Wind Hawk Guide by Hurt Locker: Difference between revisions
Hurt Locker (talk | contribs) No edit summary |
Hurt Locker (talk | contribs) No edit summary |
||
| Line 36: | Line 36: | ||
Hello! Some of you may already know me (from previous servers), but if not, you will. My name is Hurt Locker, I'm a WH main, been in MuhRO for a long time. I designed this guide not only to update previous guides, but also to offer a fresh perspective on the job based on my experience and acquired knowledge. I hope you find it useful and... enjoy it! | Hello! Some of you may already know me (from previous servers), but if not, you will. My name is Hurt Locker, I'm a WH main, been in MuhRO for a long time. I designed this guide not only to update previous guides, but also to offer a fresh perspective on the job based on my experience and acquired knowledge. I hope you find it useful and... enjoy it! | ||
<br> | <br> | ||
'''Always check the market (prices may vary) and the final damage depends on your build and equipment (progress is different and everyone goes at their own pace, you have to support each other).''' | '''Always check the market (prices may vary) and the final damage depends on your build and equipment (progress is different and everyone goes at their own pace, you have to support each other).''' | ||
| Line 71: | Line 69: | ||
*{{#item:12354|Buche De Noel}} | *{{#item:12354|Buche De Noel}} | ||
*{{#item:12514|Abrasive}} | *{{#item:12514|Abrasive}} | ||
*{{#item:9091|Choco Egg}} | |||
*{{#item:300261 |Galensis Card}} | *{{#item:300261 |Galensis Card}} | ||
*{{#item:300523 |Yordos Executor Card}} | *{{#item:300523 |Yordos Executor Card}} | ||
| style="background:#EBEBFF;"| If you lack critical rate, these are your options ( | *{{#item:300526 |Yorker Worker Card}} + {{#item:300527|Yorker Religious Worker Card}} '''Option1''' | ||
*{{#item:300366 |Lowest Rgan Card}} + {{#item:300368|Midrange Rgan Card}} '''Option2 cheap''' | |||
| style="background:#EBEBFF;"| If you lack critical rate, these are your options | |||
* ''' 100% CRIT doesn't mean having 100 CRIT on the ALT+A. Monster have a CRIT Shield based on their LUK/5. This means that a monster with 120 LUK reduces the CRIT displayed on ALT+A by 24''' | |||
*''' Remember, at the start you occupy 130+ (example Nif), 170+ (Venom, Temple, Cogh) and finally 190+ (Final Battle, Dep1, Dep2)''' | |||
|- | |- | ||
| Line 110: | Line 115: | ||
| style="background:#E0FFFF;"| | | style="background:#E0FFFF;"| | ||
*{{#item:400723|Yorscalp Crown of Execution}} | *{{#item:400723|Yorscalp Crown of Execution}} | ||
*{{#item:313426|Warrant of Arbiter}} | |||
*{{#item:313409|Strength of Yorscalp Lv3-4}} | *{{#item:313409|Strength of Yorscalp Lv3-4}} | ||
*{{#item:313421|Speed of Yorscalp Lv3-4}} or {{#item:313417|Smart of Yorscalp Lv3-4}} | *{{#item:313421|Speed of Yorscalp Lv3-4}} or {{#item:313417|Smart of Yorscalp Lv3-4}} | ||
| Line 145: | Line 151: | ||
| style="background:#E0FFFF;"| | | style="background:#E0FFFF;"| | ||
*{{#item:420220|Ace of Diamonds in Mouth (Ranged Physical)}} | *{{#item:420220|Ace of Diamonds in Mouth (Ranged Physical)}} | ||
*Luk +5 or Vit +5 | *Luk +5 or Vit +5 or Dex +5 | ||
*Long ranged physical attack 7% | *Long ranged physical attack 7% | ||
