Refinement: Difference between revisions

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<languages/>
<translate>
<!--T:1-->
Refining gear will grant you additional stats when equipping them. Refine is indicated by a <code>+</code> followed by a number in the beginning of the equipment's name.  
Refining gear will grant you additional stats when equipping them. Refine is indicated by a <code>+</code> followed by a number in the beginning of the equipment's name.  


<!--T:2-->
Hollgrehenn is the NPC that can refine. He can be found in many major cities indicated by an anvil icon on the minimap and above the NPC.
Hollgrehenn is the NPC that can refine. He can be found in many major cities indicated by an anvil icon on the minimap and above the NPC.


'''Notice: Level 2 Armors and Level 5 Weapons(as of their respective Refine Materials) mentioned below are not yet implemented.'''
<!--T:3-->
 
== Weapon Refine Bonus ==
== Weapon Refine Bonus ==
Different level weapons and grades provides unique damage bonuses per refine.
Different level weapons and grades provides unique damage bonuses per refine.
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'''Note:'''
'''Note:'''


<!--T:4-->
* '''<code>ATK & MATK per Refine</code>''' and '''<code>P.ATK & S.MATK per Refine</code>''' will be displayed in your status window.  
* '''<code>ATK & MATK per Refine</code>''' and '''<code>P.ATK & S.MATK per Refine</code>''' will be displayed in your status window.  
* '''<code>Bonus ATK & MATK per Refine Over Safety</code>''' will NOT be displayed in your status window.
* '''<code>Bonus ATK & MATK per Refine Over Safety</code>''' will NOT be displayed in your status window.
* Over Safety is defined as refine levels below 100.00% probabilty using Normal Ore
* Over Safety is defined as refine levels below 100.00% probabilty using Normal Ore
* All damage bonuses are cumulative for the total refine.
* All damage bonuses are cumulative for the total refine.
* Lvl 2 Armors and Lvl 5 Weapons don t break if you fail an upgrade below +10
* If you don't use Blacksmith's Blessings from +10 onwards the equipment will break if the upgrade fails.


<!--T:5-->
== Armor Refine Bonus ==
== Armor Refine Bonus ==
For clarity, armors refers to not only the body armor equip, but also garments, footgears, shields, and headgears (top).  
For clarity, armors refers to not only the body armor equip, but also garments, footgears, shields, and headgears (top).  


Armors provides additional Hard DEF per refine in relation to its current refine by the formula: <code>Floor[( 3 + Current_Refine ) / 3]</code>  
<!--T:6-->
Armors provides additional Hard DEF per refine in relation to its current refine by the formula: <code>Floor[( 3 + Current_Refine ) / 4]</code>  


<!--T:7-->
For Lv 2 Armors, this Hard DEF bonus is increased by 120% while also granting 2 RES and MRES per refine.
For Lv 2 Armors, this Hard DEF bonus is increased by 120% while also granting 2 RES and MRES per refine.


== Refine Materials ==
<!--T:8-->
== Shadow Equipment ==
Shadow Equipment are special equipment which gives their own unique effects per refine:
 
<!--T:9-->
Shadow Weapons grants +1 ATK & MATK per Refine.
All other Shadow Equipment grants MHP + 10 per Refine.
In addition to minor base stats, Shadow Equipment can also provide bonus effects listed in their description.
 
<!--T:10-->
You can use the normal refining system or shadow hammers (buyable at Rayja):


<!--T:11-->
* {{#item:23436}}
* {{#item:23926}}
<!--T:12-->
Unlike normal armors, shadow accessories ( Ring and  Pendant) can be refined.
==Refinement Pity System==
{{:Refinement Pity System}}
== Refine Materials == <!--T:13-->
<!--T:14-->
=== Weapons ===
=== Weapons ===
{| class="wikitable" style="background: transparent; width: 100%; border-style: none  none  none  none;"
{| class="wikitable" style="background: transparent; width: 100%; border-style: none  none  none  none;"
!Item
!Item
!Category
!Propabitlity
!Level
!Level
!Refine Range
!Refine Range
Line 104: Line 135:
|-
|-
|{{#item:1010| Phracon}}
|{{#item:1010| Phracon}}
| rowspan="6" |Normal
| rowspan="8" |Normal
|Level 1
|Level 1
| +0 ~ +9
| +0 ~ +9
|Item Destroyed
|Item Destroyed
|Monsters, Boxes, Players, NPC Shop
|Monsters, Players, NPC Shop
|-
|-
|{{#item:1011| Emveretarcon}}
|{{#item:1011| Emveretarcon}}
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| +0 ~ +9
| +0 ~ +9
|Item Destroyed
|Item Destroyed
|Monsters, Boxes, Players, NPC Shop
|Monsters, Players, NPC Shop
|-
|-
|{{#item:984| Oridecon}}
|{{#item:984| Oridecon}}
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Level 4
Level 4


<!--T:15-->
Shadow Weapon
Shadow Weapon
| +0 ~ +9
| +0 ~ +9
|Item Destroyed
|Item Destroyed
|Monsters, Boxes, Players, NPC Shop
|Monsters, Crafting, Players, NPC Shop
|-
|{{#item:6240| HD Oridecon}}
|Level 3
Level 4
 
<!--T:16-->
Shadow Weapon
| +7 ~ +9
|Refine Decreased by 1
|Cash Shop, Players
|-
|-
|{{#item:1000332| Etherdeocon}}
|{{#item:1000332| Etherdeocon}}
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Level 2
Level 2


<!--T:17-->
Level 3
Level 3


<!--T:18-->
Level 4
Level 4
| +10 ~ +19
| +10 ~ +19
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-OR-  
-OR-  


<!--T:19-->
Item Destroyed (Rare)
Item Destroyed (Rare)
|Monsters, Boxes, Players
|Monsters, Crafting, Players
|-
|{{#item:6226| HD Bradium}}
|Level 1
Level 2
 
<!--T:20-->
Level 3
 
<!--T:21-->
Level 4
| +10 ~ +19
|Refine Decreased by 1*
|Cash Shop, Players
|-
|-
|{{#item:1000368| Etel Bradium}}
|{{#item:1000368| Etel Bradium}}
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|-
|-
|{{#item:7620| Enriched Oridecon}}
|{{#item:7620| Enriched Oridecon}}
| rowspan="6" |Special
| rowspan="4" |Special
|Level 3
|Level 3
Level 4
Level 4


<!--T:22-->
Shadow Weapon
Shadow Weapon
| +0 ~ +9
| +0 ~ +9
|Item Destroyed
|Item Destroyed
|Cash Shop
|Cash Shop, Players
|-
|{{#item:6240| HD Oridecon}}
|Level 3
Level 4
 
Shadow Weapon
| +7 ~ +9
|Refine Decreased by 1
|Cash Shop
|-
|-
|{{#item:1000334| Enriched Etherdeocon}}
|{{#item:1000334| Enriched Etherdeocon}}
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|Refine Decreased by 1
|Refine Decreased by 1
|Crafting, Players
|Crafting, Players
|-
|{{#item:6226| HD Bradium}}
|Level 1
Level 2
Level 3
Level 4
| +10 ~ +19
|Refine Decreased by 1*
|Cash Shop
|-
|-
|{{#item:1000336| HD Etherdeocon}}
|{{#item:1000336| HD Etherdeocon}}
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| +15 ~ +19
| +15 ~ +19
|Item Destroyed
|Item Destroyed
|
|Crafting, Players
|}
|}
<nowiki>*</nowiki>  When you fail to refine a weapon from +10 to +11 with HD Bradium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become '''Damaged.''' Fixing the damaged weapon costs 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:984| Oridecon}}, 10 x {{#item:6224| Bradium}} and 5.000.000z. Repairing can be done at every Kafra or Repairmen.
<nowiki>*</nowiki>  When you fail to refine a weapon from +10 to +11 with HD Bradium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become '''Damaged.''' Fixing the damaged weapon costs 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:984| Oridecon}}, 10 x {{#item:6224| Bradium}} and 5.000.000z. Repairing can be done at every Kafra or Repairmen.


