18 Direction of Prayer/ms: Difference between revisions
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* [[Daily_Quests_Episode_18|Di sini anda akan menemui rantaian misi untuk membuka semua Misi Harian.]] | * [[Daily_Quests_Episode_18|Di sini anda akan menemui rantaian misi untuk membuka semua Misi Harian.]] | ||
< | <span id="Daily_Quests_Table"></span> | ||
= | =Jadual Misi Harian= | ||
{|class="wikitable mw-collapsible mw-collapsed" style="text-align: left; width: 100%; | {|class="wikitable mw-collapsible mw-collapsed" style="text-align: left; width: 100%; | ||
|- style="background-color:#E1C7C1;" | |- style="background-color:#E1C7C1;" | ||
| rowspan="2"| NPC | | rowspan="2"| NPC | ||
| rowspan="2"| | | rowspan="2"| Misi | ||
| colspan="4" | | | colspan="4" |Ganjaran | ||
|- style="background-color:#E1C7C1;" | |- style="background-color:#E1C7C1;" | ||
|Amethyst Fragment | |Amethyst Fragment | ||
|Base EXP | |Base EXP | ||
|Job EXP | |Job EXP | ||
| | |Reputasi | ||
|- | |- | ||
| [[File:Daily1.jpg]] <br> {{#navi:wolfvill|202|166}}|| | | [[File:Daily1.jpg]] <br> {{#navi:wolfvill|202|166}}||Periksa perangkap yang dipasang untuk makanan pada pokok-pokok di Grey Wolf Forest. Pokok-pokok akan ditandakan pada peta mini anda di gw_fild01. Anda berpeluang memperoleh Trapped Bird, Trapped Lizard, atau Trapped Pear. Anda memerlukan 5 jumlah sumber makanan (Contoh: 2 Trapped Lizard, 1 Trapped Bird, 2 Trapped Pear sudah memadai)||6||18,252,408||2,000,000||30 | ||
|- | |- | ||
| rowspan="2"| [[File:Daily2.jpg]] <br> {{#navi:wolfvill|143|113}}||Lv 170 - | | rowspan="2"| [[File:Daily2.jpg]] <br> {{#navi:wolfvill|143|113}}||Lv 170 - Bunuh 20 Ash Toad di Oz Labyrinth Fl 1 | ||
( | (Misi ini juga tersedia dalam Main Board Kill Quests.) | ||
|6||4,364,880||3,000,000||30 | |6||4,364,880||3,000,000||30 | ||
|- | |- | ||
|Lv 200 - | |Lv 200 - Bunuh 20 Hot Molar di Oz Labyrinth Fl 2 | ||
( | (Misi ini juga tersedia dalam Main Board Kill Quests.) | ||
|6||11,588,320||3,000,000||30 | |6||11,588,320||3,000,000||30 | ||
|- | |- | ||
| [[File:Daily3.jpg]] <br> {{#navi:wolfvill|147|97}}|| | | [[File:Daily3.jpg]] <br> {{#navi:wolfvill|147|97}}||Bunuh 30 Firewind Kite yang terdapat di gw_fild02 | ||
( | (Misi ini juga tersedia dalam Main Board Kill Quests.) | ||
|6||10,318,080||3,000,000||30 | |6||10,318,080||3,000,000||30 | ||
|- | |- | ||
|[[File:Daily4.jpg]] <br> {{#navi:wolfvill|61|170}}|| | |[[File:Daily4.jpg]] <br> {{#navi:wolfvill|61|170}}||Dapatkan Recording Note dan rakam cerita rakyat daripada tiga penduduk kampung lain yang ditandakan pada peta mini anda di wolfvill||6||18,252,408||2,000,000||30 | ||
|- | |- | ||
|[[File:Daily5.jpg]] <br> {{#navi:wolfvill|117|119}}|| | |[[File:Daily5.jpg]] <br> {{#navi:wolfvill|117|119}}||Bercakap dengan Grey Goat # {{#navi:gw_fild01|138|106}} <br> Bunuh 20 Ashring dan kembali kepada Grey Goat | ||
( | (Misi ini juga tersedia dalam Main Board Kill Quests.) | ||
|6||7,769,124||3,000,000||30 | |6||7,769,124||3,000,000||30 | ||
|- | |- | ||
|[[File:Daily6.jpg]] <br> {{#navi:wolfvill|103|230}}|| | |[[File:Daily6.jpg]] <br> {{#navi:wolfvill|103|230}}||Beli Water Filter daripada Rachel NPC # {{#navi:rachel|103|141}} dengan 550z <br> Dapatkan Purified Water dengan memasukkan penapis ke dalam tong air yang terletak di {{#navi:wolfvill|103|235}}||6||18,252,408||2,000,000||30 | ||
|- | |- | ||
|[[File:Daily7.jpg]] <br> {{#navi:wolfvill|171|253}}|| | |[[File:Daily7.jpg]] <br> {{#navi:wolfvill|171|253}}||Kumpul 1 Steel dan 10 Very Unusual Crystal <br> Very Unusual Crystal diperoleh secara auto-loot rawak apabila membunuh Grey Wolf||6||18,252,408||2,000,000||30 | ||
|- | |- | ||
| [[File:Daily8.jpg]] <br> {{#navi:gw_fild01 32|101}}|| | | [[File:Daily8.jpg]] <br> {{#navi:gw_fild01 32|101}}||Pilih pilihan ke-4 untuk menerima misi <br> Bunuh 30 monster di gw_fild01||6||9,956,480||3,000,000||30 | ||
|- | |- | ||
|[[File:Daily9.jpg]] <br> {{#navi:rachel|155|236}}|| | |[[File:Daily9.jpg]] <br> {{#navi:rachel|155|236}}||Bercakap dengan penduduk di Rachel untuk maklumat. <br> Penduduk ditandakan pada peta mini anda di rachel||6||18,252,408||2,000,000||0 | ||
|- | |- | ||
|[[File:Daily10.jpg]] <br> {{#navi:rachel|70|135}}|| | |[[File:Daily10.jpg]] <br> {{#navi:rachel|70|135}}||Petik Half Flower yang sepadan dengan log misi anda. <br> Ia akan ditandakan dengan biru untuk kaedah yang perlu digunakan: <br> | ||
# | # Berhampiran Batu | ||
#; 40° | #; Sudut 40° / Tinggal 2 Daun / 50ml Air / 2g Secret Powder | ||
# | # Di Tanah Rata | ||
#; 30° | #; Sudut 30° / Tinggal 4 Daun / 40ml Air / 4g Secret Powder | ||
# | # Berhampiran Pokok | ||
#; 20° | #; Sudut 20° / Tinggal 4 Daun / 30ml Air / 6g Secret Powder | ||
# | # Berhampiran Air | ||
#; 10° | #; Sudut 10° / Tinggal 8 Daun / 20ml Air / 8g Secret Powder | ||
Setelah dipetik dengan betul, anda akan menerima Half Flower <br> Bunga ini akan luput dalam masa 1 hari jadi bawanya kembali dengan segera. | |||
|6 | |6 | ||
|18,252,408 | |18,252,408 | ||
| Line 224: | Line 222: | ||
|0 | |0 | ||
|} | |} | ||
=Jadual Instance= | |||
{|class="wikitable mw-collapsible" style="text-align: left; width: 100%; | {|class="wikitable mw-collapsible" style="text-align: left; width: 100%; | ||
|- style="background-color:#E1C7C1;" | |- style="background-color:#E1C7C1;" | ||
| NPC | | NPC | ||
| Instance | | Instance | ||
| Level | | Keperluan Level | ||
| Party | | Bilangan Party | ||
| Cooldown | | Cooldown | ||
| | | Prasyarat | ||
| | | Ganjaran Mungkin | ||
|- | |- | ||
| [[File:ordinary18.jpg]] <br> {{#navi:rachel|169|245}} | | [[File:ordinary18.jpg]] <br> {{#navi:rachel|169|245}} | ||
| Line 242: | Line 238: | ||
| 170 | | 170 | ||
|1+ | |1+ | ||
| 1 | | 1 Hari | ||
| Episode 18 Main Story | | Episode 18 Main Story Langkah 58 | ||
| {{#item:1000405}} <br> EXP | | {{#item:1000405}} <br> EXP | ||
|- | |- | ||
| Line 250: | Line 246: | ||
| 170 | | 170 | ||
|2+ | |2+ | ||
| 1 | | 1 Hari | ||
| Episode 18 Main Story | | Episode 18 Main Story | ||
| {{#item:1000405}} <br> {{#item:100650}} <br> {{#item:100651}} <br> {{#item:1000471}} <br> [[Adulter and Vivatus Fides Weapons|Adulter Weapons]] | | {{#item:1000405}} <br> {{#item:100650}} <br> {{#item:100651}} <br> {{#item:1000471}} <br> [[Adulter and Vivatus Fides Weapons|Adulter Weapons]] | ||
| Line 258: | Line 254: | ||
| 200 | | 200 | ||
|2+ | |2+ | ||
| 1 | | 1 Hari | ||
| Episode 18 Main Story <br> {{#item:1000471}} | | Episode 18 Main Story <br> {{#item:1000471}} | ||
| {{#item:1000405}} <br> {{#item:100652}} <br> {{#item:100653}} <br> {{#item:1000501}} <br> {{#item:1000503}} <br> {{#item:1000502}} <br> {{#item:100655}} <br> [[Adulter and Vivatus Fides Weapons|Vivatus Weapons]] | | {{#item:1000405}} <br> {{#item:100652}} <br> {{#item:100653}} <br> {{#item:1000501}} <br> {{#item:1000503}} <br> {{#item:1000502}} <br> {{#item:100655}} <br> [[Adulter and Vivatus Fides Weapons|Vivatus Weapons]] | ||
|} | |} | ||
=Field/Dungeon= | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;text-align:center;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;text-align:center;" | ||
|- style="background-color:#E1C7C1;" | |- style="background-color:#E1C7C1;" | ||
| | |Peta | ||
| | |Monster | ||
|- | |- | ||
| rowspan="3" |Grey Wolf Forest <br> gw_fild01 | | rowspan="3" |Grey Wolf Forest <br> gw_fild01 | ||
| Line 321: | Line 315: | ||
|{{#mob:21296}} | |{{#mob:21296}} | ||
|} | |} | ||
=Kad= | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;text-align:center;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;text-align:center;" | ||
|- style="background-color:#E1C7C1;" | |- style="background-color:#E1C7C1;" | ||
| | |Kad | ||
| | |Penerangan | ||
|- | |- | ||
|{{#item:300218}} | |{{#item:300218}} | ||
| Line 369: | Line 361: | ||
|{{#itemDesc:300217}} | |{{#itemDesc:300217}} | ||
|} | |} | ||
=Reputasi= | |||
Setiap tahap reputasi memerlukan 1,000 mata. Mata boleh diperoleh melalui [[Daily_Quests_Episode_18|Quest Harian]]. | |||
{| class="wikitable mw-collapsible" | {| class="wikitable mw-collapsible" | ||
|- style="background-color:#E1C7C1;" | |- style="background-color:#E1C7C1;" | ||
| | |Tahap Reputasi | ||
| | |Buka Kunci | ||
|- | |- | ||
|1 | |1 | ||
| | |Boleh membeli {{#item:100626}} dengan 1050x {{#item:1000405}} daripada NPC Assad {{#navi:wolfvill|167|135}}. | ||
|- | |- | ||
|2 | |2 | ||
| | |Boleh membeli {{#item:100627}} dengan 2250x {{#item:1000405}} daripada NPC Assad {{#navi:wolfvill|167|135}}. | ||
|- | |- | ||
|3 | |3 | ||
| | |Quest harian dari Grey Wolf Village akan memberikan tambahan 1x {{#item:1000405}} <br> | ||
Villa of Deception | Ganjaran instance Villa of Deception dinaikkan kepada 10x {{#item:1000405}} <br> | ||
Nota: Ini tidak menjejaskan Quest Harian Episode 18 yang bermula di Rachel termasuk [[Sanctuary Purification]] | |||
|- | |- | ||
|4 | |4 | ||
| | |Boleh membeli [[Helms of Faith]] daripada NPC Assad {{#navi:wolfvill|167|135}}. | ||
|- | |- | ||
|5 | |5 | ||
|Vivatus / Helm of Faith Refinement Hammers | |Vivatus / Helm of Faith Refinement Hammers | ||
|} | |} | ||
=Pertukaran Item= | |||
=Item | Bercakap dengan NPC Assad {{#navi:wolfvill|167|135}} untuk menukar Amethyst Fragments dengan peralatan Gray Wolf, Gray Wolf Refinement Box, dan Helms of Faith<br> | ||
[[File:Assad_Episode18_Dialogue.png]] <br> | [[File:Assad_Episode18_Dialogue.png]] <br> | ||
Gray Wolf Armor Piece | Pertukaran Gray Wolf Armor Piece (350x {{#item:1000405}} setiap satu) | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;text-align:center;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;text-align:center;" | ||
|- style="background-color:#E1C7C1;" | |- style="background-color:#E1C7C1;" | ||
Latest revision as of 12:16, 13 October 2026
Temporal Tina is an NPC who sells Episode Clear Tickets. She is located in Prontera (prontera 140, 174) and the Main Office (main_office 94, 59).
|
|
| (prontera 140, 174) | (main_office 94, 59) |
Episode Clear Tickets
Episode Clear Ticket ialah item boleh habis yang membolehkan anda melangkau misi utama sesebuah episode. Dengan menggunakannya, anda akan mendapat akses segera kepada semua NPC, dungeon, dan kedai peralatan yang biasanya memerlukan anda menyelesaikan episode tersebut atau memenuhi misi tertentu untuk dibuka.
