Refinement: Difference between revisions

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<languages/>
<translate>
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Refining gear will grant you additional stats when equipping them. Refine is indicated by a <code>+</code> followed by a number in the beginning of the equipment's name.  
Refining gear will grant you additional stats when equipping them. Refine is indicated by a <code>+</code> followed by a number in the beginning of the equipment's name.  


<!--T:2-->
Hollgrehenn is the NPC that can refine. He can be found in many major cities indicated by an anvil icon on the minimap and above the NPC.
Hollgrehenn is the NPC that can refine. He can be found in many major cities indicated by an anvil icon on the minimap and above the NPC.


<!--T:3-->
== Weapon Refine Bonus ==
== Weapon Refine Bonus ==
Different level weapons and grades provides unique damage bonuses per refine.
Different level weapons and grades provides unique damage bonuses per refine.
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'''Note:'''
'''Note:'''


<!--T:4-->
* '''<code>ATK & MATK per Refine</code>''' and '''<code>P.ATK & S.MATK per Refine</code>''' will be displayed in your status window.  
* '''<code>ATK & MATK per Refine</code>''' and '''<code>P.ATK & S.MATK per Refine</code>''' will be displayed in your status window.  
* '''<code>Bonus ATK & MATK per Refine Over Safety</code>''' will NOT be displayed in your status window.
* '''<code>Bonus ATK & MATK per Refine Over Safety</code>''' will NOT be displayed in your status window.
* Over Safety is defined as refine levels below 100.00% probabilty using Normal Ore
* Over Safety is defined as refine levels below 100.00% probabilty using Normal Ore
* All damage bonuses are cumulative for the total refine.
* All damage bonuses are cumulative for the total refine.
* Lvl 2 Armors and Lvl 5 Weapons don t break if you fail an upgrade below +10
* If you don't use Blacksmith's Blessings from +10 onwards the equipment will break if the upgrade fails.


<!--T:5-->
== Armor Refine Bonus ==
== Armor Refine Bonus ==
For clarity, armors refers to not only the body armor equip, but also garments, footgears, shields, and headgears (top).  
For clarity, armors refers to not only the body armor equip, but also garments, footgears, shields, and headgears (top).  


<!--T:6-->
Armors provides additional Hard DEF per refine in relation to its current refine by the formula: <code>Floor[( 3 + Current_Refine ) / 4]</code>  
Armors provides additional Hard DEF per refine in relation to its current refine by the formula: <code>Floor[( 3 + Current_Refine ) / 4]</code>  


<!--T:7-->
For Lv 2 Armors, this Hard DEF bonus is increased by 120% while also granting 2 RES and MRES per refine.
For Lv 2 Armors, this Hard DEF bonus is increased by 120% while also granting 2 RES and MRES per refine.


<!--T:8-->
== Shadow Equipment ==
== Shadow Equipment ==
Shadow Equipment are special equipment which gives their own unique effects per refine:
Shadow Equipment are special equipment which gives their own unique effects per refine:


<!--T:9-->
Shadow Weapons grants +1 ATK & MATK per Refine.
Shadow Weapons grants +1 ATK & MATK per Refine.
All other Shadow Equipment grants MHP + 10 per Refine.
All other Shadow Equipment grants MHP + 10 per Refine.
In addition to minor base stats, Shadow Equipment can also provide bonus effects listed in their description.
In addition to minor base stats, Shadow Equipment can also provide bonus effects listed in their description.


<!--T:10-->
You can use the normal refining system or shadow hammers (buyable at Rayja):
You can use the normal refining system or shadow hammers (buyable at Rayja):


<!--T:11-->
* {{#item:23436}}
* {{#item:23436}}
* {{#item:23926}}
* {{#item:23926}}


<!--T:12-->
Unlike normal armors, shadow accessories ( Ring and  Pendant) can be refined.
Unlike normal armors, shadow accessories ( Ring and  Pendant) can be refined.
==Refinement Pity System==
{{:Refinement Pity System}}


== Refine Materials ==
== Refine Materials == <!--T:13-->


<!--T:14-->
=== Weapons ===
=== Weapons ===
{| class="wikitable" style="background: transparent; width: 100%; border-style: none  none  none  none;"
{| class="wikitable" style="background: transparent; width: 100%; border-style: none  none  none  none;"
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Level 4
Level 4


<!--T:15-->
Shadow Weapon
Shadow Weapon
| +0 ~ +9
| +0 ~ +9
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Level 4
Level 4


<!--T:16-->
Shadow Weapon
Shadow Weapon
| +7 ~ +9
| +7 ~ +9
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Level 2
Level 2


<!--T:17-->
Level 3
Level 3


<!--T:18-->
Level 4
Level 4
| +10 ~ +19
| +10 ~ +19
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-OR-  
-OR-  


