters using physical attacks, recover 200 HP. Every refine level, increase HP recovered by 10.
 
When the armor is unequipped, drain 4444 HP.
 
If equipped with Grudge of Royal Knight Card, increase resistance against Neutral property attacks by 20%, Flee +20, lose 100 HP and 6 SP every 6 seconds.
|-
|style="text-align:center;"|Grudge of Royal Knight Card
|style="text-align:center;"|Garment
|MaxSP -44%.
 
When killing monsters using physical attacks, recover 20 SP. Every refine level, increase SP recovered by 10.
 
When the garment is unequipped, drain 444 SP.
 
If equipped with Agony of Royal Knight Card, increase resistance against Neutral property attacks by 20%, Flee +20, lose 100 HP and 6 SP every 6 seconds.
|-
|style="text-align:center;"|Corruption Root Card
|style="text-align:center;"|Weapon
|ATK +20.
 
When using melee physical attacks, has a high chance to autocast Petrification, Sleep, and Curse on all monsters in 5x5 AoE centered around the wearer.
|-
|style="text-align:center;"|Amdarias Card
|style="text-align:center;"|Armor
|ATK +15%, MATK +15%. Every 4 seconds, lose 666 HP and 66 SP.
When the armor is unequipped, drain 6666 HP and 666 SP.
|-
|style="text-align:center;"|Realized Corruption Root Card
|style="text-align:center;"|Weapon
|ATK +30.


When using melee physical attacks, has a high chance to autocast Petrification, Sleep, and Curse on all monsters in 11x11 AoE centered around the wearer.
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;" data-mce-style="width: 100%;"
|- style="background-color:#6F9E85;text-align:center;"
| style="width: 20%"|Card
| style="width: 40%"|Description
|-
|-
|style="text-align:center;"|Realized Amdarias Card
|style="text-align:center;"| {{#item:4605|Agony of Royal Knight Card}}
|style="text-align:center;"|Armor
|{{#itemDesc:4605}}
|ATK +20%, MATK +20%.
 
Every 6 seconds, lose 666 HP and 66 SP. When the armor is unequipped, drain 6666 HP and 666 SP.
|}
 
===Temporal Boots===
'''<span style="color: #DC143C;">Temporal Boots can be worn by all classes.</span>'''
 
====Exchange====
Talk to Hugin's Buttler (located near Hugin outside of the instance) to exchange 1 {{#item:6607|Temporal Crystal}} for 1 {{#item:2499|Temporal Boots}}.
You can then upgrade those boots using 5 {{#item:6607|Temporal Crystal}} to the one of your choosing:<br>
{{#item:22000| Temporal Boots Of Strength}}<br>
{{#item:22001|Temporal Boots Of Intelligence}}<br>
{{#item:22002|Temporal Boots Of Agility}}<br>
{{#item:22003|Temporal Boots Of Vitality}}<br>
{{#item:22004|Temporal Boots Of Dexterity}}<br>
{{#item:22005|Temporal Boots Of Luck}}
 
====Slotting====
You can attempt to slot your boots by giving Hugin's Craftsman 5 {{#item:6607|Temporal Crystal}}.
The success chance is 30%.
 
====Enchanting====
Hugin's Magic Master will enchant your boots using either {{#item:6608|Coagulated Spell}} (non-slot) or {{#item:6755|Contaminated Magic}} (slotted).
You can select category for the 4th enchant, but the 3rd enchant is a random one.
 