Sila ambil perhatian bahawa dengan menggunakan Episode Clear Ticket, anda akan terlepas ganjaran misi seperti EXP, Zeny, reputasi, dan item.
Sesetengah Episode Clear Ticket mempunyai prasyarat. Jika ini watak pertama anda dalam server, anda masih perlu melalui Episode 17.2 hingga episode terakhir seperti biasa.
Semak jadual di bawah untuk melihat keperluan dan harga bagi setiap tiket.
| Tiket Selesai Episod | |||
|---|---|---|---|
| Tiket Episod | Tahap | Kos Zeny | Prasyarat |
| 160 | 1,000,000 | Tiada | |
| 140 | 1,000,000 | Tiada | |
| 100 | 1,000,000 | None | |
| 110 | 2,000,000 | None | |
| 130 | 4,000,000 | The current character has cleared Episode 17.1 | |
| 170 | 9,000,000 | The current character has cleared Episode 17.2 | |
| 200 | 12,000,000 | The current character has cleared Episode 18 AND one character in the master account has cleared Episode 19 and the side quests "Purification Saint" and "Frozen Sea" | |
| 215 | 16,000,000 | The current character has cleared Episode 19 AND one character in the master account has cleared Episode 20 | |
| 230 | 32,000,000 | The current character has cleared Episode 20 AND one character in the master account has cleared Episode 21 | |
| 265 | 64,000,000 | One character in the master account has cleared Chapter 1 and complete Zero Cell Sector | |
How to check which episode I have unlocked?
Right now, we don't have a feature which simply tells you which episode you are.
So here's some things you can do to check it by yourself:
| Episode Quest | ||
|---|---|---|
| Episode | Steps | Description |
| Episode 15 | Click on Warper > Instances > Central Laboratory. | If you can go, you have completed the Episode 15 quest. |
| Episode 16 | Click on Warper > Instances > Heart Hunter War Base. | If you can go, you have completed the Episode 16 quest. |
| Episode 17.1 | Use @go 46. (Cor) | If you can go, you have completed the Episode 17.1 quest. |
| Episode 17.2 | Use @go 47. (Varmundt's Mansion) | If you can go, you have completed the Episode 17.2 quest. |
| Episode 18 | Use @go 51. (Gray Wolf Village) | If you can go, you have completed the Episode 18 quest. |
| Episode 19 | Use @go 53. (Ice Castle) | If you can go, you have completed the Episode 19 quest. |
| Episode 20 | Click on Warper > Instances > The Immortal. | If you can go, you have completed the Episode 20 quest. |
| Episode 21 | Click on Warper > Instances > Final Battle. | If you can go, you have completed the Episode 21 quest. |
Episode 18: Direction of Prayer
Selepas berjaya menganalisis kuasa Illusion di Varmundt's Mansion, perjalanan anda membawa anda kembali ke ibu kota Arunafeltz untuk mendedahkan perpecahan sosial di kalangan penduduknya. Rachel diasaskan oleh mubaligh yang berhijrah dan menyebarkan tentang Dewi Freya. Walau bagaimanapun, kepercayaan tidak menyelesaikan konflik antara pendatang dan penduduk asal.
Keperluan
- Tahap Diperlukan: 170
- Prasyarat Misi:
- Episode 17.2 (Tracking Illusion)
- Item Diperlukan:
- 1x
Meat (517) - 3x
Steel (999) - 1x
Tough Vines (7197)
- 1x
Main Story Quest
Bahagian 1
- (ba_in01 26, 266) - Bercakap dengan Elly (Nota: anda mungkin perlu bercakap dengan Elly dua kali) di Varmundt's Mansion dan terima
Mini Elly (400127) dan pakai sepanjang quest ini. Dengan headgear ini, anda boleh berkomunikasi dengan Elly semasa siasatan anda di Rachel untuk kehadiran kuasa Illusion.
- (rachel 182, 176) - Bercakap dengan Masked Girl di Rachel. Anda dan Elly akan menemui perdebatan di kalangan penduduknya. Lebih ramai orang mula muncul dan membantah untuk Arunafeltz bersatu termasuk dengan penduduk asal.
- (rachel 183, 170) - Bercakap dengan Female Priest yang muncul untuk menenangkan orang ramai. Bercakap dengannya sekali lagi yang meminta anda mencari punca konflik ini. Diberi ganjaran 20x
Amethyst Fragment (1000405).
- (ra_temp 72, 54) - Bercakap dengan Male Priest Junok di luar Rachel's Temple untuk bertanya tentang pergaduhan yang anda saksikan di bandar. Dia menjelaskan bahawa terdapat konflik yang berterusan antara penduduk asal dan pendatang. Guard Gala menjelaskan keadaan bahawa beberapa percubaan telah dibuat untuk memecah masuk ke Rachel's Temple. Seorang lagi Guard muncul untuk memberitahu Junok bahawa lebih banyak penceroboh baru sahaja dilihat dari barat.
- (ra_temp 30, 142) - Ikut Junok dan Guards yang menangkap penceroboh dan anda perhatikan bahawa mereka adalah Heart Hunters. Gala membawa mereka ke tahanan dan meminta anda bertemu di Rachel's Temple untuk pelaporan. Diberi ganjaran 30x
Amethyst Fragment (1000405).
- (ra_temin 173, 40) - Bercakap dengan Guard Dent yang menjelaskan bahawa pencerobohan ini semakin teruk.
- (ra_temin 174, 38) - Bercakap dengan Marshall Neil untuk pendiriannya mengenai situasi ini.
- (ra_temin 172, 36) - Bercakap dengan Freya Priest yang mengatakan bahawa akhir-akhir ini orang yang masuk ke dalam temple menyebabkan pergaduhan daripada berdoa. High Priestess Niren muncul untuk berkongsi kebimbangannya tentang pergaduhan di Divine Temple. Dia meminta untuk bercakap dengan anda secara peribadi.
- (ra_temin 213, 87) - Bercakap dengan High Priestess Niren secara rahsia berhampiran tangga. Dia menjelaskan dia tahu Heart Hunters sedang mengejar Ymir's Heart piece, tetapi keselamatan terlalu tipis dengan kekecohan baru-baru ini antara pendatang dan penduduk asal.
- (ra_temin 174, 38) - Kembali kepada Marshall Neil yang mengatakan anaknya Maram boleh membantu.
- (rachel 137, 135) - Pergi tanya seorang Villager di Rachel untuk melihat sama ada dia pernah melihat Maram tetapi dia tidak membantu.
- (rachel 105, 134) - Bercakap dengan Villager lain tetapi dia juga tidak membantu.
- (rachel 69, 117) - Bercakap dengan Villager lain yang mengatakan dia melihat Maram pergi ke mesyuarat di utara sini.
- (rachel 70, 147) - Bercakap dengan Maram. Dia menjelaskan keadaan masa lalu Rachel di mana penganut Freya berhijrah ke sini dan menolak penduduk asal. Penduduk asal cuba untuk kekal dengan Temple, tetapi akhirnya membencinya dan pergi. Dia juga memberitahu anda bahawa dia diambil anak angkat oleh Niren. Apabila ibunya menjadi High Priest, dia memimpin program untuk menggalakkan pendatang kaya di Rachel untuk mengangkat anak seperti yang dilakukannya. Niren mempunyai idea di mana mengangkat anak-anak penduduk asal boleh membantu merapatkan jurang antara kedua-dua kumpulan. Sebaliknya, anak-anak penduduk asal telah dipinggirkan menjadi diskriminasi yang dikenali sebagai "Gray Children". Maram meminta anda menunggu bersamanya supaya anda boleh bercakap dengan penduduk asal yang lain untuk mengetahui keadaan dengan lebih baik.
- (rachel 62, 144) - Bercakap dengan Miriam. Miriam dan Maram memberikan anda senarai item untuk dibeli daripada pedagang di Rachel.
- (rachel 87, 122) - Tanya pedagang itu jika dia mempunyai apa-apa untuk dijual, tetapi dia terlalu gementar untuk menjual kepada anda.
- (rachel 107, 102) - Bercakap dengan Trader Sannat. Anda menunjukkan senarai itu tetapi dia tidak mempunyai mana-mana item tersebut dalam stok.
- (rachel 117, 104) - Bercakap dengan Miriam yang berasa kecewa tentang bagaimana pedagang mengelak "Gray Children" dan tiba-tiba tidak dapat menyediakan produk.
- (rachel 119, 103) - Bercakap dengan Maram. Dia mempunyai idea di mana anda dan dia akan berbohong tentang latar belakang anda. Dengan cara itu peniaga tidak akan curiga.
- (rachel 137, 85) - Bercakap dengan Merchant Rencia. Maram memperkenalkan anda sebagai seorang Merchant lain di kampung bersebelahan yang perlu menambah stok. Pilih: "Dia berada di bar." Rencia melihat senarai anda dan mengatakan dia boleh menyediakan item yang diminta. Walau bagaimanapun, dia perasan anda tidak membawa cart dan menawarkan perkhidmatan penghantaran.
- (rachel 120, 79) - Bercakap dengan Miriam. Dia bimbang pembohongan ini akan terbongkar apabila Rencia membuat penghantaran. Maram mencadangkan penyamaran daripada seorang lelaki yang dia kenal. Dia akan memesan makanan di bar dan rakannya akan menghubungi anda di sana.
- (rachel 108, 73) - Duduk di kerusi bar dan makan dumpling yang Maram pesan untuk anda. Tamarin muncul dan memperkenalkan dirinya. Anda memperoleh penyamaran daripadanya. Kemudian dia meminta anda bertemu dengannya di Rachel's Square untuk merekrut Mark dan Maggi dalam perjalanan.
- (rachel 122, 120) - Bercakap dengan Mark di Square. Tamarin mengatakan pergi ke tempat pertemuan.
- (rachel 70, 147) - Bercakap dengan Maram. Dia mengatakan semuanya kini bersedia untuk perjalanan. Dia tidak akan mendedahkan ke mana anda akan pergi, tetapi hanya ikut pimpinannya. Dia meminta anda kembali kepada Rencia untuk mengatur masa dan lokasi penghantaran.
- (rachel 137, 85) - Bercakap dengan Merchant Rencia. Anda memberitahunya untuk menghantar barang-barang di sebelah barat Rachel.
- (rachel 41, 132) - Pergi ke kotak kayu untuk mengumpul barang-barang.
- (ra_fild11 354, 235) - Bercakap dengan Maram yang menyamar sebagai Merchant. Dia memberitahu anda dia tidak boleh menyertai anda tanpa orang lain menjadi curiga atau diikuti ke destinasi. Maram akan bertemu dengan anda dan kumpulan itu nanti untuk memimpin anda melalui Oz Gorge.
- (ra_fild10 179, 176) - Bertemu Maram di pintu masuk ke Oz Labyrinth untuk memulakan instance untuk melintasi gaung. Instance ini hanya solo dan anda tidak boleh membawa mana-mana ahli party.