<!--T:19-->
Item Destroyed (Rare)
Item Destroyed (Rare)
|Monsters, Crafting, Players
|Monsters, Crafting, Players
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Level 2
Level 2


<!--T:20-->
Level 3
Level 3


<!--T:21-->
Level 4
Level 4
| +10 ~ +19
| +10 ~ +19
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Level 4
Level 4


<!--T:22-->
Shadow Weapon
Shadow Weapon
| +0 ~ +9
| +0 ~ +9
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<nowiki>*</nowiki>  When you fail to refine a weapon from +10 to +11 with HD Bradium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become '''Damaged.''' Fixing the damaged weapon costs 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:984| Oridecon}}, 10 x {{#item:6224| Bradium}} and 5.000.000z. Repairing can be done at every Kafra or Repairmen.
<nowiki>*</nowiki>  When you fail to refine a weapon from +10 to +11 with HD Bradium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become '''Damaged.''' Fixing the damaged weapon costs 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:984| Oridecon}}, 10 x {{#item:6224| Bradium}} and 5.000.000z. Repairing can be done at every Kafra or Repairmen.


<!--T:23-->
=== Armors ===
=== Armors ===
{| class="wikitable" style="background: transparent; width: 100%; border-style: none  none  none  none;"
{| class="wikitable" style="background: transparent; width: 100%; border-style: none  none  none  none;"
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<nowiki>*</nowiki>  When you fail to refine an armor from +10 to +11 with HD Carnium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become '''Damaged.''' Fixing the damaged armor costs 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:985| Elunium}}, 10 x {{#item:6223| Carnium}} and 5.000.000z. Repairing can be done at every Kafra or Repairmen.
<nowiki>*</nowiki>  When you fail to refine an armor from +10 to +11 with HD Carnium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become '''Damaged.''' Fixing the damaged armor costs 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:985| Elunium}}, 10 x {{#item:6223| Carnium}} and 5.000.000z. Repairing can be done at every Kafra or Repairmen.


<!--T:24-->
=== Purchase & Crafting ===
=== Purchase & Crafting ===
{| class="wikitable" style="background: transparent
{| class="wikitable" style="background: transparent
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|}
|}


<!--T:25-->
== Blacksmith Blessing ==
== Blacksmith Blessing ==
Using  {{#item:6635| Blacksmith Blessing}} (BSB) allows an item to be protected from being destroyed during the refine process. Simply add the required amount in the Refine UI where applicable. <br>
Using  {{#item:6635| Blacksmith Blessing}} (BSB) allows an item to be protected from being destroyed during the refine process. Simply add the required amount in the Refine UI where applicable. <br>
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|}
|}


<!--T:26-->
== Refining probabilities ==
== Refining probabilities ==
=== Refinement-Pity-System ===
For any refinement at any refinement NPC a pity system is in place:
* each time you fail at the refiner, your chance for your next attempt with same equipment type, level and refine will be increased
* increase for every fail is 10% of base chance for refine level of up to +12, 5% of base chance after +12. (Note: base chance in increased for ores using the special chances)
* upon success on the unique combination of type, level, refine the bonus chance gets removed again
* you can have mutiple bonus chances for various combinations at once
* these pity attempts are saved per character
* the UI always shows the correct chances (though 66.5% would be shown as 66% as they UI doesn't know decimals)


<!--T:27-->
Example: You fail refining a level 1 armor with elunium from 5 to 6 (70%) and afterwards from 4 to 5 (90%). <br>
Your success chance on the next attempt for a level 1 armor refining from 4 to 5 will be 99% and from 5 to 6 it will be 77%.
<!--T:28-->
=== Normal ===
=== Normal ===
{| class="wikitable" style="background: transparent
{| class="wikitable" style="background: transparent
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|}
|}


<!--T:29-->
=== Special ===
=== Special ===
{| class="wikitable" style="background: transparent
{| class="wikitable" style="background: transparent
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|}
|}


<!--T:30-->
== Guarantee Certificates ==
== Guarantee Certificates ==
Talk to Refine Master NPC next to the Anvil House in Prontera {{#navi:prontera|177|179}} to use Guarantee Refine Certificate which will refine your equipment to designated number at 100% chance.
Talk to Refine Master NPC next to the Anvil House in Prontera {{#navi:prontera|189|175}} to use Guarantee Refine Certificate which will refine your equipment to designated number at 100% chance.


