Choi's Devo Imperial Guard Guide: Difference between revisions

 
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Generally, Stats should be based on what best suits you. As such, I won't provide my exact Stat distribution, as you should update yours accordingly. Instead, I'll provide my priority and the benefits of each Stat:
Generally, Stats should be based on what best suits you. As such, I won't provide my exact Stat distribution, as you should update yours accordingly. Instead, I'll provide my priority and the benefits of each Stat:
# '''Vit:''' Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.
# '''Vit:''' Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.
# '''Int:''' Provides the the second-highest reduction in Variable Cast Time. You will want enough Int to reach full VCT reduction and magic nullification.
# '''Dex:''' Provides the highest reduction in Variable Cast Time from stats. You will want enough Dex to reach full VCT reduction.
# '''Dex:''' Provides the highest reduction in Variable Cast Time from stats. You will want enough Dex to reach full VCT reduction.
# '''Int:''' Provides the the second-highest reduction in Variable Cast Time. You will want enough Int to reach full VCT reduction and magic nullification.
# '''Luk:''' You will want enough Luk for magic nullification
# '''Luk:''' You will want enough Luk for magic nullification
# '''Agi:''' Provides some additional tankiness by providing FLEE, and the ATKSPD improves cast speed by reducing Cast animation.  
# '''Agi:''' Provides some additional tankiness by providing FLEE, and the ATKSPD improves cast speed by reducing Cast animation.  
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=== Phase One ===
=== Phase One ===
Phase Two is a very serviceable and budget-friendly build. Your main priority is to reduce your fixed cast time, and your second priority will be increasing your tankiness. <br> Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Imperial Guard, 1.5s Fixed Cast Reduction should be enough for the majority of your skills.
Phase One is a very serviceable and budget-friendly build. Your main priority is to reduce your fixed cast time, and your second priority will be increasing your tankiness. <br> Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Imperial Guard, 1.5s Fixed Cast Reduction should be enough for the majority of your skills.
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).<br>
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).<br>
Variable Cast Time should be reduced by cast time. However, due to the strength of {{#skill:2325}}, you will want to go for VCT through stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). <br>
Variable Cast Time should be reduced by cast time. However, due to the strength of {{#skill:2325}}, you will want to go for VCT through stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). <br>


At Level 160, you will have access to [[Illusion_of_Luanda| Illusion of Luanda's Goibne Gear]]. The Full Goibne combo is a powerful combo that provides a lot of HP and .7s FCT reduction. For FCT reduction, you can also use {{#item:1000616}} for .5s FCT reduction and the sinful combo for .3s or .5s FCT reduction.<br>  
At Level 160, you will have access to [[Illusion_of_Luanda| Illusion of Luanda's Goibne Gear]]. The Full Goibne combo is a powerful combo that provides a lot of HP and .7s FCT reduction. For FCT reduction, you can also use {{#item:1000616}} for .5s FCT reduction and the sinful combo for .3s FCT reduction.<br>  


For all of the Illusion Goibne gear, you will want to enchant them with double {{#item: 29010}}{{#item: 29010}} and upgrade them to +11 for a big boost in HP.  
For all of the Illusion Goibne gear, you will want to enchant them with double {{#item: 29010}}{{#item: 29010}} and upgrade them to +11 for a big boost in HP.  
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=== Phase Two ===
=== Phase Two ===
This is the more expensive, end-game option for Devo IG. This is a big jump from the previous phase. In this phase, you should feel comfortable Devoing in the most difficult instances.
This is the more expensive, end-game option for Devo IG. This is a big jump from the previous phase. In this phase, you should feel comfortable Devoing in the most difficult instances.
{{#item:470073}} is great, but you will need to make sure you have enough FCT. It provides less HP, but the buff will almost double your HP. I recommend using {{#skill:2308}} to proc the buff.


