Ranged Shinkiro Guide by Hurt Locker: Difference between revisions

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! style="background-color:#40E0D0; color:Black; width: 5% "| Gears/Consumables  
! style="background-color:#40E0D0; color:Black; width: 3% "| Gears/Consumables  
! style="background-color:#6A5ACD; color:Black; width: 6% "| Note
! style="background-color:#6A5ACD; color:Black; width: 6% "| Note
|- style="height: 5em;"
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*{{#item:9193|Mistress Egg}}'''Effect Size Penalty '''
*{{#item:9193|Mistress Egg}}'''Effect Size Penalty '''
| style="background:#EBEBFF;"| It's all you need to boost your damage (the best arsenal at your disposal)
| style="background:#EBEBFF;"| It's all you need to boost your damage (the best arsenal at your disposal)
|-
| style="background:#E0FFFF;"|
{{#skillDesc:3018}}
| style="background:#EBEBFF;"| '''It's important to keep all 10 charms active to increase attack damage. The difference is very noticeable.'''
|-
| style="background:#E0FFFF;"|
{{#item:400987| Frontier Rune Crown (Shinkiro)}} + {{#item:650058|Frontier Moonlight Humma Shuriken}}
| style="background:#EBEBFF;"| '''When you have the combo (both +12 and A), it's important to maintain the buff of increased range damage and not-critical damage when using.'''
|-
|-


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+15 [A] {{#item:650058|Frontier Moonlight Humma Shuriken}}  
+15 [A] {{#item:650058|Frontier Moonlight Humma Shuriken}}  
*Non-Critical Attack 40-45%
*Non-Critical Attack 40-45%
*Non-Critical Attack 10-18% or Long Range Physical Attack 10-18%
*Non-Critical Attack 10-18% or Long Range Physical Attack 10-15%
*Non-Critical Attack 10-18% or Long Range Physical Attack 10-18%
*Non-Critical Attack 10-18% or Long Range Physical Attack 10-15%
* [[Chapter_1#Encroached_Weapon_Enchants|Here you can see the enchants of your choice]]
* [[Chapter_1#Encroached_Weapon_Enchants|Here you can see the enchants of your choice]]
| style="background:#EBEBFF;"| '''BIS bow for Kunai Rotation Build. '''
| style="background:#EBEBFF;"| '''BIS bow for Kunai Rotation Build. '''
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| style="background:#E0FFFF;"|
| style="background:#E0FFFF;"|
+14/+15 [A] {{#item:470339 |Dimension World Executioner Boots}}  
+14/+15 [A] {{#item:470336 |Dimension World Hunting Boots}}  
*{{#item:313938|Dimension World Crystal (Will)}}
*{{#item:313908|Dimension World Crystal (Fighter)}}
* Any dmg elemental  
* Any dmg elemental  
* Any dmg race  
* Any dmg race  
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*+10 {{#item:24679|Maximum Mammoth Shadow Armor}}
*+10 {{#item:24679|Maximum Mammoth Shadow Armor}}
*+10 {{#item:24680|Maximum Mammoth Shadow Shoes}}
*+10 {{#item:24680|Maximum Mammoth Shadow Shoes}}
*+10 {{#item:24386|Infinity Shadow Weapon}}
*+10 {{#item:24386|Infinity Shadow Weapon}} or +10 {{#item:24686|Absorb Shadow Weapon}}
*+10 {{#item:24735|Durable Shadow Shield}} or +10 {{#item:24685|Absorb Shadow Shield}}
*+10 {{#item:24685|Absorb Shadow Shield}} or +10 {{#item:24735|Durable Shadow Shield}}
*+10 {{#item:24661|Full Penetration Shadow Earring}}
*+10 {{#item:24661|Full Penetration Shadow Earring}}
*+10 {{#item:24662|Full Penetration Shadow Pendant}}
*+10 {{#item:24662|Full Penetration Shadow Pendant}}
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*+10 {{#item:24792|Master Shadow Weapon}}
*+10 {{#item:24792|Master Shadow Weapon}}
*+10 {{#item:24793|Master Shadow Shield}}
*+10 {{#item:24793|Master Shadow Shield}}
*+10 {{#item:1270123|Kunai Shadow Earring}}
*+10 {{#item:1270011|Bow Shadow Earring}}
*+10 {{#item:1270124|Kunai Shadow Pendant}}
*+10 {{#item:1270012|Bow Shadow Pendant}}
*'''Enchants? POW+5 and Ranged'''
*'''Enchants? POW+5 and Ranged'''
*'''Enchants for Master Set? DEX/POW [[Shadow_Enchanting#Master_Shadow_Gear_Enchanting|Check the list of enchants]]'''
*'''Enchants for Master Set? DEX/POW [[Shadow_Enchanting#Master_Shadow_Gear_Enchanting|Check the list of enchants]]'''
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<br>
<br>
*'''Luxernis'''
*'''Luxernis'''
*'''Apride'''
*'''Planta'''