- Ikut laluan terpendek ke pintu keluar yang ditandakan dengan kuning pada peta mini instance Oz Labyrinth Floor 1. Anda perlu membersihkan monster di sepanjang jalan untuk Tamarin dan yang lain boleh melakukan perjalanan dengan selamat.
- (gw_fild01 273, 339) - Bercakap dengan Maram yang gembira kerana kita semua berjaya melaluinya. Dia mengatakan kampung itu berdekatan dan untuk anda pergi ke barat.
- (gw_fild01 35, 102) - Bercakap dengan Maram yang mengatakan ini adalah pintu masuk kampung. Imril muncul.
- (gw_fild01 37, 105) - Bercakap dengan Imril. Dia sangat marah kepada Maram kerana melanggar peraturan tiada orang luar dibenarkan (anda). Maram merayu kepada Imril menyatakan bahawa anda membantu keseluruhan proses mendapatkan stok dan melintasi Oz Gorge. Imril mengatakan Suad akan membuat keputusan akhir dan meminta kita menunggu sehingga dia mendapatkannya.
- (gw_fild01 35, 102) - Bercakap dengan Maram. Suad muncul dan Maram menjelaskan keseluruhan keadaan. Semakin sedikit pedagang di Rachel yang menjual kepada penduduk asal. Oz Labyrinth akan tidak dapat dilalui tidak lama lagi disebabkan oleh lava yang melimpah. Maram mengatakan mereka patut menganggap diri mereka bertuah kerana mempunyai seorang pengembara yang membantu. Dia meminta Suad memberi anda peluang seperti bagaimana Niren memberinya peluang. Suad akhirnya membenarkan anda memasuki kampung.
- (wolfvill 143, 113) - Bercakap dengan Imril dan Maram. Mereka gembira kerana Suad membenarkan anda memasuki Gray Wolf Village. Mereka menunjukkan kepada anda bagaimana keadaan semasa menyedihkan dengan kekurangan makanan dan persekitaran yang keras. Maram menyebut bahawa anda mungkin tidak akan dibenarkan dengan mudah ke Gray Wolf Village pada masa akan datang mencadangkan supaya bercakap dengan penduduk kampung yang lain untuk menjadi lebih dipercayai. Diberi ganjaran 50x
Amethyst Fragment (1000405) dan side quests dibuka.
Bahagian 2
Untuk meneruskan kuest cerita utama, anda memerlukan 900 reputasi dengan Wolf Village yang akan anda peroleh jika anda membuka semua kuest harian. Sebagai alternatif, anda boleh mengulang beberapa kuest harian sehingga mencapai reputasi yang diperlukan.
Anda juga perlu menyelesaikan kuest Investigation of Oz Labyrinth
Bahagian 3
- (wolfvill 180, 179) - Bercakap dengan Village Boy. Dia berkata persidangan akan bermula tidak lama lagi.
- (wolfvill 144, 151) - Berjumpa dengan Suad di persidangan yang terletak di tengah Grey Wolf Village.
- (wolfvill 145, 146) - Dengar perbualan Radical Man yang menyatakan bahawa kita patut memusnahkan semua kuil Freya.
- (wolfvill 139, 148) - Dengar Native Old Man yang bersetuju.
- (wolfvill 150, 147) - Bercakap dengan peserta lain yang meminta perang.
- (wolfvill 152, 145) - Dengar Skeptical Young Man. Dia risau tentang jumlah besar Rachel Guards jika kampung itu memilih untuk menyerang.
- (wolfvill 144, 151) - Bercakap dengan Suad yang memulakan persidangan. Dia berkongsi kebimbangan tentang menyeberangi Oz Gorge untuk bekalan. Masa depan Grey Wolf Village kelihatan suram. Penduduk mula menjerit dan menuntut perang terhadap Rachel supaya kampung itu dapat mengambil semula tanah. Suad tertekan untuk melakukan pemberontakan bersenjata. Seorang penduduk kampung memberitahu anda bahawa dia akan mendapatkan senjata dari lokasi tersembunyi mereka. Ini menarik perhatian Maram dan dia berkata kita patut menyiasat tempat itu untuk melihat dari mana senjata itu datang.
- (wolfvill 148, 153) - Bercakap dengan Miriam. Dia juga bersetuju bahawa anda dan Maram patut mencari sumber senjata itu. Maram mencadangkan rancangan untuk menipu lagi dan menyamar sebagai sebahagian daripada pemberontakan bersenjata. Ganjaran 40x
Amethyst Fragment (1000405).
- (wolfvill 143, 145) - Tipu Radical Man. Dia mendedahkan bahawa dia mendapat senjata itu daripada Bearded Jack di Rachel.
- (rachel 75, 44) - Anda tiba di tempat yang kelihatan seperti Kedai Perkakasan. Bercakap dengan Bearded Jack dan tanyakan “Smelly Dandelion”. Jack memberitahu anda untuk berjumpa seseorang di Veins jika kita perlukan senjata.
- (veins 293, 282) - Bercakap dengan Dandelion dan sebut “Smelly Dandelion”. Dia berang dengan Jack kerana membuat kata laluan yang buruk. Maram bertanya tentang pembekal senjata ini dan Dandelion berkata dia memperolehnya di pangkalan rahsia dalam Thor's Volcano.
- (thor_v01 169, 169) - Bercakap dengan Maram di tengah Thor's Volcano Floor 1. Dia menemui jalan masuk ke pangkalan rahsia.
- (que_thr 133, 53) - Bercakap dengan Maram lagi di pintu masuk pangkalan rahsia. Anda akan memasuki pangkalan itu sebagai instance (tidak dipaksa solo).
- Ikut laluan anda melalui instance yang ditandakan sebagai laluan merah. Maram akan membantu membuka barikade yang ditandakan ungu. Berhati-hati dengan kristal penggera yang akan melahirkan pengawal. Apabila sampai di hujung, kumpul semua 5 Document Files yang ditandakan oren.
- (1@tcamp 34, 100) - Bercakap dengan Miriam yang juga menemui pangkalan rahsia itu. Maram terkejut kerana Miriam mengikuti anda dan perasan senjata ini sangat lama. Dia menyebut bahawa ini salah satu pangkalan tentera yang pernah diuruskan oleh bapa tirinya, Priest Amal. Namun, berdasarkan dokumen yang anda temui, nampaknya ini satu jenis rasuah yang berbeza kerana senjata ini dijual.
- (1@tcamp 32, 102) - Bercakap dengan Maram yang risau tentang rasuah itu. Miriam berkata dia akan balik ke Rachel untuk menunjukkan bukti dan anda memutuskan untuk pergi juga. Ganjaran 50x
Amethyst Fragment (1000405) - (wolfvill 140, 112) - Bercakap dengan Suad dan beritahu dia penemuan anda. Elly menyampuk dan menyebut bahawa senjata ini sebahagian daripada masalah yang lebih besar. Analisisnya menunjukkan bahawa dengan penggunaan ubat bedil lama dan tanpa penyelenggaraan, senjata itu mempunyai ketepatan 9.72%. Miriam dan Maram muncul dalam keadaan cemas kerana senjata itu menyebabkan pemberontakan dibunuh.
- (wolfvill 131, 257) - Pergi ke kotak senjata. Miriam memperingatkan penduduk kampung tentang penggunaan senjata ini dan meminta Suad melakukan sesuatu.
- (wolfvill 131, 252) - Bercakap dengan penduduk kampung bersenjata. Mereka kini bersedia untuk pemberontakan. Suad teruskan dan berkata dia akan berjumpa anda di Rachel untuk menyerang kuil. Dia meminta Maram tinggal di Grey Wolf Village jika berlaku kecemasan. Ganjaran 30x
Amethyst Fragment (1000405)
- (rachel 169, 245) - Bercakap dengan Ordinary Person di Rachel untuk memasuki instance cerita (tidak dipaksa solo).
- Ikut Miriam ke lokasi protes. Anda akan melihat protes pemberontakan bersenjata terhadap Rachel Guards. Miriam cepat menghilang untuk masuk ke dalam kuil.
- Ikut navigasi pergi ke dalam kuil. Miriam terkejut dengan kehadiran anda dan dia berkata kita perlu berdiam diri. Instance ini mempunyai susun atur yang serupa dengan Sanctuary Purification.
- Selepas membersihkan semua bilik, anda dan Miriam menemui Schulang dan Illusionist Bagot sedang berbincang tentang rancangan mereka menggunakan kuasa Illusion di Rachel tetapi kedua-duanya cepat beredar.
- Ikut Miriam keluar dari kuil dan anda akan mendapati pemberontakan telah sampai ke pintu masuk kuil. Mereka mula menembak tetapi senjata rosak mereka menyebabkan banyak korban. Hentikan pemberontakan dan keluar dari instance. Instance boleh ulang Sanctuary Purification dibuka.
- Bercakap dengan Miriam dan selepas perbualan, pengawal akan muncul untuk menyerang anda.
- Selepas membersihkan semua bilik, ikut navigasi (2@nyr 59, 104) masuk portal. Pergi ke kumpulan itu dan bercakap dengan Ramachus untuk mencetuskan perbualan dan beberapa pengawal akan menyerang anda.
- Selepas anda kalahkan pengawal, navigasi ke (2@nyr 46, 55) dan masuk portal.
- Teruskan ke bilik seterusnya di (2@nyr 118, 76). Kekal ke kiri dan teruskan sehingga anda berjumpa kumpulan itu di (2@nyr 88, 46) bercakap dengan Ramachus untuk mencetuskan perbualan lain dan pengawal menyerang anda.
- Balik ke portal tempat anda datang dan ikut navigasi ke (2@nyr 180, 104) , turun tangga untuk berjumpa kumpulan itu dan bercakap dengan Ramachus lagi.
- Anda dan Miriam menemui Schulang dan Illusionist Bagot sedang berbincang tentang rancangan mereka menggunakan kuasa Illusion di Rachel tetapi kedua-duanya cepat beredar. Terus ikut Miriam untuk meneruskan.
- Ikut Miriam keluar dari kuil dan anda akan mendapati pemberontakan telah sampai ke pintu masuk kuil. Mereka mula menembak tetapi senjata rosak mereka menyebabkan banyak korban. Hentikan pemberontakan dan keluar dari instance. Instance boleh ulang Sanctuary Purification dibuka.
- (rachel 116, 200) - Bercakap dengan High Priestess Niren. Dia, High Priest Zhed, Miriam, dan Suad sedar tentang betapa seriusnya keadaan. Suad risau berita sampai kembali ke Grey Wolf Village tetapi Niren dan Zhed akan menguruskan perhubungan awam. Niren bertanya sama ada Miriam pasti bapa angkatnya, High Priest Amal, terlibat. Miriam menyebut bahawa pada satu ketika, bapanya yang lemah tiba-tiba menjadi sangat bermotivasi atas sebab yang tidak diketahui. Hanya selepas itu konflik antara penduduk asal dan pendatang Arunafeltz bermula. Elly perasan bahawa garis masa ini sepadan dengan apabila Heart Hunters melarikan diri dari Varmundt's Mansion. Niren menyimpulkan bahawa kedua-dua kumpulan itu bekerjasama dan mesti disiasat. Ganjaran 60x
Amethyst Fragment (1000405)
- (oz_dun01 223, 116) - Pergi ke lokasi Villa. Anda akan menemui Maram, Miriam dan Aira di sana. Mereka menyebut bahawa ini tempat Amal menjalankan kerjanya. Maram perlu balik ke Grey Wolf Village tetapi memberitahu anda bahawa Aira akan memimpin jalan untuk anda.
- (oz_dun01 219, 117) - Bercakap dengan Aira untuk memasuki instance cerita (tidak dipaksa solo).
- Bercakap dengan Miriam dan semua NPC di dalam instance. Anda perlu kalahkan semua Heart Hunters untuk meneruskan ke kawasan seterusnya.
- Bercakap dengan Miriam dan ikut dia ke salah seorang Employee di dalam, anda mesti cari NPC lain untuk meneruskan (1@adv 101, 24) , balik kepada Miriam. Anda perlu kalahkan semua Heart Hunters untuk membuat Miriam bergerak, ikut dia dan bercakap dengannya akhirnya. Dia akan memberitahu anda untuk pergi ke sebelah kiri bilik manakala dia pergi ke sebelah kanan, bunuh semua Heart Hunters semasa anda meneruskan.