<!--T:23-->
=== Armors ===
=== Armors ===
{| class="wikitable" style="background: transparent; width: 100%; border-style: none  none  none  none;"
{| class="wikitable" style="background: transparent; width: 100%; border-style: none  none  none  none;"
!Item
!Item
!Category
!Propability
!Level
!Level
!Refine Range
!Refine Range
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|-
|-
|{{#item:985| Elunium}}
|{{#item:985| Elunium}}
| rowspan="4" |Normal
| rowspan="6" |Normal
|Level 1
|Level 1
Shadow Armor
Shadow Armor
| +0 ~ +9
| +0 ~ +9
|Item Destroyed
|Item Destroyed
|Monsters, Boxes, Players, Paramarket
|Monsters, Crafting, Players, NPC Shop
|-
|{{#item:6241| HD Elunium}}
|Level 1
Shadow Armor
| +0 ~ +9
|Refine Decreased by 1
|Cash Shop, Players
|-
|-
|{{#item:1000331| Etherium}}
|{{#item:1000331| Etherium}}
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-OR-  
-OR-  
Item Destroyed (Rare)
Item Destroyed (Rare)
|Monsters, Boxes, Players
|Monsters, Crafting, Players
|-
|{{#item:6225| HD Carnium}}
|Level 1
| +10 ~ +19
|Refine Decreased by 1*
|Cash Shop, Players
|-
|-
|{{#item:1000370| Etel Carnium}}
|{{#item:1000370| Etel Carnium}}
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|-
|-
|{{#item:7619| Enriched Elunium}}
|{{#item:7619| Enriched Elunium}}
| rowspan="6" |Special
| rowspan="4" |Special
|Level 1
|Level 1
Shadow Armor
Shadow Armor
| +0 ~ +9
| +0 ~ +9
|Item Destroyed
|Item Destroyed
|Cash Shop
|Cash Shop, Players
|-
|{{#item:6241| HD Elunium}}
|Level 1
Shadow Armor
| +0 ~ +9
|Refine Decreased by 1
|Cash Shop
|-
|-
|{{#item:1000333| Enriched Etherium}}
|{{#item:1000333| Enriched Etherium}}
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|Refine Decreased by 1
|Refine Decreased by 1
|Crafting, Players
|Crafting, Players
|-
|{{#item:6225| HD Carnium}}
|Level 1
| +10 ~ +19
|Refine Decreased by 1*
|Cash Shop
|-
|-
|{{#item:1000335| HD Etherium}}
|{{#item:1000335| HD Etherium}}
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<nowiki>*</nowiki>  When you fail to refine an armor from +10 to +11 with HD Carnium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become '''Damaged.''' Fixing the damaged armor costs 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:985| Elunium}}, 10 x {{#item:6223| Carnium}} and 5.000.000z. Repairing can be done at every Kafra or Repairmen.
<nowiki>*</nowiki>  When you fail to refine an armor from +10 to +11 with HD Carnium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become '''Damaged.''' Fixing the damaged armor costs 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:985| Elunium}}, 10 x {{#item:6223| Carnium}} and 5.000.000z. Repairing can be done at every Kafra or Repairmen.


<!--T:24-->
=== Purchase & Crafting ===
=== Purchase & Crafting ===
{| class="wikitable" style="background: transparent
{| class="wikitable" style="background: transparent
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!Currency Amount  
!Currency Amount  
|-
|-
|Phracon
|{{#item:1010| Phracon}}
|200z  
|200z  
|-
|-
|Emveretarcon
|{{#item:1011| Emveretarcon}}
|1,000z  
|1.000z  
|-
|-
|Oridecon
|{{#item:984| Oridecon}}
|Rough Oridecon 5
|5 x {{#item:756| Rough Oridecon}}
|-
|-
|Elunium
|{{#item:985| Elunium}}
|Rough Elunium 5
|5 x {{#item:757| Rough Elunium}}
|-
|-
| rowspan="2" |Bradium
| rowspan="2" |{{#item:6224| Bradium}}
|50,000z  
|50.000z  
|-
|-
|Oridecon 3
|3 x {{#item:984| Oridecon}}
|-
|-
| rowspan="2" |Carnium
| rowspan="2" |{{#item:6223| Carnium}}
|50,000z  
|50.000z  
|-
|-
|3 x {{#item:985| Elunium}}
|3 x {{#item:985| Elunium}}
|-
|-
| rowspan="2" |Carnium
| rowspan="2" |{{#item:6223| Carnium}}
|50,000z  
|50.000z
|-
|1 x {{#item:6090| Refined Bradium}}
|-
| rowspan="3" |{{#item:1000331| Etherium}}
|10.000z  
|-
|1 x {{#item:1000322| Etel Dust}}
|-
|1 x {{#item:985| Elunium}}
|-
| rowspan="3" |{{#item:1000332| Etherdeocon}}
|10.000z
|-
|1 x {{#item:1000322| Etel Dust}}
|-
|-
|Refined Bradium 1  
|1 x {{#item:984| Oridecon}}
|-
|-
| rowspan="3" |Etherium
| rowspan="3" |{{#item:1000368| Etel BradiumDust}}
|10,000z  
|50.000z  
|-
|-
|Etel Dust 1
|3 x {{#item:1000322| Etel Dust}}
|-
|-
|Elunium 1  
|1 x {{#item:6224| Bradium}}
|-
|-
| rowspan="3" |Etherdeocon
| rowspan="3" |{{#item:1000370| Etel Carnium}}
|10,000z  
|50.000z  
|-
|-
|Etel Dust 1
|3 x {{#item:1000322| Etel Dust}}
|-
|-
|Oridecon 1  
|1 x {{#item:6223| Carnium}}
|-
|-
| rowspan="3" |Etel Bradium
| rowspan="3" |{{#item:1000333| Enriched Etherium}}
|50,000z  
|20.000z  
|-
|-
|Etel Dust 3
|2 x {{#item:1000322| Etel Dust}}
|-
|-
|Bradium 1  
|1 x {{#item:6291| Enriched Elunium}}
|-
|-
| rowspan="3" |Etel Carnium
| rowspan="3" |{{#item:1000334| Enriched Etherdeocon}}
|50,000z  
|20.000z  
|-
|-
|Etel Dust 3
|2 x {{#item:1000322| Etel Dust}}
|-
|-
|Carnium 1  
|1 x {{#item:7620| Enriched Oridecon}}
|-
|-
| rowspan="3" |Enriched Etherium
| rowspan="3" |{{#item:1000335| HD Etherium}}
|20,000z  
|50.000z  
|-
|-
|Etel Dust 2
|3 x {{#item:1000322| Etel Dust}}
|-
|-
|Enriched Elunium 1
|1 x {{#item:6241| HD Elunium}}
|-
|-
| rowspan="3" |Enriched Etherdeocon
| rowspan="3" |{{#item:1000336| HD Etherdeocon}}
|20,000z  
|50.000z  
|-
|-
|Etel Dust 2
|3 x {{#item:1000322| Etel Dust}}
|-
|-
|Enriched Oridecon 1
|1 x {{#item:6240| HD Oridecon}}
|-
|-
| rowspan="3" |HD Etherium
| rowspan="3" |{{#item:1000369| HE Etel Bradium}}
|50,000z  
|50.000z  
|-
|-
|Etel Dust 3
|3 x {{#item:1000322| Etel Dust}}
|-
|-
|HD Elunium 1
|1 x {{#item:6226| HD Bradium}}
|-
|-
| rowspan="3" |HD Etherdeocon
| rowspan="3" |{{#item:1000371| HE Etel Carnium}}
|50,000z  
|50.000z  
|-
|-
|Etel Dust 3
|3 x {{#item:1000322| Etel Dust}}
|-
|-
|HD Oridecon 1
|1 x {{#item:6225| HD Carnium}}
|-
|-
| rowspan="3" |
|}
 
<!--T:25-->
== Blacksmith Blessing ==
Using  {{#item:6635| Blacksmith Blessing}} (BSB) allows an item to be protected from being destroyed during the refine process. Simply add the required amount in the Refine UI where applicable. <br>
'''How to obtain BSBS?'''<br>
- Cash Shop (buying HD Carnium/Bradium or Enriched Oridecon/Elunium Boxes)<br>
- 8.5m Zeny at Eden Market<br>
- Attendence Reward<br>
- be lucky with {{#item:50001}} (reward for completing Main Office board quests)<br>
- killing MVPs in [[Varmundt's Biosphere]] <br>
- Exchanging 100 {{#item:25731}} at the NPC [[Vurewell]] in each refinement area<br>
{| class="wikitable" style="background: transparent
!Refine Process
!{{#item:6635| Blacksmith Blessing}} Required
|-
| +7 → +8
|1
|-
| +8 → +9
|2
|-
| +9 → +10
|4
|-
| +10 → +11
|4
|-
| +11 → +12
|7
|-
| +12 → +13
|11
|-
| +13 → +14
|16
|-
| +14 → +15
|22
|}
 
<!--T:26-->
== Refining probabilities ==
=== Refinement-Pity-System ===
For any refinement at any refinement NPC a pity system is in place:
* each time you fail at the refiner, your chance for your next attempt with same equipment type, level and refine will be increased
* increase for every fail is 10% of base chance for refine level of up to +12, 5% of base chance after +12. (Note: base chance in increased for ores using the special chances)
* upon success on the unique combination of type, level, refine the bonus chance gets removed again
* you can have mutiple bonus chances for various combinations at once
* these pity attempts are saved per character
* the UI always shows the correct chances (though 66.5% would be shown as 66% as they UI doesn't know decimals)
 
<!--T:27-->
Example: You fail refining a level 1 armor with elunium from 5 to 6 (70%) and afterwards from 4 to 5 (90%). <br>
Your success chance on the next attempt for a level 1 armor refining from 4 to 5 will be 99% and from 5 to 6 it will be 77%.
 
