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==Star Gladiator==
==Star Gladiator==
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
|- style="background-color:#FCF1FF;"
| colspan="3" | Skills
|-
| {{#skillDesc:427}}
| {{#skillDesc:428}}
| {{#skillDesc:429}}
|-
| {{#skillDesc:430}}
| {{#skillDesc:431}}
| {{#skillDesc:432}}
|-
| {{#skillDesc:433}}
| {{#skillDesc:434}}
| {{#skillDesc:435}}
|-
| {{#skillDesc:436}}
| {{#skillDesc:437}}
| {{#skillDesc:438}}
|-
| {{#skillDesc:439}}
| {{#skillDesc:440}}
| {{#skillDesc:441}}
|-
| {{#skillDesc:442}}
| {{#skillDesc:443}}
| {{#skillDesc:444}}
|}
==Star Emperor==
==Star Emperor==

Revision as of 18:25, 19 August 2021

Taekwon

Skills
411.png Sprint
Max Level: 10
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: (Lv7+)None
After Cast Delay: 0.3s
Cool Down: None
Description: Enables the caster to run
with incredible speed. At levels 7 and
above, this skill endows the caster with
the Spurt status, which will temporarily
increase STR for 150 seconds, if the
caster stops running and is barehanded.
Spurt status is canceled if the caster
equips a weapon. Each level of the Run
skill increases its caster's barehanded
Mastery ATK by +10.

[Lv 1]: 6 Sec cast time, 100 SP
[Lv 2]: 5 Sec cast time, 90 SP
[Lv 3]: 4 Sec cast time, 80 SP
[Lv 4]: 3 Sec cast time, 70 SP
[Lv 5]: 2 Sec cast time, 60 SP
[Lv 6]: 1 Sec cast time, 50 SP
[Lv 7]: 0 Sec cast time, 40 SP
[Lv 8]: 0 Sec cast time, 30 SP
[Lv 9]: 0 Sec cast time, 20 SP
[Lv 10]: 0 Sec cast time, 10 SP
412.png Tornado Stance
Max Level: 1
Requirement: Tornado Kick 1
Skill Form: Active
Type: Stance Skill
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Enables a 15% chance of
automatically entering Tornado Stance
when the caster successfully hits a
target.

Soul Linkers cannot perform this skill.
[Lv 1]: 0 Sec Cast Time, 1 SP
413.png Tornado Kick
Max Level: 7
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Caster must be in Tornado
Stance
to perform this skill which will
attack all enemies within a 5x5 cell
area around the caster.

Soul Linkers cannot perform this skill.
[Lv 1]: 14 SP, 180% damage
[Lv 2]: 12 SP, 200% damage
[Lv 3]: 10 SP, 220% damage
[Lv 4]: 8 SP, 240% damage
[Lv 5]: 6 SP, 260% damage
[Lv 6]: 4 SP, 280% damage
[Lv 7]: 2 SP, 300% damage
414.png Heel Drop Stance
Max Level: 1
Requirement: Heel Drop 1
Skill Form: Active
Type: Stance Skill
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Enables a 15% chance of
automatically entering
Heel Drop Stance
when the caster successfully hits a
target.
Soul Linkers cannot perform this skill.
[Lv 1]: 0 Sec Cast Time, 1 SP
415.png Heel Drop
Max Level: 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Caster must be in Heel Drop
Stance
to perform this skill which will
inflict damage and cause the
Stun effect
for 3 seconds on the targeted enemy.

Soul Linkers cannot perform this skill.
[Lv 1]: 14 SP, 180% damage
[Lv 2]: 12 SP, 200% damage
[Lv 3]: 10 SP, 220% damage
[Lv 4]: 8 SP, 240% damage
[Lv 5]: 6 SP, 260% damage
[Lv 6]: 4 SP, 280% damage
[Lv 7]: 2 SP, 300% damage
416.png Roundhouse Stance
Max Level: 1
Requirement: Roundhouse 1
Skill Form: Active
Type: Stance Skill
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Enables a 15% chance of
automatically entering
Roundhouse Stance
when the caster successfully hits a target.
Soul Linkers cannot perform this skill.
[Lv 1]: 0 Sec Cast Time, 1 SP
417.png Roundhouse Kick
Max Level: 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Caster must be in
Roundhouse Stance to perform this skill
which will damage it's target and push
back enemies around the target.
Enemies that are pushed do not receive
any damage.

