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[[Category:Abyss Chaser]] | |||
Changelog: Reworked some sections with better explanations, future proof for bio6 and a new section to explain why I picked a specific choice for fullbuild. | |||
by FrenziedToad hmu if have questions. | |||
== About the build == | |||
Sadly Abyss Chaser isn't in a good place right now balance wise, Gravity is trying to support three builds (magic, melee and ranged) with little overlap between them, making most items that release making one build happy and the other two sad. In general, AC needs a rebalance of some kind, there are only 3-4 classes right now in the game that I would say that are bad and AC is one of them. (sadly) | |||
Besides that the overall kit for AC isn't great compared to other classes, physical ultimate (+30 P. Atk) does barely anything to the damage at this point in the game with all equipments giving tons of P. Atk. | |||
For the Ranged AC build itself it spent most of the time without even a decent AOE skill (only having {{#skill:5316}}), at least that changed with the last batch of skills released as we got {{#skill:6514}}, the skill doesn't do that much damage by itself and currently the gear we have doesn't give that much dmg% for it, making it underwhelming. However, with the upcoming {{#item:700121}}everything will change, this item is a game changer in so many ways. | |||
Right now the state of the build is, considering WH as the baseline (the best critical ranged build in the game) you will do 1/2 their damage with you both at full build. | |||
Even with all that if I would rank all three AC builds, I would rank them as follows: | |||
# Magic | |||
# Ranged | |||
# Melee | |||
With the new multiplier melee build isn't that worse than ranged and magic I would say is the only real viable option for general uses. However that changes if you are considering running [[Tower of Trials|ToT]], all three builds aren't good for it if you have the option to swap to other classes. But if you will run as AC I would rank them as follows: | |||
# Ranged | |||
# Melee | |||
# Magic | |||
With the need to LP magic build becomes useless, melee does good aoe damage but it does not that much damage compared to other melee classes that are meta (from what I saw 1/4 the damage on single target), ranged you will only do single target damage, but usually on higher floors it is preferable to single target anyway. | |||
== Overview == | == Overview == | ||
=== How does our main skills work? === | |||
{{#skill:5322}} is very unique, it has base 2 hits but it has 50% chance to do 1 extra hit on attack, think of it as an extra 50% final damage crit. On average ur DPS is 1.25x ur lowest damage, but you can be lucky to do huge damages. Pretty much gambling skill. | |||
[[File:Frenzy Shot dmg on dummy.png|alt=cap dmg on a dummy|thumb|Frenzy shot dmg with HoL gear without enchant]] | |||
{{#skill:6514}} does good damage by itself however to maximize its damage u should try to maintain the Chasing buff from {{#skill:6512}}, the buff duration is 60 seconds. | |||
=== | === Strengths === | ||
Animation is cool + gamba | |||
=== | === Weaknesses === | ||
You will always be behind meta classes by a considerable amount (around 1/2 the damage for single target), for AOE you will need to be stacked to farm on endgame places like depth2 | |||
=== Leveling === | === Leveling === | ||
Up until fourth job use {{#skill:2233}} or {{#skill:47}}, but preferably get someone to help you level up to fourth job. After fourth job use {{#skill:6514}} | |||
=== Copy === | === Copy === | ||
| Line 16: | Line 46: | ||
=== Stats === | === Stats === | ||
{| class="wikitable" | {| class="wikitable" | ||
!Stat | !Stat | ||
!Points | !Points | ||
| Line 52: | Line 81: | ||