<!--T:31-->
* Certificates are account-bound, but players can utilize the Refine Certificate Packager to make them tradable.
* Certificates are account-bound, but players can utilize the Refine Certificate Packager to make them tradable.
* Shadow Equipment, Lv 5 Weapons, and Lv 2 Armors CANNOT use Guarantee Refine Certificate due to their unique refine system.
* Shadow Equipment, Lv 5 Weapons, and Lv 2 Armors CANNOT use Guarantee Refine Certificate due to their unique refine system.
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* Certificates are specific to either Weapons or Armors. Following Certificates are available:  
* Certificates are specific to either Weapons or Armors. Following Certificates are available:  


<!--T:32-->
{| class="wikitable" style="background: transparent
{| class="wikitable" style="background: transparent
|+
|+
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|}
|}


<!--T:33-->
'''[[Armor Weapon Tickets|Please have a look at our guide to create Refine Certificates]]'''
'''[[Armor Weapon Tickets|Please have a look at our guide to create Refine Certificates]]'''
<!--T:34-->
== Refine with Hammers or Boxes ==
Some equipment can be safely refined from +9 to +12 using a box or hammer.
Each use will consume the hammer/box. <br>
It also may have materials to be consumed when using it.
You can skip the hammer/box until grade C, since it doesn't break until +10 and +11 is required only from grade C to A.
Upgrade line: +9 to +10; +10 to +11; +11 to +12. (except Ep21 hammer)
Some hammers can be bought with '''[[Eden_Market#Refine_Hammers|MC Hammer.]]'''
{| class="wikitable mw-collapsible mw-collapsed" style="background-color:#E7EEF3; text-align: center;"
!Hammer/Box
!Description
!Comments
|-
|{{#item:23436}}
|{{#itemDesc:23436}}
|It is used to refine Shadow Gears randomly from 1 to 10. If you need it to be +7, you can use the hammer until +5/+6 and then go with HD Elunium.
|-
|{{#item:23926}}
|{{#itemDesc:23926}}
|It is used to refine Shadow Gears directly to +9.
|-
|{{#item:50052}}
|{{#itemDesc:50052}}
|It is used to refine MVP equipment and consumes 14 BSB per attempt. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.
|-
|{{#item:101259}}
|{{#itemDesc:101259}}
|
|-
|{{#item:101307}}
|{{#itemDesc:101307}}
|You can use it before or after reforming the equipment. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.
|-
|{{#item:102881}}
|{{#itemDesc:102881}}
|It can ONLY be used on a +9 equipment.
|-
|{{#item:102882}}
|{{#itemDesc:102882}}
|It can ONLY be used on a +10 equipment.
|-
|{{#item:102883}}
|{{#itemDesc:102883}}
|It can ONLY be used on a +11 equipment.
|-
|{{#item:103505}}
|{{#itemDesc:103505}}
|It can ONLY be used on a +10 equipment.
|-
|{{#item:103308}}
|{{#itemDesc:103308}}
|Is it worth it? If you fail two times going from +11 to +12 using random refining, the hammer is already the cheaper option.
|-
|{{#item:102668}}
|{{#itemDesc:102668}}
|}
</translate>

Latest revision as of 02:54, 26 July 2025

Other languages:

Refining gear will grant you additional stats when equipping them. Refine is indicated by a + followed by a number in the beginning of the equipment's name.

Hollgrehenn is the NPC that can refine. He can be found in many major cities indicated by an anvil icon on the minimap and above the NPC.

Weapon Refine Bonus

Different level weapons and grades provides unique damage bonuses per refine.

Weapon ATK & MATK per Refine Bonus ATK & MATK per Refine Over Safety Bonus ATK & MATK from +15 → +16 Bonus ATK & MATK Per Refine > +16 P.ATK & S.MATK per Refine
Lv 1 2 1 ~ 3 16 1 0
Lv 2 3 1 ~ 5 32 2 0
Lv 3 5 1 ~ 8 32 2 0
Lv 4 7 1 ~ 14 48 3 0
Lv 5 - No Grade 8 0 0 0 2
Lv 5 - Grade D 8.8 0 0 0 2
Lv 5 - Grade C 10.4 0 0 0 2
Lv 5 - Grade B 12 0 0 0 2
Lv 5 - Grade A 16 0 0 0 2

Note:

  • ATK & MATK per Refine and P.ATK & S.MATK per Refine will be displayed in your status window.
  • Bonus ATK & MATK per Refine Over Safety will NOT be displayed in your status window.
  • Over Safety is defined as refine levels below 100.00% probabilty using Normal Ore
  • All damage bonuses are cumulative for the total refine.
  • Lvl 2 Armors and Lvl 5 Weapons don t break if you fail an upgrade below +10
  • If you don't use Blacksmith's Blessings from +10 onwards the equipment will break if the upgrade fails.

Armor Refine Bonus

For clarity, armors refers to not only the body armor equip, but also garments, footgears, shields, and headgears (top).

