The Mayhemic way of the Biolo by Meep: Difference between revisions
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== Situational Skills == | == Situational Skills == | ||
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! Biolo Situational Skills | |||
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! Situational Skills !! Info | |||
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| {{#skillDesc:5339}} || Protects shadow equipment of the target from being stripped or destroyed. Useful for certain instances | |||
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| {{#skillDesc:5338}} || Protects weapons and equipment of the caster and nearby party members from being stripped or destroyed. Only useful for party plays. | |||
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| {{#skillDesc:479}} || Protects your gears or party member's gears from being destroyed. | |||
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| {{#skillDesc:2483}} || Can remove Spider Webs in Depth 2 and reveal hidden enemies. | |||
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= Mayhemic Way = | = Mayhemic Way = | ||
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== Explaining {{#skill:6006}} == | == Explaining {{#skill:6006}} == | ||
{{#skill:6006}} is our main damaging skill. It has a 0.7s cooldown with a 0.5s Fixed Cast time. Each cast can also recover 2 AP. | |||
=== Fixing our Cast Times === | |||
Our best way of fixing our cast time early on is from our Eden Gear, {{#item:470020}}. This reduces our FCT by 0.5s. Please see [[Beginners Guide|Eden Group]] for beginner eden gears. The next one that can is not that cheap to buy but is the best thing to get is {{#item:1000671}}. This reduces our FCT by 0.5s with by having a level 5 Sword Training skill. | |||
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Next is our cast time. We can reduce the cast time by stats alone. I do recommend going for as high as you can with dex and int for beginners. You can also utilize the free buffs that you can get from [[Beginners Guide|Eden Group]] such as {{#item:12883}}. | |||
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{{#skill:5347}} buffs your Mayhemic Thorns significantly. Mayhemic damage drops a lot without it, so try to keep this active at all times. | === Buffing {{#skill:6006}} === | ||
{{#skill:5347}} buffs your Mayhemic Thorns significantly. Mayhemic damage drops a lot without it, so try to keep this active at all times. If you die, spam Mayhemic Thorns to reactivate it. Prioritize getting this up first before Hell Tree if you happen to die. | |||
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Next is {{#skill:5348}}, which summons a tree that provides a buff increasing Mayhemic Thorns' damage. However, it consumes 3x {{#item:1000281}}, which can be expensive for beginners. I usually save this for harder content, like MVPs in instances. | Next is {{#skill:5348}}, which summons a tree that provides a buff increasing Mayhemic Thorns' damage. However, it consumes 3x {{#item:1000281}}, which can be expensive for beginners. I usually save this for harder content, like MVPs in instances. | ||
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=== Critical Requirement === | |||
Next is Critical (Cri), which determines your chance to deal critical damage. Having 100 Cri means you have a 100% chance to land critical hits. Critical is very important because Mayhemic Thorns can crit! | Next is Critical (Cri), which determines your chance to deal critical damage. Having 100 Cri means you have a 100% chance to land critical hits. Critical is very important because Mayhemic Thorns can crit! | ||
Early on, you can stay at 100 Cri, but later, mobs gain Critical Shield, which reduces your chance to land critical hits by the amount of their Critical Shield. (Use @mobinfo or @mi to check a mob’s Critical Shield.) | Early on, you can stay at 100 Cri, but later, mobs gain Critical Shield, which reduces your chance to land critical hits by the amount of their Critical Shield. (Use @mobinfo or @mi to check a mob’s Critical Shield.) | ||
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For example, if you have 100 Cri and you're fighting a Grote (Nif2) with 32 Critical Shield, your true critical chance is 100 - 32 = 68. This means you need 132 Cri to maintain a 100% crit chance against that mob. You can use {{#item:12458}} if you wish to temporarily increase your cri. | For example, if you have 100 Cri and you're fighting a Grote (Nif2) with 32 Critical Shield, your true critical chance is 100 - 32 = 68. This means you need 132 Cri to maintain a 100% crit chance against that mob. You can use {{#item:12458}} if you wish to temporarily increase your cri. | ||
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== Stats and Traits == | == Stats and Traits == | ||
==== Stats ==== | ==== Stats ==== | ||
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| '''Weapon''' || +12A {{#item:500093}} || Enchants are based on what you need (EX: {{#item:311934}} / {{#item:312800}} for Temple and Forgotten zone) || <br> Best weapon and combos with {{#item:400532}} to reduce Mayhemic Thorns cooldown | | rowspan="2" | '''Weapon''' || +12A {{#item:500093}} || Enchants are based on what you need (EX: {{#item:311934}} / {{#item:312800}} for Temple and Forgotten zone) || <br> Best weapon and combos with {{#item:400532}} to reduce Mayhemic Thorns cooldown | ||
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| +12A {{#item:500120}} || Mix of Long Range and Crit Damage (I prefer more Long Range) || <br> Pretty much the best weapon you can get as of right now. You can go {{#item:400723}} (But pretty inconsistent) or {{#item:400532}} | |||
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Currently WIP but will add more. This will be a tier list type base on overall damage and utility they provide. | Currently WIP but will add more. This will be a tier list type base on overall damage and utility they provide. | ||
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! Shocking MVP Cards | |||
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! Rank !! Cards !! Note | |||
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| S || {{#item:300473}} || Gives so much damage if you can overcome the Critical Penalty. | |||
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| S || {{#item:300533}} || The best armor card as of now. Very good in general | |||
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| S- || {{#item:4681}} || I really recommend this for new people getting into MVP Cards. Helps you with stats for insta-cast and brewing. | |||
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| A+ || {{#item:300007}} || I high this better than the other similar race cards below this due to the abundant use of this. | |||
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| A || {{#item:4408}} <br> {{#item:300445}} <br> {{#item:300021}} <br> {{#item:27126}} <br> || Quite useful if you can hit one of the races. | |||
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=== Pets === | === Pets === | ||
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== Brewing | == Brewing == | ||
Here's a good guide for brewing! [[Saurusama's Brewing Guide]] | |||
== Reaching Insta-Cast == | == Reaching Insta-Cast == | ||
Our only way of reaching insta-cast is by stats alone so I'll be showing ways to reach that 530 stats thresh-hold. First of all Variable Casting Time reduction can be calculated with ((int+(dex*2))/530)*100. An example is having 90 int with 130 dex, 90+(130*2)= 350 then divide it by 530 giving us 0.66 multiplied by 100 is equals to 66%. This means with just those stats alone we can reduce our Variable Casting time by 66% and we want to reach 100% for insta-cast! | Our only way of reaching insta-cast is by stats alone so I'll be showing ways to reach that 530 stats thresh-hold. First of all Variable Casting Time reduction can be calculated with ((int+(dex*2))/530)*100. An example is having 90 int with 130 dex, 90+(130*2)= 350 then divide it by 530 giving us 0.66 multiplied by 100 is equals to 66%. This means with just those stats alone we can reduce our Variable Casting time by 66% and we want to reach 100% for insta-cast! | ||