[[Category:Shinkiro & Shiranui]]
[[Category:Shinkiro & Shiranui]]

Revision as of 23:01, 2 April 2026

Warning This guide will receive continuous updates
Any questions to the #ninja channel
Kuroji
HnkGCHK.gif
Shinkiro
4th Job Bonus
POW
STA
WIS
SPL
CON
CRT
10 10 5 1 6 8

Introduction

 Hello! Some of you may already know me (from previous servers), but if not, you soon will. My name is Hurt Locker, I main WH, and I've been on MuhRO for a long time. I designed this guide to help newcomers or those who are lost with ranged builds. I hope you find it useful and... enjoy!


Always check the market (prices may vary) and the final damage depends on your build and equipment (progress is different and everyone goes at their own pace, you have to support each other).






Hidden Tips/Damage Boost

There are ways to increase your damage, do you know which ones? Even some old stuff still works

Gears/Consumables Note
It's all you need to boost your damage (the best arsenal at your disposal)

3018.png Earth Charm
Max Level: 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons a Earth Spirit using
a
Earth Charm to increase attack and defense
of the caster. Can summon up to 10
Spirits. Increases physical
damage against
Wind elemental
enemies by 30% once you have 10
Spirits summoned.
Consume 1
Earth Charm.

It's important to keep all 10 charms active to increase attack damage. The difference is very noticeable.

400987.png Frontier Rune Crown (Shinkiro & Shiranui) [1] (400987) + 650058.png Frontier Moonlight Fuuma Shuriken [3] (650058)

When you have the combo (both +12 and A), it's important to maintain the buff of increased range damage and not-critical damage when using.
Perfect card combo for neutral objectives, Hol, CT for example (Super necessary for party. You can't leave home without it)
It doesn't have much mystery, more damage for a few seconds (if the PC allows it; if not, skip)


Late Game Gears

Now the questions will be answered. What is the Shinkiro late game? Here it is

Gear Note

+12 [A] 400541.png Time Dimensions Rune Crown (Shinkiro & Shiranui) [1] (400541) With:

It's a good hat, even if you're just starting out late game. And combos with your weapon.

+15 [A] 400987.png Frontier Rune Crown (Shinkiro & Shiranui) [1] (400987) With:

Hat Late Game, its enormous potential will determine if you want to further refine the Kunai Rotation build.

410233.png Gambler's Seal [1] (410233)

  • Long Range Damage 5% x2
Pew Pew

420220.png Ace of Diamonds in Mouth (Ranged Physical) (420220)

  • Vit +5 or Str +5
  • Long ranged physical attack 7%
you can change it for the 420269.png Ace of Clovers in Mouth (Defense) (420269) if you want some survival

+15 [A] 450171.png Nebula Suit of Concentration [1] (450171)

The best armor for a long time

+15 [A] 650058.png Frontier Moonlight Fuuma Shuriken [3] (650058)

BIS bow for Kunai Rotation Build.

+15 [A] 28789.png Time Gap Kurojin (A) [2] (28789) + 510172.png Time Gap Kurojin (B) [2] (510172)

While they're not bad weapons, it's best to change them as soon as possible (the new setup will be more fun to use).

+14/+15 [A] 480350.png Circulation of Life Summer [1] (480350)

The garment income alone significantly increases everything (it affects your total by 40%). A lot of grinding and patience.

+14/+15 [A] 470336.png Dimension World Hunting Boots [1] (470336)

Here you can see the cards I recommended earlier Very good boots, if you use Will it could work for various jobs, WH or NW for example.
  • 470175.png Ice Rune Boots [1] (470175) You can also use it to inflict specific damage, like in Dep2, but it's more expensive (at the cost of losing % of HP, you decide).

490484.png Signet of Circulation Summer [1] (490484)

Combo with the garment and acce , also important too.

490132.png Power Signet of Star [1] (490132)

Combo with acce and armor , also important too.