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;"
|- style="background-color:#00FF7F;text-align:center;"
|colspan="8" style="background-color:#00FF7F;" | Enchants
|- style="background-color:#00FF7F;"
|4th Slot
|Fighting Spirit
|Expert Archer
|Spell
|Vitality
|Attack Speed
|Lucky
|Required Amount of Spells/ Magics
|-
|-
|Level 1
|style="text-align:center;"|{{#item:4606|Grudge of Royal Knight Card}}
|{{#item:4808|Fighting Spirit LV4}}
|{{#itemDesc:4606}}
|{{#item:4832|Expert Archer LV1}}
|{{#item:4814|Spell LV2}}
|{{#item:4741|VIT +2}}
|{{#item:4869|Attack Speed Lv1}}
|{{#item:4752|LUK +3}}
|1
|-
|-
|Level 2
|style="text-align:center;"|{{#item:4603|Corruption Root Card}}
|{{#item:4820|Fighting Spirit LV5}}
|{{#itemDesc:4603}}
|{{#item:4833|Expert Archer LV2}}
|{{#item:4813|Spell LV3}}
|{{#item:4742|VIT +3}}
|{{#item:4872|Attack Speed Lv2}}
|{{#item:4753|LUK +4}}
|4
|-
|-
|Level 3
|style="text-align:center;"|{{#item:4601|Amdarias Card}}
|{{#item:4821|Fighting Spirit LV6}}
|{{#itemDesc:4601}}
|{{#item:4834|Expert Archer LV3}}
|{{#item:4812|Spell LV4}}
|{{#item:4861|MaxHP+1%}}
|{{#item:4873|Attack Speed Lv3}}
|{{#item:4754|LUK +5}}
|15
|-
|-
|Level 4
|style="text-align:center;"|{{#item:4604|Realized Corruption Root Card}}
|{{#item:4822|Fighting Spirit LV7}}
|{{#itemDesc:4604}}
|{{#item:4835|Expert Archer LV4}}
|{{#item:4826|Spell LV5}}
|{{#item:4862|MaxHP+2%}}
|{{#item:4881|Attack Speed Lv4}}
|{{#item:4755|LUK +6}}
|30
|-
|-
|style="background-color:#00FF7F;" |Final (slot3)
|style="text-align:center;"|{{#item:4602|Realized Amdarias Card}}
| colspan="6" style="background-color:#00FF7F;" | Random Special Enchants
|{{#itemDesc:4602}}
| style="background-color:#00FF7F;" |10
|}
|}
==<span style="color: #6F9E85;"><div class="center">White Knight Card and Khalitzburg Knight Card</div></span>==
Talk to Portrait Collector (go up the stairs) to exchange {{#item:6608}} or {{#item:6755}} for White Knight Card or Khalitzburg Knight Card.


{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;"
{{#item:4608}}<br>
|- style="background-color:#00FF7F;text-align:center;"
3000 {{#item:6608}} or 700 {{#item:6755}}
| Special Enchant
| Effect
|-
|[[File:Bear's power.png|center|frameless]]Bear's Power
|When being attacked, has a chance of changing into a Bigfoot and increasing Str by 200 for 5 seconds while decreasing HP by 500 every second.


When unequipped, drains 300 SP.
{{#item:4609}}<br>
|-
5000 {{#item:6608}} or 1000 {{#item:6755}}
|[[File:Bear's power.png|center|frameless]]Hawk Eye
|When attacking, has a low chance of increasing DEX by 200 for 5 seconds while decreasing SP by 50 every second.
 
When unequipped, drains 300 SP.
|-
|[[File:Bear's power.png|center|frameless]]Lucky Day
|For all attacks, you could increase your LUK by 200 for 5 seconds at a low rate.
 
When unequipped, drains 300 SP.
|-
|[[File:Bear's power.png|center|frameless]]Muscle Fool
|When wearer receive physical attacks, adds a low chance of increasing VIT for 5 seconds while physical attack and magical attack are decreased 50%.
 
When unequipped, drains 300 SP.
|-
|[[File:Bear's power.png|center|frameless]]Runaway Magic
|Earn Runaway Magic energy for 10 second in a low chance when dealing magical attack, while decreasing SP by 200 every second.
 