|If you are using {{#item:300261}}get 125 if you are not using it just get enough to crit all the time. Right now the highest you will need in endgame content is 195 crit chance however with future updates this number will increase to around 220. | |If you are using {{#item:300261}}get 125 if you are not using it just get enough to crit all the time. Right now the highest you will need in endgame content is 195 crit chance however with future updates this number will increase to around 220. | ||
|} | |} | ||
Didn't know where to add it but you need around 30% after cast delay reduction to get the maximum spam for Frenzy Shot and more if you want to weave {{#skill:5316}} with it. | |||
=== Traits === | === Traits === | ||
The only good traits for this build are POW, CON and CRT however the way you distribute your points depends if you got nebula or not. ''' | The only good traits for this build are POW, CON and CRT however the way you distribute your points depends if you got nebula or not. Frenzy shot got 15 weight on CON so '''always prioritize CON over the other traits.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|+Without Crit Nebula | |+Without Crit Nebula Star Cluster | ||
!Trait | !Trait | ||
!Points | !Points | ||
|- | |- | ||
|POW | |POW | ||
| | |110 | ||
|- | |- | ||
|CON | |CON | ||
| | |110 | ||
|- | |- | ||
|CRT | |CRT | ||
| | |72 | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|+With Crit Nebula | |+With Crit Nebula Star Cluster | ||
!Trait | !Trait | ||
!Points | !Points | ||
|- | |- | ||
|POW | |POW | ||
| | |77 | ||
|- | |- | ||
|CON | |CON | ||
| | |110 | ||
|- | |- | ||
|CRT | |CRT | ||
| | |105 | ||
|} | |} | ||
== Weaving == | |||
If you get enough ACDR (not that much, 40%+ you should be able to do it) you should be able to weave {{#skill:6514}} between {{#skill:5322}} (you could do it with {{#skill:5316}} but its damage and CD is so abysmal that it is mostly for when you really don't want to gap close on the target, you should be able to weave both as Chain Reaction Shot doesn't have cast delay tho). | |||
To weave you need to do the following: | |||
[[File:Weave turbo setup.png|thumb|Weave turbo setup]] | |||
# Assign both skills to turbo Smart (Left click), '''IMPORTANT:''' Frenzy Shot keybind should be lower than the other skill that you want to weave on the right side I added an image to exemplify: If the skill you want to weave in is on W you need to use Frenzy Shot on Q, on T '''it will not work'''; | |||
# Hold Frenzy Shot skill to attack the target; | |||
# While holding Frenzy Shot skill press the hotkey of the skill you will want to weave in if it is off CD. ('''don't release Frenzy Shot skill hotkey''') | |||
And you are good to go. | |||
== Equipments == | == Equipments == | ||
I am gonna show here some items you can make from mid to endgame of the build, for early game stick with eden gear. You can mix and match the items you have/prefer to match your needs. In general you should aim for a equal | I am gonna show here some items you can make from mid to endgame of the build, for early game stick with eden gear. You can mix and match the items you have/prefer to match your needs. In general you should aim for a equal amount of crit damage and ranged damage on your build for maximum damage. | ||
I will leave endgame gear options discussions at the end of this section. | |||
Upgrading Guide: | |||
Fow now, finish all gear using Yorscalp boots ('''don't make chapter 1 boots''') -> Buy all mvps -> Finish demigosd tablet combo -> Make chapter 1 boots | |||
=== Weapon === | === Weapon === | ||
| Line 93: | Line 141: | ||
! | ! | ||
!Note | !Note | ||
|- | |- | ||
|{{#item:700059}} | |{{#item:700059}} | ||
| Line 108: | Line 146: | ||
|{{#item:311453}}<br>{{#item:311287}}<br>{{#item:311287}} | |{{#item:311453}}<br>{{#item:311287}}<br>{{#item:311287}} | ||
|Used to be real good as you can get a lot of multiplier with its enchant, however when the next bow released it became obsolete and having only one slot for cards doesn't help its case. | |Used to be real good as you can get a lot of multiplier with its enchant, however when the next bow released it became obsolete and having only one slot for cards doesn't help its case. | ||