<!--T:28-->
=== Normal ===
{| class="wikitable" style="background: transparent
|
|
!Shadow Equipment
!Armor (Lv 1)
!Armor (Lv 2)
!Weapon (Lv 1)
!Weapon (Lv 2)
!Weapon (Lv 3)
!Weapon (Lv 4)
!Weapon (Lv 5)
|-
|-
!1
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|-
!2
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|-
!3
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|-
!4
|100.00%||100.00%||90.00%||100.00%||100.00%||100.00%||100.00%||90.00%
|-
!5
|70.00%||90.00%||70.00%||100.00%||100.00%||100.00%||90.00%||70.00%
|-
!6
|60.00%||70.00%||60.00%||100.00%||100.00%||90.00%||70.00%||60.00%
|-
!7
|60.00%||70.00%||60.00%||100.00%||90.00%||80.00%||70.00%||60.00%
|-
!8
|40.00%||40.00%||40.00%||90.00%||70.00%||40.00%||40.00%||40.00%
|-
!9
|40.00%||40.00%||40.00%||70.00%||40.00%||40.00%||40.00%||40.00%
|-
!10
|20.00%||20.00%||20.00%||30.00%||30.00%||30.00%||20.00%||20.00%
|-
!11
|  -
|20.00%
|16.00%
|40.00%
|40.00%
|40.00%
|20.00%
|16.00%
|-
!12
|  -
|20.00%
|16.00%
|40.00%
|40.00%
|40.00%
|20.00%
|16.00%
|-
!13
|  -
|16.00%
|16.00%
|35.00%
|35.00%
|35.00%
|16.00%
|16.00%
|-
!14
|  -
|16.00%
|16.00%
|35.00%
|35.00%
|35.00%
|16.00%
|16.00%
|-
!15
|  -
|15.00%
|14.00%
|30.00%
|30.00%
|30.00%
|15.00%
|14.00%
|-
!16
|  -
|15.00%
|14.00%
|30.00%
|30.00%
|30.00%
|15.00%
|14.00%
|-
!17
|  -
|14.00%
|14.00%
|20.00%
|20.00%
|20.00%
|14.00%
|14.00%
|-
!18
|  -
|14.00%
|14.00%
|20.00%
|20.00%
|20.00%
|14.00%
|14.00%
|-
!19
|  -
|10.00%
|10.00%
|15.00%
|15.00%
|15.00%
|10.00%
|10.00%
|-
!20
|  -
|10.00%
|10.00%
|15.00%
|15.00%
|15.00%
|10.00%
|10.00%
|}
<!--T:29-->
=== Special ===
{| class="wikitable" style="background: transparent
|
|
!Shadow Equipment
!Armor (Lv 1)
!Armor (Lv 2)
!Weapon (Lv 1)
!Weapon (Lv 2)
!Weapon (Lv 3)
!Weapon (Lv 4)
!Weapon (Lv 5)
|-
!1
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|-
!2
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|-
!3
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|100.00%
|-
!4
|100.00%||100.00%||95.00%||100.00%||100.00%||100.00%||100.00%||95.00%
|-
|-
!5
|90.00%||95.00%||85.00%||100.00%||100.00%||100.00%||95.00%||85.00%
|-
!6
|80.00%||80.00%||70.00%||100.00%||100.00%||95.00%||80.00%||70.00%
|-
!7
|80.00%||80.00%||65.00%||100.00%||95.00%||90.00%||80.00%||65.00%
|-
!8
|65.00%||60.00%||55.00%||95.00%||85.00%||70.00%||60.00%||55.00%
|-
!9
|55.00%||50.00%||45.00%||85.00%||60.00%||60.00%||50.00%||45.00%
|-
!10
|30.00%||35.00%||30.00%||55.00%||45.00%||45.00%||35.00%||30.00%
|-
!11
|  -
|20.00%
|20.00%
|40.00%
|40.00%
|40.00%
|20.00%
|20.00%
|-
!12
|  -
|20.00%
|20.00%
|40.00%
|40.00%
|40.00%
|20.00%
|20.00%
|-
!13
|  -
|16.00%
|20.00%
|35.00%
|35.00%
|35.00%
|16.00%
|20.00%
|-
!14
|  -
|16.00%
|20.00%
|35.00%
|35.00%
|35.00%
|16.00%
|20.00%
|-
!15
|  -
|15.00%
|15.00%
|30.00%
|30.00%
|30.00%
|15.00%
|15.00%
|-
!16
|  -
|15.00%
|15.00%
|30.00%
|30.00%
|30.00%
|15.00%
|15.00%
|-
!17
|  -
|14.00%
|15.00%
|20.00%
|20.00%
|20.00%
|14.00%
|15.00%
|-
!18
|  -
|14.00%
|15.00%
|20.00%
|20.00%
|20.00%
|14.00%
|15.00%
|-
!19
|  -
|10.00%
|10.00%
|15.00%
|15.00%
|15.00%
|10.00%
|10.00%
|-
!20
|  -
|10.00%
|10.00%
|15.00%
|15.00%
|15.00%
|10.00%
|10.00%
|}
<!--T:30-->
== Guarantee Certificates ==
Talk to Refine Master NPC next to the Anvil House in Prontera {{#navi:prontera|189|175}} to use Guarantee Refine Certificate which will refine your equipment to designated number at 100% chance.
<!--T:31-->
* Certificates are account-bound, but players can utilize the Refine Certificate Packager to make them tradable.
* Shadow Equipment, Lv 5 Weapons, and Lv 2 Armors CANNOT use Guarantee Refine Certificate due to their unique refine system.
* Players can craft Weapon Guarentee Refine Certificates by converting Crimson, Thanatos, and Vicious Mind weapons with  Weapon Refinement Hammers bought in Paramarket.
* Players can combine lower refine Weapon Guarentee Certificates into higher ones in Paramarket.
* Certificates are specific to either Weapons or Armors. Following Certificates are available:
<!--T:32-->
{| class="wikitable" style="background: transparent
|+
!Weapon
!Armor
|-
|{{#item:6456| +5 Weapon Refine Ticket }}
|{{#item:6457| +5 Armor Certificate }}
|-
|{{#item:6231| +6 Weapon Refine Ticket }}
|{{#item:6235| +6 Armor Certificate }}
|-
|{{#item:6230| +7 Weapon Refine Ticket }}
|{{#item:6234| +7 Armor Certificate }}
|-
|{{#item:6229| +8 Weapon Refine Ticket }}
|{{#item:6233| +8 Armor Certificate }}
|-
|{{#item:6228| +9 Weapon Refine Ticket }}
|{{#item:6232| +9 Armor Certificate }}
|-
|{{#item:6993| +10 Weapon Refine Ticket }}
|{{#item:6994| +10 Armor Certificate }}
|-
|{{#item:6238| +11 Weapon Refine Ticket }}
|{{#item:6239| +11 Armor Certificate }}
|-
|{{#item:6584| +12 Weapon Refine Ticket }}
|{{#item:6585| +12 Armor Certificate }}
|+
|}
<!--T:33-->
'''[[Armor Weapon Tickets|Please have a look at our guide to create Refine Certificates]]'''
<!--T:34-->
== Refine with Hammers or Boxes ==
Some equipment can be safely refined from +9 to +12 using a box or hammer.
Each use will consume the hammer/box. <br>
It also may have materials to be consumed when using it.
You can skip the hammer/box until grade C, since it doesn't break until +10 and +11 is required only from grade C to A.
Upgrade line: +9 to +10; +10 to +11; +11 to +12. (except Ep21 hammer)