When unequipped, drains 2000 SP.
|-
|[[File:Bear's power.png|center|frameless]]Speed of Light
|When dealing Physical Damages, adds a low chance of increasing ASPD and Flee for 5 seconds while decreasing HP by 400 and SP by 50 per second.
 
When unequipped, drains 300 SP.
|}
===White Knight and Khalitzburg Knight Card===
Talk to Portrait Collector (go up the stairs) to exchange {{#item:6608|Coagulated Spell}} or {{#item:6755|Contaminated Magic}} for White Knight Card or Khalitzburg Knight Card.


{{#item:4608|White Knight Card}}<br>
3000 {{#item:6608|Coagulated Spell}} or 70 {{#item:6755|Contaminated Magic}}


{{#item:4609|Khalitzburg Knight Card}}<br>
{{:Temporal_Boots_OGH}}
5000 {{#item:6608|Coagulated Spell}} or 100 {{#item:6755|Contaminated Magic}}

Latest revision as of 09:35, 24 September 2024

Introduction

Instance

Level 1

  1. The party leader needs to speak to Varmunt, he will warn you about valkyrie Himelmez.
  2. Head north and speak to Heinrich green square. This will trigger a dialogue.
  3. After their conversation, some mobs will spawn. It is recommended to kill them for Coagulated Spells and Contaminated Magic before Heinrich kill them.
  4. A warp will activate at the west left yellow square, enter it and start killing monsters until a message "Himelmez drains the souls of the dead" appears.
  5. Party leader has to speak to Butcher left purple square.
  1. Another warp right yellow square will spawn, enter it.
  2. Start clearing monsters until the message of "Himelmez drains the souls of the dead" appears.
  3. The party leader has to speak with Blacksmith right purple square.
  4. Enter the warp upper yellow square and continue to clear mobs. Once enough mobs has been cleared, Himelmez, Varmundt and Hienrich will all spawn at red square.
  5. Once the NPCs finish their conversation, Root of Corruption will spawn.
Please take note that you will have to be in the same screen as the MVP as it dies or you will not receive credit for the kill.
After killing the MVP, all party members must speak to Varmundt red square to receive 1X Temporal Crystals.

Level 2

  1. Head north and enter level 2 where you will find Varmundt and Heinrich. After their conversation, a warp left yellow square will spawn to the north of them. Enter it and start to kill monsters. Once enough monsters have been slain, Agony of the Royal Knight will spawn. You will need to kill him to proceed.
  2. Enter the warp on the right right left yellow square. Start killing monsters until Grudge of the Royal Knight spawn. Kill him to proceed.
  3. Head north and prepare for the final encounter. Do note that you will be unable to exit the room once you entered until either your party has wiped or the final MVP is killed. It is advisable to ensure everyone is alive and ready to enter before going in.

  1. Head further north after entering the warp upper left yellow square and speak to Heinrich red square. Himelmez will transform the final survivor into Amdarais.
  2. Upon killing Amdarais, Hugin (2@gl_k 158, 241) will spawn in the middle of the room.
  3. Speak to him to receive Temporal Crystals.
  4. At this point the instance is completed, however there is a secret room where you can get additional loot in level 1.
  5. Head back to level one and enter the secret room by talking to the fountain (1@gl_k 268, 268). In the secret room, talk to the glass displays (1@gl_k 170, 136) to unlock the treasure and profit.
Amdarais cast Hell's Judgement and Dark Grand Cross as his main damaging ability, it is advisable to place Pneuma on the party while the tank wears a Bathory carded armor.
Please take note that you will have to be in the same screen as the MVP as it dies or you will not receive credit for the kill.