Armors provides additional Hard DEF per refine in relation to its current refine by the formula: Floor[( 3 + Current_Refine ) / 4]

For Lv 2 Armors, this Hard DEF bonus is increased by 120% while also granting 2 RES and MRES per refine.

Shadow Equipment

Shadow Equipment are special equipment which gives their own unique effects per refine:

Shadow Weapons grants +1 ATK & MATK per Refine. All other Shadow Equipment grants MHP + 10 per Refine. In addition to minor base stats, Shadow Equipment can also provide bonus effects listed in their description.

You can use the normal refining system or shadow hammers (buyable at Rayja):

Unlike normal armors, shadow accessories ( Ring and Pendant) can be refined.

Refinement Pity System

Other languages:

Each time you fail at the refiner, your chance for your next attempt with same equipment typ, level and refine will be increased.

Increase for every fail is 10% of base chance for refine level of up to +12, 5% base chance after +12

(e.g for an item +11 the base chance is 20% so 10% of it are 2% pity per refine attempt)

upon success on the unique combination of type,level,refine the bonus chance gets removed again.

you can have multiple bonus chances for various combinations at once

these pity attempts are saved per character

the UI always shows the correct chances (UI doesn't know decimals so 66.5% would be shown as 66%)

(A +11 item with 2x pity attempts)

 

Refine Materials

Weapons

Item Propabitlity Level Refine Range Failure Penalty Obtained From
1010.png Phracon (1010) Normal Level 1 +0 ~ +9 Item Destroyed Monsters, Players, NPC Shop
1011.png Emveretarcon (1011) Level 2 +0 ~ +9 Item Destroyed Monsters, Players, NPC Shop
984.png Oridecon (984) Level 3

Level 4

Shadow Weapon

+0 ~ +9 Item Destroyed Monsters, Crafting, Players, NPC Shop
6240.png HD Oridecon (6240) Level 3

Level 4

Shadow Weapon

+7 ~ +9 Refine Decreased by 1 Cash Shop, Players
1000332.png Etherdeocon (1000332) Level 5 +0 ~ +9 Refine Decreased by 3 Crafting, Players
6224.png Bradium (6224) Level 1

Level 2

Level 3

Level 4

+10 ~ +19 Refine Decreased by 3

-OR-

Item Destroyed (Rare)

Monsters, Crafting, Players
6226.png HD Bradium (6226) Level 1

Level 2

Level 3

Level 4

+10 ~ +19 Refine Decreased by 1* Cash Shop, Players
1000368.png Etel Bradium (1000368) Level 5 +10 ~ +19 Item Destroyed Crafting, Players
7620.png Enriched Oridecon (7620) Special Level 3

Level 4

Shadow Weapon

+0 ~ +9 Item Destroyed Cash Shop, Players
1000334.png Enriched Etherdeocon (1000334) Level 5 +0 ~ +9 Refine Decreased by 1 Crafting, Players
1000336.png HD Etherdeocon (1000336) Level 5 +10 ~ +14 Item Destroyed Crafting, Players
1000369.png HD Etel Bradium (1000369) Level 5 +15 ~ +19 Item Destroyed Crafting, Players

* When you fail to refine a weapon from +10 to +11 with HD Bradium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become Damaged. Fixing the damaged weapon costs 5 x 50000.png Muh Coin (50000) , 50 x 984.png Oridecon (984) , 10 x 6224.png Bradium (6224) and 5.000.000z. Repairing can be done at every Kafra or Repairmen.

Armors

Item Propability Level Refine Range Failure Penalty Obtained From
985.png Elunium (985) Normal Level 1

Shadow Armor

+0 ~ +9 Item Destroyed Monsters, Crafting, Players, NPC Shop
6241.png HD Elunium (6241) Level 1

Shadow Armor

+0 ~ +9 Refine Decreased by 1 Cash Shop, Players
1000331.png Etherium (1000331) Level 2 +0 ~ +9 Refine Decreased by 3 Crafting, Players
6223.png Carnium (6223) Level 1 +10 ~ +19 Refine Decreased by 3

-OR- Item Destroyed (Rare)

Monsters, Crafting, Players
6225.png HD Carnium (6225) Level 1 +10 ~ +19 Refine Decreased by 1* Cash Shop, Players
1000370.png Etel Carnium (1000370) Level 2 +10 ~ +19 Item Destroyed Crafting, Players
7619.png Enriched Elunium (7619) Special Level 1

Shadow Armor

+0 ~ +9 Item Destroyed Cash Shop, Players
1000333.png Enriched Etherium (1000333) Level 2 +0 ~ +9 Refine Decreased by 1 Crafting, Players
1000335.png HD Etherium (1000335) Level 2 +10 ~ +14 Item Destroyed Crafting, Players
1000371.png HD Etel Carnium (1000371) Level 2 +15 ~ +19 Item Destroyed Crafting, Players

* When you fail to refine an armor from +10 to +11 with HD Carnium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become Damaged. Fixing the damaged armor costs 5 x 50000.png Muh Coin (50000) , 50 x 985.png Elunium (985) , 10 x 6223.png Carnium (6223) and 5.000.000z. Repairing can be done at every Kafra or Repairmen.

