Last Room/es: Difference between revisions

From MuhRO
Jump to navigation Jump to search
(Created page with "== Looking for the Traces ==")
(Created page with "# Habla con cualquiera de los miembros de la banda que rescataste del ascensor en Verus (Mark, Du, Tamarin, Alf o Maggi). Te piden que investigues la fuente. #; frameless # Haz clic en la fuente cercana. La banda nota que la fuente es bastante nueva y no tiene ningún residuo de agua. Luego te piden que investigues los artículos varios. #; frameless # Haz clic en los artículos varios ligeramente a la izquier...")
Line 8: Line 8:
== Looking for the Traces ==
== Looking for the Traces ==


<div lang="en" dir="ltr" class="mw-content-ltr">
# Habla con cualquiera de los miembros de la banda que rescataste del ascensor en Verus (Mark, Du, Tamarin, Alf o Maggi). Te piden que investigues la fuente.
# Speak to any of the members of the gang that you rescued from the elevator in Verus  (Mark, Du, Tamarin, Alf, or Maggi). They ask you to investigate the fountain.
#; [[File:Elevator-011.png|frameless]]
#; [[File:Elevator-011.png|frameless]]
# Click on the fountain nearby . The gang notices that the fountain is rather new and doesn't have any resiDu from water. They ask that you investigate the sundries next.
# Haz clic en la fuente cercana. La banda nota que la fuente es bastante nueva y no tiene ningún residuo de agua. Luego te piden que investigues los artículos varios.
#; [[File:Looking-for-Traces-013.png|frameless]]
#; [[File:Looking-for-Traces-013.png|frameless]]
# Click on the sundries slightly left of the fountain . Alf notes that it also looks rather clean, indicating that perhaps the city isn't as old as they think it is. He asks you look at the tree beside it.
# Haz clic en los artículos varios ligeramente a la izquierda de la fuente. Alf nota que también se ven bastante limpios, lo que indica que tal vez la ciudad no sea tan antigua como pensaban. Te pide que mires el árbol al lado.
#; [[File:Looking-for-Traces-014.png|frameless]]
#; [[File:Looking-for-Traces-014.png|frameless]]
# Click on the tree northwest of the sundries . Du questions how the trees are able to grow if there is no sunlight and Maggi doesn't think it's enchanted in any way. Du notices something is in front of the door nearby.
# Haz clic en el árbol al noroeste de los artículos varios. Du se pregunta cómo pueden crecer los árboles si no hay luz solar, y Maggi no cree que esté encantado de ninguna forma. Du nota que hay algo frente a la puerta cercana.
#; [[File:Looking-for-Traces-015.png|frameless]]
#; [[File:Looking-for-Traces-015.png|frameless]]
# Click on the signboard to the left of the tree . The gang sees a path that leads upwards to Verus Center Square, and Deu dashes off to see where it leads, and you quickly pursue after him.
# Haz clic en el cartel a la izquierda del árbol. La banda ve un camino que lleva hacia arriba a Verus Center Square, y Deu sale corriendo para ver a dónde lleva, y tú lo sigues rápidamente.
#; [[File:Looking-for-Traces-016.png|frameless]]
#; [[File:Looking-for-Traces-016.png|frameless]]
# Move north to Verus Center Square and speak to Du there . He asks you to check out a similar looking fountain above.
# Muévete al norte hacia Verus Center Square y habla con Du allí. Te pide que revises una fuente similar más arriba.
#; [[File:Looking-for-Traces-017.png|frameless]]
#; [[File:Looking-for-Traces-017.png|frameless]]
# Speak to the fountain north of Du . The gang finds the city's condition disturbingly clean. Mark moves north and asks you to follow him.
# Habla con la fuente al norte de Du. La banda encuentra que el estado de la ciudad está inquietantemente limpio. Mark se mueve hacia el norte y te pide que lo sigas.
#; [[File:Looking-for-Traces-018.png|frameless]]
#; [[File:Looking-for-Traces-018.png|frameless]]
# Speak to Mark to the north of the map . He finds a path above him but realizes it's blocked. Tamarin goes to check it out despite Mark's warnings.
# Habla con Mark al norte del mapa. Encuentra un camino sobre él, pero se da cuenta de que está bloqueado. Tamarin va a revisarlo a pesar de las advertencias de Mark.
#; [[File:Looking-for-Traces-019.png|frameless]]
#; [[File:Looking-for-Traces-019.png|frameless]]
# Speak to Tamarin northwest of Mark . He points out that the area past this point has been completely destroyed.
# Habla con Tamarin al noroeste de Mark. Señala que el área más allá de este punto ha sido completamente destruida.
#; [[File:Looking-for-Traces-020.png|frameless]]
#; [[File:Looking-for-Traces-020.png|frameless]]
# Speak to Maggi left of Tamarin . She senses a current past this point that isn't alive yet is strong. The Phantasmagorika Excavation Team hasn't cleared it yet, so the gang agrees to leave it be.
# Habla con Maggi a la izquierda de Tamarin. Ella percibe una corriente más allá de este punto que no está viva pero es fuerte. El equipo de excavación de Phantasmagorika no la ha despejado aún, así que la banda decide dejarlo por ahora.
#; [[File:Looking-for-Traces-021.png|frameless]]
#; [[File:Looking-for-Traces-021.png|frameless]]
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">

