Cannon Meat's Class Tierlist: Difference between revisions
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=Overview= | |||
= | |||
Last Updated: " | *Last Updated: "27.07.2023" by Cannon Meat | ||
*Latest Episode: EP 19 | |||
* <span style="color:red">(Disclaimer: If your favorite class is lower than you think please consider the decisions made, all classes can be played, some are just stronger/more versitale than others. Also this should NOT be seen as which class is the best to start with!)</span> | |||
* Detailed player Guides can be found [[:Category:Class_Guides|here.]] | |||
= Details = | |||
*Tier: Current Meta (S-F) | |||
*Solo Playability: How strong the class is during solo play | |||
*Party Playability: How strong the class is during party play | |||
*Tanking Ability: (Physical): How well the class can tank, reduce, or ignore physical damage | |||
*Tanking Ability: (Magical): How well the class can tank, reduce, or ignore magical damage | |||
*Physical DPS: How strong the physical damage per second is for the class | |||
*Magical DPS: How strong the magical damage per second is for the class | |||
*Utility: How much and how useful the class utility is (Teleport, Full Chemical Protection, Striking, mostly buffs) | |||
*Farming Ability: How well this class can farm in endgame dungeons (Clock Tower Basement, Thana12, etc) (Maybe include overcharge too) | |||
*Movement: How well the class can move around maps (Cart Booster, Body Relocation, Mount) | |||
*Limits: The overall limits of the class (access to damage elements and stuff) | |||
*Ranged / Melee / Magic: Types of damage the class has reasonable access to (basically only consider skills that you would actually build/use) | |||
*Difficulty: The difficulty level to play the class | |||
*Synergy: How many skills does the class have that help others in terms of dmg/survivability. | |||
= Classes = | |||
{| class="mw-collapsible mv-collapsed" style="width: 100%;" data-mce-style="width: 100%;" | |||
= Classes | |||
{| class="mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;" | |||
|- style="background-color:#FFFACD; text-align: Center; font-size: 100%;" data-mce-style="background-color: #FFFACD; text-align: center;" | |- style="background-color:#FFFACD; text-align: Center; font-size: 100%;" data-mce-style="background-color: #FFFACD; text-align: center;" | ||
| [[File:Meister.png|frameless|294x294px|link=Meister]] | | [[File:Meister.png|frameless|294x294px|link=Meister]] | ||
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|- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #FFFACD;" | |- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #FFFACD;" | ||
|- | |- | ||
| Tier || | | Tier ||S | ||
|- | |||
|Solo Playability ||A || Very tanky good dps only vurnable to magic but needs gear to really get going | |||
|- | |- | ||
| | |Party Playability ||S || Due to the high Synergy/DPS/Versatility a meister is welcome in any party | ||
|- | |- | ||
| | |Tanking Ability (Physical) ||B || meiser has high defense thanks to mado gear and defensive skills such as skin tmepering(for 100% neutral builds)/neutral barrier = mobile pneuma/and defense machine for additional res and def | ||
|- | |- | ||
|Tanking Ability ( | |Tanking Ability (Magical) ||D || meister is very vurnable to magic the only defensive skill he has is shape shift to change the armor element but still get a lot of dmg | ||
|- | |- | ||
| | |Physical DPS ||S || I tested most skills without gear ond only traits and meister has the highest base dmg of them all(excluding 2 handed weapon users) combined with his powerful ap buff he deserves S tier | ||
|- | |- | ||
| | |Magical DPS ||F || the only reason he even is in f tier is bcs of faw silver sniper which technically is a magic attack :D | ||
|- | |- | ||
| | |Utility ||A || Neutral barrier/rush quake for dps/bots that help with hp and dps | ||
|- | |- | ||
| | |Farming Ability ||S || with a decent arm cannon build you can kill most content mobs and have res/def pierce and with tl you can farm mvp s/instances | ||
|- | |- | ||
| | |Movement ||S || With accelerate you have perma agi up mount speed that can t be dispelled or reduced and with front/backslide you can move even faster if you have enough acd^^ | ||
|- | |- | ||
| | |Limits ||A || All Elements exept ghost melee and range dmg but no magic | ||
|- | |- | ||
| | |Ranged / Melee / Magic || S / B / F || Triple laser / mighty smash | ||
|- | |- | ||
| | |Difficulty ||B || meister needs a lot of gear to get going and positioning is key for some situations so he s a bit harder to play but still relatively easy. | ||
|- | |- | ||
| | |Synergy ||S || rush quake to boost dps/defensive and offensive maschine/ ABR's to help with hp/sp / Neutral barrier = mobile pneuma | ||
|} | |} | ||
|} | |} | ||
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|- style="width: 100%;" data-mce-style="width: 100%;" | |- style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | |- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | ||
|- | |||
== Biolo == | |||
| Tier || | | Tier || | ||
|- | |- | ||