- Anda akan menemui Silver Key di hujung lorong dengan bercakap dengan titik berkilat (1@adv 68, 182). Guna Silver Key pada pintu terkunci dan masuk portal (1@adv 66, 142).
- Bunuh semua Heart Hunters di dalam dan cari Golden Key. Keluar dari bilik dan cari Miriam di sebelah kanan lorong (1@adv 181, 143) bercakap dengannya dan masuk portal.
- Bercakap dengan pekerja villa dan dapatkan Spare Key. Keluar dari bilik dan bercakap dengan Miriam lagi, kini anda boleh masuk bilik seterusnya menggunakan kunci yang anda temui.
- Bunuh semua Heart Hunters di dalam dan terus ke Colorful Door (1@adv 124, 207). Pintu itu terkunci, anda akan perasan satu titik bercahaya pada kedua-dua Knight Statue berhampiran pintu, klik sehingga ia berkata “Sihir Splendid Knight sudah hilang”, anda boleh masuk pintu selepas itu dengan mengkliknya.
- Anda akan tiba di bilik seterusnya, terokai sehingga anda menemui “Flower Shaped Device” yang merupakan NPC kecil berkilat yang boleh diklik, cari yang betul yang boleh membuka pintu seterusnya.
- Anda akan menemui Schulang yang cuba menghalang anda daripada memasuki kamar terakhir. Kalahkan dia untuk meneruskan.
- Berjumpa dengan High Priest Amal dan Illusion Bagot yang berkata anda sudah terlambat dan mereka sedang mencipta semula Goddess Freya dengan kuasa Illusion.
- Kalahkan Fake Goddess Freya dan embrio itu jatuh keluar daripadanya.
- Bercakap dengan Miriam. Amal marah kepada anda kerana memusnahkan kerjanya. Miriam memberitahu bapanya bahawa anda di sini hanya untuk membantu. Dewi yang dia cuba cipta tidak akan pernah mendekati Goddess Freya yang sebenar. Keluar dari instance melalui portal selatan.
- (oz_dun01 225 119, ) - Bercakap dengan Maram dan jelaskan keadaan. Dia memberitahu anda bahawa Amal dan Miriam pergi ke kuil.
- (ra_temin 254, 117) - Tanggalkan Mini Elly dan berjumpa dengan Miriam, Niren, Zhed, Suad dan Maram. Mereka amat terkejut tentang bagaimana Ymir's heart-piece dicuri dan digunakan untuk tujuan ini.
- (ra_temin 258, 117) - Bercakap dengan Elly. Dia menjelaskan kepada semua bahawa sampel yang dia kumpul di dalam villa adalah molekul yang sama digunakan untuk embrio homunculus. Bagot juga dilahirkan daripada embrio berdasarkan rupa Pope. Kemudian, Bagot menjadi chimera dengan kuasa Illusion. Miriam bertanya kepada Suad tentang masa depan Grey Wolf Village. Elly juga menjelaskan cara menyelesaikan isu ini. Dia menjelaskan kepada Niren dan Zhed idea untuk menyepadukan penduduk asal dan pendatang dengan memberi status sah dan kuasa kepada penduduk asal di Rachel. Niren bersetuju dan akan segera memulakan prosedur pelaksanaan. Anda bertanya ke mana Bagot menuju dengan Ymir's heart-piece. Miriam berkata bapanya dan Bagot pergi ke benua utara. Elly menyatakan bahawa itu kawasan tempat Jörmungandr dimeterai. Bagot berminat untuk menghidupkan semula dewa lain. Ganjaran 500x
Amethyst Fragment (1000405).
Rantaian Misi Harian
Jadual Misi Harian
Jadual Instance
| NPC | Instance | Keperluan Level | Bilangan Party | Cooldown | Prasyarat | Ganjaran Mungkin |
(rachel 169, 245) |
Sanctuary Purification | 170 | 1+ | 1 Hari | Episode 18 Main Story Langkah 58 | EXP |
(wolfvill 79, 260) |
Villa of Deception (Normal) | 170 | 2+ | 1 Hari | Episode 18 Main Story | Adulter Weapons |
(wolfvill 79, 260) |
Villa of Deception (Advanced) | 200 | 2+ | 1 Hari | Episode 18 Main Story |
Vivatus Weapons |
Field/Dungeon
| Peta | Monster |
| Grey Wolf Forest gw_fild01 |
Ashhopper (21302) |
Ashring (21303) | |
Grey Wolf (21304) | |
| Grey Wolf Forest gw_fild02 |
Ashring (21303) |
Grey Wolf (21304) | |
Tumble Ring (21305) | |
Firewind Kite (21306) | |
Phantom Wolf (21307) | |
| Oz Labyrinth Floor 1 oz_dun01 |
Rakehand (21296) |
Ash Toad (21295) | |
Spark (21297) | |
| Oz Labyrinth Floor 2 oz_dun02 |
Spark (21297) |
Hot Molar (21298) | |
Volcaring (21299) | |
Lava Toad (21300) | |
Burning Fang (21301) | |
| Rachel Oz Gorge ra_fild10 |
Grey Wolf Baby (21324) |
Grey Goat (21323) | |
Rakehand (21296) | |
| Rachel Ida Plains ra_fild11 |
Grey Wolf Baby (21324) |
Grey Goat (21323) | |
Rakehand (21296) |
Kad
| Kad | Penerangan |
| Increases Magical Damage with Neutral element by 35%. Increases SP Consumption by 10%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |
| When compounded on either One-Handed Staff or Two-Handed Staff: Increases Magical Damage with Shadow element by 10%. Refine Level +10: Increases Magical Damage with Shadow element by additional 10%. Refine Level +14: Increases Magical Damage with Shadow element by additional 10%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Increases Melee Physical Damage by 6%. _______________________ When equipped with Phantom Wolf Card: Increases Melee Physical Damage by additional 8%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |
| Increases Magical Damage with Neutral and Shadow element by 5%. _______________________ For each 2 Refine Levels: Increases Magical Damage with Neutral and Shadow element by 1%. _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| Increases Magical Damage with Wind element by 35%. Increases SP Consumption by 10%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |
| Increases Melee Physical Damage by 6%. _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |
| DEF +50 _______________________ Decreases damage taken from monsters of Shadow element by 10%. _______________________ Type: Card Compound on: Armor Weight: 1 | |
| Increases Magical Damage with Earth element by 35%. Increases SP Consumption by 10%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |
| ATK +5 _______________________ Increases Physical Damage against Fire elemental enemies by 10%. Increases Critical against Undead and Demon race by 15%. _______________________ Type: Card Compound on: Garment Weight: 1 | |
| When compounded on Katar: Increases Melee Physical Damage by 10%. For each 2 Refine Levels: Increases Melee Physical Damage by additional 1%. _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Increases Magical Damage with Fire and Earth element by 5%. _______________________ For each 2 Refine Levels: Increases Magical Damage with Fire and Earth element by additional 1%. _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| Increases Magical Damage with Fire element by 35%. Increases SP Consumption by 10%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |
| Increases Melee Physical Damage by 20%. Increases damage taken from all elemental attacks by 15%. _______________________ Type: Card Compound on: Shoes Weight: 1 |
Reputasi
Setiap tahap reputasi memerlukan 1,000 mata. Mata boleh diperoleh melalui Quest Harian.
| Tahap Reputasi | Buka Kunci |
| 1 | Boleh membeli |
| 2 | Boleh membeli |
| 3 | Quest harian dari Grey Wolf Village akan memberikan tambahan 1x Ganjaran instance Villa of Deception dinaikkan kepada 10x |
| 4 | Boleh membeli Helms of Faith daripada NPC Assad (wolfvill 167, 135). |
| 5 | Vivatus / Helm of Faith Refinement Hammers |
Pertukaran Item
Bercakap dengan NPC Assad (wolfvill 167, 135) untuk menukar Amethyst Fragments dengan peralatan Gray Wolf, Gray Wolf Refinement Box, dan Helms of Faith
Pertukaran Gray Wolf Armor Piece (350x
Amethyst Fragment (1000405) setiap satu)
| Item | Description |
| A suit given to those who have been recognized by the Gray Wolf Clan. _______________________ ATK +130 _______________________ For each 2 Refine Levels: ATK +15 _______________________ Refine Level +7: Increases Attack Speed by 15%. _______________________ When equipped with Gray Wolf Manteau: ATK +50 _______________________ When equipped with Gray Wolf Muffler: Decreases After Cast Delay by 10%. _______________________ Type: Armor Position: Armor Defense: 160 Armor Level: 1 Refinable Weight: 100 Required Level: 190 | |
| A robe given to those who have been recognized by the Gray Wolf Clan. _______________________ MATK +130 _______________________ For each 2 Refine Levels: MATK +15 _______________________ Refine Level +7: Decreases Variable Casting Time by 15%. _______________________ When equipped with Gray Wolf Manteau: Increases Attack Speed by 10%. _______________________ When equipped with Gray Wolf Muffler: MATK +50 _______________________ Type: Armor Position: Armor Defense: 160 Armor Level: 1 Refinable Weight: 100 Required Level: 190 | |
| A manteau given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxHP +2500 _______________________ For each 2 Refine Levels: MaxHP +150 _______________________ Refine Level +7: Increases Attack Speed by 7%. _______________________ When equipped with Gray Wolf Boots: Increases Critical Damage by 15%. _______________________ When equipped with Gray Wolf Shoes: Decreases Variable Casting Time by 15%. _______________________ Type: Armor Position: Garment Defense: 70 Armor Level: 1 Refinable Weight: 90 Required Level: 190 | |
| A scarf given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxHP +1500 _______________________ For each 2 Refine Levels: MaxHP +100 _______________________ Refine Level +7: Decreases Variable Casting Time by 7%. _______________________ When equipped with Gray Wolf Boots: Increases Ranged Physical Damage by 7%. _______________________ When equipped with Gray Wolf Shoes: Increases Magical Damage with every element by 15%. _______________________ Type: Armor Position: Garment Defense: 70 Armor Level: 1 Refinable Weight: 90 Required Level: 190 | |
| A pair of boots given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxSP +300 _______________________ For each 2 Refine Levels: MaxSP +50 _______________________ Refine Level +7: Increases Ranged Physical Damage by 7%. _______________________ When equipped with Gray Wolf Suit: ATK +7% _______________________ When equipped with Gray Wolf Robe: Increases Attack Speed by 7%. _______________________ Type: Armor Position: Shoes Defense: 70 Armor Level: 1 Refinable Weight: 50 Required Level: 190 | |
| A pair of shoes given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxSP +250 _______________________ For each 2 Refine Levels: MaxSP +20 _______________________ Refine Level +7: Increases Magical Damage with every element by 7%. _______________________ When equipped with Gray Wolf Suit: MaxSP +7% _______________________ When equipped with Gray Wolf Robe: MATK +7% _______________________ Type: Armor Position: Shoes Defense: 70 Armor Level: 1 Refinable Weight: 50 Required Level: 190 | |
| A pendant given to those who have been recognized by the Gray Wolf Clan. _______________________ ATK +7% MaxHP +5% _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 190 | |
| A ring given to those recognized by the Gray Wolf Clan. _______________________ ATK +7% MaxSP +5% _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 190 | |
| Earrings given to those recognized by the Gray Wolf Clan. _______________________ MATK +7% MaxHP +5% _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 190 | |
| A necklace given to those recognized by the Gray Wolf Clan. _______________________ MATK +7% MaxSP +5% _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 190 |
Helm of Faith Exchange (1250x
Amethyst Fragment (1000405) each)
| Item | Description |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Cross Slash by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Cross Huuma Shuriken: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Cross Slash by 5%. _______________________ When equipped with Vivatus Fides Cross Huuma Shuriken: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Cross Slash by 5%. Increases damage of Kunai - Distortion by 7%. If the Weapon's Grade is C or higher: Increases damage of Kunai - Distortion by additional 15%. _______________________ Class Restrictions: Kagerou / Oboro _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Swirling Petal by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Huuma Shuriken: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Swirling Petal by 5%. _______________________ When equipped with Vivatus Fides Huuma Shuriken: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Swirling Petal by 5%. Increases damage of Huuma Shuriken - Grasp by 7%. If the Weapon's Grade is C or higher: Increases damage of Huuma Shuriken - Grasp by additional 15%. _______________________ Class Restrictions: Kagerou / Oboro _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Hammer of God, Fire Dance and Dragon Tail by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Shotgun: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Shatter Storm by 5%. _______________________ When equipped with Adulter Fides Gatling Gun: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Round Trip by 5%. _______________________ When equipped with Vivatus Fides Shotgun: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Shatter Storm by 5%. Increases damage of Wildfire by 7%. If the Weapon's Grade is C or higher: Increases damage of Wildfire by additional 15%. _______________________ When equipped with Vivatus Fides Gatling Gun: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Round Trip by 5%. Increases damage of The Vigilante at Night by 7%. If