Purchase & Crafting

Item Currency Amount
1010.png Phracon (1010) 200z
1011.png Emveretarcon (1011) 1.000z
984.png Oridecon (984) 5 x 756.png Rough Oridecon (756)
985.png Elunium (985) 5 x 757.png Rough Elunium (757)
6224.png Bradium (6224) 50.000z
3 x 984.png Oridecon (984)
6223.png Carnium (6223) 50.000z
3 x 985.png Elunium (985)
6223.png Carnium (6223) 50.000z
1 x 6090.png Refined Bradium (6090)
1000331.png Etherium (1000331) 10.000z
1 x 1000322.png Etel Dust (1000322)
1 x 985.png Elunium (985)
1000332.png Etherdeocon (1000332) 10.000z
1 x 1000322.png Etel Dust (1000322)
1 x 984.png Oridecon (984)
1000368.png Etel Bradium (1000368) 50.000z
3 x 1000322.png Etel Dust (1000322)
1 x 6224.png Bradium (6224)
1000370.png Etel Carnium (1000370) 50.000z
3 x 1000322.png Etel Dust (1000322)
1 x 6223.png Carnium (6223)
1000333.png Enriched Etherium (1000333) 20.000z
2 x 1000322.png Etel Dust (1000322)
1 x 6291.png Enriched Elunium (6291)
1000334.png Enriched Etherdeocon (1000334) 20.000z
2 x 1000322.png Etel Dust (1000322)
1 x 7620.png Enriched Oridecon (7620)
1000335.png HD Etherium (1000335) 50.000z
3 x 1000322.png Etel Dust (1000322)
1 x 6241.png HD Elunium (6241)
1000336.png HD Etherdeocon (1000336) 50.000z
3 x 1000322.png Etel Dust (1000322)
1 x 6240.png HD Oridecon (6240)
1000369.png HD Etel Bradium (1000369) 50.000z
3 x 1000322.png Etel Dust (1000322)
1 x 6226.png HD Bradium (6226)
1000371.png HD Etel Carnium (1000371) 50.000z
3 x 1000322.png Etel Dust (1000322)
1 x 6225.png HD Carnium (6225)

Blacksmith Blessing

Using  6635.png Blacksmith's Blessing (6635) (BSB) allows an item to be protected from being destroyed during the refine process. Simply add the required amount in the Refine UI where applicable.
How to obtain BSBS?
- Cash Shop (buying HD Carnium/Bradium or Enriched Oridecon/Elunium Boxes)
- 8.5m Zeny at Eden Market
- Attendence Reward
- be lucky with 50001.png Forgotten Heirloom (50001) (reward for completing Main Office board quests)
- killing MVPs in Varmundt's Biosphere
- Exchanging 100 25731.png Zelunium (25731) at the NPC Vurewell in each refinement area

Refine Process 6635.png Blacksmith's Blessing (6635) Required
+7 → +8 1
+8 → +9 2
+9 → +10 4
+10 → +11 4
+11 → +12 7
+12 → +13 11
+13 → +14 16
+14 → +15 22

Refining probabilities

Refinement-Pity-System

For any refinement at any refinement NPC a pity system is in place:

  • each time you fail at the refiner, your chance for your next attempt with same equipment type, level and refine will be increased
  • increase for every fail is 10% of base chance for refine level of up to +12, 5% of base chance after +12. (Note: base chance in increased for ores using the special chances)
  • upon success on the unique combination of type, level, refine the bonus chance gets removed again
  • you can have mutiple bonus chances for various combinations at once
  • these pity attempts are saved per character
  • the UI always shows the correct chances (though 66.5% would be shown as 66% as they UI doesn't know decimals)

Example: You fail refining a level 1 armor with elunium from 5 to 6 (70%) and afterwards from 4 to 5 (90%).
Your success chance on the next attempt for a level 1 armor refining from 4 to 5 will be 99% and from 5 to 6 it will be 77%.