Some hammers can be bought with '''[[Eden_Market#Refine_Hammers|MC Hammer.]]'''
'''NOTE: Nebula armors and Time Dimensions Rune Crowns DOES NOT have a hammer or box to refine. You have to use BSB.'''
{| class="wikitable mw-collapsible mw-collapsed" style="background-color:#E7EEF3; text-align: center;"
!Hammer
!Target Items
!Comments
|-
|{{#item:23436}}
|Any Shadow Gear Equipment.
|It's used to refine Shadow Gears randomly from 1 to 10. If you need it to be +7, you can use the hammer until +5/+6 and then go with HD Elunium.
|-
|{{#item:23926}}
|Any Shadow Gear Equipment.
|It's used to refine Shadow Gears directly to +9.
|-
|{{#item:101364}}
|Cannon Rapier-OSAD, Kuroiro-OSAD, Boost Lance-OSAD, Circuit Board-OSAD, Rutilus Stick-OSAD, Electric Fox-OSAD, Burning Knuckle-OSAD, Saphir Mace-OSAD, Ultio-OSAD, Beam Claymore-OSAD. Meuchler-OSAD, Blasti-OSAD, Virtual Bow-OSAD, MH-P89-OSAD, AC-B44-OSAD, HR-S55-OSAD.
|Required weapons to craft Time Gap Weapons.
|-
|{{#item:50052}}
|Phreeoni Wing Suit Beast's Leather Shoes, Pirate Captain's Coat, Vesper Headgear, Boitata Hat, Moan of Corruption, Crown of Beelzebub.
|Consumes 14 BSB per attempt. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.
|-
|{{#item:101259}}
|Smokie Transformation Leaf-LT [1], Wickebine's Black Cat Ears-LT [1], Survival Circlet-LT [1], Gold Fish Hat-LT [1], Tiger King Doll Hat-LT [1], Bacsojin Doll Hat-LT [1], Imp Hat-LT [1], ]Officer's Hat-LT [1], Drooping Thanatos's Dolor-LT [1],
|
|
|-
|{{#item:101307}}
|Varmundt Fire Rune Armor, Varmundt Glade Rune Armor, Varmundt Ice Rune Armor, Varmundt Death Rune Robe, Varmundt Fire Rune Boots, Varmundt Glade Rune Boots, Varmundt Ice Rune Boots, Varmundt Death Rune Boots, Varmundt Fire Rune Manteau, Varmundt Glade Rune Manteau, Varmundt Ice Rune Manteau, Varmundt Death Rune Manteau, Fire Rune Armor, Glade Rune Armor, Ice Rune Armor, Death Rune Robe, Fire Rune Boots, Glade Rune Boots, Ice Rune Boots, Death Rune Boots, Fire Rune Manteau, Glade Rune Manteau, Ice Rune Manteau, Death Rune Manteau.
|You can use it before or after reforming the equipment. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.
|-
|{{#item:102881}}
| +9 Gaebolg Armor, +9 Gaebolg Robe, +9 Gaebolg Cloak, +9 Gaebolg Muffler, +9 Gaebolg Boots, +9 Gaebolg Shoes.
|It can ONLY be used on a +9 equipment.
|-
|-
| rowspan="3" |
|{{#item:102882}}
| +10 Gaebolg Armor +10 Gaebolg Robe, +10 Gaebolg Cloak, +10 Gaebolg Muffler, +10 Gaebolg Boots, +10 Gaebolg Shoes.
|It can ONLY be used on a +10 equipment.
|-
|{{#item:102883}}
| +11 Gaebolg Armor, +11 Gaebolg Robe, 11 Gaebolg Cloak, +11 Gaebolg Muffler, +11 Gaebolg Boots, +11 Gaebolg Shoes.
|It can ONLY be used on a +11 equipment.
|-
|{{#item:103505}}
| +10 Yorscalp Armor, +10 Yorscalp Robe, +10 Yorscalp Manteau, +10 Yorscalp Muffler, +10 Yorscalp Boots, +10 Yorscalp Shoes.
|It can ONLY be used on a +10 equipment.
|-
|{{#item:103308}}
|Time Gap Weapons.
|Is it worth it? If you fail two times going from +11 to +12 using random refining, the hammer is already the cheaper option.
|-
|{{#item:102124}}
|Flush Weapons.
|
|
|-
|-
|{{#item:102238}}
|Isgard Crowns.
|Consumes 14 BSB per attempt. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.
|-
|{{#item:100619}}
|Thanatos AD Weapons, Thanatos Helmets, Thanatos LT Helmets.
|
|
|-
|-
|{{#item:101306}}
|Poenitentia Weapons.
|
|
|-
|-
| rowspan="3" |HD Etel Bradium
|{{#item:102072}}
|50,000z
|Punish Scepter, , Saint Bringer, Origin of Life, Destiny Staff, Blessed Bible, Soul Liberator, Shining Light Katar[, , Angel Wing Bow, Guardian Saber, Holy Light Dagger, Light Power Harp, Light Power Spark, Lightning Splatter, Justice Bomber, , Last Dawn, Devil Hunter, Lord of Glory, Victory Sword, Divine Buster, Huuma Shuriken Brilliance, Jupiter Spear, Holy Light Spear, Lightforce Foxtail Wand.
|
|-
|-
|Etel Dust 3
|{{#item:102073}}
|Demonic Claw, , Sealed Bible, Darkness Tablet, Devil Wing Staff, Doom Bible, Soul Harvest, The Ripper, , Underworld Knife, Devil Cursed Sword, Dark Angel Ray Bow, Crime Violin, Crime Whip, RG-5649, Devil Lord Launcher, Screaming Rifle, Devil's Bullet, Outlaw Cursed Shotgun, Blood Rapier, Destruction Axe, Devil Claw, Execution Great Sword, Devil Guardian Sword, Darkness Foxtail Model.
|
|-
|-
|HD Bradium 1
|{{#item:102075}}
|Good and Evil Crowns.
|
|-
|-
| rowspan="3" |HD Etel Carnium
|{{#item:102482}}
|50,000z
|Good and Evil Boots.
|
|-
|-
|Etel Dust 3
|{{#item:100321}}
|Boost Lance-OS, Kuroiro-OS, Circuit Board-OS, HR-S55-OS, Blasti-OS, Meuchler-OS, Electric Fox-OS, Rutilus Stick-OS, Beam Claymore-OS, AC-B44-OS, MH-P89-OS, Virtual Bow-OS, Ultio-OS, Saphir Mace-OS, Cannon Rapier-OS, Burning Knuckle-OS.
|
|-
|-
|HD Carnium 1
|{{#item:100627}}
|Gray Wolf Equipments
|
|-
|-
| rowspan="3" |
|{{#item:102227}}
|Glacier Equipments.
|
|
|-
|-
|
|{{#item:102668}}
|Dimension Weapons.
|Refine the weapon until +9 then use the device until +12 (if its already grade A).
|-
|{{#item:101637}}
|Dim Glacier Weapons.
|Refine the weapon until +9 then use the device until +12 (if its already grade A).
|-
|-
|{{#item:102228}}
|Dim Glacier Armor.
|
|
|-
|-
| rowspan="3" |
|{{#item:102900}}
|Furious Crowns, Furious Boots and Furious Weapons.
|
|
|-
|-
|{{#item:100130}}
|Grace Equipments.
|
|
|-
|-
|
|}
|}