the Weapon's Grade is C or higher: Increases damage of The Vigilante at Night by additional 15%. _______________________ Weight: 10 _______________________ Class Restrictions: Rebellion _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Hammer of God, Fire Dance and Dragon Tail by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Rifle: Decreases Hammer of God skill cooldown by 10 seconds. For each 3 Refine Levels: Increases damage of Hammer of God by 5%. _______________________ When equipped with Adulter Fides Revolver: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Fire Dance by 5%. _______________________ When equipped with Adulter Fides Launcher: Decreases Dragon Tail skill cooldown by 2 seconds. For each 3 Refine Levels: Increases damage of Dragon Tail by 5%. _______________________ When equipped with Vivatus Fides Rifle: Decreases Hammer of God skill cooldown by 10 seconds. For each 3 Refine Levels: Increases damage of Hammer of God by 5%. Increases damage of Only One Bullet by 7%. If the Weapon's Grade is C or higher: Increases damage of Only One Bullet by additional 15%. _______________________ When equipped with Vivatus Fides Revolver: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Fire Dance by 5%. Increases damage of Magazine for One by 7%. If the Weapon's Grade is C or higher: Increases damage of Magazine for One by additional 15%. _______________________ When equipped with Vivatus Fides Launcher: Decreases Dragon Tail skill cooldown by 2 seconds. For each 3 Refine Levels: Increases damage of Dragon Tail by 5%. Increases damage of Spiral Shooting by 7%. If the Weapon's Grade is C or higher: Increases damage of Spiral Shooting by additional 15%. _______________________ Class Restrictions: Rebellion _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Curse Explosion by 15%. _______________________ For each 4 Refine Levels: Increases all elemental magical damage by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Dark Wand: Decreases Evil Spirit's Curse skill cooldown by 2 seconds. For each 3 Refine Levels: Increases damage of Curse Explosion by 5%. _______________________ When equipped with Vivatus Fides Dark Wand: Decreases Evil Spirit's Curse skill cooldown by 2 seconds. For each 3 Refine Levels: Increases damage of Curse Explosion by 5%. Increases damage of Exorcism of Malicious Soul by 7%. If the Weapon's Grade is C or higher: Increases damage of Exorcism of Malicious Soul by additional 15%. _______________________ Class Restrictions: Soul Reaper _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Eswhoo and Espa by 15%. _______________________ For each 4 Refine Levels: Increases all elemental magical damage by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Soul Stick: Increases all elemental magical damage by 10%. For each 3 Refine Levels: Increases damage of Eswhoo and Espa by 5%. _______________________ When equipped with Vivatus Fides Soul Stick: Increases all elemental magical damage by 10%. For each 3 Refine Levels: Increases damage of Eswhoo and Espa by 5%. Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by 7%. If the Weapon's Grade is C or higher: Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by additional 15%. _______________________ Class Restrictions: Soul Reaper _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Falling Star by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Stardust Book: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Falling Star by 5%. _______________________ When equipped with Vivatus Fides Stardust Book: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Falling Star by 5%. Increases damage of Star Cannon by 7%. If the Weapon's Grade is C or higher: Increases damage of Star Cannon by additional 15%. _______________________ Class Restrictions: Star Emperor _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of New Moon Kick and Full Moon Kick by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Moon Book: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of New Moon Kick and Full Moon Kick by 5%. _______________________ When equipped with Vivatus Fides Moon Book: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of New Moon Kick and Full Moon Kick by 5%. Increases damage of Midnight Kick by 7%. If the Weapon's Grade is C or higher: Increases damage of Midnight Kick by additional 15%. _______________________ Class Restrictions: Star Emperor _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Silvervine Stem Spear and Catnip Meteor by 15%. _______________________ For each 4 Refine Levels: Increases all elemental magical damage by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Foxtail Wand: Increases all elemental magical damage by 10%. For each 3 Refine Levels: Increases damage of Silvervine Stem Spear and Catnip Meteor by 5%. _______________________ When equipped with Vivatus Fides Foxtail Wand: Increases all elemental magical damage by 10%. For each 3 Refine Levels: Increases damage of Silvervine Stem Spear and Catnip Meteor by 5%. Increases damage of Hyunrok Breeze by 7%. If the Weapon's Grade is C or higher: Increases damage of Hyunrok Breeze by additional 15%. _______________________ Class Restrictions: Summoner _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Cart Tornado by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Scepter: Decreases Cart Tornado skill cooldown by 0.15 seconds. For each 3 Refine Levels: Increases damage of Cart Tornado by 5%. _______________________ When equipped with Vivatus Fides Scepter: Decreases Cart Tornado skill cooldown by 0.3 seconds. For each 3 Refine Levels: Increases damage of Cart Tornado by 5%. Increases damage of Hell's Plant by 7%. If the Weapon's Grade is C or higher: Increases damage of Hell's Plant by additional 15%. _______________________ Class Restrictions: Genetic _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Cart Cannon by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Rapier: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Cart Cannon by 5%. _______________________ When equipped with Vivatus Fides Rapier: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Cart Cannon by 5%. Increases damage of Acidified Zone (Water/Wind/Ground/Fire) by 7%. If the Weapon's Grade is C or higher: Increases damage of Acidified Zone Water, Acidified Zone Wind, Acidified Zone Ground and Acidified Zone Fire by additional 15%. _______________________ Class Restrictions: Genetic _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Vulcan Arm by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Mace: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Vulcan Arm by 5%. _______________________ When equipped with Vivatus Fides Mace: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Vulcan Arm by 5%. Increases damage of Activation Attack Machine by 7% (only applies to yourself). If the Weapon's Grade is C or higher: Increases damage of Activation Attack Machine by additional 15% (only applies to yourself). _______________________ Class Restrictions: Mechanic _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Axe Boomerang and Axe Tornado by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Axe: Increases Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Axe Boomerang and Axe Tornado by 5%. _______________________ When equipped with Vivatus Fides Axe: Increases Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Axe Boomerang and Axe Tornado by 5%. Increases damage of Axe Stomp by 7%. If the Weapon's Grade is C or higher: Increases damage of Axe Stomp by additional 15%. _______________________ Class Restrictions: Mechanic _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Severe Rainstorm by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: CRI +15 _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Violin or Adulter Fides Chain Rope: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Severe Rainstorm by 5%. _______________________ When equipped with Vivatus Fides Violin or Vivatus Fides Chain Rope: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Severe Rainstorm by 5%. Increases damage of Rythm Shooting by 7%. If the Weapon's Grade is C or higher: Increases damage of Rythm Shooting by additional 15%. _______________________ Class Restrictions: Minstrel, Wanderer _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Metallic Sound by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Neutral element by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Harp or Adulter Fides Ribbon: Increases Magical Damage with Neutral element by 10%. For each 3 Refine Levels: Increases damage of Metallic Sound by 5%. _______________________ When equipped with Vivatus Fides Harp or Vivatus Fides Ribbon: Increases Magical Damage with Neutral element by 10%. For each 3 Refine Levels: Increases damage of Metallic Sound by 5%. Increases damage of Metallic Fury by 7%. If the Weapon's Grade is C or higher: Increases damage of Metallic Fury by additional 15%. _______________________ Class Restrictions: Minstrel, Wanderer _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Hundred Spear by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Lance: Decreases Hundred Spear skill cooldown by 0.2 seconds. For each 3 Refine Levels: Increases damage of Hundred Spear by 5%. _______________________ When equipped with Vivatus Fides Lance: Decreases Hundred Spear skill cooldown by 0.5 seconds. For each 3 Refine Levels: Increases damage of Hundred Spear by 5%. Increases damage of Madness Crusher by 7%. If the Weapon's Grade is C or higher: Increases damage of Madness Crusher by additional 15%. _______________________ Class Restrictions: Rune Knight _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Wind Cutter and Ignition Break by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Two-Handed Sword: Decreases Ignition Break skill cooldown by 0.5 seconds. For each 3 Refine Levels: Increases damage of Wind Cutter and Ignition Break by 5%. _______________________ When equipped with Vivatus Fides Two-Handed Sword: Decreases Ignition Break skill cooldown by 1 second. For each 3 Refine Levels: Increases damage of Wind Cutter and Ignition Break by 5%. Increases damage of Storm Slash by 7%. If the Weapon's Grade is C or higher: Increases damage of Storm Slash by additional 15%. _______________________ Class Restrictions: Rune Knight _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Psychic Wave by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Neutral, Wind and Earth element by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Magic Book: Increases Magical Damage with Neutral element by 10%. For each 3 Refine Levels: Increases damage of Psychic Wave by 5%. _______________________ When equipped with Vivatus Fides Magic Book: Increases Magical Damage with Neutral, Wind and Earth element by 10%. For each 3 Refine Levels: Increases damage of Psychic Wave by 5%. Increases damage of Lightning Land and Terra Drive by 7%. If the Weapon's Grade is C or higher: Increases damage of Lightning Land and Terra Drive by additional 15%. _______________________ Class Restrictions: Sorcerer _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Poison Buster by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Fire and Poison element by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Poison Book: Increases Magical Damage with Poison element by 10%. For each 3 Refine Levels: Increases damage of Poison Buster by 5%. _______________________ When equipped with Vivatus Fides Poison Book: Increases Magical Damage with Fire and Poison element by 10%. For each 3 Refine Levels: Increases damage of Poison Buster by 5%. Increases damage of Conflagration and Venom Swamp by 7%. If the Weapon's Grade is C or higher: Increases damage of Conflagration and Venom Swamp by additional 15%. _______________________ Class Restrictions: Sorcerer _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Rolling Cutter by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: CRI +15 _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Chakram: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Rolling Cutter by 5%. _______________________ When equipped with Vivatus Fides Chakram: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Rolling Cutter by 5%. Increases damage of Impact Crater by 7%. If the Weapon's Grade is C or higher: Increases damage of Impact Crater by additional 15%. _______________________ Class Restrictions: Guillotine Cross _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Counter Slash by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Katar: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Counter Slash by 5%. _______________________ When equipped with Vivatus Fides Katar: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Counter Slash by 5%. Increases damage of Eternal Slash by 7%. If the Weapon's Grade is C or higher: Increases damage of Eternal Slash by additional 15%. _______________________ Class Restrictions: Guillotine Cross _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Overbrand