Normal

Shadow Equipment Armor (Lv 1) Armor (Lv 2) Weapon (Lv 1) Weapon (Lv 2) Weapon (Lv 3) Weapon (Lv 4) Weapon (Lv 5)
1 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00%
2 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00%
3 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00%
4 100.00% 100.00% 90.00% 100.00% 100.00% 100.00% 100.00% 90.00%
5 70.00% 90.00% 70.00% 100.00% 100.00% 100.00% 90.00% 70.00%
6 60.00% 70.00% 60.00% 100.00% 100.00% 90.00% 70.00% 60.00%
7 60.00% 70.00% 60.00% 100.00% 90.00% 80.00% 70.00% 60.00%
8 40.00% 40.00% 40.00% 90.00% 70.00% 40.00% 40.00% 40.00%
9 40.00% 40.00% 40.00% 70.00% 40.00% 40.00% 40.00% 40.00%
10 20.00% 20.00% 20.00% 30.00% 30.00% 30.00% 20.00% 20.00%
11 - 20.00% 16.00% 40.00% 40.00% 40.00% 20.00% 16.00%
12 - 20.00% 16.00% 40.00% 40.00% 40.00% 20.00% 16.00%
13 - 16.00% 16.00% 35.00% 35.00% 35.00% 16.00% 16.00%
14 - 16.00% 16.00% 35.00% 35.00% 35.00% 16.00% 16.00%
15 - 15.00% 14.00% 30.00% 30.00% 30.00% 15.00% 14.00%
16 - 15.00% 14.00% 30.00% 30.00% 30.00% 15.00% 14.00%
17 - 14.00% 14.00% 20.00% 20.00% 20.00% 14.00% 14.00%
18 - 14.00% 14.00% 20.00% 20.00% 20.00% 14.00% 14.00%
19 - 10.00% 10.00% 15.00% 15.00% 15.00% 10.00% 10.00%
20 - 10.00% 10.00% 15.00% 15.00% 15.00% 10.00% 10.00%

Special

Shadow Equipment Armor (Lv 1) Armor (Lv 2) Weapon (Lv 1) Weapon (Lv 2) Weapon (Lv 3) Weapon (Lv 4) Weapon (Lv 5)
1 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00%
2 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00%
3 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00%
4 100.00% 100.00% 95.00% 100.00% 100.00% 100.00% 100.00% 95.00%
5 90.00% 95.00% 85.00% 100.00% 100.00% 100.00% 95.00% 85.00%
6 80.00% 80.00% 70.00% 100.00% 100.00% 95.00% 80.00% 70.00%
7 80.00% 80.00% 65.00% 100.00% 95.00% 90.00% 80.00% 65.00%
8 65.00% 60.00% 55.00% 95.00% 85.00% 70.00% 60.00% 55.00%
9 55.00% 50.00% 45.00% 85.00% 60.00% 60.00% 50.00% 45.00%
10 30.00% 35.00% 30.00% 55.00% 45.00% 45.00% 35.00% 30.00%
11 - 20.00% 20.00% 40.00% 40.00% 40.00% 20.00% 20.00%
12 - 20.00% 20.00% 40.00% 40.00% 40.00% 20.00% 20.00%
13 - 16.00% 20.00% 35.00% 35.00% 35.00% 16.00% 20.00%
14 - 16.00% 20.00% 35.00% 35.00% 35.00% 16.00% 20.00%
15 - 15.00% 15.00% 30.00% 30.00% 30.00% 15.00% 15.00%
16 - 15.00% 15.00% 30.00% 30.00% 30.00% 15.00% 15.00%
17 - 14.00% 15.00% 20.00% 20.00% 20.00% 14.00% 15.00%
18 - 14.00% 15.00% 20.00% 20.00% 20.00% 14.00% 15.00%
19 - 10.00% 10.00% 15.00% 15.00% 15.00% 10.00% 10.00%
20 - 10.00% 10.00% 15.00% 15.00% 15.00% 10.00% 10.00%

Guarantee Certificates

Talk to Refine Master NPC next to the Anvil House in Prontera (prontera 189, 175) to use Guarantee Refine Certificate which will refine your equipment to designated number at 100% chance.

  • Certificates are account-bound, but players can utilize the Refine Certificate Packager to make them tradable.
  • Shadow Equipment, Lv 5 Weapons, and Lv 2 Armors CANNOT use Guarantee Refine Certificate due to their unique refine system.
  • Players can craft Weapon Guarentee Refine Certificates by converting Crimson, Thanatos, and Vicious Mind weapons with  Weapon Refinement Hammers bought in Paramarket.
  • Players can combine lower refine Weapon Guarentee Certificates into higher ones in Paramarket.
  • Certificates are specific to either Weapons or Armors. Following Certificates are available:
Weapon Armor
6456.png Safe to +5 Weapon Certificate (6456) 6457.png Safe to +5 Armor Certificate (6457)
6231.png Safe to +6 Weapon Certificate (6231) 6235.png Safe to +6 Armor Certificate (6235)
6230.png Safe to +7 Weapon Certificate (6230) 6234.png Safe to +7 Armor Certificate (6234)
6229.png Safe to +8 Weapon Certificate (6229) 6233.png Safe to +8 Armor Certificate (6233)
6228.png Safe to +9 Weapon Certificate (6228) 6232.png Safe to +9 Armor Certificate (6232)
6993.png Safe to +10 Weapon Certificate (6993) 6994.png Safe to +10 Armor Certificate (6994)
6238.png Safe to +11 Weapon Certificate (6238) 6239.png Safe to +11 Armor Certificate (6239)
6584.png Safe to +12 Weapon Certificate (6584) 6585.png Safe to +12 Armor Certificate (6585)