Soul Linkers cannot perform this skill.
[Lv 1]: 14 SP, 220% damage
[Lv 2]: 12 SP, 250% damage
[Lv 3]: 10 SP, 280% damage
[Lv 4]: 8 SP, 310% damage
[Lv 5]: 6 SP, 340% damage
[Lv 6]: 4 SP, 370% damage
[Lv 7]: 2 SP, 400% damage
418.png Counter Kick Stance
Max Level: 1
Requirement: Counter Kick 1
Skill Form: Active
Type: Stance Skill
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Enables a 20% chance of
automatically entering
Counter Kick
Stance
when the caster successfully hits
a target.
Soul Linkers cannot perform this skill.
[Lv 1]: 0 Sec Cast Time, 1 SP
419.png Counter Kick
Max Level: 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Caster must be in Counter
Kick Stance
to perform this skill which
will always hit its target.

Soul Linkers cannot perform this skill.
[Lv 1]: 14 SP, 220% damage
[Lv 2]: 12 SP, 250% damage
[Lv 3]: 10 SP, 280% damage
[Lv 4]: 8 SP, 310% damage
[Lv 5]: 6 SP, 340% damage
[Lv 6]: 4 SP, 370% damage
[Lv 7]: 2 SP, 400% damage0
420.png Tumbling
Max Level: 1
Requirement: Flying Kick 7
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Enables a 20% chance of
blocking long ranged physical attacks.
When caster is in
Spurt status (after
performing [Lv 7]
Sprint or higher),
Tumbling will also block other kinds of
attacks.

[Lv 1]: 0 Sec Cast Time, 1 SP
421.png Flying Kick
Max Level: 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Attacks a distant enemy
with a kick that instantly close the gap
between the target and the player. When
in
Tumbling status, the caster's Base
Level
affects the amount of inflicted
damage.
Flying Kick7777 will have increased
damage affected by
Base Level during
Sprint status. If Spurt and Sprint
statuses are both active,
Flying Kick
will inflict enhanced damage.
Flying
Kick
will also cancel most positive
statuses on the target, which include
Spirit statuses endowed by Soul Linkers,
One-Hand Quicken, Kaahi, Kaite and the
Berserk Potion effect. However, Stalkers
can protect themselves from this
positive status removal effect with
their
Preserve skill.
Soul Linkers cannot perform this skill.
[Lv 1]: 70 SP, 40% damage
[Lv 2]: 60 SP, 50% damage
[Lv 3]: 50 SP, 60% damage
[Lv 4]: 40 SP, 70% damage
[Lv 5]: 30 SP, 80% damage
[Lv 6]: 20 SP, 90% damage
[Lv 7]: 10 SP, 100% damage
422.png Peaceful Break
Max Level: 10
Skill Form: Passive
Description: When two or more Taekwon
class characters sit next to each other,
HP will be restored for both characters.
This
HP restoration is affected by VIT
and enhanced by an additional 30
HP with
the /doridori command.

[Lv 1]: HP +30
[Lv 2]: HP +60
[Lv 3]: HP +90
[Lv 4]: HP +120
[Lv 5]: HP +150
[Lv 6]: HP +180
[Lv 7]: HP +210
[Lv 8]: HP +240
[Lv 9]: HP +270
[Lv 10]: HP +300
423.png Happy Break
Max Level: 10
Skill Form: Passive
Description: When two or more Taekwon
class characters sit next to each other,
SP will be restored for both characters.
This
SP restoration is affected by MaxSP
and enhanced by an additional 3
SP with
the /doridori command. Using the
/doridori command while in
Happy Break
status will make it last for 30 minutes.
During this status, the caster will have
a low chance of using the
Earth Spike
spell scroll, with a 10% chance at Skill
Level 1, and a 1% chance at Skill Level
10. Using the
Earth Spike scroll during
this status will consume 10 SP.