Obs: Use with {{#item:313810}} instead for the best farming bow you can get currently. | |||
|- | |- | ||
|{{#item:700092}} | |{{#item:700092}} | ||
|{{#itemDesc:700092}} | |{{#itemDesc:700092}} | ||
|Depend on the monster you want to hit hard | |Depend on the monster you want to hit hard | ||
|Best bow | |Best bow for single target damage. | ||
|} | |} | ||
| Line 122: | Line 161: | ||
!Enchants | !Enchants | ||
!Note | !Note | ||
|- | |- | ||
|{{#item:400109}} | |{{#item:400109}} | ||
| Line 133: | Line 166: | ||
|Top | |Top | ||
|None | |None | ||
| | |Good enough if you can get one before going for endgame options, use this one for crit chance. | ||
|- | |- | ||
|{{#item:400110}} | |{{#item:400110}} | ||
| Line 145: | Line 178: | ||
|Top | |Top | ||
|{{#item:312712}}<br>{{#item:312758}} | |{{#item:312712}}<br>{{#item:312758}} | ||
| | |Acute jewel lv 10 is a big dream leave it on 5 until you rich enough to try lv 7. For the time dimension jewel preferably you get luck one however if you want you can settle for {{#item:312703}}. | ||
|- | |||
|{{#item:400723}} | |||
|{{#itemDesc:400723}} | |||
|Top | |||
|{{#item:313409}}<br>{{#item:313426}} | |||
|The other endgame option, however this hat feels not that great to use with only Frenzy Shot it almost never procs and it is another gamba moment for the gamba build. | |||
|- | |- | ||
|{{#item:410094}} | |{{#item:410094}} | ||
| Line 201: | Line 240: | ||
!Note | !Note | ||
|- | |- | ||
|{{#item: | |{{#item:450350}} | ||
|{{#itemDesc: | |{{#itemDesc:450350}} | ||
|{{#item: | |{{#item:313080}}<br>{{#item:313077}}<br>{{#item:313073}} | ||
| | |Good early game option if you go straight for {{#item:470260}}. | ||
|- | |- | ||
|{{#item:450182}} | |{{#item:450182}} | ||
| Line 210: | Line 249: | ||
|{{#item:4995}}<br>{{#item:4995}} | |{{#item:4995}}<br>{{#item:4995}} | ||
|Good early to midgame armor when comboing with the boots. | |Good early to midgame armor when comboing with the boots. | ||
|- | |- | ||
|{{#item:450172}} | |{{#item:450172}} | ||
|{{#itemDesc:450172}} | |{{#itemDesc:450172}} | ||
|{{#item:310682}} or {{#item:310685}}<br>{{#item:310732}} or {{#item:310735}}<br>{{#item:4723}} | |{{#item:310682}} or {{#item:310685}}<br>{{#item:310732}} or {{#item:310735}}<br>{{#item:4723}} | ||
|The best nebula, gives a ton of crit chance and crit damage, I mean a lot of crit damage, I recommend going for {{#item:310682}} to balance the stats even if it is harder | |The best nebula, gives a ton of crit chance and crit damage, I mean a lot of crit damage, I recommend going for {{#item:310682}} to balance the stats even if it is harder to get. | ||
|} | |} | ||
| Line 242: | Line 266: | ||
|{{#itemDesc:480232}} | |{{#itemDesc:480232}} | ||
|{{#item:310928}}<br>{{#item:4723}} | |{{#item:310928}}<br>{{#item:4723}} | ||
| | |If you have the money and find a cheap one you can buy if not it is not worth it. Get any enchant for the elemental one but glade is the best one for depth2. | ||
|- | |- | ||
|{{#item: | |{{#item:480415}} | ||
|{{#itemDesc: | |{{#itemDesc:480415}} | ||
| | |{{#item:313089}}<br>{{#item:313083}}<br>{{#item:313071}} | ||
|Best | |Best early-mid game option. | ||
|- | |||
|{{#item:480352}} | |||
|{{#itemDesc:480352}} | |||
|{{#item:313023}}<br>{{#item:312538}}<br>{{#item:312513}} | |||
|Best garnment by far, however it is super expensive. | |||
|} | |} | ||
| Line 257: | Line 286: | ||
!Note | !Note | ||
|- | |- | ||
|{{#item: | |{{#item:470260}} | ||
|{{#itemDesc: | |{{#itemDesc:470260}} | ||
|{{#item: | |{{#item:313097}}<br>{{#item:313094}}<br>{{#item:313092}} | ||
| | |Second best shoes in the game and you can evolve it into the best shoes, it is super cheap surpassing easily any other option. | ||
|- | |- | ||
|{{#item: | |{{#item:470303}} | ||
|{{#itemDesc: | |{{#itemDesc:470303}} | ||
|{{#item: | |{{#item:313097}}<br>{{#item:313094}}<br>{{#item:313092}} | ||
|Best | |Best shoes in the game right now. | ||