Please have a look at our guide to create Refine Certificates

Refine with Hammers or Boxes

Some equipment can be safely refined from +9 to +12 using a box or hammer. Each use will consume the hammer/box.
It also may have materials to be consumed when using it. You can skip the hammer/box until grade C, since it doesn't break until +10 and +11 is required only from grade C to A.

Upgrade line: +9 to +10; +10 to +11; +11 to +12. (except Ep21 hammer)

Some hammers can be bought with MC Hammer.

Hammer/Box Description Comments
23436.png Hollgrehenn's Shadow Refine Hammer (23436) A hammer that Refines to Level 1-10 randomly. The Refine Level is mostly 4.
If you try already Refined Shadow Equipment the Refine Level may drop!

_______________________
Type: Delayconsume
Position: Unknown
Weight: 1
It is used to refine Shadow Gears randomly from 1 to 10. If you need it to be +7, you can use the hammer until +5/+6 and then go with HD Elunium.
23926.png Shadow 9 Refine Hammer (23926) Refine Shadow Equipment to +9 without condition.
It does not fail!

_______________________
Type: DelayConsume
Position: Unknown
Weight: 1
It is used to refine Shadow Gears directly to +9.
50052.png MVP Equip Refine Hammer (50052) A refine hammer that increases the refinement level of a MVP Equipment by +1.
It can only be used on a MVP Equipment with refine level between +9 and +11.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Phreeoni Wing Suit
Beast's Leather Shoes
Pirate Captain's Coat
Vesper Headgear
Boitata Hat
Moan of Corruption
Crown of Beelzebub

_______________________
Type: Delayconsume
Position: Unknown
It is used to refine MVP equipment and consumes 14 BSB per attempt. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.
101259.png Special Hat Hammer (101259) A mysterious refine hammer that increases the refine level of special hats by +1.
It can only be used for hats of refine from +9 to +11.
For each use, 150 Armor Upgrade Stone (Intermediate) are consumed as a material.
_______________________
This item will be consumed after performing the item reform.
_______________________
[Target Items]
Smokie Transformation Leaf-LT [1]
Wickebine's Black Cat Ears-LT [1]
Survival Circlet-LT [1]
Gold Fish Hat-LT [1]
Tiger King Doll Hat-LT [1]
Bacsojin Doll Hat-LT [1]
Imp Hat-LT [1]
Officer's Hat-LT [1]
Drooping Thanatos's Dolor-LT [1]

_______________________
Type: DelayConsume
Position: Unknown
Weight: 1
101307.png Varmundt Refine Hammer (101307) A refine hammer that increases the refinement level of a Varmundt's Rune armor by +1.
It can only be used on Varmundt's Rune armors with refine level between +9 and +11.
This can also be used on the upgraded forms of these equipments.
Each time it is used, 14 Blacksmith's Blessings are consumed as materials.
_______________________
[Target Items]
Varmundt Fire Rune Armor
Varmundt Glade Rune Armor
Varmundt Ice Rune Armor
Varmundt Death Rune Robe
Varmundt Fire Rune Boots
Varmundt Glade Rune Boots
Varmundt Ice Rune Boots
Varmundt Death Rune Boots
Varmundt Fire Rune Manteau
Varmundt Glade Rune Manteau
Varmundt Ice Rune Manteau
Varmundt Death Rune Manteau
Fire Rune Armor
Glade Rune Armor
Ice Rune Armor
Death Rune Robe
Fire Rune Boots
Glade Rune Boots
Ice Rune Boots
Death Rune Boots
Fire Rune Manteau
Glade Rune Manteau
Ice Rune Manteau
Death Rune Manteau

_______________________
Type: DelayConsume
Position: Unknown
Weight: 1
You can use it before or after reforming the equipment. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.
102881.png +9 Gaebolg Equipment Refine Hammer (102881) A hammer imbued with a special power that can refine a Gaebolg equipments.
_______________________
Increases the refinement level by +1 to a +9 Gaebolg equipment.
_______________________
[Available Equipments]
+9 Gaebolg Armor
+9 Gaebolg Robe
+9 Gaebolg Cloak
+9 Gaebolg Muffler
+9 Gaebolg Boots
+9 Gaebolg Shoes
_______________________
[Material Requirement]
Zelunium 150
Turquoise Magic Stone 20
Sunset Magic Stone 20
Crimson Magic Stone 20
Livid Magic Stone 20