{| class="wikitable"
{| class="wikitable"
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! Type !! Item !! Notes
! Type !! Item !! Notes
|-
|-
| Upper || +10 to +12 {{#item:18983}} <br> +11 [C] {{#item:400530}} || Crown of Guardian: {{#item:29101}}, {{#item:4724}} or {{#item:4744}} <br> TD: {{#item:312779}}, {{#item:312706}} or {{#item:312700}}, {{#item:4714}} or {{#item:4744}}
| Upper || +10 to +12 {{#item:18983}} <br> +10 to +12 {{#item:19475}} <br> +11 to +12 [C] {{#item:400530}} || Crown of Guardian: {{#item:29101}}, {{#item:4744}} <br> Temporal: {{#item:29101}}, {{#item:29680}}, {{#item:4743}} <br> TD: {{#item:312779}}, {{#item:312706}}, {{#item:4744}}
|-
|-
| Middle || {{#item:410233}} || HP enchants
| Middle || {{#item:410233}} <br> {{#item:410080}} || HP enchants
|-
|-
| Lower || {{#item:420269}} || Resistances (DEF, MDEF, RES, MRES) or attack speed enchants
| Lower || {{#item:420269}} <br> {{#item:420021}} || Resistances (DEF, MDEF, RES, MRES) or attack speed enchants <br> {{#item:311083}}, {{#item:310991}}, and {{#item:4742}}. Any Young Leaf will work.
|-
|-
| Armor || +12 [A] {{#item:450170}} || {{#item:310679}}, {{#item:310744}}, {{#item:4744}}
| Armor || +12 [A] {{#item:450170}} || {{#item:310679}}, {{#item:310744}}, {{#item:4744}}
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| Weapon || +9 to +12 {{#item:530015}} <br> +10 {{#item:13418}} || Gelerdria: Flat HP enchant (Max is 5000 HP) <br> Holy Avenger: Obtained through PvP. Interesting item that casts {{#skill:78}} when you use {{#skill:367}}. You will want a lot of ACDR to use it.  
| Weapon || +9 to +12 {{#item:530015}} <br> +10 {{#item:13418}} || Gelerdria: Flat HP enchant (Max is 5000 HP) <br> Holy Avenger: Obtained through PvP. Interesting item that casts {{#skill:78}} when you use {{#skill:367}}. You will want a lot of ACDR to use it.  
|-
|-
| Shield || +11 {{#item:460017}} or +11 {{#item:28922}} || {{#item: 29010}}, {{#item: 29010}}
| Shield || +11 {{#item:460017}} or +11 {{#item:28922}} <br> +10 [C] {{#item:460040}}|| Illusion: {{#item: 29010}}, {{#item: 29010}} <br> Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1
|-
|-
| Garment || +7 [C] to [A] {{#item:480231}} || {{#item:310938}}, {{#item: 4744}}
| Garment || +7 [C] to [A] {{#item:480231}} || {{#item:310938}}, {{#item: 4744}}
|-
|-
| Shoe ||  +11 [A] {{#item:470174}} <br> +11 to +13 [A] {{#item:470094}} || Glade: {{#item:310938}}, {{#item: 4723}} or {{#item: 4744}} <br> Hero: {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}}
| Shoe ||  +11 [A] {{#item:470174}} <br> +11 to +13 [A] {{#item:470094}} <br> +11 to +12 [C] {{#item:470073}} || Glade: {{#item:310938}}, {{#item: 4723}} or {{#item: 4744}} <br> Hero: {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} <br> BUL: Max Hp%.
|-
|-
| Accessory (Right) || {{#item:490133}} || {{#item:310721}}, {{#item:313043}}
| Accessory (Right) || {{#item:490133}} || {{#item:310721}}, {{#item:310721}}, {{#item:313043}}
|-
|-
| Accessory (Left) || {{#item:490485}} <br> {{#item:490163}} || SoC: [[Circulation_of_Life_Accessories|Obtained as part of Hall of Life.]] {{#item:312981}}, {{#item:313001}}. Can use any Signet of Circulation <br> Hero: To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}}
| Accessory (Left) || {{#item:490485}} <br> {{#item:490163}} || SoC: [[Circulation_of_Life_Accessories|Obtained as part of Hall of Life.]] {{#item:312981}}, {{#item:313001}}. Can use any Signet of Circulation <br> Hero: To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}}
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Some great options for mixed Blue Shadow Gear are:  
Some great options for mixed Blue Shadow Gear are:  
* Armor: {{#item:24679}} or {{#item:24764}}
* Armor: {{#item:24679}} or {{#item:24764}}
* Weapon: {{#item:24792}}  
* Weapon: {{#item:24792}}, {{#item:24686}}, or {{#item:24768}}
* Shield: {{#item:24793}}
* Shield: {{#item:24793}}, {{#item:24685}}, or {{#item:24767}}
* Shoes: {{#item:24680}} or {{#item:24763}}  
* Shoes: {{#item:24680}} or {{#item:24763}}  
* Earring: {{#item:24339}}
* Earring: {{#item:24339}}
* Pendant: {{#item:24340}}
* Pendant: {{#item:24340}}


==== Costume Stones and Pets ====
=== Costume Stones and Pets ===
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]:
[[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]:
* Upper: {{#item:310887}} or {{#item:1001168}}
* Upper: {{#item:310887}} or {{#item:1001168}}
* Middle: {{#item:25006}} or {{#item:1001169}}
* Middle: {{#item:25006}} or {{#item:1001169}}
* Lower: {{#item:25063}}, {{#item:25063}}, or {{#item:1001170}}
* Lower: {{#item:1001329}}, {{#item:25063}}, {{#item:25063}}, or {{#item:1001170}}
* Garment: {{#item:25170}}, {{#item:25067}}, {{#item:6908}}, or {{#item:1001171}}  
* Garment: {{#item:1001326}}, {{#item:25170}}, {{#item:25067}}, {{#item:6908}}, or {{#item:1001171}}  
* Dual: {{#item:1000521}}, {{#item:1000520}}, or {{#item:1001172}}
* Dual: {{#item:1000521}}, {{#item:1000520}}, or {{#item:1001172}}


[[Pet_System|Cute Pets]]: {{#item:9140}}
[[Pet_System|Cute Pets]]: {{#item:9140}}


==== Cards ====
=== Cards ===
You can find a great list of cards to use in [[Madame_Celery's_Guide_to_MuhRO#Card_List|Celery's Guide]].
You can find a great list of cards to use in [[Madame_Celery's_Guide_to_MuhRO#Card_List|Celery's Guide]].


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| Armor || {{#item:300376}} or {{#item:27114}} ||{{#item:300376}} should be used on a +12 armor
| Armor || {{#item:300376}} or {{#item:27114}} ||{{#item:300376}} should be used on a +12 armor
|-
|-
| Weapon || {{#item:31021}} ||
| Weapon || {{#item:4919}} or {{#item:31021}} ||
|-
|-
| Shield || {{#item:300465}}, {{#item:300379}}, or {{#item:300235}} || {{#item:300379}} should be used on a +12 shield
| Shield || {{#item:300465}}, {{#item:300379}}, or {{#item:300235}} || {{#item:300379}} should be used on a +12 shield
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