|- | |- | ||
|{{#item:470066}} | |{{#item:470066}} | ||
| Line 277: | Line 306: | ||
!Equipment | !Equipment | ||
!Description | !Description | ||
!Enchant | !Enchant | ||
!Note | !Note | ||
|- | |||
|{{#item:490486}} | |||
|{{#itemDesc:490486}} | |||
|{{#item:312981}}<br>{{#item: 312991}} or {{#item:313006}} | |||
|Best left accessory you can get. Use {{#item: 312991}} if you getting {{#item:310682}} and {{#item:313006}} if you getting {{#item:310685}} | |||
|- | |- | ||
|{{#item:490135}} | |{{#item:490135}} | ||
|{{#itemDesc:490135}} | |{{#itemDesc:490135}} | ||
|{{#item:310706}}<br>{{#item:310706}}<br>{{#item:313028}} or {{#item:313033}} | |||
|{{#item:310706}}<br>{{#item:310706 | |Best right accessory. Although you can get {{#item:310701}} I would recommend this enchant for crit chance reasons. | ||
| | |||
|- | |- | ||
|{{#item:490044}} | |{{#item:490044}} | ||
|{{#itemDesc:490044}} | |{{#itemDesc:490044}} | ||
|{{#item:310211}}<br>{{#item:310241}} | |{{#item:310211}}<br>{{#item:310241}} | ||
|Good for early-mid game and specific race monters. | |Good for early-mid game and specific race monters. | ||
| Line 313: | Line 326: | ||
|{{#item:490045}} | |{{#item:490045}} | ||
|{{#itemDesc:490045}} | |{{#itemDesc:490045}} | ||
|{{#item:310211}}<br>{{#item:310241}} | |{{#item:310211}}<br>{{#item:310241}} | ||
|Good for early-mid game and specific race monters. | |Good for early-mid game and specific race monters. | ||
| Line 319: | Line 331: | ||
|{{#item:490056}} | |{{#item:490056}} | ||
|{{#itemDesc:490056}} | |{{#itemDesc:490056}} | ||
|{{#item:310231}}<br>{{#item:310251}} | |{{#item:310231}}<br>{{#item:310251}} | ||
|Good for early-mid game and specific race monters. | |Good for early-mid game and specific race monters. | ||
| Line 325: | Line 336: | ||
|{{#item:490057}} | |{{#item:490057}} | ||
|{{#itemDesc:490057}} | |{{#itemDesc:490057}} | ||
|{{#item:310231}}<br>{{#item:310251}} | |{{#item:310231}}<br>{{#item:310251}} | ||
|Good for early-mid game and specific race monters. | |Good for early-mid game and specific race monters. | ||
|- | |||
|{{#item:490507}} | |||
|{{#itemDesc:490507}} | |||
|{{#item:313108}}<br>{{#item:313105}}<br>{{#item:313101}} | |||
|Best generic for early-mid game. Another option for early-mid game is using {{#item:313102}} so you can use {{#item:300517}} and {{#item:300525}} combo. | |||
|- | |||
|{{#item:490508}} | |||
|{{#itemDesc:490508}} | |||
|{{#item:313108}}<br>{{#item:313105}}<br>{{#item:313101}} | |||
|Best generic for early-mid game. Another option for early-mid game is using {{#item:313102}} so you can use {{#item:300517}} and {{#item:300525}} combo. | |||
|} | |} | ||
| Line 338: | Line 358: | ||
!Note | !Note | ||
|- | |- | ||
|{{#item:300506}} | |||
|{{#itemDesc:300506}} | |||
|Best weapon card to use with {{#item:300519}} for the combo. | |||
|- | |||
|{{#item:300519}} | |||
|{{#itemDesc:300519}} | |||
|Best weapon card to use with {{#item:300506}} for the combo. | |||
|- | |||
|{{#item:300241}} | |||
|{{#itemDesc:300241}} | |||
|If are hitting medium size monsters use this one. | |||
|- | |||
|{{#item:300240}} | |||
|{{#itemDesc:300240}} | |||
|If are hitting large size monsters use this one. | |||
|} | |||
=== Headgear === | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
!Card | |||
!Description | |||
!Note | |||
|- | |||
|{{#item:300459}} | |||
|{{#itemDesc:300459}} | |||
|Best non-MVP one damage wise use with the combo. | |||
|- | |||
|{{#item:300363}} | |||
|{{#itemDesc:300363}} | |||
|Second best non-MVP damage wise. | |||
|- | |||
|{{#item:27396}} | |||
|{{#itemDesc:27396}} | |||
|If you need extra decrease after cast delay. | |||
|- | |||
|{{#item:300377}} | |||
|{{#itemDesc:300377}} | |||
|Best card for top headgear so you can insta cast {{#skill:2213}}. | |||
|- | |||
|{{#item:4403}} | |||
|{{#itemDesc:4403}} | |||
|Best one to use for mid headgear so you can weave while spamming {{#skill:5322}}. | |||
|- | |||
|{{#item:4480}} | |||