[Lv 1]: SP +3
[Lv 2]: SP +6
[Lv 3]: SP +9
[Lv 4]: SP +12
[Lv 5]: SP +15
[Lv 6]: SP +18
[Lv 7]: SP +21
[Lv 8]: SP +24
[Lv 9]: SP +27
[Lv 10]: SP +30
424.png Kihop
Max Level: 5
Skill Form: Passive
Description: Increases Attack Power.
Normal attacks and skills inflict additional
damage according to the skill's level.

[Lv 1]: ATK+20%
[Lv 2]: ATK+40%
[Lv 3]: ATK+60%
[Lv 4]: ATK+80%
[Lv 5]: ATK+100%
425.png Mild Wind
Max Level: 7
Requirement: Peaceful Break 5,
Happy Break 5, Kihop 5

Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Summons a wind that will
enchant the caster's attacks for 5
minutes with an elemental property based
on the level of the casted skill.

[Lv 1]: Earth (20 SP)
[Lv 2]: Wind (20 SP)
[Lv 3]: Water (20 SP)
[Lv 4]: Fire (20 SP)
[Lv 5]: Ghost (50 SP)
[Lv 6]: Shadow (50 SP)
[Lv 7]: Holy (50 SP)
426.png Leap
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: (Lv6+)None
After Cast Delay: None
Cool Down: None
Description: Leaps to a targeted cell
within the skill's range. So long as the
targeted cell is accessable, the caster
can leap over walls and obstacles.
Leap
cannot be used in areas where
Fly Wings
are disabled, except for WoE maps.

Cast Time & Skill Range per Level
[Lv 1]: 5 sec, 2 cells
[Lv 2]: 4 sec, 4 cells
[Lv 3]: 3 sec, 6 cells
[Lv 4]: 2 sec, 8 cells
[Lv 5]: 1 sec, 10 cells

Star Gladiator

Skills
427.png Feeling of Sun Moon Star
Max Level: 3
Skill Form: Active
Type: Designation
Target: Caster
Cast Time: 3s Fixed / 0s Variable
After Cast Delay: None
Cool Down: None
Description: Designate the current map
with one of the cosmic alignments,
Sun, Moon or Star, for the use of
certain skills. It is impossible to
change a map's cosmic alignment once
it is designated. Using this skill on a
cosmically aligned map will display a
list of map designations.

Only 1 map may be designated for each
cosmic alignment.