by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Guardian Spear: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Overbrand by 5%. _______________________ When equipped with Vivatus Fides Guardian Spear: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Overbrand by 5%. Increases damage of Overslash by 7%. If the Weapon's Grade is C or higher: Increases damage of Overslash by additional 15%. _______________________ Class Restrictions: Royal Guard _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Genesis Ray by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Neutral and Holy element by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Guardian Sword: Increases Magical Damage with Neutral and Holy element by 10%. For each 3 Refine Levels: Increases damage of Genesis Ray by 5%. _______________________ When equipped with Vivatus Fides Guardian Sword: Increases Magical Damage with Neutral and Holy element by 10%. For each 3 Refine Levels: Increases damage of Genesis Ray by 5%. Increases damage of Cross Rain by 7%. If the Weapon's Grade is C or higher: Increases damage of Cross Rain by additional 15%. _______________________ Class Restrictions: Royal Guard _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Aimed Bolt by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: CRI +15 _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Aiming Bow: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Aimed Bolt by 5%. _______________________ When equipped with Vivatus Fides Aiming Bow: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Aimed Bolt by 5%. Increases damage of Crescive Bolt by 7%. If the Weapon's Grade is C or higher: Increases damage of Crescive Bolt by additional 15%. _______________________ Class Restrictions: Ranger _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Arrow Storm by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Ballista: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Arrow Storm by 5%. _______________________ When equipped with Vivatus Fides Ballista: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Arrow Storm by 5%. Increases damage of Gale Storm by 7%. If the Weapon's Grade is C or higher: Increases damage of Gale Storm by additional 15%. _______________________ Class Restrictions: Ranger _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Triangle Shot by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: CRI +15 _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Crossbow: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Triangle Shot by 5%. _______________________ When equipped with Vivatus Fides Cross Bow: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Triangle Shot by 5%. Increases damage of Frenzy Shot by 7%. If the Weapon's Grade is C or higher: Increases damage of Frenzy Shot by additional 15%. _______________________ Class Restrictions: Shadow Chaser _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Fatal Menace by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every size by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Dagger: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Fatal Menace by 5%. _______________________ When equipped with Vivatus Fides Dagger: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Fatal Menace by 5%. Increases damage of Abyss Dagger by 7%. If the Weapon's Grade is C or higher: Increases damage of Abyss Dagger by additional 15%. _______________________ Class Restrictions: Shadow Chaser _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Duple Light by 15%. _______________________ For each 4 Refine Levels: Increases Melee and Ranged Physical Damage by 7%. _______________________ Refine Level +7: CRI +15 _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Bible: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Duple Light by 5%. _______________________ When equipped with Vivatus Fides Bible: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Duple Light by 5%. Increases damage of Petitio by 7%. If the Weapon's Grade is C or higher: Increases damage of Petitio by additional 15%. _______________________ Class Restrictions: Archbishop _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Adoramus by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Neutral and Holy element by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Wand: Increases Magical Damage with Neutral and Holy element by 10%. For each 3 Refine Levels: Increases damage of Adoramus by 5%. _______________________ When equipped with Vivatus Fides Wand: Increases Magical Damage with Neutral and Holy element by 10%. For each 3 Refine Levels: Increases damage of Adoramus by 5%. Increases damage of Arbitrium by 7%. If the Weapon's Grade is C or higher: Increases damage of Arbitrium by additional 15%. _______________________ Class Restrictions: Archbishop _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Rampage Blaster by 15%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: MaxSP +5% _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Claw: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Rampage Blaster by 5%. _______________________ When equipped with Vivatus Fides Claw: Increases Ranged Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Rampage Blaster by 5%. Increases damage of Explosion Blaster by 7%. If the Weapon's Grade is C or higher: Increases damage of Explosion Blaster by additional 15%. _______________________ Class Restrictions: Sura _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ Base Level at least 230: POW +3, P.ATK +2. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Tiger Cannon by 15%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: MaxHP +5% _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Knuckle: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Tiger Cannon by 5%. _______________________ When equipped with Vivatus Fides Knuckle: Increases Melee Physical Damage by 10%. For each 3 Refine Levels: Increases damage of Tiger Cannon by 5%. Increases damage of Third Flame Bomb by 7%. If the Weapon's Grade is C or higher: Increases damage of Third Flame Bomb by additional 15%. _______________________ Class Restrictions: Sura _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Comet by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Neutral and Shadow element by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Two-Handed Staff: Increases Magical Damage with Neutral and Shadow element by 10%. For each 3 Refine Levels: Increases damage of Comet by 5%. _______________________ When equipped with Vivatus Fides Two-Handed Staff: Increases Magical Damage with Neutral and Shadow element by 10%. For each 3 Refine Levels: Increases damage of Comet by 5%. Increases damage of Mystery Illusion by 7%. If the Weapon's Grade is C or higher: Increases damage of Mystery Illusion by additional 15%. _______________________ Class Restrictions: Warlock _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 | |
| A helm with the power of faith. It has the effect of amplifying the effects of Vivatus and Adulter weapons. _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ Base Level at least 230: SPL +3, S.MATK +2. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Soul Expansion by 15%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Ghost element by 7%. _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Decreases Fixed Casting Time by 0.2 seconds. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by additional 0.3 seconds. _______________________ When equipped with Adulter Fides Rod: Increases Magical Damage with Ghost element by 10%. For each 3 Refine Levels: Increases damage of Soul Expansion by 5%. _______________________ When equipped with Vivatus Fides Rod: Increases Magical Damage with Ghost element by 10%. For each 3 Refine Levels: Increases damage of Soul Expansion by 5%. Increases damage of Soul Vulcan Strike by 7%. If the Weapon's Grade is C or higher: Increases damage of Soul Vulcan Strike by additional 15%. _______________________ Class Restrictions: Warlock _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 2 Refinable Weight: 10 Required Level: 180 |
Vivatus / Helm of Faith Equipment Hammer (1700x
Amethyst Fragment (1000405) each)
| Item | Description |
| A refine hammer that increases the refinement level of a specific Vivatus Fides Weapon by +1. It can only be used on Vivatus Fides Weapon with refine level between +9 and +11. Each time it is used, 40 Holy Oil of Purification, 40 Holy Water of Purification and 40 Sbbatical Handkerchief are consumed as materials. _______________________ [Target Items] Vivatus Fides Magic Book Vivatus Fides Poison Book Vivatus Fides Bible Vivatus Fides Ribbon Vivatus Fides Harp Vivatus Fides Claw Vivatus Fides Chain Rope Vivatus Fides Violin Vivatus Fides Aiming Bow Vivatus Fides Ballista Vivatus Fides Knuckle Vivatus Fides Wand Vivatus Fides Rod Vivatus Fides Two-Handed Staff Vivatus Fides Cross Bow Vivatus Fides Chakram Vivatus Fides Scepter Vivatus Fides Dagger Vivatus Fides Katar Vivatus Fides Rapier Vivatus Fides Mace Vivatus Fides Guardian Sword Vivatus Fides Axe Vivatus Fides Guardian Spear Vivatus Fides Lance Vivatus Fides Two-Handed Sword Vivatus Fides Dark Wand Vivatus Fides Soul Stick Vivatus Fides Foxtail Wand Vivatus Fides Foxtail Model Vivatus Fides Stardust Book Vivatus Fides Moon Book Vivatus Fides Gatling Gun Vivatus Fides Launcher Vivatus Fides Rifle Vivatus Fides Shotgun Vivatus Fides Revolver Vivatus Fides Cross Huuma Shuriken Vivatus Fides Huuma Shuriken _______________________ Type: DelayConsume Position: Unknown Weight: 1 | |
| A refine hammer that increases the refinement level of Helms of Faith by +1. It can be used for Helm of Faith with refine level between +9 and +11. Each time it is used, 1500 Amethyst Fragments are consumed as materials. _______________________ This item will be consumed after performing the item reform. _______________________ [Target Items] Helm of Faith (Warlock) Helm of Faith II (Warlock) Helm of Faith (Sura) Helm of Faith II (Sura) Helm of Faith (Archbishop) Helm of Faith II (Archbishop) Helm of Faith (Shadow Chaser) Helm of Faith II (Shadow Chaser) Helm of Faith (Ranger) Helm of Faith II (Ranger) Helm of Faith (Royal Guard) Helm of Faith II (Royal Guard) Helm of Faith (Guillotine Cross) Helm of Faith II (Guillotine Cross) Helm of Faith (Sorcerer) Helm of Faith II (Sorcerer) Helm of Faith (Rune Knight) Helm of Faith II (Rune Knight) Helm of Faith (Minstrel & Wanderer) Helm of Faith II (Minstrel & Wanderer) Helm of Faith (Mechanic) Helm of Faith II (Mechanic) Helm of Faith (Genetic) Helm of Faith II (Genetic) Helm of Faith (Kagerou & Oboro) Helm of Faith II (Kagerou & Oboro) Helm of Faith (Rebellion) Helm of Faith II (Rebellion) Helm of Faith (Soul Reaper) Helm of Faith II (Soul Reaper) Helm of Faith (Star Emperor) Helm of Faith II (Star Emperor) Helm of Faith (Summoner) Helm of Faith II (Summoner) _______________________ Type: DelayConsume Position: Unknown Weight: 1 |
Gray Wolf Armor Refine Boxes
| Item | Description | Price |
| A magic box that can refine Gray Wolf equipment. If you put Gray Wolf armor, you can get +7 refined Gray Wolf armor. _______________________ [Target Items] Gray Wolf Suit, Gray Wolf Robe, Gray Wolf Manteau, Gray Wolf Muffler, Gray Wolf Boots, Gray Wolf Shoes. _______________________ Type: DelayConsume Position: Unknown Weight: 1 |
x1050 | |
| A magic box that can refine Gray Wolf equipment. If you put Gray Wolf armor, you can get +9 refined Gray Wolf armor. _______________________ [Target Items] Gray Wolf Suit, Gray Wolf Robe, Gray Wolf Manteau, Gray Wolf Muffler, Gray Wolf Boots, Gray Wolf Shoes. _______________________ Type: DelayConsume Position: Unknown Weight: 1 |
x2250 |
Gray Wolf Armor
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village to enchant.
| Target Items | Slot Order | Refine | Reset Process |
A suit given to those who have been recognized by the Gray Wolf Clan. _______________________ ATK +130 _______________________ For each 2 Refine Levels: ATK +15 _______________________ Refine Level +7: Increases Attack Speed by 15%. _______________________ When equipped with Gray Wolf Manteau: ATK +50 _______________________ When equipped with Gray Wolf Muffler: Decreases After Cast Delay by 10%. _______________________ Type: Armor Position: Armor Defense: 160 Armor Level: 1 Refinable Weight: 100 Required Level: 190 |
4>3>2 | 7 | 25x 100,000z |
A robe given to those who have been recognized by the Gray Wolf Clan. _______________________ MATK +130 _______________________ For each 2 Refine Levels: MATK +15 _______________________ Refine Level +7: Decreases Variable Casting Time by 15%. _______________________ When equipped with Gray Wolf Manteau: Increases Attack Speed by 10%. _______________________ When equipped with Gray Wolf Muffler: MATK +50 _______________________ Type: Armor Position: Armor Defense: 160 Armor Level: 1 Refinable Weight: 100 Required Level: 190 |
Gray Wolf Armor Enchantments
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village to enchant.