Cards

Here you'll find the cards available for you to use, from the most common to the rarest and most expensive (sorted from best to worst). I hope this helps.

OP/Best Normal
Card options in Hat/Mid: Card options in Hat/Mid:
Card options in Armor: Card options in Armor:
Card options in Weapon: Card options in Weapon:
Card options in Garment: Card options in Garment:
Card options in Shoes: Card options in Shoes:
Card options in Accesory: Card options in Accesory:

Stats

  • STR 120+
  • AGI 90
  • VIT 90+
  • INT 90
  • DEX 110+
  • LUK 60+


4th Job Stats (Traits)

  • POW 105+
  • STA 0+
  • WIS 0+
  • SPL 0
  • CON 105+
  • CRT 0


*POW and CON are the most important, you can distribute the remaining points to STA or WIS (CON is more damage/flee, it's your decision).

Costume Stones

The recommended stones have changed over time with the arrival of the 4th job stones. These are the best combination:

Stones Other options

Shadow Gears

We already know the classic Shadow Gear, but there are variations. Want to see them?

Gears Note
The standard set
The best Shadow gear for Shinkiro has finally arrived. It's not too mysterious, it meets the 50% ACD requirements, and you should definitely use it 9193.png Mistress Egg (9193) .
Why is the Fatal Set incomplete? To take advantage of Thanatos and we take advantage of that 10% Bypass Res, 0% Bypass defense, Size Penalty and Immunity Knock-Back.

Answers to frequently asked questions

I've seen some questions about whether to stick with or invest in that gears. I'll try to answer them all (or the most frequently asked ones).

Doubt/Question Answer

I'm new or want to start using the job

If you are looking for how to start an early game with this class, I suggest you check out This Guide(click here) very complete and will help you get an idea (especially if you are coming from the pre-renewal and you have no idea what's new).

  • Before recommendation, when starting you need to use this(click here) Good early set, low requirements (17.1 Illusion) and easy to obtain after the Gear Eden Group.


But you're looking for my opinion, right? I recommend this:

Type Item Enchants
Upper +10 19210.png Illusion Apple of Archer [1] (19210)
Mid 410093.png Sealed Chain (410093) or 410094.png Sealed Chain [1] (410094)
Lower 420076.png Bondage Necklace (420076)
Armor +9/+10 450264.png Glacier Armor [1] (450264)
Weapon +11 13337.png Illusion Huuma Fluttering Snow [2] (13337) or +9 700052.png Glacier Bow (700052)
Garment +9 450266.png Glacier Manteau [1] (450266)
Shoes +9/+10 470196.png Glacier Boots [1] (470196)
Accesorys 490106.png Grey Wolf Pendant [1] (490106) and 490107.png Grey Wolf Ring [1] (490107)
Stats/Traits
  • STR 130
  • AGI 90
  • VIT 90+
  • INT 90
  • DEX 110+
  • LUK 50+

Stats are tuned according to your early game and cards, recommended Traits are the same (Click Here)

This is the gear I can recommend, your progress is like this, farm (Niff1 or 2) and get Dimension Bow>Boots or Hat>Armor>Boots or Shadow Gear. The rest will come on its own.

How do I solve the weight problem?

Don't worry to increase the weight there is the 7776.png Gym Pass (7776) . It is available at the Muh Shop

What can I use if I don't have any Mvp?

In the guide section I order from best to worst card to use (based on my experience, if it's not in the guide, it's because I don't see it as profitable to use).

What combination can I use for farming? Gears drops

You can use this combination (for more information Click Here)

Combo TDRC 400541.png Time Dimensions Rune Crown (Shinkiro & Shiranui) [1] (400541) VS Combo Frontier 400987.png Frontier Rune Crown (Shinkiro & Shiranui) [1] (400987)

  • 1. What is the best?
  • 2. What does the weapon need to be strong?
  • R1. The Frontier weapon does all the work, which is a plus. In contrast, you have to refine and upgrade both daggers, which is very expensive. So, the Frontier combo is better.


  • R2. The weapon enchant needs at least 60%/78% not-critical damage to be effective and 20% Long Range.

Which enchants combination is best for the Dimension/Time gap weapon?

Depending on the combination, you can have a large increase in damage, you can use this:
Instance


Farming


Remember, you can make multiple combinations, but these are the "most popular" ones currently.

Honorable Mention

Special thanks to the following individuals/guild. Without them, I wouldn't have been able to obtain so much privileged information.

  • Luxernis
  • Planta