Revision as of 01:06, 28 June 2025

Other languages:

Requisitos

Looking for the Traces

  1. Habla con cualquiera de los miembros de la banda que rescataste del ascensor en Verus (Mark, Du, Tamarin, Alf o Maggi). Te piden que investigues la fuente.
  2. Haz clic en la fuente cercana. La banda nota que la fuente es bastante nueva y no tiene ningún residuo de agua. Luego te piden que investigues los artículos varios.
  3. Haz clic en los artículos varios ligeramente a la izquierda de la fuente. Alf nota que también se ven bastante limpios, lo que indica que tal vez la ciudad no sea tan antigua como pensaban. Te pide que mires el árbol al lado.
  4. Haz clic en el árbol al noroeste de los artículos varios. Du se pregunta cómo pueden crecer los árboles si no hay luz solar, y Maggi no cree que esté encantado de ninguna forma. Du nota que hay algo frente a la puerta cercana.
  5. Haz clic en el cartel a la izquierda del árbol. La banda ve un camino que lleva hacia arriba a Verus Center Square, y Deu sale corriendo para ver a dónde lleva, y tú lo sigues rápidamente.
  6. Muévete al norte hacia Verus Center Square y habla con Du allí. Te pide que revises una fuente similar más arriba.
  7. Habla con la fuente al norte de Du. La banda encuentra que el estado de la ciudad está inquietantemente limpio. Mark se mueve hacia el norte y te pide que lo sigas.
  8. Habla con Mark al norte del mapa. Encuentra un camino sobre él, pero se da cuenta de que está bloqueado. Tamarin va a revisarlo a pesar de las advertencias de Mark.
  9. Habla con Tamarin al noroeste de Mark. Señala que el área más allá de este punto ha sido completamente destruida.
  10. Habla con Maggi a la izquierda de Tamarin. Ella percibe una corriente más allá de este punto que no está viva pero es fuerte. El equipo de excavación de Phantasmagorika no la ha despejado aún, así que la banda decide dejarlo por ahora.

Vestige

  1. To begin this quest, make sure you've completed Memory Record (step 1). Then take left warp from the Verus Central Plaza to verus01.
  2. Talk to Du (verus01 221, 65). He asks you to investigate the device in the center of Lab-OPTATIO.
  3. Talk to Fruit (verus01 151, 173) and accept her request to investigate under the bunker.
  4. Talk to Verity (verus01 123, 181) and select the first option to go into the bunker.
  5. Talk to Mark at the entrance (un_bunker 100, 96).
  6. Talk to Alp (un_bunker 363, 171). He can be found by following the red line on the image below. Select Investigate and you'll get warped to a different room.
  7. Talk to Alp again and he will warp you into another map.
  8. Speak with Verity at the entrance and then move to the next portal.
  9. Speak with Du inside the next room.
  10. Move on to the next floor and keep going into the portal until you reach the Weird Piece. The portals will warp you randomly, so you'll have to keep trying.
  11. Repeat this process until you meet Tamarin (you'll have to do this a lot).
  12. Speak with Tamarin and he'll reward you with a Gravity Safety Device (which can be used by Verity in (verus01 123, 181) to get to the Last Room entrance directly).
  13. You'll now be in the Last Room entrance, speak with Mark on your right to unlock the instance.