Treasure Room

Way to secret room:
Click on the fountain to access to the treasure room:
Click on the Strange Cracks inside the treasure room.
21007.png Heavy Sword [1] (21007) 13440.png Ceremonial Sword (13440) 2022.png Staff of Geffen [1] (2022)
13086.png Goldsmithing Dagger (13086) 15066.png Engraved Armor [1] (15066) 2949.png Silversmith Bracelet [1] (2949)
7228.png Gold Bullion (7228) 7229.png Silver Bullion (7229) 7230.png Platinum Bullion (7230)
6611.png Colorful Key (6611) 719.png Amethyst (719) 7925.png Powerful Dimensional Essence (7925) / 25375.png Powerful Soul Essence (25375)
720.png Aquamarine (720) 721.png Emerald (721) 722.png Pearl (722) , 727.png Opal (727)
725.png Sardonyx (725) 6755.png Contaminated Magic (6755) 6608.png Coagulated Spell (6608)

Monsters

Image Size/Race/Element HP Normal HP Hard Drop Normal Drop Hard
Maggot
Small/ Insect / Earth 2 80,811 161,622 6608.png Coagulated Spell (6608) 6755.png Contaminated Magic (6755)
Corrupted Steward
Medium/ Undead / Undead 1 135,600 271,200 6608.png Coagulated Spell (6608) 6755.png Contaminated Magic (6755)
Grand Chamberlain in Pain
Medium/ Undead / Undead 2 208,100 416,200 6608.png Coagulated Spell (6608) 6755.png Contaminated Magic (6755)
Corrupted Monk
Large/ Undead / Undead 4 100,168 200,336 6608.png Coagulated Spell (6608) 6755.png Contaminated Magic (6755)
Suffering Khalitzburg
Large/ Undead / Undead 1 219,275 473,702 6608.png Coagulated Spell (6608) 6755.png Contaminated Magic (6755)
Bloody Knight
Large/ Undead / Dark 4 246,751 493,502 6608.png Coagulated Spell (6608) 6755.png Contaminated Magic (6755)
Corrupted Abysmal Knight
Large / Undead / Dark 4 225,789 451,578 6608.png Coagulated Spell (6608) 6755.png Contaminated Magic (6755)
Wandering Archer
Medium/ Undead / Dark 2 144,370 288,740 6608.png Coagulated Spell (6608) 6755.png Contaminated Magic (6755)
Corrupted Palace Guard
Medium/ Undead / Dark 2 184,080 368,160 6608.png Coagulated Spell (6608) 6755.png Contaminated Magic (6755)
Agony of the Royal Knight
Medium/ Undead / Undead 2 950,033 1,900,070 6608.png Coagulated Spell (6608) 6755.png Contaminated Magic (6755)
Grudge of the Royal Knight
Medium/ Undead / Undead 2 848,011 1,696,020 6608.png Coagulated Spell (6608) 6755.png Contaminated Magic (6755)
Root of Corruption

(MVP)

Large/ Demon / Earth 3 1,820,000 18,200,000 6608.png Coagulated Spell (6608)

6607.png Temporal Crystal (6607)

6755.png Contaminated Magic (6755)

6607.png Temporal Crystal (6607)

Amdarias

(MVP)

Large/ Undead / Undead 4 4,290,000 42,900,000 6608.png Coagulated Spell (6608)

6607.png Temporal Crystal (6607)

6755.png Contaminated Magic (6755)

6607.png Temporal Crystal (6607)

Cards

Card Description
4605.png Agony of Royal Knight Card (4605) ItemID: 4605
_______________________
MaxHP -44%
_______________________
Recover 200 HP for each defeated monster with physical attacks.
Drains 4444 HP as the Armor is unequipped.

For each Refine Level:
Increases recovery by 10.
_______________________
When equipped with Grudge of Royal Knight Card:
Decreases damage taken from Neutral elemental attacks by 20%.
FLEE +20
Drains 100 HP every 6 seconds.
Drains 6 SP every 6 seconds.
_______________________
Type: Card
Compound on: Armor
Weight: 1
4606.png Grudge of Royal Knight Card (4606) ItemID: 4606
_______________________
MaxSP -44%
_______________________
Recover 20 SP for each defeated monster with physical attacks.
Drain 444 SP as the garment is unequipped.