== Blacksmith Blessing ==
<br>
Using  {{#item:6635| Blacksmith Blessing}} (BSB) allows an item to be protected from being destroyed during the refine process. Simply add the required amount in the Refine UI where applicable.  
<b>Illusion Boxes</b>
 
{| class="wikitable mw-collapsible mw-collapsed" style="background-color:#E7EEF3; text-align: center;"
'''You cannot use Blacksmith Blessing for shadow equipment.'''
!Illusion Box
{| class="wikitable" style="background: transparent
!Target Items
!Refine Process
!Comments
!{{#item:6635| Blacksmith Blessing}} Required
|-
|{{#item:9785}}
|Illusion Huuma Fluttering Snow, Illusion Combo Battle Gloves, Illusion Cap, Illusion Survivor's Manteau, Illusion Illusion Sacred Mission.
|Equipment needs to be at least +4.
|-
|{{#item:100416}}
|Illusion Huuma Fluttering Snow, Illusion Combo Battle Gloves, Illusion Cap, Illusion Survivor's Manteau, Illusion Illusion Sacred Mission.
|Equipment needs to be at least +4.
|-
|{{#item:100417}}
|Illusion Wing Shuriken,Illusion War Axe, Illusion Immaterial Sword, Illusion Iron Driver, Illusion Pole Axe, Illusion Fancy Flower.
|Equipment needs to be at least +4.
|-
|{{#item:100418}}
|Illusion Wing Shuriken,Illusion War Axe, Illusion Immaterial Sword, Illusion Iron Driver, Illusion Pole Axe, Illusion Fancy Flower.
|Equipment needs to be at least +4.
|-
|{{#item:100419}}
|Illusion Survivor's Staff, Illusion Gate Keeper-DD, Illusion Counter Dagger, Illusion Hot-Blooded Headband, Illusion Boots.
|Equipment needs to be at least +4.
|-
|{{#item:100420}}
|Illusion Survivor's Staff, Illusion Gate Keeper-DD, Illusion Counter Dagger, Illusion Hot-Blooded Headband, Illusion Boots.
|Equipment needs to be at least +4.
|-
|{{#item:100421}}
|Illusion Hunter Bow, Illusion Tablet, Illusion Goibne Armor, Illusion Goibne Helm, Illusion Goibne Spaulders, Illusion Goibne Greaves.
|Equipment needs to be at least +4.
|-
|{{#item:100422}}
|Illusion Hunter Bow, Illusion Tablet, Illusion Goibne Armor, Illusion Goibne Helm, Illusion Goibne Spaulders, Illusion Goibne Greaves.
|Equipment needs to be at least +4.
|-
|{{#item:100423}}
|Illusion Tae Goo Lyeon, Illusion Butcher, Illusion Gold Lux, Illusion Bazerald, Illusion Morpheus's Hood, Illusion Morpheus's Shawl.
|Equipment needs to be at least +4.
|-
|{{#item:100424}}
|Illusion Tae Goo Lyeon, Illusion Butcher, Illusion Gold Lux, Illusion Bazerald, Illusion Morpheus's Hood, Illusion Morpheus's Shawl.
|Equipment needs to be at least +4.
|-
|{{#item:100425}}
|Illusion Death Guidance, Illusion Katar of Frozen Icicle, Illusion Brionac, Illusion Zephyrus, Illusion Electric Guitar, Illusion Electric Eel, Illusion Saint Robe, Illusion Saphien's Armor of Ocean, Illusion Chain Mail, Illusion Morrigane's Helm, Illusion Morrigane's Manteau.
|Equipment needs to be at least +4.
|-
|{{#item:100426}}
|Illusion Death Guidance, Illusion Katar of Frozen Icicle, Illusion Brionac, Illusion Zephyrus, Illusion Electric Guitar, Illusion Electric Eel, Illusion Saint Robe, Illusion Saphien's Armor of Ocean, Illusion Chain Mail, Illusion Morrigane's Helm, Illusion Morrigane's Manteau.
|Equipment needs to be at least +4.
|-
|-
| +7 → +8
|{{#item:100414}}
|1
|Illusion Wizardry Staff, Illusion Infiltrator,  Illusion Ballista, Illusion Apocalypse, Illusion Sharpened Legbone of Ghoul, Illusion Ancient Cape.
|Equipment needs to be at least +4.
|-
|-
| +8 → +9
|{{#item:100415}}
|2
|Illusion Wizardry Staff, Illusion Infiltrator,  Illusion Ballista, Illusion Apocalypse, Illusion Sharpened Legbone of Ghoul, Illusion Ancient Cape.
|Equipment needs to be at least +4.
|-
|-
| +9 → +10
|{{#item:100391}}
|4  
|Illusion Spectral Spear,  Illusion Moonlight Dagger, Illusion Long Mace, Illusion Staff of Bordeaux, Illusion Muffler, Illusion Shoes, Illusion Nurse Cap, Illusion Puente Robe, Illusion Apple of Archer.
|Equipment needs to be at least +4.
|-
|-
| +10 → +11
|{{#item:100392}}
|7
|Illusion Spectral Spear,  Illusion Moonlight Dagger, Illusion Long Mace, Illusion Staff of Bordeaux, Illusion Muffler, Illusion Shoes, Illusion Nurse Cap, Illusion Puente Robe, Illusion Apple of Archer.
|Equipment needs to be at least +4.
|-
|-
| +11 → +12
|{{#item:100699}}
|11
|Illusion Sprint Mail,  Illusion Spring Shoes, Illusion Dark Thorn Staff, Illusion Dea Staff, Illusion Gelerdria, Illusion Excalibur, Illusion Doom Slayer, Illusion Ancient Dagger, Illusion Guard, Illusion Silver Guard.
|Equipment needs to be at least +4.
|-
|-
| +12 → +13
|{{#item:100700}}
|16
|Illusion Sprint Mail,  Illusion Spring Shoes, Illusion Dark Thorn Staff, Illusion Dea Staff, Illusion Gelerdria, Illusion Excalibur, Illusion Doom Slayer, Illusion Ancient Dagger, Illusion Guard, Illusion Silver Guard.
|Equipment needs to be at least +4.
|-
|-
| +13 → +14
|22
|}
|}
</translate>

Latest revision as of 00:25, 2 October 2025

Other languages:

Refining gear will grant you additional stats when equipping them. Refine is indicated by a + followed by a number in the beginning of the equipment's name.

Hollgrehenn is the NPC that can refine. He can be found in many major cities indicated by an anvil icon on the minimap and above the NPC.

Weapon Refine Bonus

Different level weapons and grades provides unique damage bonuses per refine.

Weapon ATK & MATK per Refine Bonus ATK & MATK per Refine Over Safety Bonus ATK & MATK from +15 → +16 Bonus ATK & MATK Per Refine > +16 P.ATK & S.MATK per Refine
Lv 1 2 1 ~ 3 16 1 0
Lv 2 3 1 ~ 5 32 2 0
Lv 3 5 1 ~ 8 32 2 0
Lv 4 7 1 ~ 14 48 3 0
Lv 5 - No Grade 8 0 0 0 2
Lv 5 - Grade D 8.8 0 0 0 2
Lv 5 - Grade C 10.4 0 0 0 2
Lv 5 - Grade B 12 0 0 0 2
Lv 5 - Grade A 16 0 0 0 2

Note:

  • ATK & MATK per Refine and P.ATK & S.MATK per Refine will be displayed in your status window.
  • Bonus ATK & MATK per Refine Over Safety will NOT be displayed in your status window.
  • Over Safety is defined as refine levels below 100.00% probabilty using Normal Ore
  • All damage bonuses are cumulative for the total refine.
  • Lvl 2 Armors and Lvl 5 Weapons don t break if you fail an upgrade below +10
  • If you don't use Blacksmith's Blessings from +10 onwards the equipment will break if the upgrade fails.

Armor Refine Bonus

For clarity, armors refers to not only the body armor equip, but also garments, footgears, shields, and headgears (top).

Armors provides additional Hard DEF per refine in relation to its current refine by the formula: Floor[( 3 + Current_Refine ) / 4]

For Lv 2 Armors, this Hard DEF bonus is increased by 120% while also granting 2 RES and MRES per refine.

Shadow Equipment

Shadow Equipment are special equipment which gives their own unique effects per refine:

Shadow Weapons grants +1 ATK & MATK per Refine. All other Shadow Equipment grants MHP + 10 per Refine. In addition to minor base stats, Shadow Equipment can also provide bonus effects listed in their description.

You can use the normal refining system or shadow hammers (buyable at Rayja):

Unlike normal armors, shadow accessories ( Ring and Pendant) can be refined.

Refinement Pity System

Other languages:

Each time you fail at the refiner, your chance for your next attempt with same equipment typ, level and refine will be increased.