Instance

  • Talk to Mark (un_myst 163, 38) to generate and enter the instance. You can find him at the end of the Vestige's quest.


  • Once arrived at the pathway, talk to Verity. You'll find out that she is not feeling well. Tamarin decides to stay with her while the others go ahead.
  • Proceed North, and you will hear weird noises. A security system triggers, and monsters will spawn.
  • These monsters do a lot of damage so it is advised to go slowly. Eliminate all the monsters in the pathway, then kill the System Message in the south-west corner of the map.
  • Head North where you will find Tamarin. Speak to him, and he'll explain that Verity has ran away.
  • Head North again and enter the warp, a new security system will trigger.
  • Keep walking ahead until you meet another batch of monsters, and Verity at the end of the hallway.
  • Talk to Verity and enter the door with her.
  • Inside the room, talk to her again. She seems confused.
  • The final protocol begins. T_W_O and System Messages will spawn and attack you.
  • Eliminate T_W_O. She casts Wide Stone Curse, Wide Soul Drain and Critical Wound. System Messages will spawn as the time continues and start healing her. They are plant protocol.
  • After she's defeated, the protocol fails, and everyone appears, worried for Verity who does not remember anything.
  • Speak with Verity and you will be ported out of the instance.
  • Speak with Fruit (verus01 151, 173) to get a Gravity Safety Device and 1 Complete Machine Part.

Monsters

Monster HP Level Size / Race / Element
3251.gif
Machine Component (3251)
217,650 149 Small/Formless/Dark 2
3252.gif
Machine Component (3252)
245,670 153 Medium/Formless/Dark 1
3253.gif
System message (3253)
100 160 Large/Demon/Dark 1
3254.gif
T_W_O (3254)

(MVP)

48,000,000 165 Large/Demon/Dark 3


Cards

Card Description
27018.png GC109 Card (27018) Decreases After Attack Delay by 1%.
_______________________
Base Level at least 90:
Decreases After Attack Delay by additional 1%.
_______________________
Base Level at least 120:
Decreases After Attack Delay by additional 1%.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
27019.png DR815 Card (27019) HIT +1
_______________________
Base Level at least 90:
HIT +1
_______________________
Base Level at least 120:
HIT +1
_______________________
When equipped with GC109 Card:
Random chance to increase ASPD by 5 for 5 seconds when dealing physical attacks.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
27020.png [MVP] T W O Card (27020) Increases physical damage against all classes by 10%
Random chance to Reduces enemy's SP by 40% in 15x15 cells around wearer when dealing melee physical attacks.
_______________________
For each 3 Refine Levels:
Increases the trigger rate.

_______________________
Type: Card
Compound on: Right Hand
Weight: 1

Runaway Combo

Rewards are available at Fruit (verus01 151, 173) in exchange for 6827.png Complete Machine Part (6827) , which drops from T_W_O as MVP reward inside the instance and you get from delivering the quest at Fruit after completing the instance everytime.

Item Description
18997.png Runaway Chip [1] (18997) Feels like being controlled by an unknown machine.
_______________________
HIT +50
FLEE +50
MaxSP -50%
_______________________
When equipped with Broken Chips 01 and Broken Chips 02:
ATK +50
MATK +50
Increases movement speed.

Refine Level +9:
MaxHP +10%
MaxSP +50%

_______________________
Type: Armor
Position: Head Top
Armor Level: 1
Refinable
Weight: 30
Required Level: 100
28326.png Broken Chip 01 [1] (28326) It seems it was broke in half during an uproar.
_______________________
STR +4
_______________________
When equipped with Broken Chips 02:
STR +8
INT +8

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 100
28327.png Broken Chip 02 [1] (28327) It seems it was broke in half during an uproar.
_______________________
INT +4
_______________________
When equipped with Broken Chips 01:
STR +8
INT +8

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 100