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=== Phase One === | === Phase One === | ||
Phase | Phase One is a very serviceable and budget-friendly build. Your main priority is to reduce your fixed cast time, and your second priority will be increasing your tankiness. <br> Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Imperial Guard, 1.5s Fixed Cast Reduction should be enough for the majority of your skills. | ||
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).<br> | Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).<br> | ||
Variable Cast Time should be reduced by cast time. However, due to the strength of {{#skill:2325}}, you will want to go for VCT through stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). <br> | Variable Cast Time should be reduced by cast time. However, due to the strength of {{#skill:2325}}, you will want to go for VCT through stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). <br> |
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