For each Refine Level:
Increases recovery by 1.
_______________________
When equipped with Agony of Royal Knight Card:
Decreases damage taken from Neutral elemental attacks by 20%.
FLEE +20
Drains 100 HP every 6 seconds.
Drains 6 SP every 6 seconds.
_______________________
Type: Card
Compound on: Garment
Weight: 1
4603.png [MVP] Corruption Root Card (4603) ItemID: 4603
_______________________
ATK +20
_______________________
Random chance to inflict Stone Curse, Sleep or Curse on all targets within a 5x5 cells when dealing melee physical attacks.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
4601.png [MVP] Amdarais Card (4601) ItemID: 4601
_______________________
Increases physical damage against all classes by 15%
MATK +15%
_______________________
Drains 666 HP and 66 SP every 4 seconds.
Drains 6666 HP and 666 SP as the Armor is unequipped.
_______________________
Type: Card
Compound on: Armor
Weight: 1
4604.png [MVP] Realized Corruption Root Card (4604) ItemID: 4604
_______________________
ATK +30
_______________________
Random chance to inflict Stone Curse, Sleep or Curse on all targets within a 11x11 cells when dealing melee physical attacks.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
4602.png [MVP] Realized Amdarais Card (4602) ItemID: 4602
_______________________
Increases physical damage against all classes by 20%
MATK +20%
_______________________
Drains 666 HP and 66 SP every 6 seconds.
Drains 6666 HP and 666 SP as the Armor is unequipped.
_______________________
Type: Card
Compound on: Armor
Weight: 1

White Knight Card and Khalitzburg Knight Card

Talk to Portrait Collector (go up the stairs) to exchange 6608.png Coagulated Spell (6608) or 6755.png Contaminated Magic (6755) for White Knight Card or Khalitzburg Knight Card.

4608.png White Knight Card (4608)
3000 6608.png Coagulated Spell (6608) or 700 6755.png Contaminated Magic (6755)

4609.png Khalitzburg Knight Card (4609)
5000 6608.png Coagulated Spell (6608) or 1000 6755.png Contaminated Magic (6755)


Temporal Boots

MuhRo Custom: Temporal Boots can be worn by all classes.

Exchange

Talk to Hugin's Buttler (located near Hugin outside of the instance) to exchange 1 6607.png Temporal Crystal (6607) for 1 2499.png Temporal Boots (2499) . You can then upgrade those boots using 5 6607.png Temporal Crystal (6607) to the one of your choosing:
22000.png Temporal STR Boots (22000)
22001.png Temporal INT Boots (22001)
22002.png Temporal AGI Boots (22002)
22003.png Temporal VIT Boots (22003)
22004.png Temporal DEX Boots (22004)
22005.png Temporal LUK Boots (22005)

Slotting

You can attempt to slot your boots by giving Hugin's Craftsman 5 6607.png Temporal Crystal (6607) . The success chance is 60%. You will get new slotted boots without any refine and enchant!

Enchanting

Hugin's Magic Master will enchant your unslotted boots using 6608.png Coagulated Spell (6608) .
And your slotted boots by using 6608.png Coagulated Spell (6608) , 6755.png Contaminated Magic (6755) and 7925.png Powerful Dimensional Essence (7925) .