_______________________
Type: DelayConsume
Position: Unknown
Weight: 10
Required Level: 245
It can ONLY be used on a +9 equipment.
102882.png +10 Gaebolg Equipment Refine Hammer (102882) A hammer imbued with a special power that can refine a Gaebolg equipments.
_______________________
Increases the refinement level by +1 to a +10 Gaebolg equipment.
_______________________
[Available Equipments]
+10 Gaebolg Armor
+10 Gaebolg Robe
+10 Gaebolg Cloak
+10 Gaebolg Muffler
+10 Gaebolg Boots
+10 Gaebolg Shoes
_______________________
[Material Requirement]
Zelunium 200
Shining Turquoise Magic Stone 7
Shining Sunset Magic Stone 7
Shining Crimson Magic Stone 7
Shining Livid Magic Stone 7

_______________________
Type: DelayConsume
Position: Unknown
Weight: 10
Required Level: 245
It can ONLY be used on a +10 equipment.
102883.png +11 Gaebolg Equipment Refine Hammer (102883) A hammer imbued with a special power that can refine a Gaebolg equipments.
_______________________
Increases the refinement level by +1 to a +11 Gaebolg equipment.
_______________________
[Available Equipments]
+11 Gaebolg Armor
+11 Gaebolg Robe
+11 Gaebolg Cloak
+11 Gaebolg Muffler
+11 Gaebolg Boots
+11 Gaebolg Shoes
_______________________
[Material Requirement]
Zelunium 250
Brilliant Turquoise Magic Stone 5
Brilliant Sunset Magic Stone 5
Brilliant Crimson Magic Stone 5
Brilliant Livid Magic Stone 5

_______________________
Type: DelayConsume
Position: Unknown
Weight: 10
Required Level: 245
It can ONLY be used on a +11 equipment.
103505.png +10 Yorscalp Equipment Refine Hammer (103505) A hammer imbued with a special power that can refine a Yorscalp equipments.
Increases the refinement level by +1 to a +10 Yorscalp equipment.
_______________________
[Available Equipments]
+10 Yorscalp Armor
+10 Yorscalp Robe
+10 Yorscalp Manteau
+10 Yorscalp Muffler
+10 Yorscalp Boots
+10 Yorscalp Shoes
_______________________
[Material Requirement]
Zelunium 200
Fallen Serpent's Form 10
Cursed Symbol 50
Spirit of Yorscalp 100
_______________________
Type: DelayConsume
Position: Unknown
Weight: 10
It can ONLY be used on a +10 equipment.
103308.png Time Gap Refine Hammer (103308) A refinement item infused with magical power from the Time Gap.
_______________________
A refinement hammer infused with magical power from the Time Gap.
Can be used to increase the refine level by +1 for Time Gap weapons between +9 and +11.
Consumes 12x Blacksmith's Blessing and 2x Dimensional Power Rune per use.
_______________________
[Eligible Equipment List]:
Time Gap Guardian Spear
Time Gap Arch Staff
Time Gap Night Revolver
Time Gap Mechanical Axe
Time Gap Musical Ribbon
Time Gap Musical Violin
Time Gap Hyper Staff
Time Gap Shadow Dagger (A)
Time Gap Shadow Dagger (B)
Time Gap Biologic Blade
Time Gap Soul Rod
Time Gap Dragon Spear
Time Gap Saint Staff
Time Gap Emperor Revolution Book
Time Gap Abyss Dagger
Time Gap Judgment Knuckle
Time Gap Spirit Foxtail
Time Gap Elemental Spellbook
Time Gap Kurojin (A)
Time Gap Kurojin (B)
Time Gap Wind Bow

_______________________
Type: DelayConsume
Position: Unknown
Weight: 1
Required Level: 250
Is it worth it? If you fail two times going from +11 to +12 using random refining, the hammer is already the cheaper option.
102668.png Dimensions Weapon Refinement Device (102668) A device used to infuse special magical energy into Dimensions weapons that appear in the Biosphere Deep Abyss.
Increases refine rate of Dimension weapons by 1 level.
Can be used on Dimension weapons with refine rate between +9 to +11.
_______________________
[Required Items]
10x Abyss Magic Jewel
10x Time Dimension Magic Jewel
75x Zelunium
75x Shadowdecon
15x Etel Stone

_______________________
Type: DelayConsume
Position: Unknown
Weight: 20
Required Level: 250