| style="background:#EBEBFF;"| you can change it for the {{#item:420269|Ace of Clovers in Mouth (Defense)}} if you want some survival | | style="background:#EBEBFF;"| you can change it for the {{#item:420269|Ace of Clovers in Mouth (Defense)}} if you want some survival | ||
| Line 161: | Line 167: | ||
*{{#item:27126|[MVP] Boitata Card}} '''Good for Dep2''' | *{{#item:27126|[MVP] Boitata Card}} '''Good for Dep2''' | ||
*{{#item:300021|[MVP] Bone Detardeurus Card}} '''Good for CT''' | *{{#item:300021|[MVP] Bone Detardeurus Card}} '''Good for CT''' | ||
*{{#item:300376|Two Eyes Dollocaris}} | *{{#item:4408|[MVP] Gloom Under Night Card}} '''Good for Hol''' | ||
*{{#item:4602|[MVP] Realized Amdarais Card}} '''Good for General dmg''' | |||
*{{#item:4601|[MVP] Amdarais Card}} '''Good for General dmg''' | |||
*{{#item:300376|Two Eyes Dollocaris Card}} | |||
*{{#item:300381|Hearthunter AT Card}} | *{{#item:300381|Hearthunter AT Card}} | ||
*{{#item:4392|Observation Card}} | |||
|- | |- | ||
| Line 176: | Line 186: | ||
* [[Dimension_Weapons#Dimensions_Weapons_Enchants|Here you can see the enchants of your choice]] | * [[Dimension_Weapons#Dimensions_Weapons_Enchants|Here you can see the enchants of your choice]] | ||
| style="background:#EBEBFF;"| | | style="background:#EBEBFF;"| | ||
[[Wind_Hawk_Guide_by_Hurt_Locker#Hidden_Tips/Damage_Boost|Here you can see the cards I recommended earlier]] | [[Wind_Hawk_Guide_by_Hurt_Locker#Hidden_Tips/Damage_Boost|Here you can see the cards I recommended earlier]] BIS bow for the GS build, allowing for near-instant spamming. It's great for Dep2 or for farming Venom/Temple. | ||
|- | |- | ||
| Line 188: | Line 198: | ||
*{{#item:4676| [MVP] Ranger Shecil Card}}'''Good for survival/solo''' | *{{#item:4676| [MVP] Ranger Shecil Card}}'''Good for survival/solo''' | ||
*{{#item:300473|[MVP] Snow Angel Card}}'''If you have it, it's worth using (if you're not worried about the crit rate)''' | *{{#item:300473|[MVP] Snow Angel Card}}'''If you have it, it's worth using (if you're not worried about the crit rate)''' | ||
*{{#item:300261 |Galensis Card}} | |||
*{{#item:300270|Empathize Card}} | |||
|- | |- | ||
| Line 195: | Line 207: | ||
*{{#item:313094 |Forest Magic Orb (Size Attack)}} | *{{#item:313094 |Forest Magic Orb (Size Attack)}} | ||
*{{#item:313090 |Forest Magic Orb (HP)}} | *{{#item:313090 |Forest Magic Orb (HP)}} | ||
| style="background:#EBEBFF;"| [[Wind_Hawk_Guide_by_Hurt_Locker#Hidden_Tips/Damage_Boost|Here you can see the cards I recommended earlier]] '''Now, the Yorscalp crown boots give you 10% more | | style="background:#EBEBFF;"| [[Wind_Hawk_Guide_by_Hurt_Locker#Hidden_Tips/Damage_Boost|Here you can see the cards I recommended earlier]] '''Now, the Yorscalp crown with boots give you 10% more damage, they are excellent boots in everything (survival, damage, economy). ''' | ||
*{{#item:470260 |Gaebolg Boots}}'''You can also keep the no reform version and it will still be perfect.''' | |||
*{{#item:470175 |Ice Rune Boots}}'''You can also use for specific damage, like in Dep2 (at the cost of losing Hp%, you decide). ''' | |||
|- | |- | ||
| Line 210: | Line 226: | ||
*{{#item:310706 |Star of Sharp Lv.5}} x2 | *{{#item:310706 |Star of Sharp Lv.5}} x2 | ||
*{{#item:313033 |Star Cluster of Luck Lv5}} | *{{#item:313033 |Star Cluster of Luck Lv5}} | ||
| style="background:#EBEBFF;"| Combo with acce and armor , also important too. | | style="background:#EBEBFF;"| Combo with acce and armor , also important too. | ||