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|- | |- | ||
|Difficulty || | |Difficulty || | ||
|- | |||
|Synergy || | |||
|} | |} | ||
|} | |} | ||
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|- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520; text-align: center;" | |- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520; text-align: center;" | ||
| [[File:DragonKnight.png|alt=|frameless|294x294px|link=Dragon Knight]] | | [[File:DragonKnight.png|alt=|frameless|294x294px|link=Dragon Knight]] | ||
'''DRAGON KNIGHT''' <span style="color:#FFFACD;> asdasdjha <span> | '''[[Dragon Knight|DRAGON KNIGHT]]''' <span style="color:#FFFACD;> asdasdjha <span> | ||
|- | |- | ||
| | | | ||
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|- style="width: 100%;" data-mce-style="width: 100%;" | |- style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | |- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | ||
|- | |||
== Dragon Knight == | |||
| Tier || | | Tier || | ||
|- | |- | ||
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|- | |- | ||
|Difficulty || | |Difficulty || | ||
|- | |||
|Synergy || | |||
|} | |} | ||
|} | |} | ||
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|- style="width: 100%;" data-mce-style="width: 100%;" | |- style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | |- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | ||
|- | |||
== Shadow Cross == | |||
| Tier || | | Tier || | ||
|- | |- | ||
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|- | |- | ||
|Difficulty || | |Difficulty || | ||
|- | |||
|Synergy || | |||
|} | |} | ||
|} | |} | ||
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|- style="width: 100%;" data-mce-style="width: 100%;" | |- style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | |- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | ||
|- | |||
== Inquisitor == | |||
| Tier || | | Tier || | ||
|- | |- | ||
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|- | |- | ||
|Difficulty || | |Difficulty || | ||
|- | |||
|Synergy || | |||
|} | |} | ||
|} | |} | ||
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|- style="width: 100%;" data-mce-style="width: 100%;" | |- style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | |- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | ||
|- | |||
== Spirit Handler == | |||
| Tier || | | Tier || | ||
|- | |- | ||
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|- | |- | ||
|Difficulty || | |Difficulty || | ||
|- | |||
|Synergy || | |||
|} | |} | ||
|} | |} | ||
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|- style="width: 100%;" data-mce-style="width: 100%;" | |- style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | |- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | ||
|- | |||
== Imperial Guard == | |||
| Tier || | | Tier || | ||
|- | |- | ||
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|- | |- | ||
|Difficulty || | |Difficulty || | ||
|- | |||
|Synergy || | |||
|} | |} | ||
|} | |} | ||
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|- style="width: 100%;" data-mce-style="width: 100%;" | |- style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | |- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | ||
|- | |||
== Wind Hawk == | |||
| Tier || | | Tier || | ||
|- | |- | ||
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|- | |- | ||
|Difficulty || | |Difficulty || | ||
|- | |||
|Synergy || | |||
|} | |} | ||
|} | |} | ||
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|- style="width: 100%;" data-mce-style="width: 100%;" | |- style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | |- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | ||
|- | |||
== Sky Emperor == | |||
| Tier || | | Tier || | ||
|- | |- | ||
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|- | |- | ||
|Difficulty || | |Difficulty || | ||
|- | |||
|Synergy || | |||
|} | |} | ||
|} | |} | ||
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|- style="width: 100%;" data-mce-style="width: 100%;" | |- style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | |- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | ||
|- | |||
== Night Watch == | |||
| Tier || | | Tier || | ||
|- | |- | ||
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|- | |- | ||
|Difficulty || | |Difficulty || | ||
|- | |||
|Synergy || | |||
|} | |} | ||
|} | |} | ||
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|- style="width: 100%;" data-mce-style="width: 100%;" | |- style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | |- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | ||
|- | |||
== Troubadure & Trouvere == | |||
| Tier || | | Tier || | ||
|- | |- | ||
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|- | |- | ||
|Difficulty || | |Difficulty || | ||
|- | |||
|Synergy || | |||
|} | |} | ||
|} | |} | ||
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|- style="width: 100%;" data-mce-style="width: 100%;" | |- style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | |- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | ||
|- | |||
== Arch Mage == | |||
| Tier || | | Tier || | ||