Increase for every fail is 10% of base chance for refine level of up to +12, 5% base chance after +12

(e.g for an item +11 the base chance is 20% so 10% of it are 2% pity per refine attempt)

upon success on the unique combination of type,level,refine the bonus chance gets removed again.

you can have multiple bonus chances for various combinations at once

these pity attempts are saved per character

the UI always shows the correct chances (UI doesn't know decimals so 66.5% would be shown as 66%)

(A +11 item with 2x pity attempts)

Refine Materials

Weapons

Item Propabitlity Level Refine Range Failure Penalty Obtained From
1010.png Phracon (1010) Normal Level 1 +0 ~ +9 Item Destroyed Monsters, Players, NPC Shop
1011.png Emveretarcon (1011) Level 2 +0 ~ +9 Item Destroyed Monsters, Players, NPC Shop
984.png Oridecon (984) Level 3

Level 4

Shadow Weapon

+0 ~ +9 Item Destroyed Monsters, Crafting, Players, NPC Shop
6240.png HD Oridecon (6240) Level 3

Level 4

Shadow Weapon

+7 ~ +9 Refine Decreased by 1 Cash Shop, Players
1000332.png Etherdeocon (1000332) Level 5 +0 ~ +9 Refine Decreased by 3 Crafting, Players
6224.png Bradium (6224) Level 1

Level 2

Level 3

Level 4

+10 ~ +19 Refine Decreased by 3

-OR-

Item Destroyed (Rare)

Monsters, Crafting, Players
6226.png HD Bradium (6226) Level 1

Level 2

Level 3

Level 4

+10 ~ +19 Refine Decreased by 1* Cash Shop, Players
1000368.png Etel Bradium (1000368) Level 5 +10 ~ +19 Item Destroyed Crafting, Players
7620.png Enriched Oridecon (7620) Special Level 3

Level 4

Shadow Weapon

+0 ~ +9 Item Destroyed Cash Shop, Players
1000334.png Enriched Etherdeocon (1000334) Level 5 +0 ~ +9 Refine Decreased by 1 Crafting, Players
1000336.png HD Etherdeocon (1000336) Level 5 +10 ~ +14 Item Destroyed Crafting, Players
1000369.png HD Etel Bradium (1000369) Level 5 +15 ~ +19 Item Destroyed Crafting, Players

* When you fail to refine a weapon from +10 to +11 with HD Bradium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become Damaged. Fixing the damaged weapon costs 5 x 50000.png Muh Coin (50000) , 50 x 984.png Oridecon (984) , 10 x 6224.png Bradium (6224) and 5.000.000z. Repairing can be done at every Kafra or Repairmen.

Armors

Item Propability Level Refine Range Failure Penalty Obtained From
985.png Elunium (985) Normal Level 1

Shadow Armor

+0 ~ +9 Item Destroyed Monsters, Crafting, Players, NPC Shop
6241.png HD Elunium (6241) Level 1

Shadow Armor

+0 ~ +9 Refine Decreased by 1 Cash Shop, Players
1000331.png Etherium (1000331) Level 2 +0 ~ +9 Refine Decreased by 3 Crafting, Players
6223.png Carnium (6223) Level 1 +10 ~ +19 Refine Decreased by 3

-OR- Item Destroyed (Rare)

Monsters, Crafting, Players
6225.png HD Carnium (6225) Level 1 +10 ~ +19 Refine Decreased by 1* Cash Shop, Players
1000370.png Etel Carnium (1000370) Level 2 +10 ~ +19 Item Destroyed Crafting, Players
7619.png Enriched Elunium (7619) Special Level 1

Shadow Armor

+0 ~ +9 Item Destroyed Cash Shop, Players
1000333.png Enriched Etherium (1000333) Level 2 +0 ~ +9 Refine Decreased by 1 Crafting, Players
1000335.png HD Etherium (1000335) Level 2 +10 ~ +14 Item Destroyed Crafting, Players
1000371.png HD Etel Carnium (1000371) Level 2 +15 ~ +19 Item Destroyed Crafting, Players

* When you fail to refine an armor from +10 to +11 with HD Carnium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become Damaged. Fixing the damaged armor costs 5 x 50000.png Muh Coin (50000) , 50 x 985.png Elunium (985) , 10 x 6223.png Carnium (6223) and 5.000.000z. Repairing can be done at every Kafra or Repairmen.

Purchase & Crafting

Item Currency Amount
1010.png Phracon (1010) 200z
1011.png Emveretarcon (1011) 1.000z
984.png Oridecon (984) 5 x 756.png Rough Oridecon (756)
985.png Elunium (985) 5 x 757.png Rough Elunium (757)
6224.png Bradium (6224) 50.000z
3 x 984.png Oridecon (984)
6223.png Carnium (6223) 50.000z
3 x 985.png Elunium (985)
6223.png Carnium (6223) 50.000z
1 x 6090.png Refined Bradium (6090)
1000331.png Etherium (1000331) 10.000z
1 x 1000322.png Etel Dust (1000322)
1 x 985.png Elunium (985)
1000332.png Etherdeocon (1000332) 10.000z
1 x 1000322.png Etel Dust (1000322)
1 x 984.png Oridecon (984)
1000368.png Etel Bradium (1000368) 50.000z
3 x 1000322.png Etel Dust (1000322)
1 x 6224.png Bradium (6224)
1000370.png Etel Carnium (1000370) 50.000z
3 x 1000322.png Etel Dust (1000322)
1 x 6223.png Carnium (6223)
1000333.png Enriched Etherium (1000333) 20.000z
2 x 1000322.png Etel Dust (1000322)
1 x 6291.png Enriched Elunium (6291)
1000334.png Enriched Etherdeocon (1000334) 20.000z
2 x 1000322.png Etel Dust (1000322)
1 x 7620.png Enriched Oridecon (7620)
1000335.png HD Etherium (1000335) 50.000z
3 x 1000322.png Etel Dust (1000322)
1 x 6241.png HD Elunium (6241)
1000336.png HD Etherdeocon (1000336) 50.000z
3 x 1000322.png Etel Dust (1000322)
1 x 6240.png HD Oridecon (6240)
1000369.png HD Etel Bradium (1000369) 50.000z
3 x 1000322.png Etel Dust (1000322)
1 x 6226.png HD Bradium (6226)
1000371.png HD Etel Carnium (1000371) 50.000z
3 x 1000322.png Etel Dust (1000322)
1 x 6225.png HD Carnium (6225)

Blacksmith Blessing

Using  6635.png Blacksmith's Blessing (6635) (BSB) allows an item to be protected from being destroyed during the refine process. Simply add the required amount in the Refine UI where applicable.
How to obtain BSBS?
- Cash Shop (buying HD Carnium/Bradium or Enriched Oridecon/Elunium Boxes)
- 8.5m Zeny at Eden Market
- Attendence Reward
- be lucky with 50001.png Forgotten Heirloom (50001) (reward for completing Main Office board quests)
- killing MVPs in Varmundt's Biosphere
- Exchanging 100 25731.png Zelunium (25731) at the NPC Vurewell in each refinement area

Refine Process 6635.png Blacksmith's Blessing (6635) Required
+7 → +8 1
+8 → +9 2
+9 → +10 4
+10 → +11 4
+11 → +12 7
+12 → +13 11
+13 → +14 16
+14 → +15 22

Refining probabilities

Refinement-Pity-System

For any refinement at any refinement NPC a pity system is in place:

  • each time you fail at the refiner, your chance for your next attempt with same equipment type, level and refine will be increased
  • increase for every fail is 10% of base chance for refine level of up to +12, 5% of base chance after +12. (Note: base chance in increased for ores using the special chances)
  • upon success on the unique combination of type, level, refine the bonus chance gets removed again
  • you can have mutiple bonus chances for various combinations at once
  • these pity attempts are saved per character
  • the UI always shows the correct chances (though 66.5% would be shown as 66% as they UI doesn't know decimals)

Example: You fail refining a level 1 armor with elunium from 5 to 6 (70%) and afterwards from 4 to 5 (90%).
Your success chance on the next attempt for a level 1 armor refining from 4 to 5 will be 99% and from 5 to 6 it will be 77%.

Normal

Shadow Equipment Armor (Lv 1) Armor (Lv 2) Weapon (Lv 1) Weapon (Lv 2) Weapon (Lv 3) Weapon (Lv 4) Weapon (Lv 5)
1 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00%
2 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00%
3 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00%
4 100.00% 100.00% 90.00% 100.00% 100.00% 100.00% 100.00% 90.00%
5 70.00% 90.00% 70.00% 100.00% 100.00% 100.00% 90.00% 70.00%
6 60.00% 70.00% 60.00% 100.00% 100.00% 90.00% 70.00% 60.00%
7 60.00% 70.00% 60.00% 100.00% 90.00% 80.00% 70.00% 60.00%
8 40.00% 40.00% 40.00% 90.00% 70.00% 40.00% 40.00% 40.00%
9 40.00% 40.00% 40.00% 70.00% 40.00% 40.00% 40.00% 40.00%
10 20.00% 20.00% 20.00% 30.00% 30.00% 30.00% 20.00% 20.00%
11 - 20.00% 16.00% 40.00% 40.00% 40.00% 20.00% 16.00%
12 - 20.00% 16.00% 40.00% 40.00% 40.00% 20.00% 16.00%
13 - 16.00% 16.00% 35.00% 35.00% 35.00% 16.00% 16.00%
14 - 16.00% 16.00% 35.00% 35.00% 35.00% 16.00% 16.00%
15 - 15.00% 14.00% 30.00% 30.00% 30.00% 15.00% 14.00%
16 - 15.00% 14.00% 30.00% 30.00% 30.00% 15.00% 14.00%
17 - 14.00% 14.00% 20.00% 20.00% 20.00% 14.00% 14.00%
18 - 14.00% 14.00% 20.00% 20.00% 20.00% 14.00% 14.00%
19 - 10.00% 10.00% 15.00% 15.00% 15.00% 10.00% 10.00%
20 - 10.00% 10.00% 15.00% 15.00% 15.00% 10.00% 10.00%