*'''{{#item:310701|Star of Master Archer Lv.5}} Also due to the passage of time, the enchant it's completely viable (even the best) but yes, you lose -16 crit rate, keep that in mind.''' | |||
*{{#item:300278|Void Mimic Card}} | *{{#item:300278|Void Mimic Card}} | ||
|} | |} | ||
| Line 216: | Line 233: | ||
== Stats == | == Stats == | ||
* '''STR''' 20+ | * '''STR''' 20+ | ||
* '''AGI''' | * '''AGI''' 90+ | ||
* '''VIT''' | * '''VIT''' 90+ | ||
* '''INT''' 90 | * '''INT''' 90 | ||
* '''DEX''' 120-130 | * '''DEX''' 120-130 | ||
| Line 265: | Line 282: | ||
*{{#item:24662|Full Penetration Shadow Pendant}} | *{{#item:24662|Full Penetration Shadow Pendant}} | ||
*'''Enchants? C.RATE+5 and CRT/Ranged/Crt dmg''' | *'''Enchants? C.RATE+5 and CRT/Ranged/Crt dmg''' | ||
| style="background:#EBEBFF; | | style="background:#EBEBFF;"| The standard set has not changed much, if you require more acd you have {{#item:24746|Separate Reload Shadow Shield}} | ||
|- | |- | ||
| style="background:#F9E2FF;"| | | style="background:#F9E2FF;"| | ||
| Line 275: | Line 292: | ||
*{{#item:24803|Master Shadow Pendant}} | *{{#item:24803|Master Shadow Pendant}} | ||
*'''Enchants for Master Set? [[Shadow_Enchanting#Master_Shadow_Gear_Enchanting|Check the list of enchants]]''' | *'''Enchants for Master Set? [[Shadow_Enchanting#Master_Shadow_Gear_Enchanting|Check the list of enchants]]''' | ||
| style="background:#EBEBFF; | | style="background:#EBEBFF;"| Pretty good-rounded set, 20% Res bypass (30% with Hat Yorscalp Crown), 100% all-race bypass. '''Its only flaw is the size penalty, but you can fix that by using {{#item:9193|Mistress Egg}} that generates that effect, and yes or yes, you need a version of the kiel.''' | ||
'''(Build not compatible with {{#item:4399|[MVP] Thanatos Card}})''' | '''(Build not compatible with {{#item:4399|[MVP] Thanatos Card}})''' | ||
|- | |- | ||
| Line 288: | Line 305: | ||
*'''Enchants for rest? C.RATE+5 and CRT/Ranged/Crt dmg''' | *'''Enchants for rest? C.RATE+5 and CRT/Ranged/Crt dmg''' | ||
*'''How to activate 10% Res? Weapon +10 and acces total refine +17 (10/7 or 8/9)''' | *'''How to activate 10% Res? Weapon +10 and acces total refine +17 (10/7 or 8/9)''' | ||
| style="background:#EBEBFF; | | style="background:#EBEBFF;"| '''This set need {{#item:4399|[MVP] Thanatos Card}} and {{#item:400723|Yorscalp Crown of Execution}}.''' | ||
Why is the Fatal Set incomplete? To take advantage of Thanatos (depending on the defense; if you have any % bypass, it wouldn't make sense) and we take advantage of that 10% | Why is the Fatal Set incomplete? To take advantage of Thanatos (depending on the defense; if you have any % bypass, it wouldn't make sense) and we take advantage of that 10% Bypass Res (20% with hat), 0% Bypass all, Size Penalty and Immunity Knock-Back '''(bypass Res it does NOT affect Thanatos; they are different formulas). | ||
<br><br> | <br><br> | ||
''' I advise that if you're hesitant about using the Fatal Master set, it's optional; you can use whatever suits you best. There are several options to increase damage.''' | ''' I advise that if you're hesitant about using the Fatal Master set, it's optional; you can use whatever suits you best. There are several options to increase damage.''' | ||
|} | |} | ||
== Answers to frequently asked questions == | |||