| Slot 2 | Slot 3 | Slot 4 |
| 50x 200,000z |
25x 150,000z |
15x 100,000z |
| Note: choose your desired Enchant for: 500x / 250x / 125x 10,000,000z | ||
| 100% Success Chance | ||
Decreases reflected damage taken by 2%. |
STR +1 |
STR +1 |
Decreases reflected damage taken by 3%. |
DEX +1 |
DEX +1 |
Decreases damage taken from reflected attacks by 4%. |
AGI +1 |
AGI +1 |
ATK +2%, MATK +2% |
INT +1 |
INT +1 |
Increases damage of Dragon Breath and Dragon Breath - Water by 15%. |
VIT +1 |
VIT +1 |
Increases damage of Wind Cutter and Ignition Break by 15%. |
LUK +1 |
LUK +1 |
Increases damage of Sonic Wave and Hundred Spear by 15%. |
STR +2 |
STR +2 |
Increases damage of Overbrand and Earth Drive by 15%. |
DEX +2 |
DEX +2 |
Increases damage of Banishing Point and Cannon Spear by 15%. |
AGI +2 |
AGI +2 |
Increases damage of Pressure and Genesis Ray by 15%. |
INT +2 |
INT +2 |
Increases damage of Knuckle Boost and Arms Cannon by 15%. |
VIT +2 |
VIT +2 |
Increases damage of Vulcan Arm and Axe Boomerang by 15%. |
LUK +2 |
LUK +2 |
Increases damage of Axe Tornado and Power Swing by 15%. |
STR +3 |
DEF +150 |
Increases damage of Cart Tornado and Hell's Plant by 15%. |
DEX +3 |
MDEF +15 |
Increases damage of Crazy Weed and Cart Cannon by 15%. |
AGI +3 |
DEF +200 |
Increases damage of Acid Demonstration and Spore Explosion by 15%. |
INT +3 |
MDEF +20 |
Increases damage of Sonic Blow and Cross Impact by 15%. |
VIT +3 |
Increases Ranged Physical Damage by 3%. |
Increases damage of Cross Ripper Slasher and Rolling Cutter by 15%. |
LUK +3 |
ATK +2%, ATK +25 |
Increases damage of Soul Destroyer and Counter Slash by 15%. |
DEF +150 |
MATK +2%, MATK +25 |
Increases damage of Fatal Menace and Raid by 15%. |
MDEF +15 |
Increases Ranged Physical Damage by 5%. |
Increases Magical Damage with every element by 15%. |
DEF +200 |
ATK +4%, ATK +50 |
Increases damage of Triangle Shot by 15%. |
MDEF +20 |
MATK +4%, MATK +50 |
Increases damage of Crimson Rock and Earth Strain by 15%. |
DEF +250 |
|
Increases damage of Jack Frost and Chain Lightning by 15%. |
MDEF +25 |
|
Increases damage of Comet and Tetra Vortex by 15%. |
Increases Ranged Physical Damage by 3%. |
|
Increases damage of Killing Cloud and Poison Buster by 15%. |
ATK +2%, ATK +25 |
|
Increases damage of Psychic Wave and Varetyr Spear by 15%. |
MATK +2%, MATK +25 |
|
Increases damage of Diamond Dust and Earth Grave by 15%. |
Increases Ranged Physical Damage by 5%. |
|
Increases damage of Magnus Exorcismus and Adoramus by 15%. |
ATK +4%, ATK +50 |
|
Increases damage of Judex by 15%. |
MATK +4%, MATK +50 |
|
Increases damage of Duple Light by 15%. |
Increases Ranged Physical Damage by 5%. |
|
Increases damage of Tiger Cannon and Fallen Empire by 15%. |
ATK +6%, ATK +100 |
|
Increases damage of Rampage Blaster and Ride in Lightning by 15%. |
MATK +6%, MATK +100 |
|
Increases damage of Gate of Hell and Knuckle Arrow by 15%. |
Decreases After Cast Delay by 4%. |
|
Increases damage of Cluster Bomb by 15%. |
||
Increases damage of Sharp Shooting by 15%. |
||
Increases damage of Aimed Bolt and Arrow Storm by 15%. |
||
Increases damage of Metallic Sound and Neutral elemental magical damage by 5%. |
||
Increases damage of Reverberation by 15%. |
||
Increases damage of Arrow Vulcan and Severe Rainstorm by 15%. |
||
Increases damage of Prominence Kick and Solar Burst by 15%. |
||
Increases damage of New Moon Kick and Full Moon Kick by 15%. |
||
Increases damage of Flash Kick and Falling Star by 15%. |
||
Increases damage of Esma and Eswhoo by 15%. |
||
Increases damage of Espa by 15%. |
||
Increases damage of Curse Explosion by 15%. |
||
Increases damage of Desperado, Fire Dance and Hammer of God by 15%. |
||
Increases damage of Fire Rain, Howling Mine and Dragon Tail by 15%. |
||
Increases damage of Shattering Storm, Banishing Buster and Round Trip by 15%. |
||
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by 15%. |
||
Increases damage of Cross Slash and Swirling Petal by 15%. |
||
Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by 15%. |
||
Decreases Tuna Party and Tasty Shrimp Party skill cooldown by 1 second. |
||
Increases damage of Silvervine Stem Spear and Catnip Meteor by 15%. |
||
Increases damage of Picky Peck and Lunatic Carrot Beat by 15%. |
||
Double Slash damage +15% |
||
Sharpen Hail damage +15% |
||
Ice Splash damage +15% |
||
Gray Wolf Garment
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
| Target Items | Slot Order | Refine | Reset Process |
A manteau given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxHP +2500 _______________________ For each 2 Refine Levels: MaxHP +150 _______________________ Refine Level +7: Increases Attack Speed by 7%. _______________________ When equipped with Gray Wolf Boots: Increases Critical Damage by 15%. _______________________ When equipped with Gray Wolf Shoes: Decreases Variable Casting Time by 15%. _______________________ Type: Armor Position: Garment Defense: 70 Armor Level: 1 Refinable Weight: 90 Required Level: 190 |
4>3>2 | 7 | 25x 100,000z |
A scarf given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxHP +1500 _______________________ For each 2 Refine Levels: MaxHP +100 _______________________ Refine Level +7: Decreases Variable Casting Time by 7%. _______________________ When equipped with Gray Wolf Boots: Increases Ranged Physical Damage by 7%. _______________________ When equipped with Gray Wolf Shoes: Increases Magical Damage with every element by 15%. _______________________ Type: Armor Position: Garment Defense: 70 Armor Level: 1 Refinable Weight: 90 Required Level: 190 |
Gray Wolf Garment Enchantments
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
| Slot 2 | Slot 3 | Slot 4 |
| 50x 200,000z |
25x 150,000z |
15x 100,000z |
| Note: You can also choose your desired Enchant for: 375x / 200x / 125x 10,000,000z | ||
| 100% Success Chance | ||
Decreases damage taken from Normal and Boss class by 3%. |
FLEE +10 |
STR +1 |
Decreases damage taken from Normal and Boss class by 5%. |
Decreases Variable Casting Time by 6%. |
DEX +1 |
Decreases damage taken from Normal and Boss class by 7%. |
CRI +10 |
AGI +1 |
Increases Physical Damage and Magical Damage with every element by 2%. |
HIT +20 |
INT +1 |
Increases Physical Damage and Magical Damage with every element by 2%. |
FLEE +20 |
VIT +1 |
Increases Physical Damage and Magical Damage with every element by 3%. |
Decreases Variable Casting Time by 8%. |
LUK +1 |
Decreases damage taken from reflected attacks by 2%. |
CRI +10 |
STR +2 |
Decreases damage taken from reflected attacks by 3%. |
HIT +20 |
DEX +2 |
Decreases damage taken from reflected attacks by 4%. |
FLEE +30 |
AGI +2 |
MATK +30 |
INT +2 | |
CRI +15 |
VIT +2 | |
HIT +30 |
LUK +2 | |
STR +3 | ||
DEX +3 | ||
AGI +3 | ||
INT +3 | ||
VIT +3 | ||
LUK +3 | ||
Gray Wolf Footgear
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
| Target Items | Slot Order | Refine | Reset Process |
A pair of boots given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxSP +300 _______________________ For each 2 Refine Levels: MaxSP +50 _______________________ Refine Level +7: Increases Ranged Physical Damage by 7%. _______________________ When equipped with Gray Wolf Suit: ATK +7% _______________________ When equipped with Gray Wolf Robe: Increases Attack Speed by 7%. _______________________ Type: Armor Position: Shoes Defense: 70 Armor Level: 1 Refinable Weight: 50 Required Level: 190 |
4>3>2 | 7 | 25x 100,000z |
A pair of shoes given to those who have been recognized by the Gray Wolf Clan. _______________________ MaxSP +250 _______________________ For each 2 Refine Levels: MaxSP +20 _______________________ Refine Level +7: Increases Magical Damage with every element by 7%. _______________________ When equipped with Gray Wolf Suit: MaxSP +7% _______________________ When equipped with Gray Wolf Robe: MATK +7% _______________________ Type: Armor Position: Shoes Defense: 70 Armor Level: 1 Refinable Weight: 50 Required Level: 190 |
Gray Wolf Footgear Enchantments
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
| Slot 2 | Slot 3 | Slot 4 |
| 50x 200,000z |
25x 150,000z |
15x 100,000z |
| Note: You can also choose your desired Enchant for: 375x / 200x / 125x 10,000,000z | ||
| 100% Success Chance | ||
Physical attacks have a 3% chance to increase VIT by 50 and ATK by 25% for 10 seconds. _______________________ Type: Enchant Position: Unknown |
Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: Enchant Position: Unknown |
MaxHP +5%, MaxHP +1500 _______________________ Refine Level +7: MaxHP +2% _______________________ Refine Level +9: MaxHP +2% _______________________ Refine Level +11: MaxHP +3% _______________________ Type: Enchant Position: Unknown |
Magical attacks have a 3% chance to increase INT by 50 and MATK by 25% for 10 seconds. _______________________ Type: Enchant Position: Unknown |
Decreases Fixed Casting Time by 0.7 seconds. _______________________ Type: Enchant Position: Unknown |
MaxSP +5%, MaxSP +300 _______________________ Refine Level +7: MaxSP +2% _______________________ Refine Level +9: MaxSP +2% _______________________ Refine Level +11: MaxSP +3% _______________________ Type: Enchant Position: Unknown |
Physical attacks have a 3% chance to increase DEX by 50 and Ranged Physical Damage by 15% for 10 seconds. _______________________ Type: Enchant Position: Unknown |
Decreases Fixed Casting Time by 1 second. _______________________ Type: Enchant Position: Unknown |
Increases Healing skills effectiveness by 3%. _______________________ Refine Level +7: Increases Healing skills effectiveness by additional 4%. _______________________ Refine Level +9: Increases Healing skills effectiveness by additional 5%. _______________________ Refine Level +11: Increases Healing skills effectiveness by additional 5%. _______________________ Type: Enchant Position: Unknown |
Physical attacks have a 3% chance to increase STR by 50 and Melee Physical Damage by 15% for 10 seconds. _______________________ Type: Enchant Position: Unknown |
Increases Magic Damage against all sizes by 2%. _______________________ Refine Level +7: Increases Magic Damage against all sizes by additional 2%. _______________________ Refine Level +9: Increases Magic Damage against all sizes by additional 2%. _______________________ Refine Level +11: Increases Magic Damage against all sizes by additional 2%. _______________________ Type: Enchant Position: Unknown |
MaxHP +5%, MaxHP +2000 _______________________ Refine Level +7: MaxHP +3% _______________________ Refine Level +9: MaxHP +4% _______________________ Refine Level +11: MaxHP +5% _______________________ Type: Enchant Position: Unknown |
Physical attacks have a 3% chance to increase AGI by 50 and Critical Damage by 25% for 10 seconds. _______________________ Type: Enchant Position: Unknown |
Increases Physical Damage against all sizes by 2%. _______________________ Refine Level +7: Increases Physical Damage against all sizes by additional 2%. _______________________ Refine Level +9: Increases Physical Damage against all sizes by additional 2%. _______________________ Refine Level +11: Increases Physical Damage against all sizes by additional 2%. _______________________ Type: Enchant Position: Unknown |
MaxSP +5%, MaxSP +400 _______________________ Refine Level +7: MaxSP +3% _______________________ Refine Level +9: MaxSP +4% _______________________ Refine Level +11: MaxSP +5% _______________________ Type: Enchant Position: Unknown |
Physical attacks have a 3% chance to increase LUK by 50 and Magical Damage with every element by 15% for 10 seconds. _______________________ Type: Enchant Position: Unknown |
Increases Magic Damage against all sizes by 3%. _______________________ Refine Level +7: Increases Magic Damage against all sizes by additional 3%. _______________________ Refine Level +9: Increases Magic Damage against all sizes by additional 3%. _______________________ Refine Level +11: Increases Magic Damage against all sizes by additional 3%. _______________________ Type: Enchant Position: Unknown |
Increases Healing skills effectiveness by 5%. _______________________ Refine Level +7: Increases Healing skills effectiveness by additional 5%. _______________________ Refine Level +9: Increases Healing skills effectiveness by additional 5%. _______________________ Refine Level +11: Increases Healing skills effectiveness by additional 5%. _______________________ Type: Enchant Position: Unknown |
Increases Physical Damage against all sizes by 3%. _______________________ Refine Level +7: Increases Physical Damage against all sizes by additional 3%. _______________________ Refine Level +9: Increases Physical Damage against all sizes by additional 3%. _______________________ Refine Level +11: Increases Physical Damage against all sizes by additional 3%. _______________________ Type: Enchant Position: Unknown |
MaxHP +5%, MaxHP +2500 _______________________ Refine Level +7: MaxHP +5% _______________________ Refine Level +9: MaxHP +5% _______________________ Refine Level +11: MaxHP +5% _______________________ Type: Enchant Position: Unknown | |
Increases Magic Damage against all sizes by 4%. _______________________ Refine Level +7: Increases Magic Damage against all sizes by additional 4%. _______________________ Refine Level +9: Increases Magic Damage against all sizes by additional 4%. _______________________ Refine Level +11: Increases Magic Damage against all sizes by additional 4%. _______________________ Type: Enchant Position: Unknown |
MaxSP +5%, MaxSP +450 _______________________ Refine Level +7: MaxSP +5% _______________________ Refine Level +9: MaxSP +5% _______________________ Refine Level +11: MaxSP +5% _______________________ Type: Enchant Position: Unknown | |
Increases Physical Damage against all sizes by 4%. _______________________ Refine Level +7: Increases Physical Damage against all sizes by additional 4%. _______________________ Refine Level +9: Increases Physical Damage against all sizes by additional 4%. _______________________ Refine Level +11: Increases Physical Damage against all sizes by additional 4%. _______________________ Type: Enchant Position: Unknown |
Increases Healing skills effectiveness by 5%. _______________________ Refine Level +7: Increases Healing skills effectiveness by additional 5%. _______________________ Refine Level +9: Increases Healing skills effectiveness by additional 7%. _______________________ Refine Level +11: Increases Healing skills effectiveness by additional 7%. _______________________ Type: Enchant Position: Unknown | |
MaxHP +5%, MaxSP +5%, MaxHP +1200, MaxSP +250 _______________________ Refine Level +7: MaxHP +1%, MaxSP +1% _______________________ Refine Level +9: MaxHP +2%, MaxSP +2% _______________________ Refine Level +11: MaxHP +2%, MaxSP +2% _______________________ Type: Enchant Position: Unknown | ||
MaxHP +5%, MaxSP +5%, MaxHP +1500, MaxSP +300 _______________________ Refine Level +7: MaxHP +2%, MaxSP +2% _______________________ Refine Level +9: MaxHP +3%, MaxSP +3% _______________________ Refine Level +11: MaxHP +4%, MaxSP +4% _______________________ Type: Enchant Position: Unknown | ||
MaxHP +5%, MaxSP +5%, MaxHP +2000, MaxSP +350 _______________________ Refine Level +7: MaxHP +3%, MaxSP +3% _______________________ Refine Level +9: MaxHP +4%, MaxSP +4% _______________________ Refine Level +11: MaxHP +5%, MaxSP +5% _______________________ Type: Enchant Position: Unknown | ||
Gray Wolf Accessories
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
| Target Items | Slot Order | Refine | Reset Process |
| 4>3>2 | 0 | 25x 100,000z | |
| Item Description | |
A pendant given to those who have been recognized by the Gray Wolf Clan. _______________________ ATK +7% MaxHP +5% _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 190 |
Earrings given to those recognized by the Gray Wolf Clan. _______________________ MATK +7% MaxHP +5% _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 190 |
A necklace given to those recognized by the Gray Wolf Clan. _______________________ MATK +7% MaxSP +5% _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 190 |
A ring given to those recognized by the Gray Wolf Clan. _______________________ ATK +7% MaxSP +5% _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 190 |
Gray Wolf Accessories Enchantments
Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.