Special

Shadow Equipment Armor (Lv 1) Armor (Lv 2) Weapon (Lv 1) Weapon (Lv 2) Weapon (Lv 3) Weapon (Lv 4) Weapon (Lv 5)
1 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00%
2 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00%
3 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00% 100.00%
4 100.00% 100.00% 95.00% 100.00% 100.00% 100.00% 100.00% 95.00%
5 90.00% 95.00% 85.00% 100.00% 100.00% 100.00% 95.00% 85.00%
6 80.00% 80.00% 70.00% 100.00% 100.00% 95.00% 80.00% 70.00%
7 80.00% 80.00% 65.00% 100.00% 95.00% 90.00% 80.00% 65.00%
8 65.00% 60.00% 55.00% 95.00% 85.00% 70.00% 60.00% 55.00%
9 55.00% 50.00% 45.00% 85.00% 60.00% 60.00% 50.00% 45.00%
10 30.00% 35.00% 30.00% 55.00% 45.00% 45.00% 35.00% 30.00%
11 - 20.00% 20.00% 40.00% 40.00% 40.00% 20.00% 20.00%
12 - 20.00% 20.00% 40.00% 40.00% 40.00% 20.00% 20.00%
13 - 16.00% 20.00% 35.00% 35.00% 35.00% 16.00% 20.00%
14 - 16.00% 20.00% 35.00% 35.00% 35.00% 16.00% 20.00%
15 - 15.00% 15.00% 30.00% 30.00% 30.00% 15.00% 15.00%
16 - 15.00% 15.00% 30.00% 30.00% 30.00% 15.00% 15.00%
17 - 14.00% 15.00% 20.00% 20.00% 20.00% 14.00% 15.00%
18 - 14.00% 15.00% 20.00% 20.00% 20.00% 14.00% 15.00%
19 - 10.00% 10.00% 15.00% 15.00% 15.00% 10.00% 10.00%
20 - 10.00% 10.00% 15.00% 15.00% 15.00% 10.00% 10.00%

Guarantee Certificates

Talk to Refine Master NPC next to the Anvil House in Prontera (prontera 189, 175) to use Guarantee Refine Certificate which will refine your equipment to designated number at 100% chance.

  • Certificates are account-bound, but players can utilize the Refine Certificate Packager to make them tradable.
  • Shadow Equipment, Lv 5 Weapons, and Lv 2 Armors CANNOT use Guarantee Refine Certificate due to their unique refine system.
  • Players can craft Weapon Guarentee Refine Certificates by converting Crimson, Thanatos, and Vicious Mind weapons with  Weapon Refinement Hammers bought in Paramarket.
  • Players can combine lower refine Weapon Guarentee Certificates into higher ones in Paramarket.
  • Certificates are specific to either Weapons or Armors. Following Certificates are available:
Weapon Armor
6456.png Safe to +5 Weapon Certificate (6456) 6457.png Safe to +5 Armor Certificate (6457)
6231.png Safe to +6 Weapon Certificate (6231) 6235.png Safe to +6 Armor Certificate (6235)
6230.png Safe to +7 Weapon Certificate (6230) 6234.png Safe to +7 Armor Certificate (6234)
6229.png Safe to +8 Weapon Certificate (6229) 6233.png Safe to +8 Armor Certificate (6233)
6228.png Safe to +9 Weapon Certificate (6228) 6232.png Safe to +9 Armor Certificate (6232)
6993.png Safe to +10 Weapon Certificate (6993) 6994.png Safe to +10 Armor Certificate (6994)
6238.png Safe to +11 Weapon Certificate (6238) 6239.png Safe to +11 Armor Certificate (6239)
6584.png Safe to +12 Weapon Certificate (6584) 6585.png Safe to +12 Armor Certificate (6585)

Please have a look at our guide to create Refine Certificates

Refine with Hammers or Boxes

Some equipment can be safely refined from +9 to +12 using a box or hammer. Each use will consume the hammer/box.
It also may have materials to be consumed when using it. You can skip the hammer/box until grade C, since it doesn't break until +10 and +11 is required only from grade C to A.

Upgrade line: +9 to +10; +10 to +11; +11 to +12. (except Ep21 hammer)

Some hammers can be bought with MC Hammer.

NOTE: Nebula armors and Time Dimensions Rune Crowns DOES NOT have a hammer or box to refine. You have to use BSB.

Hammer Target Items Comments
23436.png Hollgrehenn's Shadow Refine Hammer (23436) Any Shadow Gear Equipment. It's used to refine Shadow Gears randomly from 1 to 10. If you need it to be +7, you can use the hammer until +5/+6 and then go with HD Elunium.
23926.png Shadow 9 Refine Hammer (23926) Any Shadow Gear Equipment. It's used to refine Shadow Gears directly to +9.
101364.png OSAD Weapon Refine Hammer (101364) Cannon Rapier-OSAD, Kuroiro-OSAD, Boost Lance-OSAD, Circuit Board-OSAD, Rutilus Stick-OSAD, Electric Fox-OSAD, Burning Knuckle-OSAD, Saphir Mace-OSAD, Ultio-OSAD, Beam Claymore-OSAD. Meuchler-OSAD, Blasti-OSAD, Virtual Bow-OSAD, MH-P89-OSAD, AC-B44-OSAD, HR-S55-OSAD. Required weapons to craft Time Gap Weapons.
50052.png MVP Equip Refine Hammer (50052) Phreeoni Wing Suit Beast's Leather Shoes, Pirate Captain's Coat, Vesper Headgear, Boitata Hat, Moan of Corruption, Crown of Beelzebub. Consumes 14 BSB per attempt. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.
101259.png Special Hat Hammer (101259) Smokie Transformation Leaf-LT [1], Wickebine's Black Cat Ears-LT [1], Survival Circlet-LT [1], Gold Fish Hat-LT [1], Tiger King Doll Hat-LT [1], Bacsojin Doll Hat-LT [1], Imp Hat-LT [1], ]Officer's Hat-LT [1], Drooping Thanatos's Dolor-LT [1],
101307.png Varmundt Refine Hammer (101307) Varmundt Fire Rune Armor, Varmundt Glade Rune Armor, Varmundt Ice Rune Armor, Varmundt Death Rune Robe, Varmundt Fire Rune Boots, Varmundt Glade Rune Boots, Varmundt Ice Rune Boots, Varmundt Death Rune Boots, Varmundt Fire Rune Manteau, Varmundt Glade Rune Manteau, Varmundt Ice Rune Manteau, Varmundt Death Rune Manteau, Fire Rune Armor, Glade Rune Armor, Ice Rune Armor, Death Rune Robe, Fire Rune Boots, Glade Rune Boots, Ice Rune Boots, Death Rune Boots, Fire Rune Manteau, Glade Rune Manteau, Ice Rune Manteau, Death Rune Manteau. You can use it before or after reforming the equipment. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.
102881.png +9 Gaebolg Equipment Refine Hammer (102881) +9 Gaebolg Armor, +9 Gaebolg Robe, +9 Gaebolg Cloak, +9 Gaebolg Muffler, +9 Gaebolg Boots, +9 Gaebolg Shoes. It can ONLY be used on a +9 equipment.
102882.png +10 Gaebolg Equipment Refine Hammer (102882) +10 Gaebolg Armor +10 Gaebolg Robe, +10 Gaebolg Cloak, +10 Gaebolg Muffler, +10 Gaebolg Boots, +10 Gaebolg Shoes. It can ONLY be used on a +10 equipment.
102883.png +11 Gaebolg Equipment Refine Hammer (102883) +11 Gaebolg Armor, +11 Gaebolg Robe, 11 Gaebolg Cloak, +11 Gaebolg Muffler, +11 Gaebolg Boots, +11 Gaebolg Shoes. It can ONLY be used on a +11 equipment.
103505.png +10 Yorscalp Equipment Refine Hammer (103505) +10 Yorscalp Armor, +10 Yorscalp Robe, +10 Yorscalp Manteau, +10 Yorscalp Muffler, +10 Yorscalp Boots, +10 Yorscalp Shoes. It can ONLY be used on a +10 equipment.
103308.png Time Gap Refine Hammer (103308) Time Gap Weapons. Is it worth it? If you fail two times going from +11 to +12 using random refining, the hammer is already the cheaper option.
102124.png Flush Weapon Refine Hammer (102124) Flush Weapons.
102238.png Isgard Crown Refine Hammer (102238) Isgard Crowns. Consumes 14 BSB per attempt. Is it worth it? If you fail three times going from +11 to +12 using random refining, the hammer is already the cheaper option.
100619.png Modified Thanatos Refine Hammer (100619) Thanatos AD Weapons, Thanatos Helmets, Thanatos LT Helmets.
101306.png Poenitentia Refining Hammer (101306) Poenitentia Weapons.
102072.png Justice Weapon Refine Hammer (102072) Punish Scepter, , Saint Bringer, Origin of Life, Destiny Staff, Blessed Bible, Soul Liberator, Shining Light Katar[, , Angel Wing Bow, Guardian Saber, Holy Light Dagger, Light Power Harp, Light Power Spark, Lightning Splatter, Justice Bomber, , Last Dawn, Devil Hunter, Lord of Glory, Victory Sword, Divine Buster, Huuma Shuriken Brilliance, Jupiter Spear, Holy Light Spear, Lightforce Foxtail Wand.
102073.png Injustice Weapon Refine Hammer (102073) Demonic Claw, , Sealed Bible, Darkness Tablet, Devil Wing Staff, Doom Bible, Soul Harvest, The Ripper, , Underworld Knife, Devil Cursed Sword, Dark Angel Ray Bow, Crime Violin, Crime Whip, RG-5649, Devil Lord Launcher, Screaming Rifle, Devil's Bullet, Outlaw Cursed Shotgun, Blood Rapier, Destruction Axe, Devil Claw, Execution Great Sword, Devil Guardian Sword, Darkness Foxtail Model.
102075.png Good and Evil Helm Refine Hammer (102075) Good and Evil Crowns.
102482.png Good and Evil Boots Refine Hammer (102482) Good and Evil Boots.
100321.png OS Weapon +11 Refinement Cube (100321) Boost Lance-OS, Kuroiro-OS, Circuit Board-OS, HR-S55-OS, Blasti-OS, Meuchler-OS, Electric Fox-OS, Rutilus Stick-OS, Beam Claymore-OS, AC-B44-OS, MH-P89-OS, Virtual Bow-OS, Ultio-OS, Saphir Mace-OS, Cannon Rapier-OS, Burning Knuckle-OS.
100627.png Grey Wolf +9 Refinement Box (100627) Gray Wolf Equipments
102227.png Glacier Armor 9 Refine Cube (102227) Glacier Equipments.
102668.png Dimensions Weapon Refinement Device (102668) Dimension Weapons. Refine the weapon until +9 then use the device until +12 (if its already grade A).
101637.png Dim Glacier Reinforcement Device (101637) Dim Glacier Weapons. Refine the weapon until +9 then use the device until +12 (if its already grade A).
102228.png Dim Glacier Armor Enhancer (102228) Dim Glacier Armor.
102900.png Furious Refine Stone (102900) Furious Crowns, Furious Boots and Furious Weapons.
100130.png Grace Refine Ticket (100130) Grace Equipments.