I've seen some questions about whether to stick with or invest in that team. I'll try to answer them all (or the most frequently asked ones). | |||
<br/> | |||
{| class="mw-collapsible wikitable" style="width: 100%;" | |||
|- | |||
! style="background-color:#EBC100; color:Black; width: 4% "| Doubt/Question | |||
! style="background-color:#6A5ACD; color:Black; width: 6% "| Answer | |||
|- style="height: 5em;" | |||
|- | |||
| style="background:#FFF1AB;"| | |||
{{#item:400723|Yorscalp Crown of Execution}} | |||
*'''1. What is the best enchant?''' | |||
*'''2. Is it the best for everything?''' | |||
*'''3. When can it be used?''' | |||
*'''4. What does the hat need to be strong?''' | |||
| style="background:#EBEBFF;"| | |||
*R1. It's up to you, you can search for a lvl3-4 enchant and then get the {{#item:313426|Warrant of Arbiter}} (That's the most important one, that's why the hat is created). | |||
'''-If you are missing acd or have Sealed Kiel, search {{#item:313421|Speed of Yorscalp Lv3-4}} or {{#item:313417|Smart of Yorscalp Lv3-4}}.''' | |||
'''-If you have Kiel, it's easier, trash or search {{#item:313409|Strength of Yorscalp Lv3-4}} full dmg or {{#item:313425|Defense of Yorscalp Lv3-4}} survival.''' | |||
*R2. Yes and no, for what Cresive Bolt is, it's the best, for Gale Storm, it's also good, at the cost of spam (If you prefer spam, use {{#item:400539| Time Dimensions Rune Crown (Wind Hawk)}}). The enchant is so strong that it's impossible to ignore the advantage it can give to the WH. | |||
*R3. Almost all late-game content has Res/Mres. So you have several reasons to use it. | |||
*R4. You can use it from +12 grade A, with {{#item:313426|Warrant of Arbiter}} without needing the {{#item:300595|Epesto Walther Megas Card}} (It's stronger if you have the card). | |||
|- | |||
| style="background:#FFF1AB;"| | |||
'''What can I use if I don't have any mvp?''' | |||
| style="background:#EBEBFF;"| | |||
In the guide section I order from best to worst card to use (based on my experience, if it's not in the guide, it's because I don't see it as profitable to use). | |||
|- | |||
| style="background:#FFF1AB;"| | |||
'''I'm new or want to start using the job''' | |||
| style="background:#EBEBFF;"| | |||
If you are looking for how to start an early game with this class, I suggest you check out '''[[Choi%27s_Prerenewbie_Guide_to_Renewal#Gear_Progression_OR_How_I_Think_About_Gear| This Guide(click here)]]''' very complete and will help you get an idea (especially if you are coming from the pre-renewal). | |||
|- | |||
[[Category:Wind Hawk]] | [[Category:Wind Hawk]] | ||
Revision as of 16:41, 5 September 2025
| This guide will receive continuous updates | |
|---|---|
| Any questions to the #archer channel |
| Hurt Locker | |||||
|---|---|---|---|---|---|
| |||||
| 4th Job Bonus | |||||
POW
|
STA
|
WIS
|
SPL
|
CON
|
CRT
|
| 7 | 4 | 5 | 4 | 9 | 4 |
Introduction
Hello! Some of you may already know me (from previous servers), but if not, you will. My name is Hurt Locker, I'm a WH main, been in MuhRO for a long time. I designed this guide not only to update previous guides, but also to offer a fresh perspective on the job based on my experience and acquired knowledge. I hope you find it useful and... enjoy it!
Always check the market (prices may vary) and the final damage depends on your build and equipment (progress is different and everyone goes at their own pace, you have to support each other).