Enchants (unslottet boots)
4th Slot Fighting Spirit Expert Archer Spell Vitality Attack Speed Lucky Required Amount of Spells
Level 1 4808.png Fighting Spirit Lv4 (4808) 4832.png Expert Archer Lv1 (4832) 4814.png Spell Lv2 (4814) 4741.png VIT+2 (4741) 4869.png After Attack Delay Lv1 (4869) 4752.png LUK+3 (4752) 1
Level 2 4820.png Fighting Spirit Lv5 (4820) 4833.png Expert Archer Lv2 (4833) 4813.png Spell Lv3 (4813) 4742.png VIT+3 (4742) 4872.png After Attack Delay Lv2 (4872) 4753.png LUK+4 (4753) 4
Level 3 4821.png Fighting Spirit Lv6 (4821) 4834.png Expert Archer Lv3 (4834) 4812.png Spell Lv4 (4812) 4861.png MaxHP+1% (4861) 4873.png After Attack Delay Lv3 (4873) 4754.png LUK+5 (4754) 15
Level 4 4822.png Fighting Spirit Lv7 (4822) 4835.png Expert Archer Lv4 (4835) 4826.png Spell Lv5 (4826) 4862.png MaxHP+2% (4862) 4881.png After Attack Delay Lv4 (4881) 4755.png LUK+6 (4755) 30
Final (slot3) Random special enchant for 10 6608.png Coagulated Spell (6608) or choose the desired enchant for 5,000,000 zeny and 100 6608.png Coagulated Spell (6608) !
Enchants (slottet boots)
4th Slot Fighting Spirit Expert Archer Spell Vitality Attack Speed Lucky Required Amount of Spells or Magics and 100,000 zeny.
Level 1 4808.png Fighting Spirit Lv4 (4808) 4832.png Expert Archer Lv1 (4832) 4814.png Spell Lv2 (4814) 4741.png VIT+2 (4741) 4869.png After Attack Delay Lv1 (4869) 4752.png LUK+3 (4752) 3 1
Level 2 4820.png Fighting Spirit Lv5 (4820) 4833.png Expert Archer Lv2 (4833) 4813.png Spell Lv3 (4813) 4742.png VIT+3 (4742) 4872.png After Attack Delay Lv2 (4872) 4753.png LUK+4 (4753) 10 2
Level 3 4821.png Fighting Spirit Lv6 (4821) 4834.png Expert Archer Lv3 (4834) 4812.png Spell Lv4 (4812) 4861.png MaxHP+1% (4861) 4873.png After Attack Delay Lv3 (4873) 4754.png LUK+5 (4754) 20 4
Level 4 4822.png Fighting Spirit Lv7 (4822) 4835.png Expert Archer Lv4 (4835) 4826.png Spell Lv5 (4826) 4862.png MaxHP+2% (4862) 4881.png After Attack Delay Lv4 (4881) 4755.png LUK+6 (4755) 40 7
Final (slot3) Choose the desired enchant: Random enchant:
15,000,000 zeny, 150 6608.png Coagulated Spell (6608) , 50 6755.png Contaminated Magic (6755) and 1 7925.png Powerful Dimensional Essence (7925) 50 10
Special Enchant Description
4875.png Bear's Power (4875) ItemID: 4875
_______________________
Low chance to increase STR by 200 for 5 seconds while decreasing HP by 500 every second when receiving physical damage.
When unequipped, drains 300 SP.
4879.png Hawk Eye (4879) ItemID: 4879
_______________________
Physical attacks have a low chance of increasing DEX by 200 for 5 seconds while draining 50 SP every second.
When unequipped, drains 300 SP.
4880.png Lucky Day (4880) ItemID: 4880
_______________________
For all attacks, you could increase your LUK by 200 for 5 seconds at a low rate.
When unequipped, drains 300 SP.
4878.png Muscle Fool (4878) ItemID: 4878
_______________________
Low chance to increasing VIT by 200 for 5 seconds while draining 50 SP per second when receiving physical damage.
When unequipped, drains 300 SP.
4876.png Runaway Magic (4876) ItemID: 4876
_______________________
Magical attacks have a low chance to increase INT by 200 for 10 seconds while draining 200 SP every second.
When unequipped, drains 2000 SP.
4877.png Speed of Light (4877) ItemID: 4877
_______________________
Physical attacks have a low chance to increase ASPD and FLEE for 5 seconds while draining 50 SP per second.
When unequipped, drains 300 SP.