[Lv 1]: Designate current map with
Sun alignment

[Lv 2]: Designate current map with
Moon alignment

[Lv 3]: Designate current map with
Star alignment
428.png Warmth of The Sun
Max Level: 3
Requirement: Feeling of Sun Moon Star 1
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: This skill is only enabled
in
Sun areas. Inflict damage, drain 2
SP and push back monsters around the
caster. On other players, this skill
will only have the push back effect and
continuously drain
SP.
SP Consumption & Duration By Level
[Lv 1]:
20 SP, 10 sec
[Lv 2]: 20 SP, 20 sec
[Lv 3]: 20 SP, 60 sec
429.png Warmth of The Moon
Max Level: 3
Requirement: Feeling of Sun Moon Star 2
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: This skill is only enabled
in
Moon areas. Inflict damage, drain 2
SP and push back monsters around the
caster. On other players, this skill
will only have the push back effect and
continuously drain
SP.
SP Consumption & Cast Time By Level
[Lv 1]:
20 SP, 10 sec
[Lv 2]: 20 SP, 20 sec
[Lv 3]: 20 SP, 60 sec
430.png Warmth of The Star
Max Level: 3
Requirement: Feeling of Sun Moon Star 3
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: This skill is only enabled
in
Star areas. Inflict damage, drain
2
SP and push back monsters around the
caster. On other players, this skill
will only have the push back effect and
continuously drain
SP.
SP Consumption & Cast Time By Level
[Lv 1]:
10 SP, 10 sec
[Lv 2]: 10 SP, 20 sec
[Lv 3]: 10 SP, 60 sec
431.png Comfort of The Sun
Max Level: 4
Requirement: Feeling of Sun Moon Star 1
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: This skill is only enabled
on
Sun (even numbered) days in a Sun
aligned map
. Reduces damage from enemies
by a set amount calculated by this
formula:
(Base Level+DEX+LUK)/2
SP Consumption & Duration by Level
[Lv 1]:
70 SP, 80 sec
[Lv 2]: 60 SP, 160 sec
[Lv 3]: 50 SP, 240 sec
[Lv 4]: 40 SP, 320 sec
432.png Comfort of The Moon
Max Level: 4
Requirement: Feeling of Sun Moon Star 2
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: This skill is only enabled
on
Moon (odd numbered) days in a Moon
aligned map
. Increases FLEE rate
by a set amount that can be calculated by this
formula:
(Base Level+DEX+LUK)/10%
SP Consumption & Duration by Level
[Lv 1]:
70 SP, 80 sec
[Lv 2]: 60 SP, 160 sec
[Lv 3]: 50 SP, 240 sec
[Lv 4]: 40 SP, 320 sec
433.png Comfort of The Star
Max Level: 4
Requirement: Feeling of Sun Moon Star 3
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: This skill is only enabled
on
Star (multiple of five) days in a
Star aligned map.
Increases
Attack Speed by a set amount
that can be calculated by this formula:
(Base Level+DEX+LUK)/10%
SP Consumption & Duration by Level
[Lv 1]:
70 SP, 80 sec
[Lv 2]: 60 SP, 160 sec
[Lv 3]: 50 SP, 240 sec
[Lv 4]: 40 SP, 320 sec
434.png Hatred of Sun Moon Star
Max Level: 3
Skill Form: Active
Type: Designation
Target: 1 Character
Cast Time: 3s Fixed / 0s Variable
After Cast Delay: None
Cool Down: None
Description: Designates the targeted
monster with one of the cosmic
alignments,
Sun, Moon or Star, for
the use of certain skills. It is
impossible to change a monster's cosmic
alignment once it is designated. Using
this skill on a cosmically aligned
monster will display a list of monster
designations.

Only 1 monster can be designated for
each cosmic alignment.

[Lv 1]: Designate monster with Sun
alignment. Limited to Small sized
monsters.

[Lv 2]: Designate monster with Moon
alignment. Limited to Medium sized
monsters with MaxHP of 6,000 or more.

[Lv 3]: Designate monster with Star
alignment. Limited to Large sized
monsters with MaxHP of 20,000 or more.
On players, character jobs can be
designated without regarding size and
MaxHP.
435.png Anger of The Sun
Max Level: 3
Requirement: Hatred of Sun Moon Star 1
Skill Form: Passive
Description: Increases Attack Power
against
Sun aligned monsters.
Character's
Base Level, LUK, DEX and
skill's level affect the damage increase.

The amount of amplification cannot exceed the maximum value determined by the skill level.
[Lv 1] Maximum Amplification: 25%
[Lv 2] Maximum Amplification: 50%
[Lv 3] Maximum Amplification: 75%
436.png Anger of The Moon
Max Level: 3
Requirement: Hatred of Sun Moon Star 2
Skill Form: Passive
Description: Increases Attack Power
against
Moon aligned monsters.
Character's
Base Level, LUK, DEX and
skill's level affect the damage increase.

The amount of amplification cannot exceed the maximum value determined by the skill level.
[Lv 1] Maximum Amplification: 25%
[Lv 2] Maximum Amplification: 50%
[Lv 3] Maximum Amplification: 75%
437.png Anger of The Star
Max Level: 3
Requirement: Hatred of Sun Moon Star 3
Skill Form: Passive
Description: Increases Attack Power
against
Star aligned monsters.
Character's
Base Level, LUK, DEX, STR
and skill's level affect the damage increase.