Hidden Tips/Damage Boost
There are ways to increase your damage, do you know which ones? Even some old stuff still works
| Gears/Consumables | Note |
|---|---|
|
It's all you need to boost your damage (the best arsenal at your disposal) |
|
Perfect card combo for neutral objectives, Hol, CT for example (Super necessary for party. You can't leave home without it) |
|
If you lack critical rate, these are your options
|
|
It doesn't have much mystery, more damage for a few seconds (if the PC allows it; if not, skip) |
Card options in Weapons:
|
We have alternatives to choose from before having at least one |
Card options in Boots:
|
If you have no problem taking off the |
Late Game Gears
Now the questions will be answered. What is the WH late game? Here it is
| Gear | Note |
|---|---|
|
If you ask me, this is the best hat to date in terms of damage and ignoring res (10%). It's a huge investment and is only focused on CB, the only compatible build (GS can do it too, if you don't mind losing some spam).
|
|
It's a good hat, even if you're just starting out late game. It grants you crit rate, fixed damage, and combos with your weapon (either dimension or time gap). It's RECOMMENDED to have this hat before starting with the Yorscap Crown.
|
|
|
|
you can change it for the |
|
The best armor for a long time, you can use different cards like (from best to worst)
|
|
Here you can see the cards I recommended earlier Now, in the case of using Yorscalp Crown, yes or yes, you must use one | |
|
Here you can see the cards I recommended earlier BIS bow for the GS build, allowing for near-instant spamming. It's great for Dep2 or for farming Venom/Temple. | |
|
The garment income alone significantly increases everything (it affects your total by 40%). A lot of grinding and patience.
|
|
Here you can see the cards I recommended earlier Now, the Yorscalp crown with boots give you 10% more damage, they are excellent boots in everything (survival, damage, economy).
|
|
Combo with the garment and acce , also important too.
|
|
Combo with acce and armor , also important too.
|
Stats
- STR 20+
- AGI 90+
- VIT 90+
- INT 90
- DEX 120-130
- LUK 100-120
Note: If you have the available
[MVP] Yortus Arbiter Card (300530) you'll want the 120 luk, you'll have to use a lot of consumables to have 100% vct but the damage will be worth it. But if you have
[MVP] Ranger Shecil Card (4676) you can forget about that problem, and you'll have a better chance of survival (at this point you'll have 150k+ hp).
4th Job Stats
- POW 105+
- STA 0
- WIS 0
- SPL 0
- CON 70+
- CRT 105+
Note:POW and CRT are the most important, you can distribute the remaining points to STA or WIS (CON is more damage/flee, it's your decision).
Costume Stones
The recommended stones have changed over time with the arrival of the 4th job stones. These are the best combination:
Windhawk Stone (Garment) (1001788)
Critical Stone (Dual) (1000855)
Ranger Stone (Top) (1000860)
Ranger Stone (Mid) (1000861)
Ranger Stone (Low) (1000862)
Also as alternatives we have:
Teleport Stone (Low) (25228)
SP Absorbtion Stone (Dual) (1000525) this more
Incubus Egg (9052) good for farming too
Reload Stone (Dual) (1000675)
Cast Stone (Garment) (25067) This will help you equip yourself with Full Drop Gears (also in early game).
Shadow Gears
We already know the classic Shadow Gear, but there are variations. Want to see them?
| Gears | Note |
|---|---|
|
The standard set has not changed much, if you require more acd you have |
|
Pretty good-rounded set, 20% Res bypass (30% with Hat Yorscalp Crown), 100% all-race bypass. Its only flaw is the size penalty, but you can fix that by using (Build not compatible with |
|
This set need Why is the Fatal Set incomplete? To take advantage of Thanatos (depending on the defense; if you have any % bypass, it wouldn't make sense) and we take advantage of that 10% Bypass Res (20% with hat), 0% Bypass all, Size Penalty and Immunity Knock-Back (bypass Res it does NOT affect Thanatos; they are different formulas).
|
Answers to frequently asked questions
I've seen some questions about whether to stick with or invest in that team. I'll try to answer them all (or the most frequently asked ones).
| Doubt/Question | Answer |
|---|---|
|
|
-If you are missing acd or have Sealed Kiel, search -If you have Kiel, it's easier, trash or search
|
|
What can I use if I don't have any mvp? |
In the guide section I order from best to worst card to use (based on my experience, if it's not in the guide, it's because I don't see it as profitable to use). |
|
I'm new or want to start using the job |
If you are looking for how to start an early game with this class, I suggest you check out This Guide(click here) very complete and will help you get an idea (especially if you are coming from the pre-renewal). |