|- | |- | ||
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|- | |- | ||
|Difficulty || | |Difficulty || | ||
|- | |||
|Synergy || | |||
|} | |} | ||
|} | |} | ||
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|- style="width: 100%;" data-mce-style="width: 100%;" | |- style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | |- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | ||
|- | |||
== Elemental Master == | |||
| Tier || | | Tier || | ||
|- | |- | ||
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|- | |- | ||
|Difficulty || | |Difficulty || | ||
|- | |||
|Synergy || | |||
|} | |} | ||
|} | |} | ||
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|- style="width: 100%;" data-mce-style="width: 100%;" | |- style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | |- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | ||
|- | |||
== Cardinal == | |||
| Tier || | | Tier || | ||
|- | |- | ||
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|- | |- | ||
|Difficulty || | |Difficulty || | ||
|- | |||
|Synergy || | |||
|} | |} | ||
|} | |} | ||
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|- style="width: 100%;" data-mce-style="width: 100%;" | |- style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | |- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | ||
|- | |- | ||
|Solo Playability || | == Shinkiro & Shiranui == | ||
| Tier ||B | |||
|- | |||
|Solo Playability ||S || especially as your first character or your farmer since it requires almost no gear to be able to farm in many places | |||
|- | |||
|Party Playability ||C || You provide mediocre damage and have no party utility | |||
|- | |- | ||
| | |Tanking Ability (Physical) ||B || Cicada and Mirror Image are nice utility | ||
|- | |- | ||
|Tanking Ability ( | |Tanking Ability (Magical) ||F || Extremely vulnerable to magic | ||
|- | |- | ||
| | |Physical DPS || B || | ||
|- | |- | ||
| | |Magical DPS || C || | ||
|- | |- | ||
| | |Utility ||D || You have distorted crescent which you can use to buff | ||
|- | |- | ||
| | |Farming Ability ||S || "Huuma Shuriken - Grasp" is a big ground target aoe that stays on the ground and does damage over time. Every single one of the other core skills is also aoe. You can pick any element through kunai. Most skills are multi-hit and trigger leeching effects easily. | ||
|- | |- | ||
| | |Movement || F || no movement bonus | ||
|- | |- | ||
| | |Limits || A || Kunai skills have all elements available but the other skills don t have access to ghost and only limited magic | ||
|- | |- | ||
| | |Ranged / Melee / Magic || B / C / C | ||
|- | |- | ||
| | |Difficulty || B || very easy to get into | ||
|- | |- | ||
| | |Synergy || D || with disorted crescent you can increase/decrease? :D your partys atk/matk | ||
|} | |} | ||
|} | |} | ||
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|- style="width: 100%;" data-mce-style="width: 100%;" | |- style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | |- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | ||
|- | |||
== Hyper Novice == | |||
| Tier || | | Tier || | ||
|- | |- | ||
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|- | |- | ||
|Difficulty || | |Difficulty || | ||
|- | |||
|Synergy || | |||
|} | |} | ||
|} | |} | ||
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|- style="width: 100%;" data-mce-style="width: 100%;" | |- style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | |- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | ||
|- | |||
== Abyss Chaser == | |||
| Tier || | | Tier || | ||
|- | |- | ||
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|- | |- | ||
|Difficulty || | |Difficulty || | ||
|- | |||
|Synergy || | |||
|} | |} | ||
|} | |} | ||
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|- style="width: 100%;" data-mce-style="width: 100%;" | |- style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | |- style="background-color:#FFFACD; text-align: center; font-size: 100%;" data-mce-style="background-color: #daa520;" | ||
|- | |||
== Soul Ascetic == | |||
| Tier || | | Tier || | ||
|- | |- | ||
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|- | |- | ||
|Difficulty || | |Difficulty || | ||
|- | |||
|Synergy || | |||
|} | |} | ||
|} | |} | ||
=Changelog= | =Changelog= | ||
* Changed DPS into Physical & Magical DPS | * added Shinkiro/Shiranui | ||
* added synergy and Meister descriptions | |||
* 4.1.2023 Completly changed the List | |||
* 4.1.2023 Changed DPS into Physical & Magical DPS | |||
* 11,11,2022 upgraded Arch Mage to B Tier | DPS from 6->8 | Vers 5--->6 | * 11,11,2022 upgraded Arch Mage to B Tier | DPS from 6->8 | Vers 5--->6 | ||
* 2,10,22: added scala to the classes | * 2,10,22: added scala to the classes |
Latest revision as of 16:44, 5 March 2024
Overview
- Last Updated: "27.07.2023" by Cannon Meat
- Latest Episode: EP 19
- (Disclaimer: If your favorite class is lower than you think please consider the decisions made, all classes can be played, some are just stronger/more versitale than others. Also this should NOT be seen as which class is the best to start with!)