|{{#itemDesc:4480}} | |||
|Same as {{#item:4403}} as you don't need as much after cast delay reduction. | |||
|} | |||
=== Armor === | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
!Card | |||
!Description | |||
!Note | |||
|- | |||
|{{#item:27082}} | |||
|{{#itemDesc:27082}} | |||
|If you missing crit chance use this one. | |||
|- | |||
|{{#item:300524}} | |||
|{{#itemDesc:300524}} | |||
|Best non-MVP card to use if you are using {{#item:300517}} combo. | |||
|- | |||
|{{#item:300533}} | |||
|{{#itemDesc:300533}} | |||
|Best armor card in the game. | |||
|} | |||
=== Garment === | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
!Card | |||
!Description | |||
!Note | |||
|- | |||
|{{#item:300261}} | |||
|{{#itemDesc:300261}} | |||
|If you missing crit chance use this one. Damage wise this card is trash increases almost no damage. | |||
|- | |||
|{{#item:300517}} | |||
|{{#itemDesc:300517}} | |||
|Best non-MVP card to use right now, you loose a lot of crit chance however the damage it gives is bonkers. Use it if you can get your hands on a {{#item:300533}}. | |||
|- | |||
|{{#item:300473}} | |||
|{{#itemDesc:300473}} | |||
|This card is busted. If you are using {{#item:300517}}you will gain crit chance from swapping. | |||
|} | |||
=== Shoes === | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
!Card | |||
!Description | |||
!Note | |||
|- | |||
|{{#item:300380}} | |||
|{{#itemDesc:300380}} | |||
|Best damage card for shoes but you need to use it on a level 2 +12 item. | |||
|} | |||
=== Accessory === | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
!Card | |||
!Description | |||
!Note | |||
|- | |||
|{{#item:300278}} | |||
|{{#itemDesc:300278}} | |||
|Best solo card for critical damage. | |||
|- | |||
|{{#item:300447}} | |||
|{{#itemDesc:300447}} | |||
|Best combo for ranged damage. | |||
|- | |||
|{{#item:300449}} | |||
|{{#itemDesc:300449}} | |||
|Best combo for ranged damage. | |||
|- | |||
|{{#item:300368}} | |||
|{{#itemDesc:300368}} | |||
|Best combo for crit chance. | |||
|- | |||
|{{#item:300366}} | |||
|{{#itemDesc:300366}} | |||
|Best combo for crit chance. | |||
|- | |||
|{{#item:300468}} | |||
|{{#itemDesc:300468}} | |||
|Best solo card for ranged dmg. | |||
|} | |||
== Shadow Gear == | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
!Shadow Gear | |||
!Description | |||
!Enchant | |||
|- | |||
|{{#item:24792}} | |||
|{{#itemDesc:24792}} | |||
|{{#item:312193}}<br>{{#item:4724}} | |||
|- | |||
|{{#item:24793}} | |||
|{{#itemDesc:24793}} | |||
|{{#item:312193}}<br>{{#item:4724}} | |||
|- | |||
|{{#item:1270097}} | |||
|{{#itemDesc:1270097}} | |||
|Increases long ranged physical damage 5%<br>CON 5 | |||
|- | |||
|{{#item:1270098}} | |||
|{{#itemDesc:1270098}} | |||
|Increases long ranged physical damage 5%<br>CON 5 | |||
|- | |||
|{{#item:1270015}} | |||
|{{#itemDesc:1270015}} | |||
|Increases long ranged physical damage 5%<br>CON 5 | |||
|- | |||
|{{#item:1270016}} | |||
|{{#itemDesc:1270016}} | |||
|Increases long ranged physical damage 5%<br>CON 5 | |||
|} | |||
== Costume Stone == | |||
Costume stone is pretty straight foward, only top you can use whatever you want but I left the one I recommend: | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
!Costume Stone | |||
!Description | |||
|- | |||
|{{#item:1000863}} | |||
|{{#itemDesc:1000863}} | |||
|- | |||
|{{#item:1000864}} | |||
|{{#itemDesc:1000864}} | |||
|- | |||
|{{#item:1000865}} | |||
|{{#itemDesc:1000865}} | |||
|- | |||
|{{#item:25493}} | |||
|{{#itemDesc:25493}} | |||
|- | |||
|{{#item:1001487}} | |||
|{{#itemDesc:1001487}} | |||
|- | |||
|{{#item:1000855}} | |||
|{{#itemDesc:1000855}} | |||
|} | |||
== Pet == | |||
Use {{#item:9193}}. | |||
== Choosing your endgame build == | |||
This section is mostly based on what is to come, tests I made with different gear and what is to come. In the end the best option is the one on the next section but if you don't want to minmax that much and already have some other gear you could run other stuff. | |||