The amount of amplification cannot exceed the maximum value determined by the skill level.
[Lv 1] Maximum Amplification: 25%
[Lv 2] Maximum Amplification: 50%
[Lv 3] Maximum Amplification: 75%
438.png Blessing of The Sun
Max Level: 5
Requirement: Feeling of Sun Moon Star 1, Hatred of Sun Moon Star 1
Skill Form: Passive
Description: Increases the EXP reward
from defeating
Sun aligned monsters on
Sun (even numbered) days.
[Lv 1]: EXP +10%
[Lv 2]: EXP +20%
[Lv 3]: EXP +30%
[Lv 4]: EXP +40%
[Lv 5]: EXP +50%
439.png Blessing of The Moon
Max Level: 5
Requirement: Feeling of Sun Moon Star 2, Hatred of Sun Moon Star 2
Skill Form: Passive
Description: Increases the EXP reward
from defeating
Moon aligned monsters on
Moon (odd numbered) days.
[Lv 1]: EXP +10%
[Lv 2]: EXP +20%
[Lv 3]: EXP +30%
[Lv 4]: EXP +40%
[Lv 5]: EXP +50%
440.png Blessing of The Star
Max Level: 5
Requirement: Feeling of Sun Moon Star 3, Hatred of Sun Moon Star 3
Skill Form: Passive
Description: Increases the EXP reward
from defeating
Star aligned monsters
on
Star (multiple of five) days.
[Lv 1]: EXP +20%
[Lv 2]: EXP +40%
[Lv 3]: EXP +60%
[Lv 4]: EXP +80%
[Lv 5]: EXP +100%
441.png Demon of Sun Moon Star
Max Level: 10
Requirement: Job Level 50
Skill Form: Passive
Description: This skill's effects will
only activate for
Job Lv. 50 characters.
Increasing this skills' level will
permanently increase
Attack Speed and
reduce character's vision, similarly to
the
Blind effect.
[Lv 1]: Attack Speed +3%
[Lv 2]: Attack Speed +6%
[Lv 3]: Attack Speed +9%
[Lv 4]: Attack Speed +12%
[Lv 5]: Attack Speed +15%
[Lv 6]: Attack Speed +18%
[Lv 7]: Attack Speed +21%
[Lv 8]: Attack Speed +24%
[Lv 9]: Attack Speed +27%
[Lv 10]: Attack Speed +30%
442.png Friend of Sun Moon Star
Max Level: 3
Skill Form: Passive
Target: Monk Class Party Member
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Increases a Monk class
character's chance of casting
Triple
Attack
when using Counter Kick, while
Monk's Combo Finish will increase the
Star Gladiator's chance of casting
Counter Kick.
[Lv 1]: Chance +100%
[Lv 2]: Chance +150%
[Lv 3]: Chance +200%
443.png Knowledge of Sun Moon Star
Max Level: 10
Skill Form: Passive
Description: Increases Maximum Weight
Limit
when in Sun Moon or Star
areas. The effect of this skill is
canceled when it's caster leaves the
Sun,
Moon or Star
designated area.
[Lv 1]: Maximum Weight +10%
[Lv 2]: Maximum Weight +20%
[Lv 3]: Maximum Weight +30%
[Lv 4]: Maximum Weight +40%
[Lv 5]: Maximum Weight +50%
[Lv 6]: Maximum Weight +60%
[Lv 7]: Maximum Weight +70%
[Lv 8]: Maximum Weight +80%
[Lv 9]: Maximum Weight +90%
[Lv 10]: Maximum Weight +100%
444.png Fusion of Sun Moon Star
Requirement: Knowledge of Sun Moon Star 9, Spirit State
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Awakens the caster's hidden
potential for 10 minutes while in a
spirit status, endowing the caster with
attacks that have 100%
HIT rate and will
ignore enemy's
Defense, and increased
Movement Speed. However, 2% of caster's
HP will be drained with each attack on
monsters and 8% will be drained with
each attack on other players. In this
status, attacking when the caster's
remaining
HP is less that 20% of MaxHP
will instantly kill the caster.

Star Emperor