- Detailed player Guides can be found here.
Details
- Tier: Current Meta (S-F)
- Solo Playability: How strong the class is during solo play
- Party Playability: How strong the class is during party play
- Tanking Ability: (Physical): How well the class can tank, reduce, or ignore physical damage
- Tanking Ability: (Magical): How well the class can tank, reduce, or ignore magical damage
- Physical DPS: How strong the physical damage per second is for the class
- Magical DPS: How strong the magical damage per second is for the class
- Utility: How much and how useful the class utility is (Teleport, Full Chemical Protection, Striking, mostly buffs)
- Farming Ability: How well this class can farm in endgame dungeons (Clock Tower Basement, Thana12, etc) (Maybe include overcharge too)
- Movement: How well the class can move around maps (Cart Booster, Body Relocation, Mount)
- Limits: The overall limits of the class (access to damage elements and stuff)
- Ranged / Melee / Magic: Types of damage the class has reasonable access to (basically only consider skills that you would actually build/use)
- Difficulty: The difficulty level to play the class
- Synergy: How many skills does the class have that help others in terms of dmg/survivability.
Classes
![]() MEISTER asdasdjha | |||||||||||||||||||||||||||||||||||||||||
|
![]() BIOLO asdasdjha | ||||||||||||||||||||||||||||
Biolo
|
![]() DRAGON KNIGHT asdasdjha | ||||||||||||||||||||||||||||
Dragon Knight
|
![]() SHADOW CROSS asdasdjha | ||||||||||||||||||||||||||||
Shadow Cross
|
![]() INQUISITOR asdasdjha | ||||||||||||||||||||||||||||
Inquisitor
|
![]() SPIRIT HANDLER asdasdjha | ||||||||||||||||||||||||||||
Spirit Handler
|
![]() IMPERIAL GUARD asdasdjha | ||||||||||||||||||||||||||||
Imperial Guard
|
![]() WIND HAWK asdasdjha | ||||||||||||||||||||||||||||
Wind Hawk
|
![]() SKY EMPEROR asdasdjha | ||||||||||||||||||||||||||||
Sky Emperor
|
![]() NIGHT WATCH asdasdjha | ||||||||||||||||||||||||||||
Night Watch
|
![]() TROUBADOUR & TROUVERE asdasdjha | ||||||||||||||||||||||||||||
Troubadure & Trouvere
|
![]() ARCH MAGE asdasdjha | ||||||||||||||||||||||||||||
Arch Mage
|
![]() ELEMENTAL MASTER asdasdjha | ||||||||||||||||||||||||||||
Elemental Master
|
![]() CARDINAL asdasdjha | ||||||||||||||||||||||||||||
Cardinal
|
![]() SHINKIRO & SHIRANUI asdasdjha | ||||||||||||||||||||||||||||||||||||||||
Shinkiro & Shiranui
|
![]() HYPER NOVICE asdasdjha | ||||||||||||||||||||||||||||
Hyper Novice
|
![]() ABYSS CHASER asdasdjha | ||||||||||||||||||||||||||||
Abyss Chaser
|
![]() SOUL ASCETIC asdasdjha | ||||||||||||||||||||||||||||
Soul Ascetic
|
Changelog
- added Shinkiro/Shiranui
- added synergy and Meister descriptions
- 4.1.2023 Completly changed the List
- 4.1.2023 Changed DPS into Physical & Magical DPS
- 11,11,2022 upgraded Arch Mage to B Tier | DPS from 6->8 | Vers 5--->6
- 2,10,22: added scala to the classes