=== Nebulas/HoL === | |||
By far the worst Nebula/HoL combo is{{#item:450171}}/{{#item:480346}}, while testing a pure con/ranged build gives around 60% less damage than the build that does more damage, even if you use crit enchants it gets better but not by a lot. | |||
While I did recommend the option of going for a full crit build with {{#item:310685}} on the previous section it still underperforms the hybrid one, mind you by not that much (around 10% difference). | |||
=== Time Dimensions vs Yorscalp === | |||
Right now yorscalp is better undoubtebly but it feels so bad to use as you only do more damage with the proc, in the future (when we get bio6 and you can get acute lv8 without gambling) the difference will be 6% between the two, and if you go for lv 10 the damage is the same (considering yorscalp perfect dmg enchant). Based on this I would just recommend skipping yorscalp entirely, but if you already have one you can just go for it from the get go. | |||
== Recommended gear (minmax) == | |||
Here I will recommend the build you should aim for (it will be very expensive). | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
!Slot | |||
!Gear | |||
!Enchant | |||
!Card | |||
|- | |||
|Top Headgear | |||
| +15 {{#item:400534}} | |||
|{{#item:312712}}<br>{{#item:312758}} | |||
|{{#item:300377}} | |||
|- | |||
|Middle Headgear | |||
|{{#item:410233}} | |||
|5% ranged damage<br>5% ranged damage | |||
|{{#item:4403}} | |||
|- | |||
|Lower Headgear | |||
|{{#item:420220}} | |||
|5 dex<br>7% ranged damage | |||
| | |||
|- | |||
|Armor | |||
| +15 {{#item:450172}} | |||
|{{#item:310682}}<br>{{#item:310732}}<br>{{#item:4723}} | |||
|{{#item:300533}} | |||
|- | |||
|Weapon | |||
| +15 {{#item:700092}} | |||
|Any depends on monster | |||
|{{#item:300506}}<br>{{#item:300519}} | |||
|- | |||
|Garnment | |||
| +15 {{#item:480352}} | |||
|{{#item:313023}}<br>{{#item:312538}}<br>{{#item:312513}} | |||
|{{#item:300473}} | |||
|- | |||
|Shoes | |||
| +12 {{#item:470303}} | |||
|{{#item:313097}}<br>{{#item:313094}}<br>{{#item:313092}} | |||
|{{#item:300380}} | |||
|- | |||
|Accessory (left) | |||
|{{#item:490486}} | |||
|{{#item:312981}}<br>{{#item: 312991}} | |||
|{{#item:300278}} | |||
|- | |||
|Accessory (right) | |||
|{{#item:490135}} | |||
|{{#item:310706}}<br>{{#item:310706}}<br>{{#item:313028}} | |||
|{{#item:300468}} | |||
|- | |||
|Top Costume Stone | |||
| | | | ||
|{{#item:1000863}} | |||
| | | | ||
|- | |||
|Middle Costume Stone | |||
| | |||
|{{#item:1000864}} | |||
| | | | ||
|- | |- | ||
|Lower Costume Stone | |||
| | | | ||
|{{#item:1000865}} | |||
| | | | ||
|- | |||
|Garnment Costume Stone | |||
| | |||
|{{#item:1001487}} | |||
| | | | ||
|- | |- | ||
|Dual Costume Stone | |||
| | | | ||
|{{#item:1000855}} | |||
| | | | ||
|- | |||
|Shadow Gear | |||
| +10 [[Frenzied_Guide_to_Ranged_AC#Shadow_Gear|Same as shadow gear section]] | |||
| [[Frenzied_Guide_to_Ranged_AC#Shadow_Gear|Same as shadow gear section]] | |||
| | | | ||
|} | |} | ||
== | == Future proofing == | ||
=== | === Beargun === | ||
As I alluded in the opening, when bio6 releases we will get a game changer weapon in {{#item:700121}}the proc on this weapon almost doubles our dmg, you won't need to swap any other gears when you swap to this new wep, for the new card slot you will have you can use {{#item:300532}} for a more general use. If you running size cards like {{#item:300240}}you can use 3 or 2 and the ghost ship captain (u do marginally more dmg with ghost ship captain) | |||
=== | === Dimension World === | ||
Chapter 1 release but I will leave this here: '''DON'T MAKE THIS BOOTS UNLESS YOU GOT ANYTHING ELSE TO BUY FIRST.''' | |||
For the new chapter 1 boots you will use {{#item:470339}} so it combos with the signet, for the enchants, you can get whichever you want for racial/elemental enchants but for the second slot you can get either {{#item:313938}} or {{#item:313914}} with the latter being marginally better. | |||
edits