| Slot 2 | Slot 3 | Slot 4 |
| 50x 200,000z |
25x 150,000z |
15x 100,000z |
| Note: You can also choose your desired Enchant for: 500x / 250x / 125x 10,000,000z | ||
| 100% Success Chance | ||
HIT +8 Increases Ranged Physical Damage by 4%. _______________________ Type: Enchant Position: Unknown |
HIT +8 Increases Ranged Physical Damage by 4%. _______________________ Type: Enchant Position: Unknown |
STR +1 _______________________ Refine Level +7: STR +1 _______________________ Refine Level +9: STR +1 _______________________ Refine Level +11: STR +1 _______________________ Type: Enchant Position: Unknown |
CRI +6 _______________________ Increases Critical Damage by 6%. _______________________ Type: Enchant Position: Unknown |
CRI +6 _______________________ Increases Critical Damage by 6%. _______________________ Type: Enchant Position: Unknown |
DEX +1 _______________________ Refine Level +7: DEX +1 _______________________ Refine Level +9: DEX +1 _______________________ Refine Level +11: DEX +1 _______________________ Type: Enchant Position: Unknown |
Perfect HIT +2% Increases Melee Physical Damage by 4%. _______________________ Type: Enchant Position: Unknown |
Perfect HIT +2% Increases Melee Physical Damage by 4%. _______________________ Type: Enchant Position: Unknown |
AGI +1 _______________________ Refine Level +7: AGI +1 _______________________ Refine Level +9: AGI +1 _______________________ Refine Level +11: AGI +1 _______________________ Type: Enchant Position: Unknown |
MATK +18 Decreases Variable Casting Time by 4%. _______________________ Type: Enchant Position: Unknown |
MATK +18 Decreases Variable Casting Time by 4%. _______________________ Type: Enchant Position: Unknown |
INT +1 _______________________ Refine Level +7: INT +1 _______________________ Refine Level +9: INT +1 _______________________ Refine Level +11: INT +1 _______________________ Type: Enchant Position: Unknown |
ATK +22 Increases Attack Speed by 6%. _______________________ Type: Enchant Position: Unknown |
ATK +22 Increases Attack Speed by 6%. _______________________ Type: Enchant Position: Unknown |
VIT +1 _______________________ Refine Level +7: VIT +1 _______________________ Refine Level +9: VIT +1 _______________________ Refine Level +11: VIT +1 _______________________ Type: Enchant Position: Unknown |
HIT +12 Increases Ranged Physical Damage by 6%. _______________________ Type: Enchant Position: Unknown |
HIT +12 Increases Ranged Physical Damage by 6%. _______________________ Type: Enchant Position: Unknown |
LUK +1 _______________________ Refine Level +7: LUK +1 _______________________ Refine Level +9: LUK +1 _______________________ Refine Level +11: LUK +1 _______________________ Type: Enchant Position: Unknown |
CRI +9 _______________________ Increases Critical Damage by 8%. _______________________ Type: Enchant Position: Unknown |
CRI +9 _______________________ Increases Critical Damage by 8%. _______________________ Type: Enchant Position: Unknown |
STR +2 _______________________ Refine Level +7: STR +1 _______________________ Refine Level +9: STR +1 _______________________ Refine Level +11: STR +2 Increases Melee Physical Damage by 1%. _______________________ Type: Enchant Position: Unknown |
Perfect HIT +3% Increases Melee Physical Damage by 6%. _______________________ Type: Enchant Position: Unknown |
Perfect HIT +3% Increases Melee Physical Damage by 6%. _______________________ Type: Enchant Position: Unknown |
DEX +2 _______________________ Refine Level +7: DEX +1 _______________________ Refine Level +9: DEX +1 _______________________ Refine Level +11: DEX +2 Increases Ranged Physical Damage by 1%. _______________________ Type: Enchant Position: Unknown |
MATK +22 Decreases Variable Casting Time by 6%. _______________________ Type: Enchant Position: Unknown |
MATK +22 Decreases Variable Casting Time by 6%. _______________________ Type: Enchant Position: Unknown |
AGI +2 _______________________ Refine Level +7: AGI +1 _______________________ Refine Level +9: AGI +1 _______________________ Refine Level +11: AGI +2 Perfect HIT +1% _______________________ Type: Enchant Position: Unknown |
ATK +26 Increases Attack Speed by 8%. _______________________ Type: Enchant Position: Unknown |
ATK +26 Increases Attack Speed by 8%. _______________________ Type: Enchant Position: Unknown |
INT +2 _______________________ Refine Level +7: INT +1 _______________________ Refine Level +9: INT +1 _______________________ Refine Level +11: INT +2 Increases Magical Damage with every element by 1%. _______________________ Type: Enchant Position: Unknown |
HIT +16 Increases Ranged Physical Damage by 8%. _______________________ Type: Enchant Position: Unknown |
HIT +16 Increases Ranged Physical Damage by 8%. _______________________ Type: Enchant Position: Unknown |
VIT +2 _______________________ Refine Level +7: VIT +1 _______________________ Refine Level +9: VIT +1 _______________________ Refine Level +11: VIT +2 Decreases After Cast Delay by 1%. _______________________ Type: Enchant Position: Unknown |
CRI +12 Increases Critical Damage by 10%. _______________________ Type: Enchant Position: Unknown |
CRI +12 Increases Critical Damage by 10%. _______________________ Type: Enchant Position: Unknown |
LUK +2 _______________________ Refine Level +7: LUK +1 _______________________ Refine Level +9: LUK +1 _______________________ Refine Level +11: LUK +2 Increases Critical Damage by 1%. _______________________ Type: Enchant Position: Unknown |
Perfect HIT +4% Increases Melee Physical Damage by 8%. _______________________ Type: Enchant Position: Unknown |
Perfect HIT +4% Increases Melee Physical Damage by 8%. _______________________ Type: Enchant Position: Unknown |
STR +3 _______________________ Refine Level +7: STR +1 _______________________ Refine Level +9: STR +1 _______________________ Refine Level +11: STR +2 Increases Melee Physical Damage by 3%. _______________________ Type: Enchant Position: Unknown |
MATK +26 Decreases Variable Casting Time by 8%. _______________________ Type: Enchant Position: Unknown |
MATK +26 Decreases Variable Casting Time by 8%. _______________________ Type: Enchant Position: Unknown |
DEX +3 _______________________ Refine Level +7: DEX +1 _______________________ Refine Level +9: DEX +1 _______________________ Refine Level +11: DEX +2 Increases Ranged Physical Damage by 3%. _______________________ Type: Enchant Position: Unknown |
ATK +30 Increases Attack Speed by 10%. _______________________ Type: Enchant Position: Unknown |
ATK +30 Increases Attack Speed by 10%. _______________________ Type: Enchant Position: Unknown |
AGI +3 _______________________ Refine Level +7: AGI +1 _______________________ Refine Level +9: AGI +1 _______________________ Refine Level +11: AGI +2 Perfect HIT +3% _______________________ Type: Enchant Position: Unknown |
HIT +20 Increases Ranged Physical Damage by 10%. _______________________ Type: Enchant Position: Unknown |
HIT +20 Increases Ranged Physical Damage by 10%. _______________________ Type: Enchant Position: Unknown |
INT +3 _______________________ Refine Level +7: INT +1 _______________________ Refine Level +9: INT +1 _______________________ Refine Level +11: INT +2 Increases Magical Damage with every element by 3%. _______________________ Type: Enchant Position: Unknown |
CRI +15 Increases Critical Damage by 12%. _______________________ Type: Enchant Position: Unknown |
CRI +15 Increases Critical Damage by 12%. _______________________ Type: Enchant Position: Unknown |
VIT +3 _______________________ Refine Level +7: VIT +1 _______________________ Refine Level +9: VIT +1 _______________________ Refine Level +11: VIT +2 Decreases After Cast Delay by 3%. _______________________ Type: Enchant Position: Unknown |
Perfect HIT +5% Increases Melee Physical Damage by 10%. _______________________ Type: Enchant Position: Unknown |
Perfect HIT +5% Increases Melee Physical Damage by 10%. _______________________ Type: Enchant Position: Unknown |
LUK +3 _______________________ Refine Level +7: LUK +1 _______________________ Refine Level +9: LUK +1 _______________________ Refine Level +11: LUK +2 Increases Critical Damage by 3%. _______________________ Type: Enchant Position: Unknown |
MATK +30 Decreases Variable Casting Time by 10%. _______________________ Type: Enchant Position: Unknown |
MATK +30 Decreases Variable Casting Time by 10%. _______________________ Type: Enchant Position: Unknown |
|
Increases melee and Ranged Physical Damage by 7%. Increases Magical Damage with every element by 7%. _______________________ Type: Enchant Position: Unknown |
Increases HP Recovery Rate by 20%. _______________________ Type: Enchant Position: Unknown |
|
Increases SP Recovery Rate by 20%. _______________________ Type: Enchant Position: Unknown |
||
Increases HP Recovery Rate by 30%. _______________________ Type: Enchant Position: Unknown |
||
Increases SP Recovery Rate by 30%. _______________________ Type: Enchant Position: Unknown |
||
Increases HP Recovery Rate by 40%. _______________________ Type: Enchant Position: Unknown |
||
Increases SP Recovery Rate by 40%. _______________________ Type: Enchant Position: Unknown |
||
Increases HP Recovery Rate by 50%. _______________________ Type: Enchant Position: Unknown |
||
Increases SP Recovery Rate by 50%. _______________________ Type: Enchant Position: Unknown |
||
| Only Right Accessory: | ||
Physical attacks have a 4% chance to absorb 2% of the inflicted damage as HP. _______________________ Type: Enchant Position: Unknown |
||
Magical attacks have a 4% chance to recover 700 HP every 0.5 seconds for 19 times. _______________________ Type: Enchant Position: Unknown |
||
| Only Left Accessory: | ||
Physical attacks have a 1% chance to absorb 3% of the inflicted damage as SP. _______________________ Type: Enchant Position: Unknown |
||
Magical attacks have a 2% chance to recover 100 SP every 0.5 seconds for 19 times. _______________________ Type: Enchant Position: Unknown |
||


































