Illusion Boxes

Illusion Box Target Items Comments
9785.png Frozen Refine Box (9785) Illusion Huuma Fluttering Snow, Illusion Combo Battle Gloves, Illusion Cap, Illusion Survivor's Manteau, Illusion Illusion Sacred Mission. Equipment needs to be at least +4.
100416.png Special Frozen Refinement Box (100416) Illusion Huuma Fluttering Snow, Illusion Combo Battle Gloves, Illusion Cap, Illusion Survivor's Manteau, Illusion Illusion Sacred Mission. Equipment needs to be at least +4.
100417.png Turtle Island Refinement Box (100417) Illusion Wing Shuriken,Illusion War Axe, Illusion Immaterial Sword, Illusion Iron Driver, Illusion Pole Axe, Illusion Fancy Flower. Equipment needs to be at least +4.
100418.png Special Turtle Island Refinement Box (100418) Illusion Wing Shuriken,Illusion War Axe, Illusion Immaterial Sword, Illusion Iron Driver, Illusion Pole Axe, Illusion Fancy Flower. Equipment needs to be at least +4.
100419.png Teddy Bear Refinement Box (100419) Illusion Survivor's Staff, Illusion Gate Keeper-DD, Illusion Counter Dagger, Illusion Hot-Blooded Headband, Illusion Boots. Equipment needs to be at least +4.
100420.png Special Teddy Bear Refinement Box (100420) Illusion Survivor's Staff, Illusion Gate Keeper-DD, Illusion Counter Dagger, Illusion Hot-Blooded Headband, Illusion Boots. Equipment needs to be at least +4.
100421.png Luanda Refinement Box (100421) Illusion Hunter Bow, Illusion Tablet, Illusion Goibne Armor, Illusion Goibne Helm, Illusion Goibne Spaulders, Illusion Goibne Greaves. Equipment needs to be at least +4.
100422.png Special Luanda Refinement Box (100422) Illusion Hunter Bow, Illusion Tablet, Illusion Goibne Armor, Illusion Goibne Helm, Illusion Goibne Spaulders, Illusion Goibne Greaves. Equipment needs to be at least +4.
100423.png Labyrinth Refinement Box (100423) Illusion Tae Goo Lyeon, Illusion Butcher, Illusion Gold Lux, Illusion Bazerald, Illusion Morpheus's Hood, Illusion Morpheus's Shawl. Equipment needs to be at least +4.
100424.png Special Labyrinth Refinement Box (100424) Illusion Tae Goo Lyeon, Illusion Butcher, Illusion Gold Lux, Illusion Bazerald, Illusion Morpheus's Hood, Illusion Morpheus's Shawl. Equipment needs to be at least +4.
100425.png Underwater Refinement Box (100425) Illusion Death Guidance, Illusion Katar of Frozen Icicle, Illusion Brionac, Illusion Zephyrus, Illusion Electric Guitar, Illusion Electric Eel, Illusion Saint Robe, Illusion Saphien's Armor of Ocean, Illusion Chain Mail, Illusion Morrigane's Helm, Illusion Morrigane's Manteau. Equipment needs to be at least +4.
100426.png Special Underwater Refinement Box (100426) Illusion Death Guidance, Illusion Katar of Frozen Icicle, Illusion Brionac, Illusion Zephyrus, Illusion Electric Guitar, Illusion Electric Eel, Illusion Saint Robe, Illusion Saphien's Armor of Ocean, Illusion Chain Mail, Illusion Morrigane's Helm, Illusion Morrigane's Manteau. Equipment needs to be at least +4.
100414.png Vampire Refinement Box (100414) Illusion Wizardry Staff, Illusion Infiltrator, Illusion Ballista, Illusion Apocalypse, Illusion Sharpened Legbone of Ghoul, Illusion Ancient Cape. Equipment needs to be at least +4.
100415.png Special Vampire Refinement Box (100415) Illusion Wizardry Staff, Illusion Infiltrator, Illusion Ballista, Illusion Apocalypse, Illusion Sharpened Legbone of Ghoul, Illusion Ancient Cape. Equipment needs to be at least +4.
100391.png Moonlight Refinement Box (100391) Illusion Spectral Spear, Illusion Moonlight Dagger, Illusion Long Mace, Illusion Staff of Bordeaux, Illusion Muffler, Illusion Shoes, Illusion Nurse Cap, Illusion Puente Robe, Illusion Apple of Archer. Equipment needs to be at least +4.
100392.png Special Moonlight Refinement Box (100392) Illusion Spectral Spear, Illusion Moonlight Dagger, Illusion Long Mace, Illusion Staff of Bordeaux, Illusion Muffler, Illusion Shoes, Illusion Nurse Cap, Illusion Puente Robe, Illusion Apple of Archer. Equipment needs to be at least +4.
100699.png Twins Refinement Box (100699) Illusion Sprint Mail, Illusion Spring Shoes, Illusion Dark Thorn Staff, Illusion Dea Staff, Illusion Gelerdria, Illusion Excalibur, Illusion Doom Slayer, Illusion Ancient Dagger, Illusion Guard, Illusion Silver Guard. Equipment needs to be at least +4.
100700.png Special Twins Refinement Box (100700) Illusion Sprint Mail, Illusion Spring Shoes, Illusion Dark Thorn Staff, Illusion Dea Staff, Illusion Gelerdria, Illusion Excalibur, Illusion Doom Slayer, Illusion Ancient Dagger, Illusion Guard, Illusion Silver Guard. Equipment needs to be at least +4.